X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F14tcok.xml;h=5e46fbc860364fcdc4ebdd760bfd2ddf5430effd;hp=cde43b56cce14db285239a65114a39d4f13c9d66;hb=3063e32431b0bd54e20bc162f061f5d2f190ad09;hpb=a5add0cb0682e7ab05a4b46b804c4e678e4000c1 diff --git a/en/xml/14tcok.xml b/en/xml/14tcok.xml index cde43b5..5e46fbc 100644 --- a/en/xml/14tcok.xml +++ b/en/xml/14tcok.xml @@ -25,7 +25,7 @@ &inclusion.brian.williams.bio.lw; Project Aon - 20121028 + 2018215

You are the Lone WolfKai Grand Master of Sommerlund. After the demise of the Darklords of Helgedad, the fearsome city-fortress of Kaag became a refuge for the remains of their broken armies. Defeated and powerless, these minions seemed doomed to live in bitter isolation from the rest of Magnamund. But now a new evil is stirring deep within the dungeons of Kaag

In The Captives of Kaag, you must venture alone into the black heart of Kaag, to free your friend from the forces which imprison him against his will. Will you succeed? Or will you and Banedon fall victim to the evil power which commands this fortress of nightmares?

@@ -218,7 +218,6 @@

Weaponmastery bonuses are replaced by Grand Weaponmastery bonuses, not added cumulatively (cf. Lone Wolf Club Newsletter 28).

If you have completed previous adventures, already possess the Magnakai Discipline of Weaponmastery with Bow, and have reached the rank of Mentora, it seems that you should already be able to add 5 to numbers picked from the Random Number Table (i.e. the basic Weaponmastery with Bow bonus of 3 added to the Mentora bonus of 2 for all missile weapons). Likely, the author intended the Weaponmastery bonus at the Mentora rank to be a hidden loyalty bonus (cf. Lone Wolf Club Newsletter 28). In view of this, the 2 Mentora bonus is therefore not cumulative with Grand Weaponmastery with Bow.

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Certain sections direct the reader to use different bonuses when using a Bow, ranging from 3 to 5, if you have Grand Weaponmastery with Bow. This may be the author adjusting the Grand Weaponmastery bonus on a case-by-case basis (and therefore this bonus should be used instead of the standard bonus) or an error (and therefore all of these bonuses should be 5). It is up to you to decide, but it seems most reasonable to follow the first alternative, to replace the Grand Weaponmastery bonus with whatever bonus is mentioned in that section.

@@ -2257,6 +2256,7 @@

You swiftly catch up with the fleeing Vordak and draw your weapon in readiness to cut it down. The creature glances over its shoulder and, as you strike out at its skull-like head, it raises an iron mace in an attempt to parry the blow. It manages to deflect your attack, but you quickly raise your weapon to strike again.

Vordak2228 +

Remember to apply all the appropriate bonuses whilst using the Sommerswerd against this undead enemy.

If you win this combat in three rounds or less, turn to 79. If you win and the combat lasts four rounds or longer, turn to 284.
@@ -5853,6 +5853,7 @@

(113) Removed the quotation marks from the quotation of Banedons speech in favour of italicizing the text.

(115) Replaced on to with onto.

(116) Replaced god with God. Replaced master of all evil with Master of all Evil.

+

(118) Added Remember to apply all the appropriate bonuses whilst using the Sommerswerd against this undead enemy. as a reminder that the Vordak is an undead opponent.

(120) Replaced surface then, with surface; then,. Replaced flickers, then with flickers, and then.

(121) Replaced semi-circular with semicircular. Replaced each occurrence of on to with onto.

(123) Replaced bridge, then with bridge, and then.