X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F18dotd.xml;h=80f5ff9dbf8e9bc1197b67d58eb9e4dc51ad9a52;hp=1636f1afecd8d3ce12d7edc3c4f9648351c7c994;hb=241869e61f752bb58cea4bae3492e259c40480bb;hpb=6993435b637da4c62b712def95613bd24d381c34 diff --git a/en/xml/18dotd.xml b/en/xml/18dotd.xml index 1636f1a..80f5ff9 100644 --- a/en/xml/18dotd.xml +++ b/en/xml/18dotd.xml @@ -2995,16 +2995,10 @@
163 - - -

It is not certain whether you can add 3 for Sabito and also 3 for Kai-alchemy simultaneously, but that is a reasonable interpretation.

-
-
-

You are more than two-thirds of the way across the river when you become entangled in the submerged wreckage of a siege engine. You fight to free yourself but, in doing so, you quickly expend the last of the air in your lungs.

Pick a number from the Random Number Table.

-

If you possess any Sabito, or if you possess Kai-alchemy, add 3 to the number you have picked. If you possess Grand Nexus, add 1.

+

If you possess any Sabito, or if you possess Kai-alchemy, add 3 to the number you have picked. If you possess both, add 6. If you possess Grand Nexus, add 1.

If your total is now 4 or less, turn to 65. If it is 5 or more, turn to 116.
@@ -3305,15 +3299,9 @@
188 - - -

40 Lune is worth 10 Gold Crowns and also takes up the same space in your Belt Pouch as 10 Gold Crowns.

-
-
-

The woman reaches to her purse and counts out 40 silver Lune into the clerics trembling hands, and all the while she praises him loudly for taking the pain from her head. The cleric, whose name is Matho, sheepishly accepts her generous donation. Then, quite suddenly, he is swamped by the crowd of onlookers who all rush the stage at once. Each one waves a money purse and demands that he cure them as well. The frail old man is in danger of being crushed to death until you rescue him from this agitated crowd.

-

Once safely outside, he offers you all of the womans donation, for he knows only too well that it was your healing abilities which cured her, and not his own. (If you wish to accept this money, record it on your Action Chart as 40 Lune.)

+

Once safely outside, he offers you all of the womans donation, for he knows only too well that it was your healing abilities which cured her, and not his own. (If you wish to accept this money, record it on your Action Chart as 40 Lune, which has the equivalent value of 10 Gold Crowns. It takes up the same space in your Belt Pouch as would 10 Gold Crowns.)

Where are you bound for, stranger? he asks.

The east, you reply.

Thats where Ive journeyed from. Perhaps I can offer you a word of caution, eh? Theres plague in the Stornlands this year. You would be well to avoid the region if you can. If you cant, well, this potion will protect you. I can at least guarantee that.

@@ -3868,14 +3856,8 @@
234 - - -

You may elect to pay the blacksmith in Lune if you have sufficient currency (4 Lune = 1 Gold Crown).

-
-
- -

You place five Gold Crowns on the blacksmiths anvil (remember to adjust your Action Chart) and he nods his approval.

+

You place five Gold Crowns (or 20 Lune) on the blacksmiths anvil (remember to adjust your Action Chart) and he nods his approval.

Leave y horse outside and come back in an hourIll ave it done by then.

Turn to 104.
@@ -3894,14 +3876,8 @@
236 - - -

Surprisingly, you are allowed to keep your weapon-like Special Items.

-
-
- -

As soon as your feet touch the ground, the sergeant and his men swarm around you and force you to your knees. Quickly they bind your hands with cord and confiscate your Weapons, Belt Pouch, Backpack, and cape (delete these from your Action Chart; you need not erase your Special Items, however, as none of these are taken).

+

As soon as your feet touch the ground, the sergeant and his men swarm around you and force you to your knees. Quickly they bind your hands with cord and confiscate your Weapons, Belt Pouch, Backpack, and cape (delete these from your Action Chart; you need not erase your Special Items, however, as none of these are taken. These Eldenoran soldiers are especially superstitious and fearful of touching magical weapons and artefacts).

