X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F21votm.xml;h=59b9072d27313c8289cba9cf051a84460a17775b;hp=236f020a9295344aed4f594968fe6a0283b70f09;hb=e2311867be90f4cf22432218f4b23c319c2bc6c2;hpb=7c881916dd9091fd7712de1d27217933bc246dfa
diff --git a/en/xml/21votm.xml b/en/xml/21votm.xml
index 236f020..59b9072 100644
--- a/en/xml/21votm.xml
+++ b/en/xml/21votm.xml
@@ -296,24 +296,6 @@
Given the rules for the previous Lone Wolf books, it seems odd that a Grand Master is only allowed to choose to be proficient in one of the few Weapons listed in the Equipment section. In view of the unprecedented nature of this rule, you might decide that it is acceptable to be proficient in any of the ten Weapons that the Kai typically train to use. The rules in the Collector Details about the Kai Weapon appear in the next section of the game rules.
This Discipline enables a New Order Grand Master to become supremely efficient in the use of all weapons. When you enter combat armed with one of your Grand Master weapons, you may add 5 points to your
If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
This Discipline enables a New Order Grand Master to become supremely efficient in the use of all weapons. When you enter combat armed with one of your Grand Master weapons, you may add 5 points to your
For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
+If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
@@ -640,7 +633,7 @@ -If you successfully complete the mission as set in Book 21 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in Book 22. For every Grand Master Discipline you possess, in excess of the original four Disciplines you begin with, you may add 1 point to your basic
If you successfully complete the mission as set in Book 21 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in Book 22. For every Grand Master Discipline you possess, in excess of the original four Disciplines you begin with, you may add 1 point to your basic
These bonuses are not cumulative.
-Valiance
is also effective against magical creatures.
Before you leave Holmgard on the first stage of your long voyage to Elzian, you acquire a map of your sea route and a pouch of gold. To find out how much gold is in the pouch, pick a number from the Random Number Table and add 20 to the number you have picked. The total equals the number of Gold Crowns inside the pouch, and you should now enter this number in the Gold Crowns
section of your Action Chart. Fifty is the maximum number of Gold Crowns you can carry in your pouch at any time.
You may also select five items from the list below, only two of which may be Weapons.
@@ -786,7 +768,7 @@Example
Say you choose the number 8 from the Random Number Table, your Kai Weapon will be the Broadsword Illuminatus
.
When using this Kai Weapon in normal combat you may add
When using this Kai Weapon in normal combat you may add
Example
If you were to use Illuminatus
in combat against an enemy in an underground cavern, cave, or tunnel, you could add the higher bonus of 7 to your
Valiance
It is possible that you have fewer than 3 Gold Crowns. If so, you give all of your remaining Crowns to the tavern-keeper
At the end of the street you discover a tavern which adjoins the town
Beyond this door you discover a warm taproom with great padded chairs and tables of yellow Siyenese elm. You approach the tavern-keeperThree Gold Crowns,
she says, and for that you can have as much ale as you can stomach!
You pay her 3 Gold Crowns (erase these from your Action Chart)
You pay her 3 Gold Crowns (erase these from your Action Chart. If you have fewer than 3 Gold Crowns, you give all of your remaining Crowns to the tavern-keeper
It appears that the thief gets away with your item, though that is not entirely clear from this passage.
-You whisper the words of the Brotherhood Spell
Behold!
you cry, in a loud and imperious tone. The gods have struck this thief dumb for uttering such falsehood
Immediately the encircling crowd burst into laughter; they think that the two of you are street actors. One old woman is so amused that she congratulates the dumbstruck thief and then presses 1 Gold Crown into your hand in appreciation of your performance (you may keep this if you wish). The thief seizes this opportunity to escape and turns tail and flees across the square with the laughter of the crowd still echoing in his ears.
Immediately the encircling crowd burst into laughter; they think that the two of you are street actors. One old woman is so amused that she congratulates the dumbstruck thief and then presses 1 Gold Crown into your hand in appreciation of your performance (you may keep this if you wish). The thief seizes this opportunity to escape and turns tail and flees across the square with the laughter of the crowd still echoing in his ears (erase the first item you have recorded on your Backpack Items list).
