X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F16tlov.xml;h=c2724e01f90ab8c23e8c2dc925ec83b9d03ee0d4;hp=df048c244dcdb22a1af5aa64de296d5beb7ab927;hb=03127293c3676db25524a4364b5ae2c1ac259518;hpb=f4bdee5083ca9a72713637e1e979aa183e06faea diff --git a/en/xml/16tlov.xml b/en/xml/16tlov.xml index df048c2..c2724e0 100644 --- a/en/xml/16tlov.xml +++ b/en/xml/16tlov.xml @@ -124,7 +124,7 @@
Coordination
Jonathan Blake
Special Thanks
-
Jan Charvt, David Davis, Laurence Leach, Timothy Pederick, Christopher Turner, Jeremy Welker
+
Jan Charvt, David Davis, Laurence Leach, David Olsen, Timothy Pederick, Christopher Turner, Jeremy Welker
@@ -141,7 +141,7 @@

You are Grand Master Lone Wolf, last of the Kai Lords of Sommerlund and sole survivor of a massacre that wiped out the First Order of your lite warrior caste.

-

It is the year MS 5077, and twenty-seven years have passed since your brave kinsmen perished at the hands of the Darklords of Helgedad. These champions of evil, who were sent forth by Naar, the King of the Darkness, to destroy the fertile world of Magnamund, have themselves since been destroyed. You vowed to avenge the murder of the Kai and you kept your pledge, for it was you who brought about their downfall when alone you infiltrated their foul domainthe Darklandsand caused the destruction of their leader, Archlord Gnaag, and the seat of his power that was the infernal city of Helgedad.

+

It is the year MS5077, and twenty-seven years have passed since your brave kinsmen perished at the hands of the Darklords of Helgedad. These champions of evil, who were sent forth by Naar, the King of the Darkness, to destroy the fertile world of Magnamund, have themselves since been destroyed. You vowed to avenge the murder of the Kai and you kept your pledge, for it was you who brought about their downfall when alone you infiltrated their foul domainthe Darklandsand caused the destruction of their leader, Archlord Gnaag, and the seat of his power that was the infernal city of Helgedad.

In the wake of their destruction, chaos befell the Darkland armies who, until then, had been poised to conquer all of Magnamund. Some factions which were part of this huge army, most notably the barbaric Drakkarim, began to fight with the others for control. This disorder quickly escalated into an all-out civil war, which allowed the Freeland armies of Magnamund time in which to recover and launch a counter-offensive. Skilfully their commanders exploited the chaos and secured a swift and total victory over an enemy far superior in numbers.

For seven years now peace has reigned in Sommerlund. Under your direction, the once-ruined Monastery of the Kai has been thoroughly rebuilt and restored to its former glory, and the task of teaching a Second Order of Kai warriors the skills and proud traditions of your ancestors is also well under way. The new generation of Kai recruits, all of whom were born during the era of war against the Darklords, possess latent Kai skills and show exceptional promise. These skills will be nurtured and honed to perfection during their time at the monastery so that they may teach and inspire future generations, thereby ensuring the continued security of your homeland in future years.

Your attainment of the rank of Kai Grand Master brought with it great rewards. Some, such as the restoration of the Kai and the undying gratitude of your fellow Sommlending, could have been anticipated. Yet there have also been rewards which you could not possibly have foreseen. The discovery that within you lay the potential to develop Kai Disciplines beyond those of the Magnakai, which, until now, were thought to be the ultimate that a Kai Master could aspire to, was truly a revelation. Your discovery has inspired you to set out upon a new and previously unknown path in search of the wisdom and power that no Kai Lord before you has ever possessed. In the name of your creator, the God Kai, and for the greater glory of Sommerlund and the Goddess Ishir, you have vowed to reach the very pinnacle of Kai perfectionto attain all of the Grand Master Disciplines and become the first Kai Supreme Master.

@@ -624,7 +624,7 @@
Food

Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3 ENDURANCE points. If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.

Potion of Laumspur
-

This is a healing potion that can restore 4 ENDURANCE points to your total when swallowed after combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.

+

This is a healing potion that can restore 4 ENDURANCE points to your total when swallowed after combat. It cannot be used to increase ENDURANCE points immediately prior to a combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.

@@ -1365,7 +1365,7 @@

The Elders probe breaks through your mind shield and he suddenly realizes that you are an intruder. He pulls at your robe and tears it open, revealing your leather tunic and breeches. Recognizing them at once to be Sommlending in origin, he gasps with shock as he guesses at your true identity.

Seize him! he bellows, and a score of acolytes turn around and run forward to obey the command. You draw your weapon and fight them with breathtaking skill and valour, but eventually you are overcome by their numbers. By the time they have disarmed you and pinned you to the rocky ground, more than thirty of them lie slain or seriously injured in a heaped circle around where you lie.

You stare back defiantly at the ring of grim torchlit faces that loom over you. Then the face of the Elder comes into view and he sneers with disdain. He places the tip of a glowing wand to your forehead and suddenly there is an explosion of white light. Sadly for you, it is the last sensation you will ever experience.

-

Your life and your quest end here, on the trail to the Maakengorge.

