X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F21votm.xml;h=0ec28ec4339c81a4af9c856a69c282aa303f0c99;hp=eebdb8014cc4e96eacb7c34e14319d1d7f120513;hb=3fc921b8c20b380fce736d1542ee3546f4b644c6;hpb=f4bdee5083ca9a72713637e1e979aa183e06faea diff --git a/en/xml/21votm.xml b/en/xml/21votm.xml index eebdb80..0ec28ec 100644 --- a/en/xml/21votm.xml +++ b/en/xml/21votm.xml @@ -39,8 +39,8 @@

- Text copyright Joe Dever. - Illustrations copyright Trevor Newton. + Text copyright 1994 Joe Dever. + Illustrations copyright 1994 Trevor Newton. Distribution of this Internet Edition is restricted under the terms of the Project Aon License.

@@ -154,13 +154,13 @@

You are a Kai Grand Master of the New Order of the Kaithe warrior lite of Sommerlund.

-

It is the year MS 5083 and thirty-three years have passed since the First Order of the Kai was almost wiped out by the Darklords of Helgedad. These champions of evil, who were sent by the Dark God Naar to destroy your fertile world of Magnamund, have since been destroyed. The leader of your illustrious fighting orderthe legendary warrior Lone Wolfwas the sole survivor of the First Order of the Kai, and as a young initiate he had stood amid the burning wreckage of the old Kai Monastery and had vowed to avenge the massacre of his comrades. In the year MS 5070 he was to keep his pledge when alone he infiltrated the foul domain of the Darklords and destroyed the base of their powerthe infernal city of Helgedad.

+

It is the year MS5083 and thirty-three years have passed since the First Order of the Kai was almost wiped out by the Darklords of Helgedad. These champions of evil, who were sent by the Dark God Naar to destroy your fertile world of Magnamund, have since been destroyed. The leader of your illustrious fighting orderthe legendary warrior Lone Wolfwas the sole survivor of the First Order of the Kai, and as a young initiate he had stood amid the burning wreckage of the old Kai Monastery and had vowed to avenge the massacre of his comrades. In the year MS5070 he was to keep his pledge when alone he infiltrated the foul domain of the Darklords and destroyed the base of their powerthe infernal city of Helgedad.

With the fall of Helgedad, chaos befell the Darkland armies who had, until then, been poised to conquer all of Magnamund. Quickly their disorder escalated into a mutinous civil war which allowed the Freeland armies of Magnamund time in which to recover and launch a successful counter-offensive. Against all odds, a swift and total victory was secured over the feuding armies of evil.

-

Following the demise of the Darklords, peace reigned in your homeland of Sommerlund. Under the direction of Lone Wolf the ruined Monastery of the Kai was rebuilt and restored to its former glory, and the raising of a New Order of Kai warriors was swiftly reestablished. You are one of this new generation of Kai recruits. You were born in Sommerlund in the year MS 5063, during the era of war against the Darklords, and you were sent by your father to the Kai Monastery at the age of seven to develop your martial skills and the latent Kai abilities which lie dormant in some Sommlending. During the years that followed, your skills were nurtured and honed to perfection by long hours of study and rigorous training. Your exceptional talent helped you to master all of the Kai and Magnakai Disciplines and you rose swiftly through the ranks of the New Order to become one of only five who now hold the high rank of Kai Grand Master. It is an achievement which has brought great honour upon you and your family.

+

Following the demise of the Darklords, peace reigned in your homeland of Sommerlund. Under the direction of Lone Wolf the ruined Monastery of the Kai was rebuilt and restored to its former glory, and the raising of a New Order of Kai warriors was swiftly reestablished. You are one of this new generation of Kai recruits. You were born in Sommerlund in the year MS5063, during the era of war against the Darklords, and you were sent by your father to the Kai Monastery at the age of seven to develop your martial skills and the latent Kai abilities which lie dormant in some Sommlending. During the years that followed, your skills were nurtured and honed to perfection by long hours of study and rigorous training. Your exceptional talent helped you to master all of the Kai and Magnakai Disciplines and you rose swiftly through the ranks of the New Order to become one of only five who now hold the high rank of Kai Grand Master. It is an achievement which has brought great honour upon you and your family.