If you do not have enough Gold Crowns, you may choose to barter a normal Weapon, Backpack Item, or Special Item at your discretion.
-You spend an hour enjoying the carnival spirit of the beach festival before you return to your horse and go in search of a place to stay for the night. You ride along a street running parallel to the beach, and enter the courtyard of a large two-storey hostel with stables. A young boy takes your horse
I
he says. There
I
he says. There
(If you do not have enough Gold Crowns, you may choose to barter a normal Weapon, Backpack Item, or Special Item at your discretion to buy a Standard room.)
The original mentioned that you see your own Arrow strike [the archer] in the chest and knock him down.
To reach this Section, you must not have fired a Bow. Having removed this text, it is left to you to explain why the Grand Master escapes while the archer still lives.
Instinctively you recite the words of the Brotherhood Spell
Instinctively you recite the words of the Brotherhood Spell
For a few uncertain moments the marines believe that you have been mortally wounded, but they are quick to cheer when they see you get to your feet and come running towards them. Oswin helps you to retrieve your horse and quickly you remount him and gallop along the avenue which leads out of this unfriendly town.
The original mentioned that you see your own Arrow strike [the archer] in the chest and knock him down.
To reach this Section, you must not have fired a Bow. Having removed this text, it is left to you to explain why the Grand Master escapes while the archer still lives.
Swiftly you recite the words of the Old Kingdom Spell
Swiftly you recite the words of the Old Kingdom Spell
For a few uncertain moments the marines believe that you have been mortally wounded, but they are quick to cheer when they see you get to your feet and come running towards them. Ernan helps you to retrieve your horse and quickly you remount him and gallop along the avenue which leads out of this unfriendly town.
You unshoulder your Bow and pull an Arrow from your Quiver as fast as you are able. Hastily you take aim and fire at your would-be assassin as, simultaneously, he releases his arrow and sends it whistling towards your head.
-Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked. If your
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 5 to the number you have picked. If your
It is unclear whether the Candles and Arrows cost 1 Gold Crown each or 1 Gold Crown for a group of three. Considering that a Dagger is on sale for 1 Crown and that a Dagger would generally be worth more than a single Arrow (cf. Section 151), it may be reasonable to assume that you may buy 3 Candles for 1 Gold Crown and 3 Arrows likewise.
-You awake with the dawn feeling refreshed and eager to begin the day
The vendor
The vendor
After a while the three marines return to the stables. They are now dressed in
If you have no normal Weapons or fewer than two Backpack Items, you may choose to substitute Special Items at your discretion.
-Your weapon
he says, with a creaking and gravelly tone. It is not evil. But it is not magic of the Old Kingdom. You may keep it
You reach to your money pouch but the elder waves the flat of his palm to indicate that he does not want your gold. In return for being permitted to carry your Kai Weapon into his village, he will accept either 2 Backpack Items or 1 (normal) Weapon of your choosing.
You reach to your money pouch but the elder waves the flat of his palm to indicate that he does not want your gold. In return for being permitted to carry your Kai Weapon into his village, he will accept either 2 Backpack Items or 1 (normal) Weapon of your choosing. If you have no normal Weapons or fewer than two Backpack Items, you may choose to substitute Special Items at your discretion.
You take aim at the warrior
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked.
+Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 5 to the number you have picked.
You draw an Arrow to your Bow and take aim at the leader
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked.
+Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 5 to the number you have picked.
If you do not have enough Gold Crowns, you may choose to barter a normal Weapon, Backpack Item, or Special Item at your discretion.
-You steer your horse along a street running parallel to the beach, and enter the courtyard of a large two-storey hostel with stables. A young boy takes your horse
I
he says. There
I
he says. There
(If you do not have enough Gold Crowns, you may choose to barter a normal Weapon, Backpack Item, or Special Item at your discretion to buy a Standard room.)
You take aim at the creature
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked.
+Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 5 to the number you have picked.