Then the staff-wielding Cener arrives with a horse-drawn cart into which the soldiers bundle you unceremoniously. The robed druid cackles like a crazed maniac, ecstatic at having identified and captured Lone Wolfthe destroyer of so many of his evil brethren. His vile laughter echoes in your ears as he lashes his horses and steers his rickety cart through the dark streets of Duadon. After a short and bruising journey at breakneck speed, you pass beneath the imposing arch of Skull-Tor, the fortified bastion of Duadons long line of past rulers, and descend a stone ramp to an underground gaol. Here you are greeted by a squad of brutal guards who beat you with staves (lose 3 ENDURANCE points) before imprisoning you in a circular pit infested with vermin.

Turn to 300.
@@ -4631,15 +4607,9 @@
290 - - -

Surprisingly, you are allowed to keep your weapon-like Special Items.

-
-
-

Having slain all of the guardsmen, and their sergeant, with stunning ease, the surrounding crowd of Eldenoran pikemen now look at you with fearful respect. You seize the opportunity to wheel your horse about and then you spur him to the gallop and scatter a score of soldiers as you attempt an escape along the crowded west road. Soon the cry goes up from the citys battlements to stop you and, when you are only a few hundred yards away from the gatehouse, your horse is brought crashing to the ground by a volley of arrows.

-

A mass of angry Eldenorans close in and grab hold of you before you can get to your feet. Roughly they bind your hands with cord; then they confiscate your Weapons, Belt Pouch, Backpack, and cape (delete these from your Action Chart; you need not erase any Special Items, however, as none of these are taken).

+

A mass of angry Eldenorans close in and grab hold of you before you can get to your feet. Roughly they bind your hands with cord; then they confiscate your Weapons, Belt Pouch, Backpack, and cape (delete these from your Action Chart; you need not erase any Special Items, however, as none of these are taken. These Eldenoran soldiers are especially superstitious and fearful of touching magical weapons and artefacts).

Minutes later, the staff-wielding Cener arrives with a horse-drawn cart into which the soldiers bundle you unceremoniously. The robed druid cackles like a crazed maniac, ecstatic at having identified and captured Lone Wolfthe destroyer of so many of his evil brethren. His vile laughter echoes in your ears as he lashes the horses and steers his rickety cart back to the gatehouse and into the dark streets of Duadon beyond. After a short and bruising journey at breakneck speed, you pass beneath the imposing arch of Skull-Tor, the fortified bastion of Duadons long line of past rulers, and descend a stone ramp to an underground gaol. Here you are greeted by a squad of brutal guards who beat you mercilessly with staves (lose 3 ENDURANCE points) before imprisoning you in a circular pit infested with vermin.

Turn to 300.
@@ -5176,15 +5146,9 @@
335 - - -

Surprisingly, you are allowed to keep your weapon-like Special Items.

-
-
-

You sheathe your weapon and wheel your horse away from the shouting guardsmen. Spurring him to the gallop, you scatter and trample a score of soldiers as you attempt to escape along the crowded west road. Soon the cry goes up to stop you and, when you are only a few hundred yards away from the gatehouse, your horse is brought crashing to the ground by an arrow in its right foreleg.

-

A mass of angry Eldenorans closes in and hold you firm until the garrison sergeant and his men catch up. Roughly they force you to your knees and quickly bind your hands with cord. Then your Weapons, Belt Pouch, Backpack, and cape are all confiscated (delete these from your Action Chart; you need not erase any Special Items, however, as none of these are taken).

+

A mass of angry Eldenorans closes in and hold you firm until the garrison sergeant and his men catch up. Roughly they force you to your knees and quickly bind your hands with cord. Then your Weapons, Belt Pouch, Backpack, and cape are all confiscated (delete these from your Action Chart; you need not erase any Special Items, however, as none of these are taken. These Eldenoran soldiers are especially superstitious and fearful of touching magical weapons and artefacts).