+ Your life and your quest end here, on the trail to the Maakengorge. @@ -1406,7 +1406,7 @@

In the far corner of this hovel are a man and a woman. They are huddled close together, wide-eyed and shivering with fear. Their once-fine clothes are tattered and caked with mud, and in their midst you see that they are cradling an infant who is clearly sick with fever. You lower your weapon and offer them an assurance that you mean them no harm but, even though you can tell that they understand your words, they still look at you with terror in their eyes.

If you possess some food and wish to offer it to them, turn to 122. - If you do not have any food, turn to 217. + If you do not have any food or do not wish to offer it, turn to 217.
@@ -2040,7 +2040,7 @@

You throw the red-hot token away, but it hits a boulder and rebounds directly into the trough. There is a dreadful moment of silence; then the whole area is lit up by a blinding flash of yellow flame. Suddenly everything seems to be happening in slow motion. You see acolytes tumbling backwards, screaming, their robes sprouting tongues of flame, and chunks of marble from the trough hurtling skywards like fiery meteors. Then the heat and the shock of the explosion rip into your face and chest, sending you cartwheeling backwards into a black, unfeeling oblivion.

-

Tragically, your life and your quest end here, on the trail to the Maakengorge.

+ Tragically, your life and your quest end here, on the trail to the Maakengorge.
@@ -2501,7 +2501,7 @@

Your punch knocks the Elder off his feet and leaves him slumped unconscious against the gunwale. A deathly silence descends on the deck and all eyes turn to stare in disbelief at what you have done.

Seize him! bellows another Elder, and a score of acolytes spring from the benches to obey the command. You draw your weapon and fight them with breathtaking skill and valour, but eventually you are overcome by the sheer weight of numbers. By the time they have disarmed you and pinned you to the deck, more than thirty of them lie slain or seriously injured in a heaped circle around where you lie.

You stare back defiantly at the ring of grim faces that loom over you. Then the face of an Elder comes into view and he sneers with disdain when he sees that you are a Sommlending. He places the tip of his glowing wand to your forehead and suddenly there is an explosion of white light. Sadly, it is the last sensation you will ever experience.

-

Your life and your quest end here.

+ Your life and your quest end here. @@ -2586,7 +2586,7 @@

Suddenly, a sparkling sheet of energy shimmers beneath the great arch, and you catch sight of a huge, booted foot stepping through it. You tremble at the thought of what will happen next, for you recognize only too well to whom the foot belongs. With mounting horror you watch as the Demoness Shamath emerges from the Shadow Gate in her entirety. Here on Magnamund she is five times greater in size and power than in her own domain, and she is hungry to exercise that terrible power.

She stoops down and plucks the Deathstaff from you as if she was removing a tiny splinter of wood from a lowly insect. Then she points a tree-sized finger at the ground before the dais and a huge hole appears.

A raging whirlwind arises from this abyss, a whirling vortex which quickly builds in power until it is sucking everything into its spinning black core. Screaming acolytes tumble past and disappear into its maw as you desperately hang on to the dais to stop yourself from being sucked to your death. But your resistance is futile. With a callous flick of her wrist, the Demoness Shamath consigns you to your doom.

-

Tragically, your life and your quest end here.

+ Tragically, your life and your quest end here. @@ -2680,7 +2680,7 @@

The interior of the hall is a dark and forbidding place, decorated with the ritualistic trappings of the Acolytes of Vashna. Spluttering candles dimly illuminate a central altar and a sickly-smelling incense saturates the air. The acolytes encircle the altar several ranks deep and listen intently as two of their Elders conduct a liturgy in praise of Darklord Vashna, and the victory he has seen fit to grant them. They conclude their sinister ceremony by crying out the words, We celebrate this eve of the Great Welcoming. May Lord Vashna, our master, vanquish his enemies and rule unchallenged ever more!

The acolytes respond spontaneously by repeatedly chanting their masters name. Vashna! Vashna! Vashna! they cry, as they slowly shuffle out of the hall in single file. At the door, each acolyte is handed a burning torch and made to parade past the Elders who give them their unholy blessing. You take care to keep your face concealed within the raised hood of your robe as your turn comes to pass before them.

Pick a number from the Random Number Table. If you possess Kai-alchemy, Kai-screen, or Assimilance, add 2 to the number you have picked (these bonuses are cumulative).

-

Also, if you possess a Runic Disc, add 1; if you possess the Sommerswerd, deduct 3; and for every rank you have attained above that of Kai Grand Guardian, add 1.

+

Also, if you possess a Runic Disc, add 1; if you possess the Sommerswerd but not the Korlinium Scabbard, deduct 3; and for every rank you have attained above that of Kai Grand Guardian, add 1.

If your total score is now 4 or less, turn to 322. If it is 5 or more, turn to 192. @@ -2814,7 +2814,7 @@

The Elders probe breaks through your defence and he suddenly realizes that you are an intruder. He pulls at your robe and tears it open, revealing your leather tunic and breeches. Recognizing them at once to be Sommlending in origin, he gasps with shock as he guesses at your true identity.