It is possible that you have fewer than 10 Gold Crowns. If so, you give all of your remaining Crowns to the tavern-keeper
You wake before dawn and spend an hour cleaning your Weapons and equipment before going downstairs to the taproom of the tavern. Behind the counter the tavern-keeper
Only one,
she replies, wiping her hands on her ale-stained apron. An old mare called Jhani. She
You agree to her price and pay her (erase 10 Gold Crowns from your Action Chart)
You agree to her price and pay her (erase 10 Gold Crowns from your Action Chart. If you have fewer than 10 Gold Crowns, you give all of your remaining Crowns to the tavern-keeper
With consummate speed and coolness of nerve you unshoulder your Bow and loose off an Arrow as the creature comes streaking towards you.
-Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked. If your current
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 5 to the number you have picked. If your current
(Your Kai Name) Replaced elite
with
. Removed You can record your personal Kai name on the book plate which appears on the inside front cover of this book.
.
(New Order Disciplines) Replaced Animal control
with Animal Control
. Replaced venoms and
with venoms, and
. Replaced symbols and
with symbols, and
. Replaced gases and
with gases, and
. Replaced 1 to 3
with one to three
. Replaced Kai-surge, Psi-surge, and Mindblast
with Kai-surge and Mindblast
. Replaced Old Kingdom battle magic
with Old Kingdom battle-magic
. Replaced magi-magic spells
with Old Kingdom Spells
. Replaced individual (or combinations of) elements that are available,
with individual elements that are available, or combinations thereof,
. Replaced guild of magicians
with Guild of Magicians
. Replaced remove or
with remove, or
. Replaced eg
with e.g.
. Replaced multitalented
with multi-talented
. Replaced dialect and
with dialect, and
. Replaced Weapon and
with Weapon, and
. Replaced
with
. Replaced further Discipline
with further Grand Master Discipline
. Replaced extra Discipline
with extra Grand Master Discipline
. Replaced four Disciplines
with four Grand Master Disciplines
. Replaced four of the New Order Disciplines
with four of the New Order Grand Master Disciplines
. Replaced all of the New Order Disciplines
with all of the New Order Grand Master Disciplines
. Replaced four of the New Order Disciplines
with four of the New Order Grand Master Disciplines
. Replaced New Order Disciplines section
with Grand Master Disciplines section
. Replaced EQUIPMENT
with Equipment
. Replaced Mindblast
with Mindblast
. Replaced sixth sense
with Sixth Sense
. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.
with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
with fortresses increase
. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases
with Duration of the spirit-walk and the protection afforded to his in animate body increase
. Replaced predictions increases
with predictions increase
. Used Brian WilliamsGrand Master Senior
with Kai Grand Master Senior
. Replaced will be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced Lone Wolf (New Order) series
with Lone Wolf New Order series
. Replaced each occurrence of New Order series
with New Order series
. Replaced each occurrence of New Order adventure
with New Order adventure
. Replaced any other Special Items that
with any other Special Items and Backpack Items that
.
(New Order Disciplines) Replaced Animal control
with Animal Control
. Replaced venoms and
with venoms, and
. Replaced symbols and
with symbols, and
. Replaced gases and
with gases, and
. Replaced 1 to 3
with one to three
. Replaced Kai-surge, Psi-surge, and Mindblast
with Kai-surge and Mindblast
. Replaced Old Kingdom battle magic
with Old Kingdom battle-magic
. Replaced magi-magic spells
with Old Kingdom Spells
. Replaced individual (or combinations of) elements that are available,
with individual elements that are available, or combinations thereof,
. Replaced guild of magicians
with Guild of Magicians
. Replaced remove or
with remove, or
. Replaced eg
with e.g.
