X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F16tlov.xml;h=bc543f2f741b7aea19701a2751b7c7bcd401ddc9;hp=39712a5abc65687c66b135e1a8530bc9f839fc04;hb=135919aaab57640b19715342b660c28026a09e3b;hpb=e2311867be90f4cf22432218f4b23c319c2bc6c2 diff --git a/en/xml/16tlov.xml b/en/xml/16tlov.xml index 39712a5..bc543f2 100644 --- a/en/xml/16tlov.xml +++ b/en/xml/16tlov.xml @@ -25,7 +25,7 @@ &inclusion.brian.williams.bio.lw; Project Aon - 20121028 + 2018414

You are Lone WolfKai Grand Master of Sommerlund. The spirit of Vashna, greatest of all the Darklords, is imprisoned deep within the fathomless reaches of the Maakengorge. For centuries, servants of darkness have tried to summon him to do their bidding but always they have faileduntil now!

In The Legacy of Vashna, you must locate and defeat the Darklords minions before they can complete the resurrection of their masterthe most powerful Lord of Evil your world has ever known. Will you succeed in your quest? Or will you and your fragile world perish in the wrath of Vashna?

@@ -34,15 +34,12 @@

Internet Edition published by Project Aon. This edition is intended to reflect the complete text of the original version. Where we have made minor corrections, they will be noted in the Errata.

- Text copyright 1991 Joe Dever. - Illustrations copyright 1991 Brian Williams. + Text 1991 Joe Dever. + Illustrations 1991 Brian Williams. -

- Text copyright 1991 Joe Dever. - Illustrations copyright 1991 Brian Williams. - Distribution of this Internet Edition is restricted under the terms of the Project Aon License. -

+

Text 1991 Joe Dever. Illustrations 1991 Brian Williams.

+

Distribution of this Internet Edition is restricted under the terms of the Project Aon License.

@@ -154,7 +151,7 @@

Lord Rimoah fears that Naar is plotting to revive Vashna, the greatest of all the Darklords, whose spirit is trapped deep within the fathomless reaches of the Maakengorge. It has remained there, in uneasy entombment, ever since the day the Darklord was defeated in battle by King Ulnar I of Sommerlund. Vashnas body, along with those of his loathsome troops, was hurled into the abyss, hopefully never to be seen again. Legend has it that the Darklords body was destroyed but his spirit still lives on. He is said to be awaiting the day when he shall be made to rise, at the head of a vast army of undead warriors, and set loose to wreak his revenge upon Sommerlund and the house of Ulnar.

If it is Naars intention to resurrect Vashna and his army from the depths of the Maakengorge, said an anxious Lord Rimoah, as you and he discussed the situation in the secure privacy of your vault below the Kai Monastery, then no free realm upon the face of Magnamund will be safe. It has always been Sommerlunds misfortune that Ulnars victory over Vashna was never total. I have always feared that the legacy of the Maakengorge would one day awaken and confront usand I fear, unless we act swiftly, that that day is about to dawn.

For several hours, you and your learned advisor deliberated what could be done to prevent such a catastrophe. You decided that the exact nature of the threat had first to be determined if you were to combat it effectively. You were confident that your Grand Master Disciplines would enable you to unravel this mystery quickly, and so you volunteered to journey to northern Magador and investigate the strange incidents at first hand. After all, there could be a perfectly innocent explanation for them.

-

Let us hope it is so, Grand Master, said Lord Rimoah, earnestly, but, nevertheless, do not forget what could confront you there. I shall pray to Kai and Ishir to watch over and guide you on the journey ahead, Lone Wolf, and bring you home, swiftly, safely, and victoriously.

+

Let us hope it is so, Grand Master, said Lord Rimoah, earnestly, but, nevertheless, do not forget what could confront you there. I shall pray to Kai and Ishir to watch over and guide you on the journey ahead, Lone Wolf, and bring you home swiftly, safely, and victoriously.

@@ -204,8 +201,8 @@ -

Weaponmastery bonuses are replaced by Grand Weaponmastery bonuses, not added cumulatively (cf. Lone Wolf Club Newsletter 28).

-

If you have completed previous adventures, already possess the Magnakai Discipline of Weaponmastery with Bow, and have reached the rank of Mentora, it seems that you should already be able to add 5 to numbers picked from the Random Number Table (i.e. the basic Weaponmastery with Bow bonus of 3 added to the Mentora bonus of 2 for all missile weapons). Likely, the author intended the Weaponmastery bonus at the Mentora rank to be a hidden loyalty bonus (cf. Lone Wolf Club Newsletter 28). In view of this, the 2 Mentora bonus is therefore not cumulative with Grand Weaponmastery with Bow.