Seize him! he bellows, and a score of acolytes spring forward to obey the command. You draw your weapon and fight them with breathtaking skill and valour, but eventually you are overcome by the sheer weight of their numbers. By the time they have disarmed you and pinned you to the rocky ground, more than thirty of them lie slain or seriously injured in a heaped circle around where you lie.

You stare back defiantly at the ring of grim torchlit faces that loom over you. Then the face of the Elder comes into view and he sneers with disdain. He places the tip of a glowing wand to your forehead and suddenly there is an explosion of white light. Sadly for you, it is the last sensation you will ever experience.

-

Your life and your quest end here, on the trail to the Maakengorge.

+ Your life and your quest end here, on the trail to the Maakengorge. @@ -2889,7 +2889,7 @@

Galvanized into action by the fear of what will happen should the Demoness be allowed entry to this world, you cast your eyes and Kai senses across the symbols which are engraved upon the crystal surface of the uppermost tier. Then, in a sudden flash of inspiration, you realize that the symbols themselves are the key to the activation of the Shadow Gate.

You study the symbols and determine that a sequence must be completed in order for you to be able to close the Shadow Gate.

-

Study the following grid of numbers carefully. When you think you know the missing number, turn to the entryturn to the entry which bears the same number as your answer.

+ Study the following grid of numbers carefully. When you think you know the missing number, turn to the entryturn to the entry which bears the same number as your answer. @@ -3253,7 +3253,7 @@

From the remainder I picked the loyal servants to guard my throne of power. I chose them all, except for one who was known to me as a traitor. I executed the traitor before I set my loyal servants to guard my throne.

So, mortal, answer my question: while I am here to do Naars bidding, how many loyal servants guard my throne of power?

-

Study the words of Shamaths riddle carefully. When you think you have the answer, turn to the entryturn to the entry which bears the same number as your answer.

+ Study the words of Shamaths riddle carefully. When you think you have the answer, turn to the entryturn to the entry which bears the same number as your answer. If you cannot answer Shamaths riddle, turn to 216.
@@ -3853,7 +3853,7 @@

Your first attempt at deciphering the secret of the crystal dais was not successful and a new sequence of numbers materializes upon the surface of the upper tier.

This time the sequence appears to be harder. Now you will need to bring to bear all your Kai skill and intelligence if you are to break the code and close the Shadow Gate in time. Or will you be defeated by your old enemy, Arch Druid Cadak, even after his death?

-

Study the following grid of numbers carefully. When you think you know the missing number, turn to the entryturn to the entry which bears the same number as your answer.

+ Study the following grid of numbers carefully. When you think you know the missing number, turn to the entryturn to the entry which bears the same number as your answer. @@ -4822,7 +4822,7 @@

You fight to maintain your grip but you have been badly weakened during your conflict with Shamath and Cadak, and your reserves of strength are exhausted. Comforted by the knowledge that your actions have prevented the resurrection of Vashna and the destruction of your homeland, you finally release your grip and allow yourself to be sucked to your doom in the whirling abyss.

-

Heroically, your life and your quest end here.

+ Heroically, your life and your quest end here.
@@ -4930,7 +4930,7 @@

As you draw level with the first Elder he reaches down and takes hold of your shoulder to make you halt. He says something in a dialect you do not understand and, when you do not answer, his suspicion swiftly turns to anger. He grabs your robe and pulls it open, revealing your leather tunic and breeches. Recognizing them at once to be Sommlending in origin, he gasps with shock as he guesses at your true identity.

Seize him! bellows the other Elder, and a score of acolytes spring forward to obey the command. You draw your weapon and fight them with breathtaking skill and valour, but eventually you are overcome by the sheer weight of their numbers. By the time they have disarmed you and pinned you to the ground, more than thirty of them lie slain or seriously injured in a heaped circle around where you lie.

You stare back defiantly at the ring of grim torchlit faces that loom over you. Then the face of an Acolyte Elder comes into view and he sneers with disdain. He places the tip of a glowing wand to your forehead and suddenly there is an explosion of white light. Sadly for you, it is the last sensation you will ever experience.

-

Your life and your quest end here.

+ Your life and your quest end here.
@@ -5039,7 +5039,7 @@

The brigands are clumsy in their eagerness to reach the copse, presenting themselves as easy targets to your Bow. Every Arrow finds its mark until their leader calls off the assault and they take cover among the boulders. Now the trees echo to the sound of steel bolts ripping through branches and ricocheting off stone; once more these brigands have begun firing at you with their crossbows.

Pick a number from the Random Number Table (0=10). The number you have picked is equal to the number of Arrows you have fired at the brigands (adjust your Action Chart accordingly).

- If the number you have picked is greater than the number of Arrows you have in your Quiver, erase them all and turn to 268. + If the number you have picked is greater than or equal to the number of Arrows you have in your Quiver, erase them all and turn to 268. If after having deducted the relevant number of Arrows, you still have one or more left in your Quiver, turn to 167.
@@ -5060,7 +5060,7 @@ -

The Mongoose Publishing edition of The Legacy of Vashna adds here: If you do not possess any Gold Crowns, you must give the stable boy one item from your Backpack, of your own choosing. However, it does not clarify what to do if you lack money and any Backpack Items. In such a scenario, it would seem best to simply disregard this cost.