Minutes later the staff-wielding Cener arrives with a horse-drawn cart into which the soldiers bundle you unceremoniously. The robed druid cackles like a crazed maniac, ecstatic at having identified and captured Lone Wolfthe destroyer of so many of his evil brethren. His vile laughter echoes in your ears as he lashes the horses and steers his rickety cart back to the gatehouse and into the dark streets of Duadon beyond. After a short and bruising journey at breakneck speed, you pass beneath the imposing arch of Skull-Tor, the fortified bastion of Duadons long line of past rulers, and descend a stone ramp to an underground gaol. Here you are greeted by a squad of brutal guards who beat you mercilessly with staves (lose 3 ENDURANCE points) before imprisoning you in a circular pit infested with vermin.

Turn to 300.
@@ -6013,11 +5977,11 @@

(The Story So Far) Replaced Lone Wolf, of with Lone Wolf of. Replaced elite with lite. Replaced Naarthe King with Naar, the King. Replaced freestate with Freeland. Replaced monastery of the Kai with Monastery of the Kai. Replaced both occurrences of the Monastery with the monastery. Replaced Kai lord with Kai Lord. Replaced both occurrences of new-found with newfound. Replaced comprised with were part of.

-

(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages. Removed on the last page of this book. Replaced both occurrences of ie with i.e.. Replaced fall to zero with fall to zero or below. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced fall to zero with fall to zero or below. Replaced chamber, wrought with chamber wrought. Replaced on to with onto. Replaced Chart (you with Chart. (You. Replaced Items). with Items.). Replaced Grand Master series with Lone Wolf Grand Master series. Added Dagger of Vashna and Helshezag to the list of items permitted to be brought over from the Lone Wolf Kai and Lone Wolf Magnakai books in harmony with the Mongoose Publishing edition.

+

(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages. Removed on the last page of this book. Replaced both occurrences of ie with i.e.. Replaced fall to zero with fall to zero or below. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced fall to zero with fall to zero or below. Replaced chamber, wrought with chamber wrought. Replaced on to with onto. Replaced Chart (you with Chart. (You. Replaced Items). with Items.). Replaced Grand Master series with Lone Wolf Grand Master series. Added Dagger of Vashna and Helshezag to the list of items permitted to be brought over from the Lone Wolf Kai and Lone Wolf Magnakai books in harmony with the Collectors Edition.

-

(Grand Master Disciplines) Replaced gods with Gods. Replaced Lone Wolf with Lone Wolf when referring to the series. Replaced againsthypnosis with against hypnosis. Replaced smell and with smell, and. Replaced gases, corrosive with gases, and corrosive. Replaced When you enter combat with one of your Grand Master weapons, you add 5 points to your COMBAT SKILL. The rank of Kai Grand Defender, with which you begin the Grand Master series, means you are skilled in two of the weapons listed below. with When you enter combat with one of your Grand Weaponmastery weapons, you add 5 points to your COMBAT SKILL. The rank of Kai Grand Defender, with which you begin the Lone Wolf Grand Master series, means you are supremely efficient in the use of two of the weapons listed below. For each book that you complete in the Lone Wolf Grand Master series (Books 1320), you will gain mastery of an additional weapon. For example, if you complete The Plague Lords of Ruel and have the Grand Master Discipline of Grand Weaponmastery at the beginning of the next Lone Wolf Grand Master book, you may choose an additional Weapon to gain mastery of. in harmony with the recent Mongoose Publishing editions. Replaced COMBAT SKILL is reduced to 8 points or less with ENDURANCE is reduced to 8 points or less as clarified in Lone Wolf Club Newsletter No.24. Replaced Magi-Magic with Magi-magic. Replaced battle magic with battle-magic. Replaced opposite and overleaf with below. Replaced venoms and toxins with venoms, and toxins. Replaced fortresses increases with fortresses increase. Replaced body, increases with body, increase. Added These skills include the basic use of Old Kingdom Spells such as Shield, Power Word, and Invisible Fist. as found in the Magi-magic section in Books 19 and 20. Added These spells include Lightning Hand, Levitation, and Mind Charm. as found in the Kai-alchemy section in Books 19 and 20. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat. to the section on Grand Huntmastery. Replaced each occurrence of battle wounds with battle-wounds. Added Brian Williams Grand Master Disciplines illustrations from later books. Replaced will be of use with may be of use. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 to any number that you pick from the Random Number Table, when using the Bow. from the Equipment section. Replaced Lone Wolf Grand Master with Lone Wolf Grand Master. Replaced the next Grand Master adventure with the next Lone Wolf Grand Master adventure. Replaced darkness, and have with darkness and have. Replaced plants, and have with plants and have. Replaced Duration, and the protection of his inanimate body, increase with Duration and the protection of his inanimate body increase.

