X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F24rw.xml;h=101083a2df330af74842f7c7da09135f2130c011;hp=4cd55a0d0e1e2ace6eb03d226ea8c38cee48c5b6;hb=136c029d5ac24456b74498f504ad487b1243670a;hpb=e2311867be90f4cf22432218f4b23c319c2bc6c2 diff --git a/en/xml/24rw.xml b/en/xml/24rw.xml index 4cd55a0..101083a 100644 --- a/en/xml/24rw.xml +++ b/en/xml/24rw.xml @@ -361,7 +361,7 @@

Following in the footsteps of Lone Wolf himself, you have vowed that one day you will become totally proficient in all 16 of the New Order Kai Grand Master Disciplines. By doing so successfully you will share with Lone Wolf the responsibility, the honour, and the future glory of leading the New Order Kai as a Supreme Master.

-

If this is the first New Order adventure you have undertaken, then your present rank is that of Kai Grand Master Senior. This means that you have mastered four of the New Order Grand Master Disciplines listed below. It is for you to decide which four Disciplines these are. As all of the New Order Grand Master Disciplines may be of use to you at some point during your mission, pick these four skills with care. The correct use of a New Order Grand Master Discipline at the right time could save your life. When you have chosen your four Disciplines, enter them in the Grand Master Disciplines section of your Action Chart.

+

If this is the first New Order adventure you have undertaken, then your present rank is that of Kai Grand Master Senior. This means that you have mastered five of the New Order Grand Master Disciplines listed below. It is for you to decide which five Disciplines these are. As all of the New Order Grand Master Disciplines may be of use to you at some point during your mission, pick these five skills with care. The correct use of a New Order Grand Master Discipline at the right time could save your life. When you have chosen your five Disciplines, enter them in the Grand Master Disciplines section of your Action Chart.

Grand Weaponmastery @@ -647,7 +647,7 @@
-

If you successfully complete the mission as set in Book 24 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in Book 25. For every Grand Master Discipline you possess, in excess of the original four Disciplines you begin with, you may add 1 point to your basic COMBAT SKILL score and 2 points to your basic ENDURANCE points score. These bonus points, together with your extra Grand Master Discipline(s), your original four Grand Master Disciplines, your Kai Weapon, and any other Special Items and Backpack Items that you have found and been able to keep during your adventures, may then be carried over and used in the next New Order adventure, which is called: Trail of the Wolf.

+

If you successfully complete the mission as set in Book 24 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in Book 25. For every Grand Master Discipline you possess, in excess of the original five Disciplines you begin with, you may add 1 point to your basic COMBAT SKILL score and 2 points to your basic ENDURANCE points score. These bonus points, together with your extra Grand Master Discipline(s), your original five Grand Master Disciplines, your Kai Weapon, and any other Special Items and Backpack Items that you have found and been able to keep during your adventures, may then be carried over and used in the next New Order adventure, which is called: Trail of the Wolf.

@@ -920,7 +920,7 @@
Kai Weapon

Your Kai Weapon is a Special Item and it can be carried and used in addition to two normal Weapons. If you possess the Discipline of Grand Weaponmastery for a weapon type which is the same as your unique Kai Weapon, you may add the Grand Weaponmastery bonus of 5 to your COMBAT SKILL. This is in addition to the bonus gained when you use your Kai Weapon in combat.

Food
-

Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3 ENDURANCE points. However, if you have chosen Grand Huntmastery as one of your four Disciplines, then you will not need to tick off a Meal when instructed to eat.

+

Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3 ENDURANCE points. However, if you have chosen Grand Huntmastery as one of your five Disciplines, then you will not need to tick off a Meal when instructed to eat.

Potion of Laumspur

This is a healing potion that can restore 4 ENDURANCE points to your total when swallowed after combat. It cannot be used to increase ENDURANCE points immediately prior to a combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.

Gold Crowns
@@ -987,18 +987,12 @@ - - -

It is unclear why a New Order Grand Master becomes a Supreme Master by mastering only 15 of the 16 Grand Master Disciplines. It is also unclear why New Order Grand Masters must master four extra Disciplines in order to receive the same improvements to their Disciplines as Lone Wolf did with fewer.