+

The Collectors Edition of The Legacy of Vashna adds here: If you do not possess any Gold Crowns, you must give the stable boy one item from your Backpack, of your own choosing. However, it does not clarify what to do if you lack money and any Backpack Items. In such a scenario, it would seem best to simply disregard this cost.

@@ -5351,7 +5351,7 @@ JC Alvarez / Jonathan Blake - + @@ -5359,7 +5359,7 @@ JC Alvarez / Jonathan Blake - + @@ -5367,7 +5367,7 @@ JC Alvarez / Jonathan Blake - + @@ -5857,11 +5857,11 @@

(The Story So Far) Replaced elite with lite. Replaced no Kai lord with no Kai Lord. Replaced strongholds fierce with strongholds, fierce. Replaced Right-Handed Magic with Right-handed magic. Replaced both occurrences of new-found with newfound. Replaced Dark God and with Dark God, and. Replaced vigilant for with vigilant, for. Replaced free-state with Freeland. Replaced body, and those with body, along with those. Replaced north-east with northeast. Replaced quickly and with quickly, and. Replaced monastery of the Kai with Monastery of the Kai. Replaced both occurrences of the Monastery with the monastery. Replaced Akagazad and with Akagazad, and. Replaced safely and with safely, and. Replaced comprised with were part of.

-

(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages. Removed on the last page of this book. Replaced fall to zero with fall to zero or below. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Chart (you with Chart. (You. Replaced Items). with Items.). Replaced on to with onto. Replaced each occurrence of Lone Wolf Kai with Lone Wolf Kai. Replaced each occurrence of Magnakai with Magnakai. Replaced Grand Master series with Lone Wolf Grand Master series. Replaced Lone Wolf Grand Master series with Lone Wolf Grand Master series. Added Silver Bracers and Korlinium Scabbard to the list of items permitted to be brought over from the Lone Wolf Kai and Lone Wolf Magnakai books in harmony with the Mongoose Publishing edition.

+

(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages. Removed on the last page of this book. Replaced fall to zero with fall to zero or below. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Chart (you with Chart. (You. Replaced Items). with Items.). Replaced on to with onto. Replaced each occurrence of Lone Wolf Kai with Lone Wolf Kai. Replaced each occurrence of Magnakai with Magnakai. Replaced Grand Master series with Lone Wolf Grand Master series. Replaced Lone Wolf Grand Master series with Lone Wolf Grand Master series. Added Silver Bracers and Korlinium Scabbard to the list of items permitted to be brought over from the Lone Wolf Kai and Lone Wolf Magnakai books in harmony with the Collectors Edition.

-

(Grand Master Disciplines) Replaced gods with Gods. Replaced smell and with smell, and. Replaced both occurrences of (ie, with (i.e.. Replaced gases, corrosive with gases, and corrosive. Replaced When you enter combat with one of your Grand Master weapons, you add 5 points to your COMBAT SKILL. The rank of Kai Grand Defender, with which you begin the Grand Master series, means you are skilled in two of the weapons listed below. with When you enter combat with one of your Grand Weaponmastery weapons, you add 5 points to your COMBAT SKILL. The rank of Kai Grand Defender, with which you begin the Lone Wolf Grand Master series, means you are supremely efficient in the use of two of the weapons listed below. For each book that you complete in the Lone Wolf Grand Master series (Books 1320), you will gain mastery of an additional weapon. For example, if you complete The Plague Lords of Ruel and have the Grand Master Discipline of Grand Weaponmastery at the beginning of the next Lone Wolf Grand Master book, you may choose an additional Weapon to gain mastery of. in harmony with the recent Mongoose Publishing editions. Replaced COMBAT SKILL with ENDURANCE according to Lone Wolf Club Newsletter No.24. Replaced Magi-Magic with Magi-magic. Replaced opposite and overleaf with below. Replaced venoms and with venoms, and. Replaced artifacts with artefacts. Replaced battle magic with battle-magic. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced fortresses increases with fortresses increase. Replaced body, increases with body, increase. Added These skills include the basic use of Old Kingdom Spells such as Shield, Power Word, and Invisible Fist. as found in the Magi-magic section in Books 19 and 20. Added These spells include Lightning Hand, Levitation, and Mind Charm. as found in the Kai-alchemy section in Books 19 and 20. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat. to the section on Grand Huntmastery. Replaced each occurrence of battle wounds with battle-wounds. Added Brian Williams Grand Master Disciplines illustrations from later books. Replaced will be of use with may be of use. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 to any number that you pick from the Random Number Table, when using the Bow. from the Equipment section. Replaced Lone Wolf Grand Master with Lone Wolf Grand Master. Replaced the next Grand Master adventure with the next Lone Wolf Grand Master adventure. Replaced darkness, and have with darkness and have. Replaced plants, and have with plants and have. Replaced Duration, and the protection of his inanimate body, increase with Duration and the protection of his inanimate body increase.