+

Weaponmastery bonuses are replaced by Grand Weaponmastery bonuses, not added cumulatively (cf. Lone Wolf Club Newsletter 28).

+

If you have completed previous adventures, already possess the Magnakai Discipline of Weaponmastery with Bow, and have reached the rank of Mentora, it seems that you should already be able to add 5 to numbers picked from the Random Number Table (i.e. the basic Weaponmastery with Bow bonus of 3 added to the Mentora bonus of 2 for all missile weapons). Likely, the author intended the Weaponmastery bonus at the Mentora rank to be a hidden loyalty bonus (cf. Lone Wolf Club Newsletter 28). In view of this, the 2 Mentora bonus is therefore not cumulative with Grand Weaponmastery with Bow.

@@ -1500,7 +1497,7 @@

With loathing in your heart, you advance upon your despised enemy, but he weaves his hands before his face and his image fades. He is using a spell of invisibility, yet it does not keep him entirely hidden: you can still see the outline of his staff and his body flickering as he moves against the background wall of light.

Arch Druid Cadak5035 -

Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge.

+

Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge and Kai-blast.

If you win this combat, turn to 298.
@@ -1845,7 +1842,7 @@ 82 -

The Elder becomes angry. He scolds you for taking a forbidden weapon and he orders you to hand it over to him at once. Aware that most of the acolytes in this section of the boat are watching you, and that any resistance would be sure to lead to the revealing of your true identity, you reach inside your robe and undo the buckle of your weapons belt. It clatters to the deck, and the Elder snatches it up and hurls it into the lake. (Erase from your Weapons List any hand weapons you possess. If you have a Bow, you may still keep it.)

+

The Elder becomes angry. He scolds you for taking a forbidden weapon and he orders you to hand it over to him at once. Aware that most of the acolytes in this section of the boat are watching you, and that any resistance would be sure to lead to the revealing of your true identity, you reach inside your robe and undo the buckle of your weapons belt. It clatters to the deck, and the Elder snatches it up and hurls it into the lake. (Erase from your Weapons List any hand weapons you possess. If you have a Bow or any weapon-like Special Items, you may still keep them.)

Still fuming, the Elder orders you to go to the rear of the ship where a score of acolytes are kneeling in prayer, and plead to the spirit of Vashna for forgiveness.

Turn to 124.
@@ -2170,7 +2167,7 @@

You draw on your psychic defences to keep you hidden from this creature. You cannot see it in the dense fog but you can hear it swooping down, and you are nearly flattened by the draught of its mighty wings as it roars past close overhead.

-

As first it seems to be going away into the distance, but then you sense it turn about and come gliding back for a second pass. Suddenly you realize that your psychic defences are not hiding you from this creature at all; it is locking on to your life-force, not your mind.

+

At first it seems to be going away into the distance, but then you sense it turn about and come gliding back for a second pass. Suddenly you realize that your psychic defences are not hiding you from this creature at all; it is locking on to your life-force, not your mind.

If you have a Bow and wish to use it, turn to 254. If you do not possess this Weapon or do not wish to use it, turn to 152.
@@ -2360,7 +2357,7 @@

You whisper the words of the Brotherhood Spell Lightning Hand and point your finger at the Arch Druid. A tingling sensation runs down the length of your arm which culminates with a bolt of blue-white energy that arcs from your index finger and explodes against the haft of Cadaks staff.

Your sudden and unexpected use of magic caught the Arch Druid off-guard. He defended himself, but you sense that the bolt has weakened him. Seizing this opportunity, you draw your weapon and rush forwards to attack him before he fully recovers.

Arch Druid Cadak4832 -

Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge.

+

Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge and Kai-blast.

If you win this combat, turn to 298. @@ -2511,7 +2508,7 @@

You draw the Sommerswerd from its scabbard and point it accusingly at the Arch Druid, expecting him to wither in the face of its goodly light. But the blade does not glow as radiantly as before: it is as if its powers are being subdued by Cadaks spectral prison.

With loathing in your heart, you advance upon your despised enemy. He weaves his hands before his face and his image fades. He is using a spell of invisibility but it does not keep him entirely hidden: you can still see the outline of his staff and his body flickering as he moves against the background wall of light.

Arch Druid Cadak5035 -

Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge.

+

Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge and Kai-blast.

If you win this combat, turn to 298. @@ -2573,7 +2570,7 @@

You unsheathe your weapon and brace yourself to receive their maniacal attack.

