X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F13tplor.xml;h=06d075b292b703a05774c3a8c8ab596c7ef99d46;hp=73fbe39031e35b825f49a66369c2092358a5c83a;hb=311c9064a3d236782d2ee7b46a7a5fccf3d01272;hpb=f4bdee5083ca9a72713637e1e979aa183e06faea diff --git a/en/xml/13tplor.xml b/en/xml/13tplor.xml index 73fbe39..06d075b 100644 --- a/en/xml/13tplor.xml +++ b/en/xml/13tplor.xml @@ -124,7 +124,7 @@
Coordination
Jonathan Blake
Special Thanks
-
Boris Basic, Dan Carter, David Davis, Benjamin Krefetz, Ben Libert, Neil McGrory, Chris Neilson, Stelio Passaris, Timothy Pederick, Martin Ryland, Peter Smyth, Jason Thomas, Christopher Turner, Jaime Wawra, Arthur Yin
+
Boris Basic, Dan Carter, David Davis, Benjamin Krefetz, David Kubecka, Ben Libert, Neil McGrory, Chris Neilson, Stelio Passaris, Timothy Pederick, Martin Ryland, Peter Smyth, Jason Thomas, Christopher Turner, Jaime Wawra, Arthur Yin
@@ -1006,7 +1006,7 @@

After a while you notice long streamers of greasy yellow moss hanging from cracks in the tunnel roof. Between them are spread festering fungi of varying hues, all cankerous and vile to the eye. You are passing beneath these growths when suddenly, as if triggered by a silent command, they burst open and shower you with great clouds of sticky, mote-like spores.

At once your body senses that the spores are highly poisonous and, as a subconscious reflex, your Magnakai Curing skills activate and counter the deadly toxins that have found their way into your lungs. Your chest is wracked with pain but you sustain no serious injury: lose 2 ENDURANCE points.

The sticky, foul-smelling spore cloud is so thick that you have difficulty moving forwards. It feels as if you are wading through a tunnel of mud. Your Kai skills have neutralized the poisonous spores, but there is now hardly any air left to breathe. Fear wells up in your stomach as you feel your strength beginning to ebb.

- If you possess some Baylons Fungi, turn to 277. + If you possess some Baylons Bough Fungi, turn to 277. If you do not possess this item, turn to 136. @@ -1179,7 +1179,7 @@

A cell awaits you beyond the door. It seems to be no more than what you expected to find and, as the heavy door is slammed shut, you begin immediately to search for a means of escape before the Vazhag guards return.

Unfortunately, despite its plain appearance, this cell is far more than you expected it to be. It is an extermination chamber, one of several located throughout Mogaruith. It is designed for the speedy destruction of those who would dare to challenge the Cenerese.

Suddenly a powerful electrical current is fed into the metal floor and you are transfixed as the deadly voltage courses through your body. You fight with all your strength to survive this terrible onslaught but the current is irresistible and, eventually, your body can take no more.

-

Sadly, your life and your quest end here in Mogaruith.

+ Sadly, your life and your quest end here in Mogaruith. @@ -1322,7 +1322,7 @@

You scream in pain as an arrow skewers your left wrist. The agony of the wound and the shock of the arrows impact cause you to lose your grip and, in a terrifying instant, you fall from the chain and plummet headlong towards the floor of the hall below. Death is mercifully swift.

Your incredible bravery has brought about the destruction of the plague virus, and the druids who knew the secrets of its cultivation. This destruction has saved millions from a terrible death, and the selfless courage you displayed in bringing this about will never be forgotten by the free peoples of Magnamund. Sadly, though, death is the price you have paid for your victory.

-

Your life and your quest end here in the plague hall of Mogaruith.

+ Your life and your quest end here in the plague hall of Mogaruith.
@@ -1362,7 +1362,7 @@

The sensation of falling accelerates until you are consumed completely by this spinning vortex. You have been drawn through a portal which leads to a terrible place, a realm where the power of Good holds no sway. You have been ensnared by the soul of Naar himself, the King of the Darkness, and as his prisoner you will remain, doomed to wander his dark domain for all eternity.

-

Tragically, your quest ends here.

+ Tragically, your quest ends here.
@@ -1411,7 +1411,7 @@ What remains will open me.

-

Your Kai senses tell you that by solving the riddle, and then speaking the answer aloud, you will cause the lid of the box to open.

+ Your Kai senses tell you that by solving the riddle, and then speaking the answer aloud, you will cause the lid of the box to open.

When you think you have solved this riddle, turn to the entry numberturn to the entry number which is the same as your answer.

