X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F14tcok.xml;h=89d07741ff437582557d4dc82f679fc1cd286726;hp=a0b1dfc73499f8831569b7f297cdbd9b44f0f4d6;hb=9648ecc2ee239e80e70a4b0ee61715f32f5bc117;hpb=30f8da001ef8b3a4f6f1075a76b69845c87cf7f5 diff --git a/en/xml/14tcok.xml b/en/xml/14tcok.xml index a0b1dfc..89d0774 100644 --- a/en/xml/14tcok.xml +++ b/en/xml/14tcok.xml @@ -25,7 +25,7 @@ &inclusion.brian.williams.bio.lw; Project Aon - 20121028 + 2018215

You are the Lone WolfKai Grand Master of Sommerlund. After the demise of the Darklords of Helgedad, the fearsome city-fortress of Kaag became a refuge for the remains of their broken armies. Defeated and powerless, these minions seemed doomed to live in bitter isolation from the rest of Magnamund. But now a new evil is stirring deep within the dungeons of Kaag

In The Captives of Kaag, you must venture alone into the black heart of Kaag, to free your friend from the forces which imprison him against his will. Will you succeed? Or will you and Banedon fall victim to the evil power which commands this fortress of nightmares?

@@ -124,8 +124,6 @@ Simon Osborne Timothy Pederick -
Coordination
Jonathan Blake
Special Thanks
@@ -218,7 +216,6 @@

Weaponmastery bonuses are replaced by Grand Weaponmastery bonuses, not added cumulatively (cf. Lone Wolf Club Newsletter 28).

If you have completed previous adventures, already possess the Magnakai Discipline of Weaponmastery with Bow, and have reached the rank of Mentora, it seems that you should already be able to add 5 to numbers picked from the Random Number Table (i.e. the basic Weaponmastery with Bow bonus of 3 added to the Mentora bonus of 2 for all missile weapons). Likely, the author intended the Weaponmastery bonus at the Mentora rank to be a hidden loyalty bonus (cf. Lone Wolf Club Newsletter 28). In view of this, the 2 Mentora bonus is therefore not cumulative with Grand Weaponmastery with Bow.

-

Certain sections direct the reader to use different bonuses when using a Bow, ranging from 3 to 5, if you have Grand Weaponmastery with Bow. This may be the author adjusting the Grand Weaponmastery bonus on a case-by-case basis (and therefore this bonus should be used instead of the standard bonus) or an error (and therefore all of these bonuses should be 5). It is up to you to decide, but it seems most reasonable to follow the first alternative, to replace the Grand Weaponmastery bonus with whatever bonus is mentioned in that section.

@@ -698,7 +695,7 @@

Subtract the COMBAT SKILL of your enemy from this total. The result is your Combat Ratio. Enter it on the Action Chart.

Example

Lone Wolf (COMBAT SKILL 27) is attacked by a pack of Doomwolves (COMBAT SKILL 30). He is taken by surprise and is not given the opportunity of evading their attack. Lone Wolf has the Grand Master Discipline of Kai-surge to which the Doomwolves are not immune, so Lone Wolf adds 8 points to his COMBAT SKILL, giving him a total COMBAT SKILL of 35.

-

He subtracts the Doomwolf packs COMBAT SKILL from his own, giving a Combat Ratio of 5. (35-30 = 5). 5 is noted on the Action Chart as the Combat Ratio.

+

He subtracts the Doomwolf packs COMBAT SKILL from his own, giving a Combat Ratio of 5. (3530 = 5). 5 is noted on the Action Chart as the Combat Ratio.

  • When you have your Combat Ratio, pick a number from the Random Number Table.

  • @@ -1167,7 +1164,7 @@

    Ive been sent here by my master to deliver an unholy relic, you say, patting your canvas haversack.

    The two guards stare at the satchel then look at each other and converse in a language you do not recognize.

    Pick a number from the Random Number Table. If you possess Kai-alchemy or Assimilance, add 2 to the number you have picked.

