Weaponmastery bonuses are replaced by Grand Weaponmastery bonuses, not added cumulatively (cf. Lone Wolf Club Newsletter 28).
If you have completed previous adventures, already possess the Magnakai Discipline of Weaponmastery with Bow, and have reached the rank of hidden loyalty bonus
(cf. Lone Wolf Club Newsletter 28). In view of this, the
Certain sections direct the reader to use different bonuses when using a Bow, ranging from 3 to 5, if you have Grand Weaponmastery with Bow. This may be the author adjusting the Grand Weaponmastery bonus on a case-by-case basis (and therefore this bonus should be used instead of the standard bonus) or an error (and therefore all of these bonuses should be 5). It is up to you to decide, but it seems most reasonable to follow the first alternative, to replace the Grand Weaponmastery bonus with whatever bonus is mentioned in that section.
Using the Brotherhood Spell
The man shrieks with fear as his body is racked by convulsions. A mass of images swirls and solidify in your mind
The man shrieks with fear as his body is racked by convulsions. A mass of images swirls and solidifies in your mind
Who is this person?
you say, commanding the trembling prisoner to answer. He parts his bruised lips and tries to utter a name but no sound emerges. You sense that he is fighting to overcome the remnants of the shielding spell placed upon his mind. Moving closer, you try to make out the name he is struggling hard to whisper.
While you are observing the town, your thoughts wander to your homeland and the threat that is confronting the New Order acolytes at the Kai Monastery. Your fervent desire to be with them is rekindled, making you wish that you possessed a horse to help speed your journey to Casiorn.
-Near the junction at the centre of the town, you see a large timbered building. Painted on its facia and roof are two words Nursha Stables
.
Near the junction at the centre of the town, you see a large timbered building. Painted on its facia and roof are two words: Nursha Stables
.
As the riders approach, your initial suspicions are confirmed: these are unquestionably Eldenoran brigands. Their saddle-cloths bear the emblem of their realm, and their steeds are laden with sacks and pouches that bulge with ill-gotten gains. You remain hidden until they have passed by, and then, to be doubly sure you wait until the dust of their horses
During your wait, unless your possess Grand Huntmastery, you must eat a Meal or lose 3
During your wait, unless you possess Grand Huntmastery, you must eat a Meal or lose 3
As the last of your attackers collapses at your feet, you turn and run headlong down the steep hill track. Arrows and spears whistle past on all sides as you endeavour to outrun the remaining ambushers. By dint of luck and speed, Nathor and his troop of Court Cavalry have survived the Eldenoran ambush with little injury and no loss of life. You see them in the distance, gathered in a group on the valley floor, and you wave to them to show that you are still alive. Immediately Nathor gallops away from the troop and comes speeding up the track to your rescue. As he gets nearer he slows his horse to allow you to leap astride its rump. Once aboard, he pulls his steed about and descends once more towards the valley floor, cheered on by his anxious men.
Follow me!
commands the Lord Constable as he gallops past his troop without slowing. You glance over your shoulder and see them spur their steeds forward, their faces set in expressions of grim determination. Upon entering the village, you note a number of frightened women and children who are huddled beside stone walls or lying beneath hay carts. Some are cradling the bodies of their dead menfolk who lie scattered in the fields nearby. Then you catch sight of a group of Eldenorans in the grounds of the abbey. All are laden with loot, yet even so there are some who are squabbling amongst themselves in an effort to grab an even bigger share of the booty.
Nathor brings his steed to a halt and you both quickly dismount. As your feet touch the ground, you notice a drunken Eldenoran come lurching out of the doorway of a nearby cottage. He has a flagon of ale in one hand and a young woman, with a crying baby in the other. He sees you and, in a moment of drunken panic, he drops the flagon and unsheathes a dagger from his belt. It is clear from his actions that he intends to stab the screaming child.
+Nathor brings his steed to a halt and you both quickly dismount. As your feet touch the ground, you notice a drunken Eldenoran come lurching out of the doorway of a nearby cottage. He has a flagon of ale in one hand, and a young woman with a crying baby in the other. He sees you and, in a moment of drunken panic, he drops the flagon and unsheathes a dagger from his belt. It is clear from his actions that he intends to stab the screaming child.
You leave the wood and make your way across open fields to a farm at the edge of the town. Here, among the outbuildings of this deserted property, you make a shocking discovery. The burnt remains of men, women, and children are heaped in small mounds all over the farmyard. Open trenches, containing fire-blackened bones and skulls, have been dug in lines behind the farmhouse, and cattle carcasses fill the ditches which border the muddy road into the town. You detect no life at all, not even a bird or lowly farm animal wanders freely here.
+You leave the wood and make your way across open fields to a farm at the edge of the town. Here, among the outbuildings of this deserted property, you make a shocking discovery. The burnt remains of men, women, and children are heaped in small mounds all over the farmyard. Open trenches, containing fire-blackened bones and skulls, have been dug in lines behind the farmhouse, and cattle carcasses fill the ditches which border the muddy road into the town. You detect no life at all; not even a bird or lowly farm animal wanders freely here.
(75) Replaced say,
with say.
.
(76) Replaced discard
with shoulder
. Replaced bow
with Bow
. Replaced arrow
with Arrow
.
(78) Replaced all occurrences of lavas
with Lavas
.
(79) Replaced Brotherhood spell
with Brotherhood Spell
. Replaced dimly-lit
with dimly lit
. Replaced A mass of images swirl
with A mass of images swirls
.