. Replaced multitalented
with multi-talented
. Replaced dialect and
with dialect, and
. Replaced Weapon and
with Weapon, and
. Replaced
with
. Replaced further Discipline
with further Grand Master Discipline
. Replaced extra Discipline
with extra Grand Master Discipline
. Replaced four Disciplines
with four Grand Master Disciplines
. Replaced four of the New Order Disciplines
with four of the New Order Grand Master Disciplines
. Replaced all of the New Order Disciplines
with all of the New Order Grand Master Disciplines
. Replaced four of the New Order Disciplines
with four of the New Order Grand Master Disciplines
. Replaced New Order Disciplines section
with Grand Master Disciplines section
. Replaced EQUIPMENT
with Equipment
. Replaced Mindblast
with Mindblast
. Replaced sixth sense
with Sixth Sense
. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.
with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
with fortresses increase
. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases
with Duration of the spirit-walk and the protection afforded to his in animate body increase
. Replaced predictions increases
with predictions increase
. Used Brian WilliamsGrand Master Senior
with Kai Grand Master Senior
. Replaced will be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced Lone Wolf (New Order) series
with Lone Wolf New Order series
. Replaced each occurrence of New Order series
with New Order series
. Replaced each occurrence of New Order adventure
with New Order adventure
. Replaced any other Special Items that
with any other Special Items and Backpack Items that
. Replaced in the Equipment section
with below
and added an illustration of the ten types of Weapon in harmony with the Collector
(Equipment) Removed (see the inside front cover of this book)
. Set the items on the list of equipment in Initial Capitals. Replaced Special item
with Special Item
. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced have to your
with have on your
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced you take with you
with you acquire
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced Disciplines then
with Disciplines, then
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collector
(Kai Weapons) Replaced elite
with
. Replaced new-found
with newfound
. Removed at the front of the book
. Replaced cave or
with cave, or
. Replaced each occurrence of vs.
with versus
on the table. Replaced the Monastery
with the Kai Monastery
. Replaced magical Axe, Sword or Broadsword
with magical Axe, Sword, or Broadsword
. Replaced broadsword
with Illuminatus
Broadsword
.Illuminatus
(Kai Weapons) Replaced elite
with
. Replaced new-found
with newfound
. Removed at the front of the book
. Replaced cave or
with cave, or
. Replaced each occurrence of vs.
with versus
on the table. Replaced the Monastery
with the Kai Monastery
. Replaced magical Axe, Sword or Broadsword
with magical Axe, Sword, or Broadsword
. Replaced broadsword
with Illuminatus
Broadsword
. Added Illuminatus
(these bonuses are not cumulative)
in harmony with the Collectorwhen used versus magicians
with when used against magicians or creatures born of magic
in harmony with the Collector
(Rules for Combat) Removed on the inside back cover of this book
. Replaced on the page after the Random Number Table
with in the back of this book
. Replaced points reduced
with points possibly reduced
. Replaced to zero
with to zero or below
. Replaced at which point the one with the zero score is declared dead
with at which point that combatant is declared dead
. Replaced sumary
with summary
. Replaced Only you
with Only you
.
(13) Replaced rigging, then
with rigging, and then
. Replaced Magi-magic, and
with Magi-magic and
. Replaced Elementalism, and
with Elementalism and
.
(14) Replaced belltower
with bell-tower
. Replaced above, then
with above, and then
. Replaced emporiums
with emporia
.
(16) Replaced Kai mastery
with Kai Mastery
. Replaced clifftop
with cliff-top
.
(17) Replaced tavern keeper
with tavern-keeper
.
(17) Replaced tavern keeper
with tavern-keeper
. Replaced (erase these from your Action Chart)
with (erase these from your Action Chart. If you have fewer than 3 Gold Crowns, you give all of your remaining Crowns to the tavern-keeper
in harmony with the Collector
(20) Replaced heard,
with heard.
. Replaced Quick men!
with Quick, men!
Replaced lieutenant,
with lieutenant.
.
(21) Replaced turbanned
with turbaned
. Replaced ice-cool
with ice cool
. Replaced counter-attack
with counterattack
. Replaced battle-cry:
with battle-cry
.
(24) Replaced sirs?
with sirs?
.
(26) Replaced agonising
with agonizing
.
(27) Replaced Suddenly your
with Suddenly, your
. Replaced Kai Alchemy
with Kai-alchemy
.
(28) Replaced weather-beaten
with weatherbeaten
.
(30) Replaced Brotherhood spell
with Brotherhood Spell
. Replaced
with
. Replaced dumb-struck
with dumbstruck
. Replaced The Gods have struck
with The gods have struck
.