-

In the year MS 5077 your skill and courage were put to the test when an attack was launched upon the Kai Monastery during Lone Wolfs absence. By means of a Shadow Gate (an astral corridor between the physical world of Sommerlund and the many ethereal domains which lie beyond it) the Dark God sent forth a host of dragon-creatures to besiege the monastery and lay waste to all Sommerlund. He had chosen his time well, yet his evil plan was thwarted by the tenacious defence that you and your brethren maintained until the siege was raised by Lone Wolf and the Kings Army of Sommerlund.

+

In the year MS5077 your skill and courage were put to the test when an attack was launched upon the Kai Monastery during Lone Wolfs absence. By means of a Shadow Gate (an astral corridor between the physical world of Sommerlund and the many ethereal domains which lie beyond it) the Dark God sent forth a host of dragon-creatures to besiege the monastery and lay waste to all Sommerlund. He had chosen his time well, yet his evil plan was thwarted by the tenacious defence that you and your brethren maintained until the siege was raised by Lone Wolf and the Kings Army of Sommerlund.

The defeat of his minions enraged the Dark God and inflamed his lust for vengeance. Three years later he created and sent to Sommerlund an evil champion called Wolfs Bane who was the very image of Lone Wolf. While your leader was engaged upon a quest overseas, this impostor terrorized your homeland in his guise and sought to destroy the reputation and the honour of the Kai. He would have succeeded had not Lone Wolf returned home and pursued this enemy to an ancient necropolis in the Sommlending city of Tyso. There, deep within a subterranean crypt, he and his evil alter-ego were drawn through a Shadow Gate to the Plane of DarknessNaars strongholdwhere a deadly duel ensued. Lone Wolf vanquished the foe and discovered that Naar had in his possession the fabled Moonstone of the Shianti. This wondrous artefact was created many thousands of years ago by the god-like Shianti, whose presence upon Magnamund had heralded the dawn of humanity. This stone of power contains the combined might of all their magic and wisdom, the sum of all their knowledge. So significant was the creation of this stone that all time on Magnamund has since been measured from the date of its creation. It had long been held that the Moonstones location was a secret known only to the remnants of the Shianti, who dwell upon the mysterious Isle of Lorn in Southern Magnamund, yet the evidence of Lone Wolfs eyes had told him that this mystical artefact had somehow fallen into the hands of Naar.

@@ -310,7 +310,7 @@ -

The rules in the Mongoose Publishing editions state that the bonus for Grand Weaponmastery with Bow is 5. Certain sections direct the reader to use different bonuses when using a Bow, ranging from 3 to 5, if you have Grand Weaponmastery with Bow. This may be the author adjusting the Grand Weaponmastery bonus on a case-by-case basis (and therefore this bonus should be used instead of the standard bonus) or an error (and therefore all of these bonuses should be 5). It is up to you to decide, but it seems most reasonable to follow the first alternative, to replace the Grand Weaponmastery bonus with whatever bonus is mentioned in that section.

+

The rules in the Collectors Editions state that the bonus for Grand Weaponmastery with Bow is 5. Certain sections direct the reader to use different bonuses when using a Bow, ranging from 3 to 5, if you have Grand Weaponmastery with Bow. This may be the author adjusting the Grand Weaponmastery bonus on a case-by-case basis (and therefore this bonus should be used instead of the standard bonus) or an error (and therefore all of these bonuses should be 5). It is up to you to decide, but it seems most reasonable to follow the first alternative, to replace the Grand Weaponmastery bonus with whatever bonus is mentioned in that section.

@@ -786,7 +786,7 @@

Example

Say you choose the number 8 from the Random Number Table, your Kai Weapon will be the Broadsword Illuminatus.