-
-
-

The following table is a guide to the ranks and titles you can achieve at each stage of your journey along the road of Kai Grand Mastership. As you successfully complete each adventure in the New Order series, you will gain an additional Grand Master Discipline and progress towards the pinnacle of Kai perfectionto become a Kai Supreme Master.

    -
  1. Kai Grand Master SeniorYou begin the New Order adventures at this level of Kai Grand Mastery
  2. +
  3. Kai Grand Master SeniorYou begin the New Order adventures at this level of Kai Grand Mastery
  4. Kai Grand Master Superior
  5. Kai Grand Sentinel
  6. Kai Grand Defender
  7. @@ -1106,7 +1100,7 @@

    You are about to embark upon a crusade against Lord Vandyan of Eldenora, a cruel tyrant who draws his power from runes created long ago by Agarash the Damnedthe first champion of the Dark God Naar. The evil power of these ancient stones must be destroyed, and quickly, if Vandyan is to be prevented from enslaving the free kingdoms of Northern Magnamund.

    -

    During your quest, some of the material items that you will encounter will be of use to you, yet others may be red herrings of no real value at all. If you discover items during your travels, be selective of what you choose to keep. Pick your four Grand Master Disciplines with care for a wise choice will enable anyone to complete the quest, no matter how weak their initial COMBAT SKILL and ENDURANCE scores may be. Completion of previous Lone Wolf adventures (Books 123) may be advantageous, but it is not essential for the successful completion of this New Order adventure.

    +

    During your quest, some of the material items that you will encounter will be of use to you, yet others may be red herrings of no real value at all. If you discover items during your travels, be selective of what you choose to keep. Pick your five Grand Master Disciplines with care for a wise choice will enable anyone to complete the quest, no matter how weak their initial COMBAT SKILL and ENDURANCE scores may be. Completion of previous Lone Wolf adventures (Books 123) may be advantageous, but it is not essential for the successful completion of this New Order adventure.

    Grand Mastermay the light of the Gods Kai and Ishir guide you safely during your mission.

    @@ -1180,7 +1174,7 @@

    You summon and focus your psychic powers and then launch a powerful burst of mental energy at the serpents mind. To your shocked surprise, you suddenly detect that this creature has no susceptibility to psychic attacks, and your burst of Kai-surge strikes its mind without effect (lose 1 ENDURANCE point).

    Unaware of your mental attack, the giant snake lunges forward and attempts to stab you with its venomous fangs. You dodge aside to avoid being impaled upon them, and as the snake withdraws its head in readiness for a second strike, you land a might blow to its neck. The creature hisses angrily. You have opened a deep wound but it has not incapacitated the creature. Once more it opens its terrifying jaws and prepares to stab at your chest. You must fight it.

    Duadon River Serpent3928 -

    This enemy is immune to all forms of psychic attack. If you possess Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties.

    +

    This enemy is immune to all forms of psychic attack. If you possess Illuminatus or Spawnsmite, you will benefit from the additional combat bonus applicable to its unique properties.

    If you win the combat, turn to 124.
    @@ -1469,7 +1463,7 @@

    You utter the words of the Old Kingdom Spell Shield and draw a circle in the air with the palm of your hand. The giant snake lunges forward and attempts to stab you with its venomous fangs, but it slams against your invisible shield and recoils with a bloodied nose. The creature hisses angrily. You have thwarted its first attack but your shield is beginning to fade. As the remnants of the spell disappear, the creature opens its terrifying jaws and prepares to strike again.

    Duadon River Serpent3927 -

    This enemy is immune to all forms of psychic attack. If you possess Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties.

    +

    This enemy is immune to all forms of psychic attack. If you possess Illuminatus or Spawnsmite, you will benefit from the additional combat bonus applicable to its unique properties.

