X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F16tlov.xml;h=122613064ff72a9395ae83e54ee4b530e162c162;hp=ee72bad059ab298265a047599968038f50674b4e;hb=3fc921b8c20b380fce736d1542ee3546f4b644c6;hpb=d9988f07f916286c867dcb54c135944f4d23aa71 diff --git a/en/xml/16tlov.xml b/en/xml/16tlov.xml index ee72bad..1226130 100644 --- a/en/xml/16tlov.xml +++ b/en/xml/16tlov.xml @@ -124,7 +124,7 @@
The Discipline bonuses mentioned do not affect your permanent scores. If you have completed previous adventures, the Disciplines that you have mastered may still be beneficial. See the Grand Master Rules section of the Readers
If you have completed any previous Lone Wolf Grand Master adventures, remember to choose an additional Grand Master Discipline and add +1 to your basic
If you have completed any previous Lone Wolf Grand Master adventures, remember to choose an additional Grand Master Discipline and add
Weaponmastery bonuses are replaced by Grand Weaponmastery bonuses, not added cumulatively (cf. Lone Wolf Club Newsletter 28).
-If you have completed previous adventures, already possess the Magnakai Discipline of Weaponmastery with Bow, and have reached the rank of hidden loyalty bonus
(cf. Lone Wolf Club Newsletter 28). In view of this, the +2 Mentora bonus is therefore not cumulative with Grand Weaponmastery with Bow.
If you have completed previous adventures, already possess the Magnakai Discipline of Weaponmastery with Bow, and have reached the rank of hidden loyalty bonus
(cf. Lone Wolf Club Newsletter 28). In view of this, the
Certain sections direct the reader to use different bonuses when using a Bow, ranging from 3 to 5, if you have Grand Weaponmastery with Bow. This may be the author adjusting the Grand Weaponmastery bonus on a case-by-case basis (and therefore this bonus should be used instead of the standard bonus) or an error (and therefore all of these bonuses should be 5). It is up to you to decide, but it seems most reasonable to follow the first alternative, to replace the Grand Weaponmastery bonus with whatever bonus is mentioned in that section.
Subtract the
Example
Lone Wolf (
He subtracts the Doomwolf pack
He subtracts the Doomwolf pack
When you have your Combat Ratio, pick a number from the Random Number Table.
Turn to the Combat Results Table. Along the top of the chart are shown the Combat Ratio numbers. Find the number that is the same as your Combat Ratio and cross-reference it with the random number that you have picked (the random numbers appear on the side of the chart). You now have the number of
Example
-The Combat Ratio between Lone Wolf and the Doomwolf Pack has been established as +5. If the number picked from the Random Number Table is a 2, then the result of the first round of combat is:
+The Combat Ratio between Lone Wolf and the Doomwolf Pack has been established as
The brigands are clumsy in their eagerness to reach the copse, presenting themselves as easy targets to your Bow. Every Arrow finds its mark until their leader calls off the assault and they take cover among the boulders. Now the trees echo to the sound of steel bolts ripping through branches and ricocheting off stone; once more these brigands have begun firing at you with their crossbows.
Pick a number from the Random Number Table (0=10). The number you have picked is equal to the number of Arrows you have fired at the brigands (adjust your Action Chart accordingly).
-(327) Replaced stalagtites
with stalactites
. Replaced young teenage
with young, teenage
. Replaced chasm of doom
with Chasm of Doom
. Replaced seven metres
with twenty feet
as per Joe Dever
(328) Replaced arrow
with Arrow
. Replaced metres
with yards
as per Joe Dever
(329) Replaced arrows
with Arrows
.
(330) Replaced bow
with Bow
. Replaced all occurrences of arrows
with Arrows
. Replaced quiver
with Quiver
. Replaced If, after
with If after
.
(330) Replaced bow
with Bow
. Replaced all occurrences of arrows
with Arrows
. Replaced quiver
with Quiver
. Replaced If, after
with If after
. Replaced greater than the number
with greater than or equal to the number
.
(333) Replaced metres
with yards
as per Joe Dever
(334) Replaced both occurrences of automatons
with Automatons
. Replaced Kai Blast
with Kai-blast
.
(335) Replaced journey, then
with journey; then
.