+

(Grand Master Disciplines) Replaced gods with Gods. Replaced smell and with smell, and. Replaced both occurrences of (ie, with (i.e.. Replaced gases, corrosive with gases, and corrosive. Replaced When you enter combat with one of your Grand Master weapons, you add 5 points to your COMBAT SKILL. The rank of Kai Grand Defender, with which you begin the Grand Master series, means you are skilled in two of the weapons listed below. with When you enter combat with one of your Grand Weaponmastery weapons, you add 5 points to your COMBAT SKILL. The rank of Kai Grand Defender, with which you begin the Lone Wolf Grand Master series, means you are supremely efficient in the use of two of the weapons listed below. For each book that you complete in the Lone Wolf Grand Master series (Books 1320), you will gain mastery of an additional weapon. For example, if you complete The Plague Lords of Ruel and have the Grand Master Discipline of Grand Weaponmastery at the beginning of the next Lone Wolf Grand Master book, you may choose an additional Weapon to gain mastery of. in harmony with the Collectors Editions. Replaced COMBAT SKILL with ENDURANCE according to Lone Wolf Club Newsletter No.24. Replaced Magi-Magic with Magi-magic. Replaced opposite and overleaf with below. Replaced venoms and with venoms, and. Replaced artifacts with artefacts. Replaced battle magic with battle-magic. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced fortresses increases with fortresses increase. Replaced body, increases with body, increase. Added These skills include the basic use of Old Kingdom Spells such as Shield, Power Word, and Invisible Fist. as found in the Magi-magic section in Books 19 and 20. Added These spells include Lightning Hand, Levitation, and Mind Charm. as found in the Kai-alchemy section in Books 19 and 20. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat. to the section on Grand Huntmastery. Replaced each occurrence of battle wounds with battle-wounds. Added Brian Williams Grand Master Disciplines illustrations from later books. Replaced will be of use with may be of use. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 to any number that you pick from the Random Number Table, when using the Bow. from the Equipment section. Replaced Lone Wolf Grand Master with Lone Wolf Grand Master. Replaced the next Grand Master adventure with the next Lone Wolf Grand Master adventure. Replaced darkness, and have with darkness and have. Replaced plants, and have with plants and have. Replaced Duration, and the protection of his inanimate body, increase with Duration and the protection of his inanimate body increase.

-

(Equipment) Replaced Magador you with Magador, you. Replaced eg Gold with e.g. Gold. Replaced map of the area with map of the Maakengorge and surrounding territories. Replaced safe-keeping with safekeeping. Replaced all occurrences of arrow with Arrow. Replaced all occurrences of bow with Bow. Replaced adds 3 points with adds 5 points. Removed (see the inside front cover of this book). Added a section about Gold Crowns which reads The currency of Magador is the Gold Crown. These are always carried in the Belt Pouch. It will hold a maximum of fifty Crowns. Replaced quiver with Quiver. Replaced combat, therefore with combat; therefore. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 to any number that you pick from the Random Number Table, when using the Bow.. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Added You may only use one Weapon at a time in combat. in harmony with the recent Mongoose Publishing edition.

+

(Equipment) Replaced Magador you with Magador, you. Replaced eg Gold with e.g. Gold. Replaced map of the area with map of the Maakengorge and surrounding territories. Replaced safe-keeping with safekeeping. Replaced all occurrences of arrow with Arrow. Replaced all occurrences of bow with Bow. Replaced adds 3 points with adds 5 points. Removed (see the inside front cover of this book). Added a section about Gold Crowns which reads The currency of Magador is the Gold Crown. These are always carried in the Belt Pouch. It will hold a maximum of fifty Crowns. Replaced quiver with Quiver. Replaced combat, therefore with combat; therefore. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 to any number that you pick from the Random Number Table, when using the Bow.. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition. Added It cannot be used to increase ENDURANCE points immediately prior to a combat. in harmony with the Collectors Edition.

(Rules for Combat) Removed on the inside back cover of this book. Replaced on the page after the Random Number Table with in the back of this book. Replaced Lone Wolf (COMBAT SKILL 32) with Lone Wolf (COMBAT SKILL 27). Replaced adds 3 points with adds 8 points. Replaced points reduced with points possibly reduced. Replaced to zero with to zero or below. Replaced at which point the one with the zero score is declared dead. with at which point that combatant is declared dead..

@@ -5872,7 +5872,7 @@

(Grand Masters Wisdom) Moved this section of the book to its normal position after Improved Grand Master Disciplines. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Pick your four Grand with Pick your Grand.

-

(1) Replaced skyship Skyrider with skyship, Skyrider. Replaced scroll with Scroll. Replaced invisibility with Invisibility. Added (Record this Scroll as a Special Item that does not take up any space on your Action Chart.) in harmony with the recent Mongoose Publishing edition.

+

(1) Replaced skyship Skyrider with skyship, Skyrider. Replaced scroll with Scroll. Replaced invisibility with Invisibility. Added (Record this Scroll as a Special Item that does not take up any space on your Action Chart.) in harmony with the Collectors Edition.

(2) Replaced animal kinship with Animal Kinship.

(3) Replaced beyond is with beyond are. Replaced Nexus, and with Nexus and. Replaced Sun Knight, or higher with Sun Knight or higher. Replaced Kai mastery with Kai Mastery.

(6) Replaced tier and with tier, and. Replaced shadow gate with Shadow Gate.