-

When using this Kai Weapon in normal combat you may add +5 points to your COMBAT SKILL. Each Kai Weapon has a unique property. When you use your Kai Weapon in combat against the type of enemy that matches its unique property, or use it at the optimum time or location, then you may add the higher bonus to your COMBAT SKILL.

+

When using this Kai Weapon in normal combat you may add 5 points to your COMBAT SKILL. Each Kai Weapon has a unique property. When you use your Kai Weapon in combat against the type of enemy that matches its unique property, or use it at the optimum time or location, then you may add the higher bonus to your COMBAT SKILL.

Example

If you were to use Illuminatus in combat against an enemy in an underground cavern, cave, or tunnel, you could add the higher bonus of 7 to your COMBAT SKILL. If you were to fight this enemy in any other location, the bonus to your COMBAT SKILL would remain at 5.

@@ -807,81 +807,81 @@ 0 Axe Spawnsmite - +5 + 5 versus reptilian enemies - +6 + 6 1 Axe Alema - +5 + 5 versus undead enemies - +7 + 7 2 Axe Magnara - +5 + 5 versus rock or stone - +8 + 8 3 Sword Sunstrike - +5 + 5 when used in daylight - +6 + 6 4 Sword Kaistar - +5 + 5 when used at night - +7 + 7 5 Sword Valiance - +5 + 5 when used versus magicians - +8 + 8 6 Sword Ulnarias - +5 + 5 when used underwater - +9 + 9 7 Broadsword Raumas - +5 + 5 versus winged enemies - +6 + 6 8 Broadsword Illuminatus - +5 + 5 when used underground - +7 + 7 9 Broadsword Firefall - +5 + 5 versus fire-emitting enemies - +8 + 8 RN = Random Number @@ -915,11 +915,11 @@

Special Items are not carried in the Backpack. When you discover a Special Item, you will be told how or where to carry it. The maximum number of Special Items that can be carried on any adventure is 12.

Kai Weapon
-

Your Kai Weapon is a Special Item and it can be carried and used in addition to two normal Weapons. If you possess the Discipline of Grand Weaponmastery for a weapon type which is the same as your unique Kai Weapon, you may add the Grand Weaponmastery bonus of +5 to your COMBAT SKILL. This is in addition to the bonus gained when you use your Kai Weapon in combat.

+

Your Kai Weapon is a Special Item and it can be carried and used in addition to two normal Weapons. If you possess the Discipline of Grand Weaponmastery for a weapon type which is the same as your unique Kai Weapon, you may add the Grand Weaponmastery bonus of 5 to your COMBAT SKILL. This is in addition to the bonus gained when you use your Kai Weapon in combat.

Food

Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3 ENDURANCE points. However, if you have chosen Grand Huntmastery as one of your four Disciplines, then you will not need to tick off a Meal when instructed to eat.

Potion of Laumspur
-

This is a healing potion that can restore 4 ENDURANCE points to your total when swallowed after combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.

+

This is a healing potion that can restore 4 ENDURANCE points to your total when swallowed after combat. It cannot be used to increase ENDURANCE points immediately prior to a combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.

Gold Crowns

The currency most readily accepted in eastern Northern Magnamund is the Gold Crown. These are always carried in the Belt Pouch. It will hold a maximum of fifty Crowns.

@@ -947,13 +947,13 @@

Subtract the COMBAT SKILL of your enemy from this total. The result is your Combat Ratio. Enter it on the Action Chart.

Example

You, Grand Master (COMBAT SKILL 32), are attacked in a forest by a pack of Wild Dogs (COMBAT SKILL 31). You are taken by surprise and are not given the opportunity of evading their attack. You possess the Grand Master Discipline of Kai-surge to which the Wild Dogs are not immune, so you add 8 points to your COMBAT SKILL. You also possess the Kai Weapon Ulnarias, so you add an additional 5 points to your COMBAT SKILL. This gives you a total COMBAT SKILL of 45.