    - If total score is now 5 or less, turn to 239. + If your total score is now 5 or less, turn to 239. If it is 6 or more, turn to 98. @@ -1197,7 +1194,7 @@

    You lower Banedon to the floor and make him as comfortable as you can by propping him in a sitting position with his back against one of the statues. Then, despite your own fatigue, you use your innate healing skills in an attempt to revive him to consciousness. His pulse is weak and his skin is cold to the touch, and you can tell by his poor physical condition that he has been starved and beaten during his imprisonment here in Kaag. Placing your hands upon his brow, you feel some of your body warmth draining away as you concentrate on transmitting your healing powers to your injured friend. Slowly he responds, and although he is still too weak to speak, he manages to open his eyes and communicate with you telepathically.

    -

    I know this chamber he says, I have been here before. Look there, at the statue opposite. Youll find a lever concealed at its side. It opens a hidden door.

    +

    I know this chamber he says, I have been here before. Look there, at the statue opposite. Youll find a lever concealed at its side. It opens a hidden door.

    Guided by Banedons messages you discover that there is indeed a lever as he described. You pull it and a panel in the stone wall glides open to reveal a secret alcove and flight of steps leading downwards. Noises in the tunnel warn you that Drakkarim are approaching and so, without hesitation, you shoulder your friend once more and hurry into the alcove to avoid them.

    Turn to 220.
    @@ -1346,7 +1343,7 @@

    You have only just re-entered the chamber when a second bolt slams into the floor of the tunnel. The blast and concussion throw you forwards, but you manage to recover your balance and stay on your feet.

    The sound of the explosion revives Banedon and, although he is still far too weak to speak or walk, he manages to open his eyes and communicate with you telepathically.

    -

    I know this chamber he says, I have been here before. Look there, at the statue opposite. Youll find a lever concealed at its side. It opens a hidden door. Hurry

    +

    I know this chamber he says, I have been here before. Look there, at the statue opposite. Youll find a lever concealed at its side. It opens a hidden door. Hurry

    Guided by Banedons messages you discover that there is indeed a lever as he described. You pull it and a panel in the stone wall glides open to reveal a secret alcove and flight of steps leading downwards. The sound of running feet warns you that the enemy are approaching along both passages, and so, without hesitation, you shoulder your friend once more and slip into the alcove to avoid them.

    Turn to 220.
    @@ -2194,7 +2191,7 @@

    You have only just re-entered the chamber when a second bolt slams into the arch of the tunnel. The blast and concussion throws you off-balance and, together with Banedon, you crash headlong to the floor: lose 2 ENDURANCE points.

    The fall revives Banedon and, although he is still far too weak to speak or walk, he manages to open his eyes and communicate with you telepathically.

    -

    I know this chamber he says, I have been here before. Look there, at the statue opposite. Youll find a lever concealed at its side. It opens a hidden door. Hurry

    +

    I know this chamber he says, I have been here before. Look there, at the statue opposite. Youll find a lever concealed at its side. It opens a hidden door. Hurry

    Guided by Banedons messages you discover that there is indeed a lever as he described. You pull it and a panel in the stone wall glides open to reveal a secret alcove and a flight of steps leading down. The sound of running feet warns you that the enemy are approaching along both passages, and so, without hesitation, you shoulder your friend once more and hurry into the alcove to avoid them.

    Turn to 220.
    @@ -2257,6 +2254,7 @@

    You swiftly catch up with the fleeing Vordak and draw your weapon in readiness to cut it down. The creature glances over its shoulder and, as you strike out at its skull-like head, it raises an iron mace in an attempt to parry the blow. It manages to deflect your attack, but you quickly raise your weapon to strike again.

    Vordak2228 +

    Remember to apply all the appropriate bonuses whilst using the Sommerswerd against this undead enemy.

