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&inclusion.brian.williams.bio.lw;
You are the warrior Lone Wolf In The Plague Lords of Ruel, your mission is to prevent the malevolent Cener Druids of Ruel from releasing a deadly plague virus that will destroy all but their own kind. Of all the warriors of Magnamund only you can thwart their wicked plans Internet Edition published by Project Aon. This edition is intended to reflect the complete text of the original version. Where we have made minor corrections, they will be noted in the Errata.
- Text Distribution of this Internet Edition is restricted under the terms of the Project Aon License.
Weaponmastery bonuses are replaced by Grand Weaponmastery bonuses, not added cumulatively (cf. Lone Wolf Club Newsletter 28).
If you have completed previous adventures, already possess the Magnakai Discipline of Weaponmastery with Bow, and have reached the rank of hidden loyalty bonus
(cf. Lone Wolf Club Newsletter 28). In view of this, the
Certain sections direct the reader to use different bonuses when using a Bow, ranging from 3 to 5, if you have Grand Weaponmastery with Bow. This may be the author adjusting the Grand Weaponmastery bonus on a case-by-case basis (and therefore this bonus should be used instead of the standard bonus) or an error (and therefore all of these bonuses should be 5). It is up to you to decide, but it seems most reasonable to follow the first alternative, to replace the Grand Weaponmastery bonus with whatever bonus is mentioned in that section.
Subtract the
Example
Lone Wolf (
He subtracts the Doomwolf pack
He subtracts the Doomwolf pack
When you have your Combat Ratio, pick a number from the Random Number Table.
You send your Arrow whistling towards the creature
The Pit Agarashi is immune to Mindblast and Psi-surge; only the Grand Mastery of Kai-surge can harm it psychically.
The Cener cackles with glee as he advances towards you, eager to finish you off. Dazed but determined to survive, you stagger to your feet in time to parry his first blow. Sparks explode as your weapon connects with his rod and a numbing jolt runs the length of your arm. Again you are forced back, but you manage to recover quickly and, with a defiant cry, you launch yourself upon him in a determined fight to the death.
-Holding on to the ladder with your left hand, you unsheathe your weapon with your right hand and lash out at the Acolytes above in a desperate attempt to gain the platform.
-Due to the disadvantageous position, and the length of your enemies
Without warning, a powerful spike of psychic energy penetrates deep into your mind. Its icy cold attack numbs your senses and leaves you trembling helplessly with shock
Reeling from the unexpected onslaught, you struggle to erect a mind shield as the mummified remains of the corpse slowly stir into life.
Suddenly, a claw-tipped limb snakes towards your throat and grabs you in a choking, vice-tight grip. Desperately you struggle to unsheathe a weapon and free yourself as the grisly remains of a Plague Agarashi rise up from the casket only inches before your disbelieving eyes.
-Due to the speed and surprise of this creature
You descend a few rungs, just far enough to put you beyond reach of the spear blades, and then you utter the words of the Brotherhood Spell
The Acolytes gasp in shocked surprise as you rise up to confront them eye to eye. The nearest allows his spear to waver and instantly you lash out at his vulnerable chest. The impact of your blow knocks him from the platform to fall, screaming, into the midst of the glass boxes on an experiment table far below.
Gracefully you step onto the platform and crouch in readiness to fight the remaining Acolyte. He meets your stare with a sneer that readily conveys his hatred of your race. Then, spurred on by the yells of his confederates in the hall below, he jumps forward and thrusts his weapon at your throat.
-Carefully you form your lips into an O
shape in readiness to utter the battle-spell
Stunned and groaning, the Cener fumbles for his slender golden rod and, as if guided by more than chance, his spindly fingers locate it at once. Yet, before he can use it to retaliate, you sprint across the clearing, weapon in hand, and attack him where he lies:
-You raise your right hand and call to mind the thoughts of the spell
You are sorely tempted to abandon the spell, but quickly you stifle this urge and release it at the middle of the fleeing druid
Stunned and groaning, the druid fumbles for his slender golden rod and quickly his spindly fingers locate it. However, before he can use it to retaliate, you sprint across the clearing, weapon in hand, and attack him as he lies on the ground.
-There is a moment of terror when first you glimpse the hideous visage which emerges from the portal. It is of a gigantic hound with mad red eyes that burn into your mind with a furnace-like intensity. It sees you and howls ferociously, baring yellow fangs dripping with foam.
Before it can leap up you release your Arrow and plant it deep into the creature
This creature is attacking you simultaneously with a powerful psychic blast. Unless you possess the Grand Mastery of Kai-screen, reduce your
(72) Replaced Cener druid
with Cener Druid
. Replaced above, or
with above or
.
(74) Replaced Vazhag comes
with Vazhag come
. Replaced on to
with onto
.
(77) Replaced Remember to record your choice on your Action Chart. A Cener Robe takes up two spaces in your Backpack; a Cener Mask takes one space. If you already carry the maximum number of Backpack items allowed, you must discard one item in favour of the Mask and/or Robe
with Record the Cener Robe and Cener Mask in the margin of your Action Chart. As you are wearing these items rather than carrying them, you need not discard any Backpack Items in their favour.
. According to the wording of this section, you take and immediately don the Robe and Mask, so there seems no reason to discard Backpack Items in their favour as if you were stowing them in your Backpack.
(80) Replaced energy, then
with energy, and then
.
(83) Added (unless you possess the Discipline of Grand Huntmastery)
.
(84) Replaced animal control
with Animal Control
. Replaced divination
with Divination
. Replaced control, to
with Control to
. Replaced these creature
with these creatures
.
(116) Replaced discoloration
with discolouration
.
(117) Replaced divination
with Divination
. Replaced Cener druid
with Cener Druid
.
(119) Replaced If you already possess Cener Robes
with If you are already wearing a Cener Robe
as all other references to the Cener Robe in this book are in the singular. Replaced one, or neither
with one or neither
.
(121) Replaced pit agarashi
with Pit Agarashi
. Replaced sixth sense
with Sixth Sense
.
(122) Replaced seek council
with seek counsel
.
(123) Replaced Magi-Magic
with Magi-magic
. Replaced Disciplines, or
with Disciplines or
.
(241) Replaced breath, then
with breath, and then
.
(242) Replaced ridge, then
with ridge, and then
.
(244) Replaced hunch of maggoty
with haunch of maggoty
.
(247) Replaced Sloat
with sloat
. Replaced ante-rooms
with anterooms
. Replaced ante-room
with anteroom
. Replaced exposed heart, then
with exposed heart; then
.
(249) Replaced backpack
with Backpack
.
(250) Replaced arrow
with Arrow
. Replaced death cry
with death-cry
. Replaced steps, then
with steps, and then
.
(301) Replaced Kai-surge, and
with Kai-surge and
.
(303) Replaced bow
with Bow
. Replaced Cener druid
with Cener Druid
.
(304) Replaced Remember to record your choice on your Action Chart. A Cener Robe takes up two spaces in your Backpack; a Cener Mask takes one space. If you already carry the maximum number of Backpack items allowed, you must discard one item in favour of the Mask and/or Robe
with Record the Cener Robe and Cener Mask in the margin of your Action Chart. As you are wearing these items rather than carrying them, you need not discard any Backpack Items in their favour.
. According to the wording of this section, you take and immediately don the Robe and Mask, so there seems no reason to discard Backpack Items in their favour as if you were stowing them in your Backpack.
(307) Replaced Brotherhood spell
with Brotherhood Spell
.
(308) Replaced barrels and
with barrels, and
.
(309) Replaced widens, then
with widens, and then
. Replaced each occurrence of The Captain
with The captain
.