-

You now subtract the Wild Dogs COMBAT SKILL from your own, giving a Combat Ratio of +14 (4531=+14). +14 is noted on your Action Chart as the Combat Ratio.

+

You now subtract the Wild Dogs COMBAT SKILL from your own, giving a Combat Ratio of 14 (4531=14). 14 is noted on your Action Chart as the Combat Ratio.

  • When you have your Combat Ratio, pick a number from the Random Number Table.

  • Turn to the Combat Results Table. Along the top of the chart are shown the Combat Ratio numbers. Find the number that is the same as your Combat Ratio and cross-reference it with the random number that you have picked (the random numbers appear on the side of the chart). You now have the number of ENDURANCE points lost by both yourself and your enemy in this round of combat. (E represents points lost by the enemy; GM represents points lost by yourselfGrand Master.)

    Example

    -

    The Combat Ratio between you and the Wild Dogs has been established as +14. If the number picked from the Random Number Table is 1, then the result of the first round of combat is:

    +

    The Combat Ratio between you and the Wild Dogs has been established as 14. If the number picked from the Random Number Table is 1, then the result of the first round of combat is:

    • You (GM) lose 3 ENDURANCE points (plus an additional 1 point for using Kai-surge. This loss is in addition to the loss suffered as a result of combat).
    • Wild Dogs lose 9 ENDURANCE points.
    • @@ -1231,7 +1231,7 @@

      The marines fire three volleys at the cliff-top but their shots neither frighten nor deter the creature. In fact they serve to antagonize this hidden entity and immediately it increases the intensity of its evil spell.

      Panic grips the crew and many abandon their posts and leap overboard. In desperation, you seize the helm and draw upon your Kai Mastery in an attempt to avert a total catastrophe, but it is too late. Despite your best efforts, the ship is caught in the grip of the whirlpool. With chilling speed it is sucked down to its final resting place upon the rocky bed of the Bukimi Channel, a thousand fathoms below the swirling surface.

      -

      Sadly, your life and your quest end here.

      + Sadly, your life and your quest end here.
      @@ -1257,7 +1257,7 @@

      Suddenly a starburst of pain erupts in your head and the salty taste of blood fills your mouth. The archers arrow has penetrated the front of your skull and death is instantaneous.

      -

      Tragically, your life and your quest end here in Kilij.

      + Tragically, your life and your quest end here in Kilij.
      @@ -1533,7 +1533,7 @@

      You seat yourself near the crackling campfire and one of your fellow passengers offers you a piece of fruit which you gratefully accept. The troupe are gifted acrobats and jugglers and the performances they give are very entertaining. During their act the leader of the troupe climbs upon a large barrel and challenges the audience to answer a riddle:

      An old, one-legged farmer, his wife, his dog, his horse, and his cows, have 103 legs between them. How many cows does the old farmer have?

      The leader is sure that nobody will answer his riddle correctly. He is so sure that he offers 10 Gold Crowns to anyone who can give him the correct answer in less than thirty seconds.

      -

      If you would like to accept this challenge, use the second hand of a clock or a wristwatch to time yourself while you work out the answer. If you complete the riddle in 30 seconds or less, turn to the section numberturn to the section number that is the same as your answer.

      + If you would like to accept this challenge, use the second hand of a clock or a wristwatch to time yourself while you work out the answer. If you complete the riddle in 30 seconds or less, turn to the section numberturn to the section number that is the same as your answer. If you run out of time, or if you choose not to answer the riddle, turn instead to 241. @@ -3135,7 +3135,7 @@

      Oriah accompanies you as you make your way quickly towards the stone steps. The marines stay on the surface and observe the riders while the two of you investigate where these mysterious steps lead. Together you descend fifty feet into the ground and arrive at a chamber that is littered with skulls and human bones. There is a carved archway near the bottom of the steps but it is sealed by a slab of grey marble. As you inch your way towards it, you try to decipher some of the engravings which embellish its surface. They are in an ancient script, yet you are able to determine their meaning: they are clues to the number which must be spoken aloud if you wish for the portal to open.