(79) Replaced Brotherhood spell
with Brotherhood Spell
. Replaced dimly-lit
with dimly lit
. Replaced A mass of images swirl and solidify
with A mass of images swirls and solidifies
.
(80) Replaced doormouse
with dormouse
. Replaced lavas
with Lavas
. Replaced lavas
with Lavas
. Replaced herd of coppery-red dragons continue their
with herd of coppery-red dragons continues its
.
(81) Replaced legs, With
with legs. With
. Replaced grasssnake
with grass snake
.
(82) Replaced Old Kingdom battle-spell
with Old Kingdom Battle-spell
.
(209) Replaced town as well
with town
because the reader may not have already encountered signs of the plague. Replaced message: Abisko
with message
.
(210) Replaced Vaderish monastery
with Vaderish Monastery
. Replaced wharfs
with wharves
. Replaced monk
with monks
. Replaced son, then
with son, and then
. Replaced River Phoen
with river
because the River Phoen is actually many miles to the northeast of Garthen near the city of Phoena (cf.
(211) Replaced Kai mastery
with Kai Mastery
. Replaced Telegnosis, and
with Telegnosis and
.
(212) Replaced new order
with New Order
. Replaced Abisko, turning to 3
with Abisko, by turning to 3
. Replaced Narsha
with Nursha
. Replaced words: Nursha Stables
with words
.
(212) Replaced new order
with New Order
. Replaced Abisko, turning to 3
with Abisko, by turning to 3
. Replaced Narsha
with Nursha
. Replaced words: Nursha Stables
with words:
.
(213) Replaced on to
with onto
.
(214) Replaced animal control
with Animal Control
.
(215) Replaced shouts,
with shouts.
. Replaced Captain
with captain
. Replaced Captain
with captain
.
(226) Replaced shouts,
with shouts.
. Replaced wound it
with wound, it
. Replaced Captain
with captain
. Replaced Captain
with captain
. Replaced elation, then
with elation, and then
.
(227) Replaced Brotherhood spell
with Brotherhood Spell
. Replaced fatique
with fatigue
.
(228) Replaced Kai mastery
with Kai Mastery
.
(229) Replaced unless your possess
with unless you possess
.
(230) Replaced Kai mastery
with Kai Mastery
. Replaced Magi-magic, and
with Magi-magic and
. Replaced Kai-surge, and
with Kai-surge and
.
(231) Replaced inkeeper
with innkeeper
. Replaced kind Sir
with kind sir
.
(232) Replaced Kai mastery
with Kai Mastery
. Replaced Sun Lord, or higher
with Sun Lord or higher
. Replaced Sun Thane, or higher
with Sun Thane or higher
. Replaced each occurrence of Kai-alchemy, and
with Kai-alchemy and
. Replaced Telegnosis, and
with Telegnosis and
.
(279) Replaced lording
with lordling
.
(280) Replaced Alema trail
with Alema Trail
. Replaced treeline
with tree-line
. Replaced Lone Wolf
with Lone Wolf
. Replaced Ixia, or
with Ixia or
. Replaced Vorndarol, in
with Vorndarol in
.
(282) Replaced Sun-Crystal
with Sun-crystal
. Replaced lavas
with Lavas
. Replaced Raven
with Raven
.
(285) Replaced skills, (or
with skills (or
. Replaced bow, and
with Bow and
. Replaced bow, nor
with Bow nor
. Replaced Grand Thane, or higher
with Grand Thane
because that is the highest rank possible in this book. Replaced court cavalry
with Court Cavalry
.
(285) Replaced skills, (or
with skills (or
. Replaced bow, and
with Bow and
. Replaced bow, nor
with Bow nor
. Replaced Grand Thane, or higher
with Grand Thane
because that is the highest rank possible in this book. Replaced court cavalry
with Court Cavalry
. Replaced one hand and a young woman, with
with one hand, and a young woman with
.
(286) Replaced mindforce
with Mindforce
. Replaced if he was to do so
with if he were to do so
.
(288) Replaced lavas
with Lavas
. Replaced the Gate
with the Shadow Gate
.
(289) Replaced Captain
with captain
. Replaced Deliverance, and
with Deliverance and
.
(346) Replaced eyes,
with eyes.
. Replaced Gods
with gods! Our
. Replaced lavas
with Lavas
. Replaced warmly golden light
with warm golden light
.
(347) Replaced Lucky Bucket inn
with Lucky Bucket Inn
.
(348) Replaced Durncrag mountains
with Durncrag Mountains
.
(349) Replaced farm house
with farmhouse
.
(349) Replaced farm house
with farmhouse
. Replaced all, not
with all; not
.
(350) Replaced Crack!,
with
. Replaced Sun-Crystal
with Sun-crystal
. Replaced WOLF
with Wolf
.
(The Lands and Territories of Central Northern Magnamund) Doubled the number of miles on the scale to reconcile it to the scales on other published maps. The original scale went from 0 to 150 miles. Now it goes from 0 to 300 miles.
(Combat Rules Summary) Replaced cross reference
with cross-reference
. Replaced top of chart
with top of the chart
. Replaced fall to 0
with falls to 0 or below
. Replaced Kai Disciplines
with Grand Master Disciplines
. Replaced Pick number from
with Pick a number from the
. Replaced Turn to Combat
with Turn to the Combat
. Replaced to random number
with to the random number
. Replaced when ENDURANCE
with when the ENDURANCE
. Replaced ignored, only
with ignored; only
.