+

(Grand Master Disciplines) Replaced gods with Gods. Replaced Lone Wolf with Lone Wolf when referring to the series. Replaced againsthypnosis with against hypnosis. Replaced smell and with smell, and. Replaced gases, corrosive with gases, and corrosive. Replaced When you enter combat with one of your Grand Master weapons, you add 5 points to your COMBAT SKILL. The rank of Kai Grand Defender, with which you begin the Grand Master series, means you are skilled in two of the weapons listed below. with When you enter combat with one of your Grand Weaponmastery weapons, you add 5 points to your COMBAT SKILL. The rank of Kai Grand Defender, with which you begin the Lone Wolf Grand Master series, means you are supremely efficient in the use of two of the weapons listed below. For each book that you complete in the Lone Wolf Grand Master series (Books 1320), you will gain mastery of an additional weapon. For example, if you complete The Plague Lords of Ruel and have the Grand Master Discipline of Grand Weaponmastery at the beginning of the next Lone Wolf Grand Master book, you may choose an additional Weapon to gain mastery of. in harmony with the Collectors Editions. Replaced COMBAT SKILL is reduced to 8 points or less with ENDURANCE is reduced to 8 points or less as clarified in Lone Wolf Club Newsletter No.24. Replaced Magi-Magic with Magi-magic. Replaced battle magic with battle-magic. Replaced opposite and overleaf with below. Replaced venoms and toxins with venoms, and toxins. Replaced fortresses increases with fortresses increase. Replaced body, increases with body, increase. Added These skills include the basic use of Old Kingdom Spells such as Shield, Power Word, and Invisible Fist. as found in the Magi-magic section in Books 19 and 20. Added These spells include Lightning Hand, Levitation, and Mind Charm. as found in the Kai-alchemy section in Books 19 and 20. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat. to the section on Grand Huntmastery. Replaced each occurrence of battle wounds with battle-wounds. Added Brian Williams Grand Master Disciplines illustrations from later books. Replaced will be of use with may be of use. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 to any number that you pick from the Random Number Table, when using the Bow. from the Equipment section. Replaced Lone Wolf Grand Master with Lone Wolf Grand Master. Replaced the next Grand Master adventure with the next Lone Wolf Grand Master adventure. Replaced darkness, and have with darkness and have. Replaced plants, and have with plants and have. Replaced Duration, and the protection of his inanimate body, increase with Duration and the protection of his inanimate body increase.

-

(Equipment) Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced eg, with e.g.. Replaced combat, therefore with combat; therefore. Replaced all occurrences of arrow with Arrow. Replaced all occurrences of bow with Bow. Replaced all occurrences of quiver with Quiver. Replaced all occurrences of arrows with Arrows. Replaced QUARTERSTAFF with Quarterstaff. Replaced BOW with Bow. Replaced QUIVER with Quiver. Replaced DAGGER with Dagger. Replaced SWORD with Sword. Replaced 2 MEALS with 2 Meals (Meals). Replaced ROPE with Rope. Replaced POTION OF LAUMSPUR with Potion of Laumspur. Replaced AXE with Axe. Replaced safe-keeping with safekeeping. Deleted (see the inside front cover of this book). Replaced effect that with effect they. Added a paragraph about Gold Crowns to the section EquipmentHow to use it. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 to any number that you pick from the Random Number Table, when using the Bow.. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Added You may only use one Weapon at a time in combat. in harmony with the recent Mongoose Publishing edition.