If you cannot answer the riddle, or if your answer does not lead to the page number which opens the box, turn instead to 311. @@ -2067,7 +2067,7 @@

Your Arrow clips the druids arm but it fails to stop him from making his hasty escape along the forest track. Cursing your ill luck, you run across the clearing and give chase.

You have been on his trail for less than a mile when you sense danger ahead. The druid has managed to reach another patrolling pack of Vazhag, much larger than his own escort, this one led by six of the druids brethren. He informs them of your presence and, using their corrupted form of herbcraft, they cause the undergrowth to close in upon you and hold you prisoner. Marshalling all your skills, you manage to cut your way free of its grip, but not before the druids have mustered reinforcements from Mogaruith.

-

They attack you mercilessly with the full might of their evil craft. Courageously, you defy them, but their combined power is far greater than even a Grand Master can withstand. With the name of your gods and your country on your lips, you finally meet your doom here in the Forest of Ruel.

+ They attack you mercilessly with the full might of their evil craft. Courageously, you defy them, but their combined power is far greater than even a Grand Master can withstand. With the name of your gods and your country on your lips, you finally meet your doom here in the Forest of Ruel.
@@ -2533,7 +2533,7 @@

Desperately you try to swim against the current to avoid the fall of shattered rocks and fire but, despite your valiant efforts, you cannot escape being crushed by the deluge. Death is mercifully swift.

The incredible bravery you have displayed during your quest has brought about the destruction of the plague virus, and the druids who knew the secrets of its cultivation. This destruction has saved millions from a terrible death, and the selfless courage you have shown in bringing this about will never be forgotten by the free peoples of Magnamund. Sadly, though, death is the price you have paid for your victory.

-

Tragically, your life and your quest end here beneath the Ghardoz Bridge.

+ Tragically, your life and your quest end here beneath the Ghardoz Bridge.
@@ -2866,7 +2866,7 @@

Below these numbers, in ancient Cenerese script, is carved the message:

Declare ye the true number to pass this way

-

Study the grid of numbers. When you think you know the answer to the riddle, turn to the entryturn to the entry that bears the same number as your answer.

+ Study the grid of numbers. When you think you know the answer to the riddle, turn to the entryturn to the entry that bears the same number as your answer. If you cannot solve this puzzle, turn to 132. @@ -2968,7 +2968,7 @@

With gleeful malevolence the creature Exterminus takes hold of you in a bear-hug and proceeds to crush the air from your lungs. Then, with a demonic squeal of delight, it buries its needle-sharp fangs into the side of your neck and a flash of brilliant white light explodes in your head.

Consciousness deserts you. The sensation of falling overcomes your senses until you are consumed completely by a spinning vortex of darkness. The creature has taken your life, but more than this, it has sentenced you to a terrible punishment. You have been consigned to a realm where the power of Good holds no sway. You have been ensnared by the soul of Naar himself, the King of the Darkness, and as his prisoner you will remain, doomed to wander his dark domain for all eternity.

-

Tragically, your quest ends here.

+ Tragically, your quest ends here.
@@ -3796,7 +3796,7 @@

Declare ye the true number to pass this way

-

Study the grid of numbers. When you think you know the answer to the riddle, turn to the entryturn to the entry which bears the same number as your answer.

+ Study the grid of numbers. When you think you know the answer to the riddle, turn to the entryturn to the entry which bears the same number as your answer. If you cannot solve this puzzle, turn to 132. @@ -3857,7 +3857,7 @@

Your Arrow misses its mark and arcs harmlessly into the trees, allowing the druid to effect a hasty escape along the forest track. Cursing your luck, you run across the clearing and give chase.

You have been on his trail for less than a mile when you sense danger ahead. The druid has managed to reach another patrolling pack of Vazhag, much larger than his own escort, this one led by six of the druids brethren. He informs them of your presence and, using their corrupted form of herbcraft, they cause the undergrowth to close in upon you and hold you prisoner. Marshalling all your skills, you manage to cut your way free of its grip, but not before the druids have mustered reinforcements from Mogaruith.

-

They attack you mercilessly with the full might of their evil craft. Courageously, you defy them, but their combined power is far greater than even a Grand Master can withstand. With the names of your gods and your country on your lips, you finally meet your doom here in the Forest of Ruel.

+ They attack you mercilessly with the full might of their evil craft. Courageously, you defy them, but their combined power is far greater than even a Grand Master can withstand. With the names of your gods and your country on your lips, you finally meet your doom here in the Forest of Ruel.
@@ -4665,7 +4665,7 @@

There is a blinding flash followed by a terrible pain which fills your head. Then the pain subsides and you feel as if you are falling forwards into a dark, bottomless pit. The end of the heavy chain has lashed out and struck your skull, fracturing it badly. As you are plunged into unconsciousness, you lose your footing and fall to your doom in the hall below.

