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&inclusion.brian.williams.bio.lw;
You are the warrior Lone Wolf In The Plague Lords of Ruel, your mission is to prevent the malevolent Cener Druids of Ruel from releasing a deadly plague virus that will destroy all but their own kind. Of all the warriors of Magnamund only you can thwart their wicked plans Internet Edition published by Project Aon. This edition is intended to reflect the complete text of the original version. Where we have made minor corrections, they will be noted in the Errata.
- Text Distribution of this Internet Edition is restricted under the terms of the Project Aon License.
Weaponmastery bonuses are replaced by Grand Weaponmastery bonuses, not added cumulatively (cf. Lone Wolf Club Newsletter 28).
-If you have completed previous adventures, already possess the Magnakai Discipline of Weaponmastery with Bow, and have reached the rank of hidden loyalty bonus
(cf. Lone Wolf Club Newsletter 28). In view of this, the +2 Mentora bonus is therefore not cumulative with Grand Weaponmastery with Bow.
Certain sections direct the reader to use different bonuses when using a Bow, ranging from 3 to 5, if you have Grand Weaponmastery with Bow. This may be the author adjusting the Grand Weaponmastery bonus on a case-by-case basis (and therefore this bonus should be used instead of the standard bonus) or an error (and therefore all of these bonuses should be 5). It is up to you to decide, but it seems most reasonable to follow the first alternative, to replace the Grand Weaponmastery bonus with whatever bonus is mentioned in that section.
+If you have completed previous adventures, already possess the Magnakai Discipline of Weaponmastery with Bow, and have reached the rank of hidden loyalty bonus
(cf. Lone Wolf Club Newsletter 28). In view of this, the
Subtract the
Example
Lone Wolf (
He subtracts the Doomwolf pack
He subtracts the Doomwolf pack
When you have your Combat Ratio, pick a number from the Random Number Table.
Turn to the Combat Results Table. Along the top of the chart are shown the Combat Ratio numbers. Find the number that is the same as your Combat Ratio and cross-reference it with the random number that you have picked (the random numbers appear on the side of the chart). You now have the number of
Example
-The Combat Ratio between Lone Wolf and the Doomwolf Pack has been established as +5. If the number picked from the Random Number Table is a 2, then the result of the first round of combat is:
+The Combat Ratio between Lone Wolf and the Doomwolf Pack has been established as
You send your Arrow whistling towards the creature
The Pit Agarashi is immune to Mindblast and Psi-surge; only the Grand Mastery of Kai-surge can harm it psychically.
The Cener cackles with glee as he advances towards you, eager to finish you off. Dazed but determined to survive, you stagger to your feet in time to parry his first blow. Sparks explode as your weapon connects with his rod and a numbing jolt runs the length of your arm. Again you are forced back, but you manage to recover quickly and, with a defiant cry, you launch yourself upon him in a determined fight to the death.
-Holding on to the ladder with your left hand, you unsheathe your weapon with your right hand and lash out at the Acolytes above in a desperate attempt to gain the platform.
-Due to the disadvantageous position, and the length of your enemies
Without warning, a powerful spike of psychic energy penetrates deep into your mind. Its icy cold attack numbs your senses and leaves you trembling helplessly with shock
Reeling from the unexpected onslaught, you struggle to erect a mind shield as the mummified remains of the corpse slowly stir into life.
Suddenly, a claw-tipped limb snakes towards your throat and grabs you in a choking, vice-tight grip. Desperately you struggle to unsheathe a weapon and free yourself as the grisly remains of a Plague Agarashi rise up from the casket only inches before your disbelieving eyes.
-Due to the speed and surprise of this creature
You descend a few rungs, just far enough to put you beyond reach of the spear blades, and then you utter the words of the Brotherhood Spell
The Acolytes gasp in shocked surprise as you rise up to confront them eye to eye. The nearest allows his spear to waver and instantly you lash out at his vulnerable chest. The impact of your blow knocks him from the platform to fall, screaming, into the midst of the glass boxes on an experiment table far below.