@@ -5896,18 +5896,19 @@

(31) Replaced life force with life-force. Replaced prey on which with prey with which.

(33) Replaced huntmastery with Huntmastery. Replaced swarthy-face with swarthy-faced. Replaced click with click.

(34) Replaced Kraagenskul with Kraagenskl.

-

(36) Replaced Vortex with Vortexi. Replaced vortexi with Vortexi. Replaced add 5 to your ENDURANCE points score with restore 5 points to your ENDURANCE points score in harmony with the recent Mongoose Publishing edition.

+

(36) Replaced Vortex with Vortexi. Replaced vortexi with Vortexi. Replaced add 5 to your ENDURANCE points score with restore 5 points to your ENDURANCE points score in harmony with the Collectors Edition.

(38) Replaced belt pouch with Belt Pouch.

(39) Replaced curing with Curing. Replaced Vakovarian brigands with Vakovarian Brigands. Replaced rounds, by with rounds by.

(40) Removed the quotation marks around Lightning Hand.

(44) Replaced dim blue with dim, blue. Replaced streches with stretches. Replaced light and in its dim glow you with light, and in its dim glow, you.

(45) Removed the superfluous semicolon in region; hasthe original print has a suspicious looking smudge that makes no sense in this context. Replaced says, as with says as.

(46) Replaced vortexi with Vortexi.

+

(47) Added or do not wish to offer it to the second option to clarify that it is not compulsory to give them food.

(48) Replaced arrow with Arrow. Replaced bow with Bow. Replaced Black corvayl with Black Corvayl.

(50) Replaced them they with them, they.

(51) Replaced discipline with Discipline.

(52) Replaced psychic ability with psychic abilities. Replaced rounds, by with rounds by. Replaced lair, then with lair; then.

-

(54) Replaced invisibility yet with invisibility, yet. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the recent Mongoose Publishing edition.

+

(54) Replaced invisibility yet with invisibility, yet. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the Collectors Edition.

(55) Replaced runic disc with Runic Disc.

(56) Replaced eagle eyes with eagle-eyes. Replaced on to with onto. Replaced on to with onto.

(57) Replaced Brotherhood spell with Brotherhood Spell. Removed the quotation marks around Net. Replaced shadow gate with Shadow Gate. Replaced A fluid gush of sticky strands shoot with A fluid gush of sticky strands shoots.

@@ -5945,7 +5946,7 @@

(99) Replaced all occurrences of jackals with Jackals. Replaced rounds, by with rounds by. Replaced Sun Knight, or higher with Sun Knight or higher.

(100) Replaced tis with tis. Replaced At first I, too, made with At first, I too made. Replaced hills and with hills, and.

(102) Replaced investigate and your with investigate. Your. Replaced acolyte of Vashna with Acolyte of Vashna.

-

(103) Replaced vortexi with Vortexi. Replaced add 5 to your ENDURANCE points score with restore 5 points to your ENDURANCE score in harmony with the recent Mongoose Publishing edition. Replaced Kai mastery with Kai Mastery.

+

(103) Replaced vortexi with Vortexi. Replaced add 5 to your ENDURANCE points score with restore 5 points to your ENDURANCE score in harmony with the Collectors Edition. Replaced Kai mastery with Kai Mastery.

(104) Replaced gulley with gully. Replaced Kai mastery with Kai Mastery.

(105) Replaced Citystate with City-state. Replaced destoyed with destroyed. Replaced Casiorn, then with Casiorn, and then. Replaced give rise for with give cause for.

(106) Replaced life force with life-force. Replaced weapon, or with Weapon or.

@@ -5954,12 +5955,12 @@

(109) Replaced bow and draw an arrow with Bow and draw an Arrow. Replaced bow and the arrow with Bow and the Arrow. Replaced says, sneeringly with says, sneering.

(110) Replaced shadow gate with Shadow Gate.

(111) Replaced Sun Lord, or higher with Sun Lord since Sun Lord is the highest available rank in this book. Replaced Kai-surge, and with Kai-surge and.

-

(112) Replaced shore and with shore, and. Replaced both occurrences of jackals with Jackals. Replaced Kai mastery with Kai Mastery. Added If you are able to only eat 1 Meal, you lose only 3 ENDURANCE points. in harmony with the recent Mongoose Publishing edition.

+

(112) Replaced shore and with shore, and. Replaced both occurrences of jackals with Jackals. Replaced Kai mastery with Kai Mastery. Added If you are able to only eat 1 Meal, you lose only 3 ENDURANCE points. in harmony with the Collectors Edition.

(113) Replaced off-balance with off balance. Replaced them you with them, you. Replaced can and with can, and. Replaced heels, pausing with heels pausing. Replaced chase but with chase, but.

-

(118) Replaced add 5 to your ENDURANCE points score with restore 5 points to your ENDURANCE score in harmony with the recent Mongoose Publishing edition.

+

(118) Replaced add 5 to your ENDURANCE points score with restore 5 points to your ENDURANCE score in harmony with the Collectors Edition.

(120) Replaced bow, draw an arrow with Bow, draw an Arrow.

(121) Replaced metres with yards as per Joe Devers original manuscript.