+

(Equipment) Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced eg, with e.g.. Replaced combat, therefore with combat; therefore. Replaced all occurrences of arrow with Arrow. Replaced all occurrences of bow with Bow. Replaced all occurrences of quiver with Quiver. Replaced all occurrences of arrows with Arrows. Replaced QUARTERSTAFF with Quarterstaff. Replaced BOW with Bow. Replaced QUIVER with Quiver. Replaced DAGGER with Dagger. Replaced SWORD with Sword. Replaced 2 MEALS with 2 Meals (Meals). Replaced ROPE with Rope. Replaced POTION OF LAUMSPUR with Potion of Laumspur. Replaced AXE with Axe. Replaced safe-keeping with safekeeping. Deleted (see the inside front cover of this book). Replaced effect that with effect they. Added a paragraph about Gold Crowns to the section EquipmentHow to use it. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 to any number that you pick from the Random Number Table, when using the Bow.. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition.

(Rules for Combat) Removed on the inside back cover of this book. Replaced on the page after the Random Number Table with in the back of this book. Replaced Lone Wolf (COMBAT SKILL 32) with Lone Wolf (COMBAT SKILL 27). Replaced adds 3 points with adds 8 points. Replaced points reduced with points possibly reduced. Replaced to zero with to zero or below. Replaced at which point the one with the zero score is declared dead. with at which point that combatant is declared dead..

@@ -6157,7 +6121,7 @@

(159) Replaced Mastery add with Mastery, add. Replaced Telegnosis, and have with Telegnosis and have.

(160) Replaced on to with onto. Replaced click with click.

(161) Replaced infra-vision with infravision.

-

(163) Replaced mastery of Kai-alchemy with Kai-alchemy.

+

(163) Replaced mastery of Kai-alchemy with Kai-alchemy. Added If you possess both, add 6. in harmony with the recent Collectors Edition.

(167) Replaced thug with Thug.

(168) Replaced Sage, I with Sage. I. Replaced recognise with recognize. Replaced says: LIBRARY with says Library. Replaced says: Quill Street with says Quill Street.

(170) Replaced Silversmiths Guild with Silversmiths Guild.

@@ -6175,7 +6139,7 @@

(184) Replaced Durncrag mountains with Durncrag Mountains.

(185) Replaced dug-out with dugout.

(187) Replaced Kai mastery with Kai Mastery. Replaced face-down with face down.

-

(188) Replaced Lune). with Lune.). Replaced you (if with you. (If. Replaced Potion). with Potion.). Replaced mule, then with mule; then.

+

(188) Replaced Lune). with Lune, which has the equivalent value of 10 Gold Crowns. It takes up the same space in your Belt Pouch as would 10 Gold Crowns.) in harmony with the Collectors Edition. Replaced you (if with you. (If. Replaced Potion). with Potion.). Replaced mule, then with mule; then.

(189) Replaced animal control with Animal Control. Replaced Kai alchemy, and with Kai-alchemy and. Replaced Kai-surge, and with Kai-surge and. Replaced Disciplines, or with Disciplines or.

(190) Replaced zig-zags with zigzags. Replaced whove with who have in the illustration caption.

(191) Replaced Meal and with Meal or.

@@ -6216,7 +6180,8 @@

(231) Replaced inkeeper with innkeeper. Replaced kind Sir with kind sir.

(232) Replaced Kai mastery with Kai Mastery. Replaced Sun Lord, or higher with Sun Lord or higher. Replaced Sun Thane, or higher with Sun Thane or higher. Replaced each occurrence of Kai-alchemy, and with Kai-alchemy and. Replaced Telegnosis, and with Telegnosis and.