Gracefully you step onto the platform and crouch in readiness to fight the remaining Acolyte. He meets your stare with a sneer that readily conveys his hatred of your race. Then, spurred on by the yells of his confederates in the hall below, he jumps forward and thrusts his weapon at your throat.
-Carefully you form your lips into an O
shape in readiness to utter the battle-spell
Stunned and groaning, the Cener fumbles for his slender golden rod and, as if guided by more than chance, his spindly fingers locate it at once. Yet, before he can use it to retaliate, you sprint across the clearing, weapon in hand, and attack him where he lies:
-You raise your right hand and call to mind the thoughts of the spell
You are sorely tempted to abandon the spell, but quickly you stifle this urge and release it at the middle of the fleeing druid
Stunned and groaning, the druid fumbles for his slender golden rod and quickly his spindly fingers locate it. However, before he can use it to retaliate, you sprint across the clearing, weapon in hand, and attack him as he lies on the ground.
-There is a moment of terror when first you glimpse the hideous visage which emerges from the portal. It is of a gigantic hound with mad red eyes that burn into your mind with a furnace-like intensity. It sees you and howls ferociously, baring yellow fangs dripping with foam.
Before it can leap up you release your Arrow and plant it deep into the creature
This creature is attacking you simultaneously with a powerful psychic blast. Unless you possess the Grand Mastery of Kai-screen, reduce your
(Grand Master Disciplines) Replaced gods
with Gods
. Replaced venoms and
with venoms, and
. Replaced When you enter combat with one of your Grand Master weapons, you add 5 points to your
with When you enter combat with one of your Grand Weaponmastery weapons, you add 5 points to your
in harmony with the CollectorMagi-Magic
with Magi-magic
. Replaced battle magic
with battle-magic
. Replaced artifacts
with artefacts
. Replaced THE CAPTIVES OF KAAG
with The Captives of Kaag
. Replaced weapons listed overleaf
with weapons listed below
. Replaced disciplines
with Disciplines
. Replaced both occurrences of left-handed magic
with Left-handed magic
. Replaced gases, corrosive
with gases, and corrosive
. Replaced
with
as clarified in Lone Wolf Club Newsletter No.24. Replaced fortresses increases
with fortresses increase
. Replaced body, increases
with body, increase
. Added These skills include the basic use of Old Kingdom Spells such as
as found in the Magi-magic section in Books 19 and 20. Added These spells include
as found in the Kai-alchemy section in Books 19 and 20. Replaced smell and
with smell, and
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced each occurrence of battle wounds
with battle-wounds
. Added Brian Williamswill be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 to any number that you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced Kai and Magnakai Disciplines
with Kai
for consistency with later books. Italicised Lone Wolf Grand Master
when referring to the series. Replaced the next Grand Master adventure
with the next Lone Wolf Grand Master adventure
. Replaced darkness, and have
with darkness and have
. Replaced plants, and have
with plants and have
. Replaced Duration, and the protection of his inanimate body, increase
with Duration and the protection of his inanimate body increase
.
(Equipment) Removed (see the inside front cover of this book)
. Replaced all occurrences of arrow
or arrows
with Arrow
. Amended the text to correctly reflect the +5 safe-keeping
with safekeeping
. Replaced eg,
with e.g.
. Replaced all occurrences of bow
with Bow
. Replaced quiver
with Quiver
. Replaced combat, therefore
with combat; therefore
. Replaced arrows
with Arrows
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced weapons list
with Weapons List
. Replaced Kai monastery
with Kai Monastery
. Replaced a sword or axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 to any number that you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collector
(Equipment) Removed (see the inside front cover of this book)
. Replaced all occurrences of arrow
or arrows
with Arrow
. Amended the text to correctly reflect the safe-keeping
with safekeeping
. Replaced eg,
with e.g.
