If you have completed the previous Lone Wolf New Order adventure, remember to choose an additional Grand Master Discipline and add +1 to your basic
If you have completed the previous Lone Wolf New Order adventure, remember to choose an additional Grand Master Discipline and add
The rules in the Mongoose Publishing editions state that the bonus for Grand Weaponmastery with Bow is 5. Certain sections direct the reader to use different bonuses when using a Bow, ranging from 3 to 5, if you have Grand Weaponmastery with Bow. This may be the author adjusting the Grand Weaponmastery bonus on a case-by-case basis (and therefore this bonus should be used instead of the standard bonus) or an error (and therefore all of these bonuses should be 5). It is up to you to decide, but it seems most reasonable to follow the first alternative, to replace the Grand Weaponmastery bonus with whatever bonus is mentioned in that section.
+The rules in the Collector
Example
Say you choose the number 8 from the Random Number Table, your Kai Weapon will be the Broadsword Illuminatus
.
When using this Kai Weapon in normal combat you may add +5 points to your
When using this Kai Weapon in normal combat you may add
Example
If you were to use Illuminatus
in combat against an enemy in an underground cavern, cave, or tunnel, you could add the higher bonus of 7 to your
Spawnsmite
Alema
Magnara
Sunstrike
Kaistar
Valiance
Ulnarias
Raumas
Illuminatus
Firefall
Special Items are not carried in the Backpack. When you discover a Special Item, you will be told how or where to carry it. The maximum number of Special Items that can be carried on any adventure is 12.
Your Kai Weapon is a Special Item and it can be carried and used in addition to two normal Weapons. If you possess the Discipline of Grand Weaponmastery for a weapon type which is the same as your unique Kai Weapon, you may add the Grand Weaponmastery bonus of +5 to your
Your Kai Weapon is a Special Item and it can be carried and used in addition to two normal Weapons. If you possess the Discipline of Grand Weaponmastery for a weapon type which is the same as your unique Kai Weapon, you may add the Grand Weaponmastery bonus of
Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3
This is a healing potion that can restore 4
This is a healing potion that can restore 4
The currency most readily accepted in southeastern Magnamund is the Noble. These are always carried in the Belt Pouch. It will hold a maximum of fifty Nobles. Gold Crowns are readily accepted at a rate of 1 Gold Crown for 1 Noble.
@@ -946,13 +946,13 @@Subtract the
Example
You, Grand Master (Ulnarias
, so you add an additional 5 points to your
You now subtract the Wild Dogs
You now subtract the Wild Dogs
When you have your Combat Ratio, pick a number from the Random Number Table.
Turn to the Combat Results Table. Along the top of the chart are shown the Combat Ratio numbers. Find the number that is the same as your Combat Ratio and cross-reference it with the random number that you have picked (the random numbers appear on the side of the chart). You now have the number of
Example
-The Combat Ratio between you and the Wild Dogs has been established as +14. If the number picked from the Random Number Table is 1, then the result of the first round of combat is:
+The Combat Ratio between you and the Wild Dogs has been established as
Quickly you recite the words of the Brotherhood Spell
This creature is immune to Mindblast (but not Kai-surge). If you possess the Kai Weapon Valiance
, add +8 to your
This creature is immune to Mindblast (but not Kai-surge). If you possess the Kai Weapon Valiance
, add
This creature is immune to Mindblast (but not Kai-surge). If you possess the Kai Weapon Valiance
, add +8 to your
This creature is immune to Mindblast (but not Kai-surge). If you possess the Kai Weapon Valiance
, add
You focus on the creature and utter the Old Kingdom word of power
This creature is immune to Mindblast (but not Kai-surge). If you possess the Kai Weapon Valiance
, add +8 to your
This creature is immune to Mindblast (but not Kai-surge). If you possess the Kai Weapon Valiance
, add
At a ceremony held in the city
All of the above are Special Items which you keep in the pockets of your tunic. Record them on your Action Chart and note their special properties.
@@ -3274,7 +3274,7 @@You focus on the creature and launch a Mindblast in an attempt to force it to release your horse from its terrible clutches. You sense that your attack has had no effect upon this supernatural beast, and that it possesses an innate resistance to psychic energy.
Desperate now to save your stricken mount, you rush forward and attack the creature with your Kai Weapon.