-

(123) Removed the quotation marks around Lightning Hand. Replaced replaced spell with Spell. Replaced offguard with off-guard. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the recent Mongoose Publishing edition.

+

(123) Removed the quotation marks around Lightning Hand. Replaced replaced spell with Spell. Replaced offguard with off-guard. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the Collectors Edition.

(124) Replaced adgana with Adgana. Replaced long discordant with long, discordant.

(125) Replaced far sinister with far more sinister. Replaced psi-screen with Psi-screen.

(127) Removed the quotation marks from around Levitation. Replaced replaced spell with Spell. Removed the choices at the end since they are superfluous: Lone Wolf must have Kai-alchemy to reach this section. The choices read:

@@ -5976,27 +5977,27 @@

(130) Replaced Vasha with Vashna.

(131) Replaced weapon with Weapon.

(132) Replaced Kai Blast with Kai-blast.

-

(133) Replaced Kai mastery with Kai Mastery. Replaced Telegnosis, and with Telegnosis and. Replaced Discipline, or with Disipline or.

+

(133) Replaced Kai mastery with Kai Mastery. Replaced Telegnosis, and with Telegnosis and. Replaced Discipline, or with Discipline or.

(134) Replaced acolyte Elder with Elder.

-

(135) Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the recent Mongoose Publishing edition.

+

(135) Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the Collectors Edition.

(136) Replaced invisibility with Invisibility. Replaced arrow with Arrow. Removed the quotation marks around Mind Charm.

(137) Replaced unconscious and with unconscious, and. Replaced inside, then you with inside, you. Replaced If, before with If before.

(138) Replaced vortexi with Vortexi.

(139) Replaced arrow with Arrow. Replaced metres with yards as per Joe Devers original manuscript.

(140) Replaced battle frenzy with battle-frenzy.

(141) Replaced shadow gate with Shadow Gate.

-

(142) Replaced add 5 to your ENDURANCE points score with restore 5 points to your ENDURANCE score in harmony with the recent Mongoose Publishing edition.

-

(143) Replaced we celebrate with We celebrate. Replaced acolytes of Vashna with Acolytes of Vashna. Added (these bonuses are cumulative) in harmony with the recent Mongoose Publishing edition.

+

(142) Replaced add 5 to your ENDURANCE points score with restore 5 points to your ENDURANCE score in harmony with the Collectors Edition.

+

(143) Replaced we celebrate with We celebrate. Replaced acolytes of Vashna with Acolytes of Vashna. Added (these bonuses are cumulative) in harmony with the Collectors Edition.

(144) Replaced vortexi with Vortexi. Replaced swoop with swoops.

(146) Replaced Telegnosis, and with Telegnosis and. Replaced skill, or with skill or.

(147) Replaced streetfighters with street-fighters.

(149) Replaced command and with command, and.

-

(150) Replaced hilltrack with hill track. Added (these bonuses are cumulative) in harmony with the recent Mongoose Publishing edition.

+

(150) Replaced hilltrack with hill track. Added (these bonuses are cumulative) in harmony with the Collectors Edition. Added but not the Korlinium Scabbard.

(151) Replaced mineshaft with mine shaft.

(152) Replaced metres with yards as per Joe Devers original manuscript.

(153) Replaced If you do not possess these skills, or if you have yet to attain the rank of Sun Lord, with Otherwise,. Replaced Telegnosis, and with Telegnosis and. Replaced Kai-alchemy, and with Kai-alchemy and.

(154) Replaced guttering with gutter.

-

(155) Added These nutritious blossoms have no healing properties. in harmony with the recent Mongoose Publishing edition.

+

(155) Added These nutritious blossoms have no healing properties. in harmony with the Collectors Edition.

(157) Replaced shadow gate with Shadow Gate.

(158) Replaced rounds, by with rounds by.

(159) Replaced and it makes with which makes. Replaced vortexi with Vortexi.

@@ -6020,7 +6021,7 @@

(186) Replaced tunic, and with tunic and.

(187) Replaced kilometre with mile.

(188) Replaced quivers and with quivers, and.

-

(189) Replaced In addition to the loyal servants, there are two Dwellers of the Abyss. with I possess two Dwellers of the Abyss. My loyal servants are equal in number to the months in a Magnamund year, less the number of my Dwellers of the Abyss. in harmony with Mongoose Publishings revised text of this section. Deleted In addition to the loyal servants, there are two Dwellers of the Abyss..

+

(189) Replaced In addition to the loyal servants, there are two Dwellers of the Abyss. with I possess two Dwellers of the Abyss. My loyal servants are equal in number to the months in a Magnamund year, less the number of my Dwellers of the Abyss. in harmony with the Collectors Edition. Deleted In addition to the loyal servants, there are two Dwellers of the Abyss..

(190) Replaced cloak and with cloak, and.

(193) Replaced Kai mastery with Kai Mastery.

(194) Replaced Kai mastery with Kai Mastery. Replaced mouth, then with mouth; then. Replaced pass, then with pass; then.