    If you win this combat in three rounds or less, turn to 79. If you win and the combat lasts four rounds or longer, turn to 284.
    @@ -4342,7 +4340,7 @@ Brian Williams - A scaly dragon with frosty white skin and razor- sharp fangs fixes you with a murderous gaze. + A scaly dragon with frosty white skin and razor-sharp fangs fixes you with a murderous gaze. @@ -5770,7 +5768,7 @@

    (Grand Master Disciplines) Replaced gods with Gods. Replaced gases, corrosive with gases, and corrosive. Replaced When you enter combat with one of your Grand Master weapons, you add 5 points to your COMBAT SKILL. The rank of Kai Grand Defender, with which you begin the Grand Master series, means you are skilled in two of the weapons listed below. with When you enter combat with one of your Grand Weaponmastery weapons, you add 5 points to your COMBAT SKILL. The rank of Kai Grand Defender, with which you begin the Lone Wolf Grand Master series, means you are supremely efficient in the use of two of the weapons listed below. For each book that you complete in the Lone Wolf Grand Master series (Books 1320), you will gain mastery of an additional weapon. For example, if you complete The Plague Lords of Ruel and have the Grand Master Discipline of Grand Weaponmastery at the beginning of the next Lone Wolf Grand Master book, you may choose an additional Weapon to gain mastery of. in harmony with the Collectors Editions. Replaced COMBAT SKILL is reduced to 8 points or less with ENDURANCE is reduced to 8 points or less as clarified in Lone Wolf Club Newsletter No.24. Replaced battle magic with battle-magic. Replaced venoms and with venoms, and. Replaced artifacts with artefacts. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced fortresses increases with fortresses increase. Replaced body, increases with body, increase. Added These skills include the basic use of Old Kingdom Spells such as Shield, Power Word, and Invisible Fist. as found in the Magi-magic section in Books 19 and 20. Added These spells include Lightning Hand, Levitation, and Mind Charm. as found in the Kai-alchemy section in Books 19 and 20. Replaced smell and with smell, and. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat. to the section on Grand Huntmastery. Replaced each occurrence of battle wounds with battle-wounds. Added Brian Williams Grand Master Disciplines illustrations from later books. Replaced will be of use with may be of use. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 to any number that you pick from the Random Number Table, when using the Bow. from the Equipment section. Replaced Kai and Magnakai Disciplines with Kai Magnakai Disciplines for consistency with later books. Replaced Lone Wolf Grand Master with Lone Wolf Grand Master. Replaced the next Grand Master adventure with the next Lone Wolf Grand Master adventure. Replaced darkness, and have with darkness and have. Replaced plants, and have with plants and have. Replaced Duration, and the protection of his inanimate body, increase with Duration and the protection of his inanimate body increase.

    -

    (Equipment) Removed (see the inside front cover of this book). Replaced all occurrences of arrow or arrows with Arrow. Amended the text to correctly reflect the 5 COMBAT SKILL bonus for Grand Weaponmastery. Replaced both occurrences of safe-keeping with safekeeping. Replaced eg, with e.g.. Replaced all occurrences of bow with Bow. Replaced quiver with Quiver. Replaced combat, therefore with combat; therefore. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced Kai monastery with Kai Monastery. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 to any number that you pick from the Random Number Table, when using the Bow.. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition. Added It cannot be used to increase ENDURANCE points immediately prior to a combat. in harmony with the Collectors Edition.

    +

    (Equipment) Removed (see the inside front cover of this book). Replaced all occurrences of arrow or arrows with Arrow. Amended the text to correctly reflect the 5 COMBAT SKILL bonus for Grand Weaponmastery. Replaced both occurrences of safe-keeping with safekeeping. Replaced eg, with e.g.. Replaced all occurrences of bow with Bow. Replaced quiver with Quiver. Replaced combat, therefore with combat; therefore. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced Kai monastery with Kai Monastery. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 to any number that you pick from the Random Number Table, when using the Bow.. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition. Added It cannot be used to increase ENDURANCE points immediately prior to a combat. in harmony with the Collectors Edition.

    (Rules for Combat) Removed on the inside back cover of this book. Replaced reduced to zero with reduced to zero or below. Replaced on the page after the Random Number Table with in the back of this book. In the example combat, changed Lone Wolfs initial COMBAT SKILL to 27 and corrected the Kai-surge bonus to 8 COMBAT SKILL. Replaced points reduced with points possibly reduced. Replaced at which point the one with the zero score is declared dead. with at which point that combatant is declared dead..

    @@ -5784,24 +5782,25 @@

    (3) Replaced click with click.

    (5) Replaced veterans with Veterans.