- Acolytes of Vashna (in battle-frenzy)3440 + Acolytes of Vashna (in battle-frenzy)3440 If you win this combat, turn to 325.
@@ -2900,9 +2897,9 @@ - - - + + + @@ -3026,7 +3023,7 @@

The young woman smiles at you and begins to laugh.

-

You cant harm me, Lone Wolf, she says, full of confidence. You may as well sheathe that weapon for now, though youll be needing it later I fancy.

+

You cant harm me, Lone Wolf, she says, full of confidence. You may as well sheathe that weapon for now, though youll be needing it later, I fancy.

Who are you? What do you want? you hiss, still clutching your weapon defensively. Are you some cursed illusion, some mind-trick of Naars sent to entrap me? Well, demon, maybe this will wipe the smile off your face.

You strike the young woman a savage blow to the head but to no effect. She laughs again and says, with a mocking tone, Now do you believe me?

You back away, looking to either side for a way of escaping this creature, but there is none. She advances, and you regard her with fearful caution. She is wearing a worn leather jerkin and ragged trousers which are cut short at the knees, and does not appear to be armed with a weapon.

@@ -3572,7 +3569,7 @@

The Demoness laughs with disdain at your inability to answer her riddle. She denounces you as unworthy of her presence and says that, although she will derive little pleasure from it, she is now going to have to kill you.

- Demoness Shamath (in the guise of Gnekasha the Worm-thrall)5542 + Demoness Shamath (in the guise of Gnekasha the Worm-thrall)5542 If you win this combat, turn to 148.
@@ -3777,7 +3774,7 @@

You open the depths of your mind and summon forth a glowing ball of Kai energy which you project at the leading phantom. This fiery ball of psychic power rips into the creatures ghostly form and causes it to shriek with agony. Your devastating blast has wounded this entity, but it has not stopped its attack. It gathers itself and swoops down upon you, like a hungry vulture descending on a corpse.

- Vortexi (weakened by psychic attack)4022 + Vortexi (weakened by psychic attack)4022

For every level of Kai rank you have attained above that of Kai Grand Guardian, you may add 2 to your COMBAT SKILL for the duration of this fight. If you possess the Sommerswerd, restore 5 points to your ENDURANCE score.

If you win the combat, turn to 159.
@@ -4291,7 +4288,7 @@

You focus your psychic energy at the distant druid and release a burst of power the instant he takes his eyes off you. You see him falter and place a hand to his forehead, as if he has just been struck by a stone.

Your sudden and unexpected use of a psychic attack caught the Arch Druid off-guard. His inner mind is well shielded, but you sense that your burst of power has weakened him. Seizing this opportunity, you draw your weapon and rush forwards to attack him before he fully recovers.

Arch Druid Cadak4532 -

Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge.

+

Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge and Kai-blast.

If you win this combat, turn to 298.
@@ -5301,7 +5298,7 @@ 350 -

Suddenly, the raging winds cease and you fall unconscious to the floor of the dais. When you awaken you discover that you are entirely alone. The collapse of the Shadow Gate and the whirlwind which followed have consumed everything, save yourself and the crystal dais: no acolytes, no trace of the grand archway, no Deathstaff, not even the storms remain. Virtually all trace of Cadaks evil plan has been wiped from the surface of your world.

+

Suddenly, the raging winds cease and you fall unconscious to the floor of the dais. When you awaken you discover that you are entirely alone. The collapse of the Shadow Gate and the whirlwind which followed have consumed everything, save yourself and the crystal dais: no acolytes, no trace of the grand archway, no Deathstaff, not even the storms remain. Virtually all trace of Cadaks evil plan has been wiped from the surface of your world. (Erase the Deathstaff from your Action Chart.)

Congratulations, Grand Master Lone Wolf. You have triumphed. You have defeated the plan to resurrect Vashna and saved Magnamund from his rule of terror. But the fight against Evil is not yet over. The collapsing Shadow Gate destroyed everything it consumedeverything, that is, with one exception. That exception returns to haunt you in the next Grand Master adventure, entitled:

The Deathlord of Ixia

@@ -5854,7 +5851,7 @@

(Blurb) Replaced THE LEGACY OF VASHNA with The Legacy of Vashna.

-

(The Story So Far) Replaced elite with lite. Replaced no Kai lord with no Kai Lord. Replaced strongholds fierce with strongholds, fierce. Replaced Right-Handed Magic with Right-handed magic. Replaced both occurrences of new-found with newfound. Replaced Dark God and with Dark God, and. Replaced vigilant for with vigilant, for. Replaced free-state with Freeland. Replaced body, and those with body, along with those. Replaced north-east with northeast. Replaced quickly and with quickly, and. Replaced monastery of the Kai with Monastery of the Kai. Replaced both occurrences of the Monastery with the monastery. Replaced Akagazad and with Akagazad, and. Replaced safely and with safely, and. Replaced comprised with were part of.