(30) Replaced Brotherhood spell
with Brotherhood Spell
. Replaced
with
. Replaced dumb-struck
with dumbstruck
. Replaced The Gods have struck
with The gods have struck
. Added (erase the first item you have recorded on your Backpack Items list)
in harmony with the Collector
(31) Replaced market-place
with marketplace
. Replaced rounds, or less
with rounds or less
. Replaced rounds (or more)
with rounds or more
.
(33) Replaced each occurrence of weapons
with Weapons
.
(34) Added (If you do not have enough Gold Crowns, you may choose to barter a normal Weapon, Backpack Item, or Special Item at your discretion to buy a Standard room.)
in harmony with the Collector
(35) Replaced meat and biscuit
with meat and biscuits
. Replaced The Captain
with The captain
.
(36) Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced
with
. Replaced sommersault
with somersault
. Replaced master Kai
with Master Kai
. Removed the quotation marks around
.
(37) Replaced 20 crowns
with 20 Crowns
. Replaced Bardsmanship, and
with Bardsmanship and
.
(133) Replaced astrology
with Astrology
.
(134) Replaced Skull and
with Skull, and
. Replaced details of your
with details on your
.
(135) Replaced northlander
with Northlander
.
(136) Replaced bow
with Bow
. Replaced arrow
with Arrow
. Replaced quiver
with Quiver
. Replaced add 3
with remember to add 3
.
(136) Replaced bow
with Bow
. Replaced arrow
with Arrow
. Replaced quiver
with Quiver
. Replaced add 3
with remember to add 5
in harmony with the Collector
(137) Replaced Huntmastery you
with Huntmastery, you
.
(138) Added a paragraph break between you say.
and He looks
. Replaced crowns
with Crowns
. Replaced good-night
with goodnight
.
(139) Replaced look-out
with lookout
. Replaced a host of screaming warriors are
with a host of screaming warriors is
.
(140) Replaced your weapons
with your Weapons
.
(141) Replaced each occurrence of Brotherhood spell
with Brotherhood Spell
. Replaced
with
. Replaced
with
. Replaced itikar
with Itikar
.
(142) Replaced Scented oil
with Scented Oil
. Replaced Copper cup
with Copper Cup
. Replaced Ball of chalk
with Ball of Chalk
. Replaced horses, then
with horses, and then
. Replaced each occurrence of mhaktis
with
.
(143) Replaced Kai weapon
with Kai Weapon
. Replaced accordingly and
with accordingly, and
.
(142) Replaced Scented oil
with Scented Oil
. Replaced Copper cup
with Copper Cup
. Replaced Ball of chalk
with Ball of Chalk
. Replaced horses, then
with horses, and then
. Replaced each occurrence of mhaktis
with
. Added (3 Candles or 3 Arrows are respectively considered as 1 item)
inharmony with the Collector
(143) Replaced Kai weapon
with Kai Weapon
. Replaced accordingly and
with accordingly, and
. Added If you have no normal Weapons or fewer than two Backpack Items, you may choose to substitute Special Items at your discretion.
in harmony with the Collector
(146) Replaced market-place
with marketplace
. Replaced each occurrence of market-square
with market square
. Replaced sixth sense
with Sixth Sense
. Replaced script: Bir Rabalou
with script:
. Replaced You, too, are
with You too are
.
(148) Replaced sea-bass
with sea bass
.
(149) Replaced each occurrence of camp fire
with campfire
. Replaced and with
with And with
. Replaced with this he
with with this, he
.
(165) Replaced falls, then
with falls, and then
. Replaced crew attempt
with crew attempts
. Replaced Fernant and
with Fernant, and
. Replaced he says
with Fernant says
.
(166) Replaced crowns
with Crowns
.
(168) Replaced itikars
with Itikars
.
(170) Replaced arrow
with Arrow
. Replaced add 3
with remember to add 3
.
(170) Replaced arrow
with Arrow
. Replaced add 3
with remember to add 5
in harmony with the Collector
(172) Replaced driftwood and
with driftwood, and
. Replaced six crowns
with six Crowns
.
(174) Replaced script yet
with script, yet
.