    If you win the combat, turn to 124.
    @@ -1979,7 +1973,7 @@

    The second serpent rears out of the water and lunges forward in an attempt to stab you with its venomous fangs. You dodge aside to avoid being gouged and then strike a mighty blow to its neck, just as the creature withdraws its head in readiness for a second attack. The great snake hisses angrily. You have opened a deep wound, but it has not incapacitated the creature. Once more it stretches its terrifying jaws and prepares to lunge at your chest.

    Duadon River Serpent4032 -

    This enemy is immune to all forms of psychic attack. If you possess Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties.

    +

    This enemy is immune to all forms of psychic attack. If you possess Illuminatus or Spawnsmite, you will benefit from the additional combat bonus applicable to its unique properties.

    If you win the combat, turn to 309.
    @@ -2257,7 +2251,7 @@

    You emerge from beneath the bridge and your boat is carried swiftly away in the grip of the rivers powerful current. Within the hour you arrive at a point where the river meanders into a hilly, timbered region. It is difficult to navigate this section of the river in the dark and so you decide to stop and rest until daybreak. You beach your boat on the left bank and settle down to sleep under the bough of an oak tree.

    -

    Before you go to sleep, unless you possess the Discipline of Grand Huntmastery, you must eat a Meal or lose 3 ENDURANCE points.

    +

    Before you go to sleep, you sate your hunger from the provisions provided for your voyage.

    To continue, turn to 138.
    @@ -2344,7 +2338,7 @@ 96 -

    Drawing upon your Grand Master skill, you command the angry serpent to ignore you and your companion and swim off along the waterway. The creature withdraws its head and slowly it blinks its green eyes. It hesitates, and you sense that its rudimentary mind is confused by your command. Although it does not obey your mental suggestion, you detect that it has momentarily lost its desire to attack.

    +

    You command the angry serpent to ignore you and your companion and swim off along the waterway. The creature withdraws its head and slowly it blinks its green eyes. It hesitates, and you sense that its rudimentary mind is confused by your command. Although it does not obey your mental suggestion, you detect that it has momentarily lost its desire to attack.

    Quick, Hulsta, follow me, you whisper. Let us get away before it recovers its senses! You press your back against the rough wall of this underground conduit and edge your way around the menacing creature.

    Turn to 329.
    @@ -3197,7 +3191,7 @@

    You kick aside your canvas cover and unsheathe your Kai Weapon as the Vorka clambers into the boat. The creature lets out a gurgling cry when it sees you rising up before its disbelieving eyes, but before it can shriek out in alarm, you strike out at its scaly throat.

    Vorka3836 -

    This enemy is immune to Mindblast (but not Kai-surge).

    +

    This enemy is immune to Mindblast (but not Kai-surge). If you wield the Kai Weapon Spawnsmite or Kaistar, you will benefit from the additional combat bonus applicable to its unique properties.

    If you win the combat, turn to 255.
    @@ -3762,7 +3756,7 @@

    You raise your Kai Weapon and land a mighty blow to the serpents neck. The creature hisses angrily and lashes the water with its tail as it wriggles to free itself from your sticky net. Your blow has opened a deep wound but it has not incapacitated this powerful creature. You must now fight it.

    Duadon River Serpent3928 -

    This enemy is immune to all forms of psychic attack. Because its head is held securely in the net, you may ignore any ENDURANCE point losses that you sustain during the first four rounds of this fight. If you possess Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties.

    +

    This enemy is immune to all forms of psychic attack. Because its head is held securely in the net, you may ignore any ENDURANCE point losses that you sustain during the first four rounds of this fight. If you possess Illuminatus or Spawnsmite, you will benefit from the additional combat bonus applicable to its unique properties.

    If you win the combat, turn to 124.
    @@ -3876,8 +3870,8 @@ If you possess Kai-alchemy and wish to use it, turn to 130. If you possess Magi-magic and wish to use it, turn to 29. If you possess Kai-surge and wish to use it, turn to 4. - If you possess Animal Mastery and wish to use it, turn to 96. - If you possess none of these Disciplines, or if you choose not to use any of them, turn to 317. + If you possess Animal Mastery or an Eye of Lhaz and wish to use it, turn to 96. + If you possess none of these Disciplines nor this Special Item, or if you choose not to use any of them, turn to 317. @@ -5220,7 +5214,7 @@

    The giant snake lunges forward and attempts to stab you with its venomous fangs. You dodge aside to avoid being impaled upon them, and as the snake withdraws its head in readiness for a second attack, you land a mighty blow to its neck. The creature hisses angrily. You have opened a deep wound but it does not incapacitate the creature. Once more it opens its terrifying jaws and prepares to strike at your chest.