. Replaced all occurrences of bow
with Bow
. Replaced quiver
with Quiver
. Replaced combat, therefore
with combat; therefore
. Replaced arrows
with Arrows
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced weapons list
with Weapons List
. Replaced Kai monastery
with Kai Monastery
. Replaced a sword or axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 to any number that you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collector
(Rules for Combat) Removed on the inside back cover of this book
. Replaced reduced to zero
with reduced to zero or below
. Replaced on the page after the Random Number Table
with in the back of this book
. In the example combat, changed Lone Wolfpoints reduced
with points possibly reduced
. Replaced at which point the one with the zero score is declared dead.
with at which point that combatant is declared dead.
.
(Rules for Combat) Removed on the inside back cover of this book
. Replaced reduced to zero
with reduced to zero or below
. Replaced on the page after the Random Number Table
with in the back of this book
. In the example combat, changed Lone Wolfpoints reduced
with points possibly reduced
. Replaced at which point the one with the zero score is declared dead.
with at which point that combatant is declared dead.
.
(Levels of Grand Mastership) Replaced rank and titles
with ranks and titles
. Italicised Lone Wolf Grand Master
when referring to the series.
(72) Replaced Cener druid
with Cener Druid
. Replaced above, or
with above or
.
(74) Replaced Vazhag comes
with Vazhag come
. Replaced on to
with onto
.
(77) Replaced Remember to record your choice on your Action Chart. A Cener Robe takes up two spaces in your Backpack; a Cener Mask takes one space. If you already carry the maximum number of Backpack items allowed, you must discard one item in favour of the Mask and/or Robe
with Record the Cener Robe and Cener Mask in the margin of your Action Chart. As you are wearing these items rather than carrying them, you need not discard any Backpack Items in their favour.
. According to the wording of this section, you take and immediately don the Robe and Mask, so there seems no reason to discard Backpack Items in their favour as if you were stowing them in your Backpack.
(80) Replaced energy, then
with energy, and then
.
(83) Added (unless you possess the Discipline of Grand Huntmastery)
.
(84) Replaced animal control
with Animal Control
. Replaced divination
with Divination
. Replaced control, to
with Control to
. Replaced these creature
with these creatures
.
(116) Replaced discoloration
with discolouration
.
(117) Replaced divination
with Divination
. Replaced Cener druid
with Cener Druid
.
(119) Replaced If you already possess Cener Robes
with If you are already wearing a Cener Robe
as all other references to the Cener Robe in this book are in the singular. Replaced one, or neither
with one or neither
.
(121) Replaced pit agarashi
with Pit Agarashi
. Replaced sixth sense
with Sixth Sense
.
(122) Replaced seek council
with seek counsel
.
(123) Replaced Magi-Magic
with Magi-magic
. Replaced Disciplines, or
with Disciplines or
.
(241) Replaced breath, then
with breath, and then
.
(242) Replaced ridge, then
with ridge, and then
.
(244) Replaced hunch of maggoty
with haunch of maggoty
.
(247) Replaced Sloat
with sloat
. Replaced ante-rooms
with anterooms
. Replaced ante-room
with anteroom
. Replaced exposed heart, then
with exposed heart; then
.
(249) Replaced backpack
with Backpack
.
(250) Replaced arrow
with Arrow
. Replaced death cry
with death-cry
. Replaced steps, then
with steps, and then
.
(301) Replaced Kai-surge, and
with Kai-surge and
.
(303) Replaced bow
with Bow
. Replaced Cener druid
with Cener Druid
.
(304) Replaced Remember to record your choice on your Action Chart. A Cener Robe takes up two spaces in your Backpack; a Cener Mask takes one space. If you already carry the maximum number of Backpack items allowed, you must discard one item in favour of the Mask and/or Robe
with Record the Cener Robe and Cener Mask in the margin of your Action Chart. As you are wearing these items rather than carrying them, you need not discard any Backpack Items in their favour.
. According to the wording of this section, you take and immediately don the Robe and Mask, so there seems no reason to discard Backpack Items in their favour as if you were stowing them in your Backpack.
(307) Replaced Brotherhood spell
with Brotherhood Spell
.
(308) Replaced barrels and
with barrels, and
.
(309) Replaced widens, then
with widens, and then
. Replaced each occurrence of The Captain
with The captain
.