    (6) Replaced sixth sense with Sixth Sense.

    -

    (9) Replaced safety. After with safety, yet your submersion has cost you your money pouch and one item from your Backpack, lost when you first fell into the dusty pool. Erase all your Gold Crowns, and the first item recorded on your Backpack Items list. After (cf. Sections 165 and 342).

    +

    (9) Replaced safety. After with safety, yet your submersion has cost you your money pouch and one item from your Backpack, lost when you first fell into the dusty pool. Erase all your Gold Crowns, and the first item recorded on your Backpack Items list. After (cf. Sections 165 and 342).

    (10) Replaced head first with head-first. Replaced commotion, and your presence, has with commotionand your presencehas. Replaced Drakkar guard with Drakkarim guard to reflect standard usage.

    (11) Replaced arrow with Arrow. Replaced Kai-alchemy, and with Magi-magic and. Replaced skill, or with skill or.

    (12) Replaced the Sword of Helshezag with Helshezag.

    -

    (13) Deleted which you keep in your Backpack to avoid confusion.

    +

    (13) Removed which you keep in your Backpack to avoid confusion.

    (15) Replaced Banedon, then with Banedon; then.

    (17) Replaced arrow with Arrow. Replaced bow with Bow.

    (18) Replaced Brotherhood spell with Brotherhood Spell. Replaced Detect Evil with Sense Evil. Replaced Telegnosis, and with Telegnosis and. Replaced Discipline, or with Discipline or.

    (19) Replaced Okak dan-ish! Ok der kog! with Okak dan-ish! Ok der kog!.

    (23) Replaced Kai-alchemy, and with Kai-alchemy and.

    (25) Replaced Drakkar guard with Drakkarim guard to reflect standard usage.

    +

    (26) Replaced If total score with If your total score.

    (29) Removed the quotation marks from the quotation of Banedons speech in favour of italicizing the text.

    (31) Replaced tack and with tack, and.

    (32) Replaced rib-cage with rib cage.

    (34) Replaced arrow with Arrow.

    (35) Replaced potholes with pot-holes.

    (36) Replaced on to with onto. Replaced Huntmastery, and have with Huntmastery and have.

    -

    (37) Replaced statuette with Statuette. Deleted which you keep in your Backpack to avoid confusion. Replaced jewel encrusted bones and with jewel-encrusted bones, and in the illustrations caption.

    +

    (37) Replaced statuette with Statuette. Removed which you keep in your Backpack to avoid confusion. Replaced jewel encrusted bones and with jewel-encrusted bones, and in the illustrations caption.

    (38) Replaced torch-lit with torchlit. Replaced not over, it with not over; it. Replaced mechanism, then with mechanism, and then. Replaced tells you with tell you.

    (42) Removed the quotation marks from the quotation of Banedons speech in favour of italicizing the text.

    (43) Replaced pin-point with pinpoint. Replaced dead end, then with dead end; then.

    @@ -5848,11 +5847,12 @@

    (105) Replaced Bandedon with Banedon. Removed the quotation marks from the quotation of Banedons speech in favour of italicizing the text. Replaced Spell of Holding with spell of Holding.

    (106) Replaced god with God. Replaced draperies and with draperies, and.

    (107) Replaced out-run with outrun. Replaced discipline with Discipline.

    -

    (110) Deleted which you keep in your Backpack to avoid confusion.

    +

    (110) Removed which you keep in your Backpack to avoid confusion.

    (111) Replaced not, or with not or.

    (113) Removed the quotation marks from the quotation of Banedons speech in favour of italicizing the text.

    (115) Replaced on to with onto.

    (116) Replaced god with God. Replaced master of all evil with Master of all Evil.

    +

    (118) Added Remember to apply all the appropriate bonuses whilst using the Sommerswerd against this undead enemy. as a reminder that the Vordak is an undead opponent.

    (120) Replaced surface then, with surface; then,. Replaced flickers, then with flickers, and then.

    (121) Replaced semi-circular with semicircular. Replaced each occurrence of on to with onto.

    (123) Replaced bridge, then with bridge, and then.

    @@ -5895,11 +5895,10 @@

    (175) Replaced spyhole with spy-hole. Replaced safe, then with safe; then.