@@ -6048,7 +6049,7 @@

(226) Replaced furriers shop with furriers shop. Replaced mitts with Mitts. Replaced all occurrences of cloaks with Cloaks. Replaced corvayl with Corvayl. Replaced both occurrences of pelts in the sale list with Pelts. Replaced White wolf with White Wolf. Replaced hides with Hides. Replaced furs, or with furs or.

(227) Replaced arrow with Arrow. Replaced man, clad in furs clutching with man clad in furs and clutching. Replaced Telegnosis, and with Telegnosis and. Replaced skill, or with skill or.

(228) Replaced Kai lord with Kai Lord. Replaced maniacally, You with maniacally. You.

-

(229) Replaced Your Kai blast with Your devastating blast. Replaced weakened by Kai blast with weakened by psychic attack in harmony with the recent Mongoose Publishing edition. Replaced add 5 to your ENDURANCE points score with restore 5 points to your ENDURANCE score in harmony with the recent Mongoose Publishing edition.

+

(229) Replaced Your Kai blast with Your devastating blast. Replaced weakened by Kai blast with weakened by psychic attack in harmony with the Collectors Edition. Replaced add 5 to your ENDURANCE points score with restore 5 points to your ENDURANCE score in harmony with the Collectors Edition.

(230) Replaced horseshoe circle with horseshoe shape. Replaced wintery with wintry. Replaced kilometre with mile.

(231) Replaced eagle eyes with eagle-eyes. Replaced each occurrence of on to with onto.

(232) Replaced cloud of crypt spawn with cloud of Crypt Spawn. Replaced Crypt spawn with Crypt Spawn.

@@ -6062,7 +6063,7 @@

(241) Replaced arrow with Arrow. Replaced longer , with longer,. Removed the quotation marks around Mind Charm.

(243) Replaced Kai mastery with Kai Mastery.

(244) Replaced metres with yards as per Joe Devers original manuscript.

-

(246) Replaced abate, then with abate; then. Replaced Sun Knight, add with Sun Knight or higher, add. Replaced Alchemy, and have with Alchemy and have.

+

(246) Replaced abate, then with abate; then. Replaced Sun Knight, add with Sun Knight or higher, add. Replaced Kai-alchemy, and have with Kai-alchemy and have.

(247) Replaced arrows with Arrows. Replaced on to with onto. Replaced kilometres with miles.

(249) Replaced animal control with Animal Control.

(250) Replaced Then, as you round a knoll of rock, shaped with Then as you round a knoll of rock shaped. Replaced vortexi with Vortexi. Replaced sky, then with sky; then. Replaced kilometres with miles. Replaced kilometre with mile.

@@ -6078,7 +6079,7 @@

(263) Replaced vortexi with Vortexi.

(264) Replaced psi-screen with Psi-screen. Replaced metres with yards as per Joe Devers original manuscript.

(265) Replaced acolyte Elder with Acolyte Elder.

-

(267) Replaced offguard with off-guard. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the recent Mongoose Publishing edition.

+

(267) Replaced offguard with off-guard. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge. in harmony with the Collectors Edition.

(268) Replaced Vakovarian brigands with Vakovarian Brigands. Replaced rounds, by with rounds by.

(269) Replaced spell with Spell. Removed the quotation marks around Mind Charm. Replaced bea lowly acolyte of Vashna with be: a lowly Acolyte of Vashna.

(272) Replaced arrow with Arrow.

@@ -6096,7 +6097,7 @@

(287) Replaced gold crowns with Gold Crowns. Replaced lop-sided with lopsided.

(288) Replaced Elder-magi with Elder Magi.

(290) Replaced belt pouch with Belt Pouch.

-

(293) Replaced backpack with Backpack. Replaced Backpack (up to a maximum of 2 Meals). with Backpack. (You may take up to a maximum of 2 Meals. These nutritious blossoms have no healing properties.) in harmony with the recent Mongoose Publishing edition.

+

(293) Replaced backpack with Backpack. Replaced Backpack (up to a maximum of 2 Meals). with Backpack. (You may take up to a maximum of 2 Meals. These nutritious blossoms have no healing properties.) in harmony with the Collectors Edition.

(294) Replaced spell with Spell. Removed the quotation marks from Mind Charm. Replaced eyes, then with eyes; then.

(295) Replaced throng who are kneeling with throng kneeling.

(296) Replaced ever-nearer with ever nearer.

@@ -6126,7 +6127,7 @@

(327) Replaced stalagtites with stalactites. Replaced young teenage with young, teenage. Replaced chasm of doom with Chasm of Doom. Replaced seven metres with twenty feet as per Joe Devers original manuscript.

(328) Replaced arrow with Arrow. Replaced metres with yards as per Joe Devers original manuscript.

(329) Replaced arrows with Arrows.

-

(330) Replaced bow with Bow. Replaced all occurrences of arrows with Arrows. Replaced quiver with Quiver. Replaced If, after with If after.

+

(330) Replaced bow with Bow. Replaced all occurrences of arrows with Arrows. Replaced quiver with Quiver. Replaced If, after with If after. Replaced greater than the number with greater than or equal to the number.

(333) Replaced metres with yards as per Joe Devers original manuscript.

(334) Replaced both occurrences of automatons with Automatons. Replaced Kai Blast with Kai-blast.

(335) Replaced journey, then with journey; then.