    Duadon River Serpent3928 -

    This enemy is immune to all forms of psychic attack. If you possess Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties.

    +

    This enemy is immune to all forms of psychic attack. If you possess Illuminatus or Spawnsmite, you will benefit from the additional combat bonus applicable to its unique properties.

    If you win the combat, turn to 124.
    @@ -5669,7 +5663,6 @@ Brian Williams - @@ -5685,15 +5678,13 @@ JC Alvarez / Jonathan Blake - JC Alvarez / Jonathan Blake - - + @@ -5701,7 +5692,6 @@ JC Alvarez / Jonathan Blake - @@ -5709,7 +5699,6 @@ JC Alvarez / Jonathan Blake - @@ -5717,7 +5706,6 @@ JC Alvarez / Jonathan Blake - @@ -5725,7 +5713,6 @@ JC Alvarez / Jonathan Blake - @@ -5733,7 +5720,6 @@ JC Alvarez / Jonathan Blake - @@ -5755,9 +5741,9 @@

Bonus Disciplines:

    -
  1. : 5th Grand Master Discipline if you have completed 1 New Order Adventure successfully
  2. -
  3. : 6th Grand Master Discipline if you have completed 2 New Order Adventures successfully
  4. -
  5. : 7th Grand Master Discipline if you have completed 3 New Order Adventures successfully
  6. +
  7. : 6th Grand Master Discipline if you have completed 1 New Order Adventure successfully
  8. +
  9. : 7th Grand Master Discipline if you have completed 2 New Order Adventures successfully
  10. +
  11. : 8th Grand Master Discipline if you have completed 3 New Order Adventures successfully

Weapons:

    @@ -6228,9 +6214,9 @@

    (Your Kai Name) Replaced elite with lite. Removed You can record your personal Kai name on the book plate which appears on the inside front cover of this book..

    -

    (New Order Disciplines) Replaced venoms and with venoms, and. Replaced symbols and with symbols, and. Replaced gases and with gases, and. Replaced honour and with honour, and. Replaced Four Disciplines with four Disciplines. Replaced COMBAT SKILL is reduced with ENDURANCE is reduced. Replaced Grand masters with Grand Masters. Replaced Old Kingdom battle magic with Old Kingdom battle-magic. Replaced magi-magic spells with Old Kingdom Spells. Replaced Moon and with Moon, and. Replaced individual (or combinations of) elements that are available, with individual elements that are available, or combinations thereof,. Replaced remove or with remove, or. Replaced eg with e.g.. Replaced multitalented with multi-talented. Replaced dialect and with dialect, and. Replaced Weapon and with Weapon, and. Replaced 1 to 3 with one to three. Replaced sixth sense with Sixth Sense. Replaced guild of magicians with Guild of Magicians. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon. with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.. Replaced battle wounds with battle-wounds. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat. to the section on Grand Huntmastery. Replaced fortresses increases with fortresses increase. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases with Duration of the spirit-walk and the protection afforded to his inanimate body increase. Replaced predictions increases with predictions increase. Replaced will be of use with may be of use. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow. from the Equipment section. Replaced EQUIPMENT with Equipment. Replaced undertaken then with undertaken, then. Replaced Lone Wolf (New Order) series with Lone Wolf New Order series. Replaced each occurrence of New Order series with New Order series. Replaced each occurrence of New Order adventure with New Order adventure. Replaced any other Special Items that with any other Special Items and Backpack Items that. Replaced in the Equipment section with below and added an illustration of the ten types of Weapon in harmony with the Collectors Edition.