Your brave action causes the cauldron to tip its contents into the hall, thereby destroying the plague virus and the druids who know the secrets of its cultivation. This destruction has saved millions from a terrible death, and your courage in bringing this about will never be forgotten by the free peoples of Magnamund. Sadly, though, death is the price you must pay for your victory.

-

Your life and your quest end here in the plague hall of Mogaruith.

+ Your life and your quest end here in the plague hall of Mogaruith.
@@ -5012,7 +5012,7 @@

As you roll, your Backpack hits the falling edge of the portcullis and jams. In the next moment you are crushed to death by twenty-five tons of oak and iron. Death is mercifully swift.

The incredible bravery you have displayed during your quest has brought about the destruction of the plague virus, and the druids who knew the secrets of its cultivation. This destruction has saved millions from a terrible death, and the selfless courage you have shown in bringing this about will never be forgotten by the free peoples of Magnamund. Sadly, though, death is the price you have paid for your victory.

-

Your life and your quest end here at the entrance to Mogaruith.

+ Your life and your quest end here at the entrance to Mogaruith.
@@ -5998,7 +5998,7 @@

(10) Replaced Ceners evil plan with Ceners evil plan.

(11) Replaced semi-circular with semicircular. Replaced Ruel war-dogs with Ruel War-dogs. Replaced wag dogs with war-dogs. Replaced charge with charges in the illustrations caption.

(13) Replaced arching with arcing.

-

(16) Replaced sub-conscious with subconscious. Replaced curing with Curing.

+

(16) Replaced sub-conscious with subconscious. Replaced curing with Curing. Replaced Baylons Fungi with Baylons Bough Fungi as this is how you are told to record it in (cf. The Prisoners of Time Section 146.

(17) Replaced Kai lord with Kai Lord.

(18) Replaced perpetuated with perpetrated. Replaced mid-air, then with mid-air, and then. Replaced Backpack item with Backpack Item.

(19) Replaced another, then with another, and then.

@@ -6053,7 +6053,7 @@

(116) Replaced discoloration with discolouration.

(117) Replaced divination with Divination. Replaced Cener druid with Cener Druid.

(119) Replaced If you already possess Cener Robes with If you are already wearing a Cener Robe as all other references to the Cener Robe in this book are in the singular. Replaced one, or neither with one or neither.

-

(121) Replaced tail, ridged with tail ridged.

+

(121) Replaced pit agarashis with Pit Agarashis. Replaced sixth sense with Sixth Sense.

(122) Replaced seek council with seek counsel.

(123) Replaced Magi-Magic with Magi-magic. Replaced Disciplines, or with Disciplines or.

@@ -6130,7 +6130,8 @@

(240) Replaced inlayed with inlaid. Replaced antechamber, however with antechamber; however.

(241) Replaced breath, then with breath, and then.

(242) Replaced ridge, then with ridge, and then.

-

(244) Replaced hunch of maggoty with haunch of maggoty. Replaced shoulder, and with shoulder and.

+

(244) Replaced hunch of maggoty with haunch of maggoty.

+

(247) Replaced Sloat with sloat. Replaced ante-rooms with anterooms. Replaced ante-room with anteroom. Replaced exposed heart, then with exposed heart; then.

(249) Replaced backpack with Backpack.

(250) Replaced arrow with Arrow. Replaced death cry with death-cry. Replaced steps, then with steps, and then.

@@ -6147,7 +6148,7 @@

(273) Replaced another, then with another, and then.

(276) Replaced use it with use them.

(277) Replaced backpack with Backpack. Replaced stength with strength.

-

(284) Split the choice about the two tunnels into two paragraphs, replaced you can investigate either the east tunnel (turn to 118) with you can investigate the east tunnel by turning to 118., and replaced or the west tunnel (turn to 189) with Or you can investigate the west tunnel by turning to 189.

+

(284) Split the choice about the two tunnels into two paragraphs, replaced you can investigate either the east tunnel (turn to 118) with you can investigate the east tunnel by turning to 118., and replaced or the west tunnel (turn to 189) with Or you can investigate the west tunnel by turning to 189.

(285) Replaced Sloat with sloat. Replaced spreadeagled with spread-eagled. Replaced Quarlen with Quarlen or the ruins of Maaken in the first choice. Replaced Quarlen with either of these locations in the second choice. Replaced jars and with jars, and.

(286) Replaced Cener druid with Cener Druid. Replaced remember to record it on your Action Chart with remember to record it on your Action Chart as a Backpack Item (cf. Section 18).

(288) Replaced Cener druid with Cener Druid. Replaced draw nearer, then with draw nearer; then. Replaced on to with onto.