+

(The Story So Far) Replaced elite with lite. Replaced no Kai lord with no Kai Lord. Replaced strongholds fierce with strongholds, fierce. Replaced Right-Handed Magic with Right-handed magic. Replaced both occurrences of new-found with newfound. Replaced Dark God and with Dark God, and. Replaced vigilant for with vigilant, for. Replaced free-state with Freeland. Replaced body, and those with body, along with those. Replaced north-east with northeast. Replaced quickly and with quickly, and. Replaced monastery of the Kai with Monastery of the Kai. Replaced both occurrences of the Monastery with the monastery. Replaced Akagazad and with Akagazad, and. Replaced safely and with safely, and. Replaced comprised with were part of. Replaced home, swiftly with home swiftly.

(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages. Removed on the last page of this book. Replaced fall to zero with fall to zero or below. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Chart (you with Chart. (You. Replaced Items). with Items.). Replaced on to with onto. Replaced each occurrence of Lone Wolf Kai with Lone Wolf Kai. Replaced each occurrence of Magnakai with Magnakai. Replaced Grand Master series with Lone Wolf Grand Master series. Replaced Lone Wolf Grand Master series with Lone Wolf Grand Master series. Added Silver Bracers and Korlinium Scabbard to the list of items permitted to be brought over from the Lone Wolf Kai and Lone Wolf Magnakai books in harmony with the Collectors Edition.

@@ -5907,7 +5904,7 @@

(50) Replaced them they with them, they.

(51) Replaced discipline with Discipline.

(52) Replaced psychic ability with psychic abilities. Replaced rounds, by with rounds by. Replaced lair, then with lair; then.

-

(54) Replaced invisibility yet with invisibility, yet. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the Collectors Edition.

+

(54) Replaced invisibility yet with invisibility, yet. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the Collectors Edition. Added and Kai-blast.

(55) Replaced runic disc with Runic Disc.

(56) Replaced eagle eyes with eagle-eyes. Replaced on to with onto. Replaced on to with onto.

(57) Replaced Brotherhood spell with Brotherhood Spell. Removed the quotation marks around Net. Replaced shadow gate with Shadow Gate. Replaced A fluid gush of sticky strands shoot with A fluid gush of sticky strands shoots.

@@ -5928,7 +5925,7 @@

(76) Replaced acolyte Elders with Acolyte Elders. Replaced on to with onto.

(77) Replaced furriers shop with furriers shop. Replaced metres with yards as per Joe Devers original manuscript.

(80) Replaced huntmastery with Huntmastery. Replaced desolate but with desolate, but. Replaced camp fires with campfires.

-

(82) Replaced deck and with deck, and.

+

(82) Replaced deck and with deck, and. Replaced If you have a Bow, you may still keep it. with If you have a Bow or any weapon-like Special Items, you may still keep them..

(83) Replaced vortexi with Vortexi. Replaced both occurrences of Guardian, with Guardian or higher,. Replaced Kai mastery with Kai Mastery. Replaced Assimilance, and with Assimilance and. Replaced Kai-screen, and with Kai-screen and.

(84) Replaced Black Talisman with Black Amulet. Replaced pathsmanship with Pathsmanship. Replaced rewrap with re-wrap. Replaced yellow streaked beard with yellow-streaked beard in both the text and the illustrations caption.

(86) Replaced spell with Spell. Removed the quotation marks from Sense Evil.

@@ -5948,7 +5945,7 @@

(103) Replaced vortexi with Vortexi. Replaced add 5 to your ENDURANCE points score with restore 5 points to your ENDURANCE score in harmony with the Collectors Edition. Replaced Kai mastery with Kai Mastery.

(104) Replaced gulley with gully. Replaced Kai mastery with Kai Mastery.

(105) Replaced Citystate with City-state. Replaced destoyed with destroyed. Replaced Casiorn, then with Casiorn, and then. Replaced give rise for with give cause for.

-

(106) Replaced life force with life-force. Replaced weapon, or with Weapon or.

+

(106) Replaced life force with life-force. Replaced weapon, or with Weapon or. Replaced As first with At first.

(107) Removed the quotation marks from Invisible Fist. Replaced battle spell with battle-spell. Replaced metres with yards as per Joe Devers original manuscript.

(108) Replaced hesitation he with hesitation, he.