    +

    (New Order Disciplines) Replaced venoms and with venoms, and. Replaced symbols and with symbols, and. Replaced gases and with gases, and. Replaced honour and with honour, and. Replaced Four Disciplines with four Disciplines. Replaced COMBAT SKILL is reduced with ENDURANCE is reduced. Replaced Grand masters with Grand Masters. Replaced Old Kingdom battle magic with Old Kingdom battle-magic. Replaced magi-magic spells with Old Kingdom Spells. Replaced Moon and with Moon, and. Replaced individual (or combinations of) elements that are available, with individual elements that are available, or combinations thereof,. Replaced remove or with remove, or. Replaced eg with e.g.. Replaced multitalented with multi-talented. Replaced dialect and with dialect, and. Replaced Weapon and with Weapon, and. Replaced 1 to 3 with one to three. Replaced sixth sense with Sixth Sense. Replaced guild of magicians with Guild of Magicians. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon. with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.. Replaced battle wounds with battle-wounds. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat. to the section on Grand Huntmastery. Replaced fortresses increases with fortresses increase. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases with Duration of the spirit-walk and the protection afforded to his inanimate body increase. Replaced predictions increases with predictions increase. Replaced will be of use with may be of use. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow. from the Equipment section. Replaced EQUIPMENT with Equipment. Replaced undertaken then with undertaken, then. Replaced Lone Wolf (New Order) series with Lone Wolf New Order series. Replaced each occurrence of New Order series with New Order series. Replaced each occurrence of New Order adventure with New Order adventure. Replaced any other Special Items that with any other Special Items and Backpack Items that. Replaced in the Equipment section with below and added an illustration of the ten types of Weapon in harmony with the Collectors Edition. Replaced each occurrence of four with five when referring to the initial number of Disciplines a Grand Master begins the series with, in line with the Collectors Edition.

    -

    (Equipment) Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced eg, with e.g.. Replaced combat, therefore with combat; therefore. Replaced each occurrence of arrow with Arrow. Replaced each occurrence of bow with Bow. Replaced each occurrence of quiver with Quiver. Replaced each occurrence of arrows with Arrows. Removed (see the inside front cover of this book). Added a paragraph about Gold Crowns to the section EquipmentHow to use it. Replaced have to your with have on your. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.. Added missing illustration of the Potion of Laumspur. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Replaced the total sum of with the number of. Replaced Disciplines then with Disciplines, then. Replaced normal weapons with normal Weapons. Replaced New Order adventures with New Order adventures. Replaced each occurrence of weapon with Weapon in the EquipmentHow to Use It section. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition. Added It cannot be used to increase ENDURANCE points immediately prior to a combat. in harmony with the Collectors Edition.

    +

    (Equipment) Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced eg, with e.g.. Replaced combat, therefore with combat; therefore. Replaced each occurrence of arrow with Arrow. Replaced each occurrence of bow with Bow. Replaced each occurrence of quiver with Quiver. Replaced each occurrence of arrows with Arrows. Removed (see the inside front cover of this book). Added a paragraph about Gold Crowns to the section EquipmentHow to use it. Replaced have to your with have on your. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.. Added missing illustration of the Potion of Laumspur. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Replaced the total sum of with the number of. Replaced Disciplines then with Disciplines, then. Replaced normal weapons with normal Weapons. Replaced New Order adventures with New Order adventures. Replaced each occurrence of weapon with Weapon in the EquipmentHow to Use It section. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition. Added It cannot be used to increase ENDURANCE points immediately prior to a combat. in harmony with the Collectors Edition. Replaced four with five in line with the Collectors Edition.

    (Kai Weapons) Replaced elite with lite. Replaced new-found with newfound. Removed at the front of the book. Replaced magical Axe, Sword or Broadsword with magical Axe, Sword, or Broadsword. Replaced axe Alema with Axe Alema. Added (these bonuses are not cumulative) in harmony with the Collectors Edition. Replaced when used versus magicians with when used against magicians or creatures born of magic in harmony with the Collectors Edition.