      To discover the number which will make this portal open, you must first determine the distance (in miles) of your journey from Holmgard to Elzian. Having found this number you must then divide it by the number of Grand Master Disciplines which exist.

      -

      If you are able to calculate the answer from these two clues, turn now to the sectionturn now to the section which has the same number as your answer.

      + If you are able to calculate the answer from these two clues, turn now to the sectionturn now to the section which has the same number as your answer. If you are unable to determine the correct answer, or if you choose not to open this portal, turn instead to 39.
      @@ -4641,7 +4641,7 @@

      Torvax commands the guardsmen to halt. Then he swaggers over to where you lie and he looks down on your fatigue-racked body with a sneer of disdain.

      Insolent dog! he hisses. You are not worthy even of a public execution. And with this chilling remark he signals to the surrounding guardsmen. As he walks away, they raise their Bor muskets and take aim. Suddenly an explosion of noise and colour obliterates your senses as you are hit by a volley of musket balls. Death is mercifully swift.

      -

      Tragically, your life and your quest end here in the gladiatorial arena of Bavari.

      + Tragically, your life and your quest end here in the gladiatorial arena of Bavari.
      @@ -4829,7 +4829,7 @@

      The archers arrow hurtles across the street towards you as if in slow motion. Your senses are alive to the imminent danger, but you feel rooted to the ground and incapable of moving out of its path. Then a starburst of pain erupts in your head and the salty taste of blood fills your mouth. The arrow has penetrated the front of your skull and death is instantaneous.

      -

      Tragically, your life and your quest end here in Kilij.

      + Tragically, your life and your quest end here in Kilij.
      @@ -5243,7 +5243,7 @@ JC Alvarez / Jonathan Blake - + @@ -5767,7 +5767,7 @@

      (Title) Replaced southern Magnamund with Southern Magnamund. Replaced warrior, among with warrior among. Replaced life and death with life-and-death. Replaced en route with en route. Replaced godlike with god-like.

      -

      (The Story so Far) Replaced MS 5075 with MS 5070. Replaced Kai monastery with Kai Monastery. Replaced freestate with Freeland. Replaced monastery of the Kai with Monastery of the Kai. Replaced imposter with impostor. Replaced each occurrence of artifact with artefact. Replaced gods of Good with Gods of Good. Replaced southern-most with southernmost. Replaced Cloud Dancer with Cloud-dancer. Replaced re-established with reestablished. Replaced Darklord armies with Darkland armies. Replaced Kings army with Kings Army. Replaced the First Order of the Kai were almost with the First Order of the Kai was almost.

      +

      (The Story so Far) Replaced MS5075 with MS5070. Replaced Kai monastery with Kai Monastery. Replaced freestate with Freeland. Replaced monastery of the Kai with Monastery of the Kai. Replaced imposter with impostor. Replaced each occurrence of artifact with artefact. Replaced gods of Good with Gods of Good. Replaced southern-most with southernmost. Replaced Cloud Dancer with Cloud-dancer. Replaced re-established with reestablished. Replaced Darklord armies with Darkland armies. Replaced Kings army with Kings Army. Replaced the First Order of the Kai were almost with the First Order of the Kai was almost. Replaced MS5083 with MS5083. Replaced MS5063 with MS5063. Replaced MS5077 with MS5077.

      (The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages. Removed on the last page of this book. Replaced each occurrence of ie with i.e.. Replaced fall to zero with fall to zero or below. Replaced on to with onto. Replaced can not with cannot. Replaced New Order adventure with New Order adventure.