(233) Replaced both occurrences of lavas with Lavas. Replaced Kai mastery with Kai Mastery. Replaced Sun-Crystal with Sun-crystal. Replaced the Gate with the Shadow Gate. Replaced Nexus, and with Nexus and.

-

(236) Replaced horsedrawn with horse-drawn. Replaced weapons, money pouch, backpack, with Weapons, Belt Pouch, Backpack,. Replaced Items however with Items, however.

+

(234) Replaced five Gold Crowns with five Gold Crowns (or 20 Lune) in harmony with the Collectors Edition.

+

(236) Replaced horsedrawn with horse-drawn. Replaced weapons, money pouch, backpack, with Weapons, Belt Pouch, Backpack,. Replaced Items however with Items, however. Replaced taken) with taken. These Eldenoran soldiers are especially superstitious and fearful of touching magical weapons and artefacts) in harmony with the Collectors Edition.

(237) Replaced ear, you with ear. You.

(238) Replaced graciously, we with graciously. We. Replaced co-operation with cooperation. Replaced Garthanians with Garthenians. Replaced your majesty with your Majesty. Replaced court cavalry with Court Cavalry.

(240) Replaced Lone Wolf with Lone Wolf when referring to the series. Replaced Quarlen, or with Quarlen or. Replaced Ghosts, in with Ghosts in.

@@ -6261,7 +6226,7 @@

(286) Replaced mindforce with Mindforce. Replaced if he was to do so with if he were to do so.

(288) Replaced lavas with Lavas. Replaced the Gate with the Shadow Gate.

(289) Replaced Captain with captain. Replaced Deliverance, and with Deliverance and.

-

(290) Replaced Items however with Items, however. Replaced weapons, money pouch, backpack, with Weapons, Belt Pouch, Backpack,. Replaced cord, then with cord; then.

+

(290) Replaced Items however with Items, however. Replaced weapons, money pouch, backpack, with Weapons, Belt Pouch, Backpack,. Replaced cord, then with cord; then. Replaced taken) with taken. These Eldenoran soldiers are especially superstitious and fearful of touching magical weapons and artefacts) in harmony with the Collectors Edition.

(291) Replaced both occurrences of lavas with Lavas. Replaced both occurrences of Sun-Crystal with Sun-crystal. Replaced the Gate with the Shadow Gate. Replaced Kai masteries warn with Kai Mastery warns. Replaced flight pass with flight passes.

(292) Replaced salute, I with salute. I. Replaced The smooth dark hair and noble countenance of the Lord Constable is oddly with The smooth dark hair and noble countenance of the Lord Constable are oddly. Replaced my Lord with my lord.

(293) Replaced bow, and with Bow and. Replaced continues their charge with continues its charge.

@@ -6294,7 +6259,7 @@

(331) Replaced Sun-Crystal with Sun-crystal. Replaced door, Raggin with door. Raggin. Replaced to try and with to try to.

(332) Replaced cold dark with cold, dark.

(334) Replaced arrow with Arrow.

-

(335) Replaced weapons, money pouch, backpack, with Weapons, Belt Pouch, Backpack,. Replaced Items however with Items, however. Replaced A mass of angry Eldenorans close with A mass of angry Eldenorans closes.

+

(335) Replaced weapons, money pouch, backpack, with Weapons, Belt Pouch, Backpack,. Replaced Items however with Items, however. Replaced A mass of angry Eldenorans close with A mass of angry Eldenorans closes. Replaced taken) with taken. These Eldenoran soldiers are especially superstitious and fearful of touching magical weapons and artefacts) in harmony with the Collectors Edition.

(336) Replaced bow with Bow. Replaced arrow with Arrow. Replaced bowskill with bow-skill. Replaced rounds, by with rounds by.

(337) Replaced whispers, I with whispers. I. Replaced reopens with re-opens.

(338) Replaced Kai alchemy with Kai-alchemy.