This creature is immune to Mindblast (but not Kai-surge). If you possess the Kai Weapon Valiance
, add +8 to your
This creature is immune to Mindblast (but not Kai-surge). If you possess the Kai Weapon Valiance
, add
You take up your Kai Weapon and raise it above your head as you rush forward to deal the creature a mighty blow.
This creature is immune to Mindblast (but not Kai-surge). If you possess the Kai Weapon Valiance
, add +8 to your
This creature is immune to Mindblast (but not Kai-surge). If you possess the Kai Weapon Valiance
, add
(New Order Disciplines) Replaced venoms and
with venoms, and
. Replaced symbols and
with symbols, and
. Replaced gases and
with gases, and
. Replaced honour and
with honour, and
. Replaced Four Disciplines
with four Disciplines
. Replaced
with
. Replaced Grand masters
with Grand Masters
. Replaced Old Kingdom battle magic
with Old Kingdom battle-magic
. Replaced magi-magic spells
with Old Kingdom Spells
. Replaced Moon and
with Moon, and
. Replaced individual (or combinations of) elements that are available,
with individual elements that are available, or combinations thereof,
. Replaced remove or
with remove, or
. Replaced eg
with e.g.
. Replaced multitalented
with multi-talented
. Replaced dialect and
with dialect, and
. Replaced Weapon and
with Weapon, and
. Replaced 1 to 3
with one to three
. Replaced sixth sense
with Sixth Sense
. Replaced guild of magicians
with Guild of Magicians
. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.
with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced Mindblast
with Mindblast
. Replaced Fire and
with Fire, and
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
with fortresses increase
. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases
with Duration of the spirit-walk and the protection afforded to his in animate body increase
. Replaced predictions increases
with predictions increase
. Replaced will be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced EQUIPMENT
with Equipment
. Replaced undertaken then
with undertaken, then
. Replaced Lone Wolf (New Order) series
with Lone Wolf New Order series
. Replaced each occurrence of New Order series
with New Order series
. Replaced each occurrence of New Order adventure
with New Order adventure
. Replaced any other Special Items that
with any other Special Items and Backpack Items that
.
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Deleted (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced have to your
with have on your
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced south-eastern
with southeastern
. Replaced QUARTERSTAFF
with Quarterstaff
. Replaced BOW
with Bow
. Replaced QUIVER
with Quiver
. Replaced FLUTE
with Flute
. Replaced DAGGER
with Dagger
. Replaced SWORD
with Sword
. Replaced 2 MEALS
with 2 Meals
. Replaced ROPE
with Rope
. Replaced POTION OF LAUMSPUR
with Potion of Laumspur
. Replaced AXE
with Axe
. Replaced you take with you
with you acquire
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Added the Section Gold Crowns
under the heading EquipmentThe currency most readily accepted in southeastern Magnamund is the Noble. These are always carried in the Belt Pouch. It will hold a maximum of fifty Nobles. Gold Crowns are readily accepted at a rate of 1 Gold Crown for 1 Noble.
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventure
with New Order adventure
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the recent Mongoose Publishing edition.
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Deleted (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced have to your
with have on your
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced south-eastern
with southeastern
. Replaced QUARTERSTAFF
with Quarterstaff
. Replaced BOW
with Bow
. Replaced QUIVER
with Quiver
. Replaced FLUTE
with Flute
. Replaced DAGGER
with Dagger
. Replaced SWORD
with Sword
. Replaced 2 MEALS
with 2 Meals
. Replaced ROPE
with Rope
. Replaced POTION OF LAUMSPUR
with Potion of Laumspur
. Replaced AXE
with Axe
. Replaced you take with you
with you acquire
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Added the Section Gold Crowns
under the heading EquipmentThe currency most readily accepted in southeastern Magnamund is the Noble. These are always carried in the Belt Pouch. It will hold a maximum of fifty Nobles. Gold Crowns are readily accepted at a rate of 1 Gold Crown for 1 Noble.
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventure
with New Order adventure
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collector
(Kai Weapons) Replaced elite
with
. Replaced new-found
with newfound
. Deleted at the front of the book
. Replaced cave or
with cave, or
. Replaced magical Axe, Sword or Broadsword
with magical Axe, Sword, or Broadsword
. Replaced broadsword
with Illuminatus
Broadsword
.Illuminatus