(175) Added a paragraph break between fighter.
and It
. Replaced vassa
with Vassa
. Added a paragraph break between Malduz.
and
. Replaced neck, then
with neck, and then
. Replaced chamber of the font
with Chamber of the Font
.
(241) Replaced camp fire
with campfire
. Replaced acrobatics and
with acrobatics, and
.
(242) Replaced while away
with wile away
. Replaced Flomi
with flomi
.
(243) Replaced Erase Cowana
with Erase the Cowana
. Replaced backpack
with Backpack
.
(244) Replaced bow
with Bow
. Replaced arrow
with Arrow
. Replaced add 3
with remember to add 3
.
(244) Replaced bow
with Bow
. Replaced arrow
with Arrow
. Replaced add 3
with remember to add 5
in harmony with the Collector
(247) Replaced yourself, then turn to 108
with yourself, turn to 108
. Replaced the Captain
with the captain
. Replaced party, and
with party and
.
(249) Replaced while away
with wile away
. Replaced Flomi
with flomi
.
(250) Replaced try and
with try to
. Replaced merchant
with merchants
. Replaced naivety
with na
.
(315) Replaced Bow, and
with Bow and
.
(317) Replaced as a Backpack Item
with as Backpack Items
.
(318) Replaced crowd are
with crowd is
. Replaced crowd immediately lose
with crowd immediately loses
.
(321) Replaced blood-shot
with bloodshot
.
(322) Replaced arrow
with Arrow
. Replaced add 3
with remember to add 3
.
(321) Replaced blood-shot
with bloodshot
. Added (If you do not have enough Gold Crowns, you may choose to barter a normal Weapon, Backpack Item, or Special Item at your discretion to buy a Standard room.)
in harmony with the Collector
(322) Replaced arrow
with Arrow
. Replaced add 3
with remember to add 5
in harmony with the Collector
(323) Replaced hands and
with hands, and
. Replaced mhaktis
with
.
(324) Replaced Laumspur
with Potion of Laumspur
. Replaced Gallowbrush
with Potion of Gallowbrush
. Replaced Alether
with Potion of Alether
. Replaced Use only once
with One use only
. Replaced placeboes
with placebos
.
(325) Replaced animal control
with Animal Control
.
(326) Replaced arrow
with Arrow
.
(328) Replaced Jheni
with Jhani
. Replaced your weapons
with your Weapons
.
(328) Replaced Jheni
with Jhani
. Replaced your weapons
with your Weapons
. Replaced (erase 10 Gold Crowns from your Action Chart)
with (erase 10 Gold Crowns from your Action Chart. If you have fewer than 10 Gold Crowns, you give all of your remaining Crowns to the tavern-keeper
in harmony with the Collector
(330) Replaced fruits and
with fruits, and
.
(331) Replaced ice-cool
with ice cool
. Replaced counter-attack
with counterattack
. Replaced bite, then
with bite; then
.
(333) Replaced four of them
with three of them
. Replaced in Kirlu
with on Kirlu
.
(340) Replaced isles of Cape Kabar
with isles off Cape Kabar
(cf. Section 93 and Section 240). Replaced weapon
with Weapon
.
(341) Replaced Great Masourn mountains
with Great Masourn Mountains
. Replaced Jheni
with Jhani
.
(344) Replaced market-place
with marketplace
. Replaced each occurrence of market-square
with market square
. Replaced sixth sense
with Sixth Sense
. Replaced script: Bir Rabalou
with script:
. Replaced You, too, are
with You too are
.
(345) Replaced bow
with Bow
. Replaced arrow
with Arrow
. Replaced add 3
with remember to add 3
.
(345) Replaced bow
with Bow
. Replaced arrow
with Arrow
. Replaced add 3
with remember to add 5
in harmony with the Collector
(346) Replaced crown coin
with Gold Crown
. Replaced on to
with onto
. Replaced and, with a flick of your heel, you leave
with and
.
(348) Replaced bow
with Bow
. Replaced arrow
with Arrow
.
(349) Replaced Huntmastery you
with Huntmastery, you
. Replaced good-night
with goodnight
.