    (176) Replaced If you wish to keep this Statuette of Sltar, mark it on your Action Chart as a Special Item which you keep in your Backpack. If your Backpack is full you need not discard an item in its favour with If you wish to keep this Statuette of Sltar, mark it on your Action Chart as a Special Item. If you already carry the maximum number of items allowed, you will have to discard one in its favour. Replaced a Liganim with a Ligan to reflect standard usage.

    (179) Replaced Brotherhood spell with Brotherhood Spell.

    -

    (180) Deleted which you keep in your Backpack to avoid confusion. Replace sawdusted with sawdust-covered.

    +

    (180) Removed which you keep in your Backpack to avoid confusion. Replace sawdusted with sawdust-covered.

    (181) Replaced turn to the page with turn to the entry for clarity and consistency.

    (185) Replaced embellishment save with embellishment, save.

    (186) Replaced Hurriedly you dispose of the Drakkar uniform and move with Hurriedly you move as you may not be wearing the Drakkarim uniform (cf. Section 347). Replaced If, in with If in. Replaced adventure, you with adventure you.

    -

    (188) Replaced shoulders, then with shoulders, and then.

    (192) Replaced clear oily with clear, oily. Replaced clear oily inflammable with clear, oily, inflammable. Replaced Lantern, a Torch, or a Tinderbox with Lantern, or a Torch and a Tinderbox.

    (196) Replaced your skin, then with your skin; then. Replaced sixth sense with Sixth Sense.

    @@ -5937,7 +5936,7 @@

    (243) Replaced arrow with Arrow. Replaced bow with Bow. Emphasized inflammable to mirror Section 192. Replaced clear oily with clear, oily. Replaced clear oily inflammable with clear, oily, inflammable.

    (244) Replaced cursing, then with cursing; then. Replaced louder, then with louder; then. Replaced click with click.

    (245) Replaced bow with Bow. Replaced arrow with Arrow.

    -

    (246) Deleted which you keep in your Backpack to avoid confusion.

    +

    (246) Removed which you keep in your Backpack to avoid confusion.

    (248) Replaced eeks with ekes.

    (250) Replaced zig-zag with zigzag. Replaced each occurrence of road, by with road by.

    (251) Replaced fiery arrow with Arrow. Replaced bow with Bow.

    @@ -5967,7 +5966,7 @@

    (304) Replaced magicians guild with Magicians Guild. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Drakkar sentry with Drakkarim sentry to reflect standard usage. Replaced Disciplines, or with Disciplines or.

    (305) Replaced both occurrences of arrow with Arrow. Replaced bow with Bow.

    (307) Replaced Its sheer size and strength enables with Its sheer size and strength enable.

    -

    (308) Deleted which you keep in your Backpack to avoid confusion.

    +

    (308) Removed which you keep in your Backpack to avoid confusion.

    (309) Replaced impregnable, then with impregnable; then.

    (310) Replaced avoid him with avoid it.

    (311) Split the final sentence into its own paragraph for consistency.

    @@ -5978,7 +5977,7 @@

    (320) Replaced Magi-magic, and with Magi-magic and.

    (324) Replaced new-found with newfound. Replaced Kai mastery with Kai Mastery.

    (325) Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Magi-magic, and with Magi-magic and. Replaced Kai-surge, and with Kai-surge and. Replaced Disciplines, or with Disciplines or.

    -

    (326) Replaced Brotherhood spell with Brotherhood Spell. Removed the quotation marks from the quotation of Banedons speech in favour of italicizing the text. Deleted which you keep in your Backpack to avoid confusion.

    +

    (326) Replaced Brotherhood spell with Brotherhood Spell. Removed the quotation marks from the quotation of Banedons speech in favour of italicizing the text. Removed which you keep in your Backpack to avoid confusion.

    (328) Replaced a Liganim with a Ligan. Replaced another liganim with another Ligan to reflect standard usage. Replaced Kai-alchemy, and with Kai-alchemy and.

    (329) Replaced potholes with pot-holes. Replaced here, then with here; then.

    (330) Replaced similar fate, then with similar fate; then.