(109) Replaced bow and draw an arrow with Bow and draw an Arrow. Replaced bow and the arrow with Bow and the Arrow. Replaced says, sneeringly with says, sneering.

@@ -5959,7 +5956,7 @@

(118) Replaced add 5 to your ENDURANCE points score with restore 5 points to your ENDURANCE score in harmony with the Collectors Edition.

(120) Replaced bow, draw an arrow with Bow, draw an Arrow. Replaced add 3 with add 5.

(121) Replaced metres with yards as per Joe Devers original manuscript.

-

(123) Removed the quotation marks around Lightning Hand. Replaced replaced spell with Spell. Replaced offguard with off-guard. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the Collectors Edition.

+

(123) Removed the quotation marks around Lightning Hand. Replaced replaced spell with Spell. Replaced offguard with off-guard. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the Collectors Edition. Added and Kai-blast.

(124) Replaced adgana with Adgana. Replaced long discordant with long, discordant.

(125) Replaced far sinister with far more sinister. Replaced psi-screen with Psi-screen.

(127) Removed the quotation marks from around Levitation. Replaced replaced spell with Spell. Removed the choices at the end since they are superfluous: Lone Wolf must have Kai-alchemy to reach this section. The choices read:

@@ -5978,7 +5975,7 @@

(132) Replaced Kai Blast with Kai-blast.

(133) Replaced Kai mastery with Kai Mastery. Replaced Telegnosis, and with Telegnosis and. Replaced Discipline, or with Discipline or.

(134) Replaced acolyte Elder with Elder.

-

(135) Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the Collectors Edition.

+

(135) Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the Collectors Edition. Added and Kai-blast.

(136) Replaced invisibility with Invisibility. Replaced arrow with Arrow. Removed the quotation marks around Mind Charm.

(137) Replaced unconscious and with unconscious, and. Replaced inside, then you with inside, you. Replaced If, before with If before.

(138) Replaced vortexi with Vortexi.

@@ -6010,7 +6007,7 @@

(168) Replaced metres with yards as per Joe Devers original manuscript.

(169) Replaced accordingly, then with accordingly, and then.

(171) Replaced Kai mastery with Kai Mastery.

-

(173) Replaced says, after with says. After. Replaced demoness with Demoness.

+

(173) Replaced says, after with says. After. Replaced demoness with Demoness. Replaced later I fancy with later, I fancy.

(174) Replaced furriers shop with furriers shop.

(175) Replaced acolytes of Vashna with Acolytes of Vashna.

(180) Replaced bow with Bow. Replaced both occurrences of scavengers with Scavengers. Replaced paces for with paces, for. Replaced attack; they with attack: they.

@@ -6078,7 +6075,7 @@

(263) Replaced vortexi with Vortexi.

(264) Replaced psi-screen with Psi-screen. Replaced metres with yards as per Joe Devers original manuscript.

(265) Replaced acolyte Elder with Acolyte Elder.

-

(267) Replaced offguard with off-guard. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the Collectors Edition.

+

(267) Replaced offguard with off-guard. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the Collectors Edition. Added and Kai-blast.

(268) Replaced Vakovarian brigands with Vakovarian Brigands. Replaced rounds, by with rounds by.

(269) Replaced spell with Spell. Removed the quotation marks around Mind Charm. Replaced bea lowly acolyte of Vashna with be: a lowly Acolyte of Vashna.

(272) Replaced arrow with Arrow.

@@ -6143,7 +6140,7 @@

(347) Replaced both occurrences of jackal with Jackal. Replaced weapon, then with weapon; then.

(348) Replaced invisibility with Invisibility. Removed the quotation marks around Mind Charm. Replaced arrow with Arrow.

(349) Replaced Kai-alchemy, and with Kai-alchemy and. Replaced above, or with above or.

-

(350) Replaced both occurrences of shadow gate with Shadow Gate.

+

(350) Replaced both occurrences of shadow gate with Shadow Gate. Added (Erase the Deathstaff from your Action Chart.)

(Map) Replaced Varetian Hills with Varettian Hills. Replaced Maaken Miner with Maaken Mines.

(Combat Rules Summary) Replaced cross reference with cross-reference. Replaced top of chart with top of the chart. Replaced fall to 0 with falls to 0 or below. Replaced Kai Disciplines with Grand Master Disciplines. Replaced Pick number from with Pick a number from the. Replaced Turn to Combat with Turn to the Combat. Replaced to random number with to the random number. Replaced when ENDURANCE with when the ENDURANCE. Replaced ignored, only with ignored; only.

Number grid
Number grid
6 4 3