      @@ -5775,7 +5775,7 @@

      (New Order Disciplines) Replaced Animal control with Animal Control. Replaced venoms and with venoms, and. Replaced symbols and with symbols, and. Replaced gases and with gases, and. Replaced 1 to 3 with one to three. Replaced Kai-surge, Psi-surge, and Mindblast with Kai-surge and Mindblast. Replaced Old Kingdom battle magic with Old Kingdom battle-magic. Replaced magi-magic spells with Old Kingdom Spells. Replaced individual (or combinations of) elements that are available, with individual elements that are available, or combinations thereof,. Replaced guild of magicians with Guild of Magicians. Replaced remove or with remove, or. Replaced eg with e.g.. Replaced multitalented with multi-talented. Replaced dialect and with dialect, and. Replaced Weapon and with Weapon, and. Replaced COMBAT SKILL is reduced with ENDURANCE is reduced. Replaced further Discipline with further Grand Master Discipline. Replaced extra Discipline with extra Grand Master Discipline. Replaced four Disciplines with four Grand Master Disciplines. Replaced four of the New Order Disciplines with four of the New Order Grand Master Disciplines. Replaced all of the New Order Disciplines with all of the New Order Grand Master Disciplines. Replaced four of the New Order Disciplines with four of the New Order Grand Master Disciplines. Replaced New Order Disciplines section with Grand Master Disciplines section. Replaced EQUIPMENT with Equipment. Replaced Mindblast with Mindblast. Replaced sixth sense with Sixth Sense. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon. with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.. Replaced battle wounds with battle-wounds. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat. to the section on Grand Huntmastery. Replaced fortresses increases with fortresses increase. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases with Duration of the spirit-walk and the protection afforded to his in animate body increase. Replaced predictions increases with predictions increase. Used Brian Williams Grand Master Disciplines illustrations from subsequent books. Replaced Grand Master Senior with Kai Grand Master Senior. Replaced will be of use with may be of use. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow. from the Equipment section. Replaced Lone Wolf (New Order) series with Lone Wolf New Order series. Replaced each occurrence of New Order series with New Order series. Replaced each occurrence of New Order adventure with New Order adventure. Replaced any other Special Items that with any other Special Items and Backpack Items that.

      -

      (Equipment) Deleted (see the inside front cover of this book). Set the items on the list of equipment in Initial Capitals. Replaced Special item with Special Item. Replaced eg, with e.g.. Replaced combat, therefore with combat; therefore. Replaced each occurrence of arrow with Arrow. Replaced each occurrence of bow with Bow. Replaced each occurrence of quiver with Quiver. Replaced each occurrence of arrows with Arrows. Added a paragraph about Gold Crowns to the section EquipmentHow to use it. Replaced have to your with have on your. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced you take with you with you acquire. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Replaced Disciplines then with Disciplines, then. Replaced each occurrence of weapon with Weapon in the EquipmentHow to Use It section. Added You may only use one Weapon at a time in combat. in harmony with the recent Mongoose Publishing edition.

      +

      (Equipment) Deleted (see the inside front cover of this book). Set the items on the list of equipment in Initial Capitals. Replaced Special item with Special Item. Replaced eg, with e.g.. Replaced combat, therefore with combat; therefore. Replaced each occurrence of arrow with Arrow. Replaced each occurrence of bow with Bow. Replaced each occurrence of quiver with Quiver. Replaced each occurrence of arrows with Arrows. Added a paragraph about Gold Crowns to the section EquipmentHow to use it. Replaced have to your with have on your. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced you take with you with you acquire. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Replaced Disciplines then with Disciplines, then. Replaced each occurrence of weapon with Weapon in the EquipmentHow to Use It section. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition. Added It cannot be used to increase ENDURANCE points immediately prior to a combat. in harmony with the Collectors Edition.

      (Kai Weapons) Replaced elite with lite. Replaced new-found with newfound. Deleted at the front of the book. Replaced cave or with cave, or. Replaced each occurrence of vs. with versus on the table. Replaced the Monastery with the Kai Monastery. Replaced magical Axe, Sword or Broadsword with magical Axe, Sword, or Broadsword. Replaced broadsword Illuminatus with Broadsword Illuminatus.