    @@ -6240,10 +6226,10 @@

    (Improved Grand Master Disciplines) Replaced Improved Grand Master Disciplines with Improved Grand Master Disciplines. Replaced each occurrence of Kai Grand Master Sentinels with Kai Grand Sentinels. Replaced suggestion) into the mind of an with suggestion into the mind of) an. Replaced normal and infra-vision with normal vision and infravision. Replaced Brotherhood spell with Brotherhood Spell. Replaced Lone Wolf New Order series with Lone Wolf New Order series. Replaced Lone Wolf New Order books with Lone Wolf New Order books.

    -

    (New Order Wisdom) Replaced northern Magnamund with Northern Magnamund. Italicised Lone Wolf when referring to the series. Replaced New Order adventure with New Order adventure.

    +

    (New Order Wisdom) Replaced northern Magnamund with Northern Magnamund. Italicised Lone Wolf when referring to the series. Replaced New Order adventure with New Order adventure. Replaced four with five in line with the Collectors Edition.

    (1) Replaced Kai lord with Kai Lord. Replaced each occurrence of High Mayor with High-Mayor. Replaced battle dress with battle-dress. Replaced battle banners with battle-banners. Replaced each of these warriors are with each of these warriors is. Replaced battle order with battle-order. Replaced Kai mentoras with Kai Mentoras. Replaced Kordass mercenaries with Kordas mercenaries.

    -

    (4) Added If you possess Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties..

    +

    (4) Added If you possess Illuminatus or Spawnsmite, you will benefit from the additional combat bonus applicable to its unique properties..

    (5) Replaced densely packed pines with densely-packed pines. Replaced the Grochod with the Grochod Forest as elsewhere in this book. Replaced If you do not possess this skill, or if you have yet to attain this level of Kai Mastery, with If you do not possess this skill, or if you have yet to attain this level of Kai Mastery, you leave the old mine shaft and continue.. Replaced turn to 114 with Turn to 114.

    (6) Replaced bow with Bow. Replaced arrow with Arrow.

    (8) Replaced 12 pistol balls with twelve pistol balls. Replaced Magnakai healing with Kai healing.

    @@ -6261,7 +6247,7 @@

    (24) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Net. Replaced deter nor with deter or. Replaced on to with onto. Replaced face down with face-down. Added If you wield the Kai Weapon Spawnsmite or Kaistar, you will benefit from the additional combat bonus applicable to its unique properties..

    (25) Replaced Bardsmanship, and with Bardsmanship and. Replaced Kai-alchemy, and with Kai-alchemy and.

    (27) Added a paragraph break between the city. and You recall. Replaced The east road is called Knucklebone Lane and the west road is called Kettle Street. with The west road is called Knucklebone Lane and the east road is called Kettle Street. (cf. Section 257, where following Knucklebone Lane leads to the west wall of Duadon).

    -

    (29) Replaced Old Kingdom spell with Old Kingdom Spell. Removed the dashes around Shield. Added If you possess Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties..

    +

    (29) Replaced Old Kingdom spell with Old Kingdom Spell. Removed the dashes around Shield. Added If you possess Illuminatus or Spawnsmite, you will benefit from the additional combat bonus applicable to its unique properties..

    (30) Replaced hay loft with hay-loft.

    (31) Replaced Elite with lite.

    (35) Replaced skills, or Bow, or with skills, nor a Bow, or if you have yet to attain the required level of Kai Mastery, or. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Elementalism, and with Elementalism and. Replaced Bow, and with Bow and.

    @@ -6290,7 +6276,7 @@

    (65) Added a paragraph break between with care. and Well. Added a paragraph break between the point. and Look.

    (66) Replaced shields and with shields, and. Replaced arrows with Arrows.

    (67) Replaced Kai journeyman clothes with Kai Clothes for consistency with Sections 156 and 348.

    -

    (68) Added If you possess Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties..

    +

    (68) Added If you possess Illuminatus or Spawnsmite, you will benefit from the additional combat bonus applicable to its unique properties..

    (69) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Net.

    (70) Replaced Kai rank of Grand with rank of Kai Grand. Replaced Mastery, and with Mastery and.

    (71) Replaced sixth sense with Sixth Sense. Removed as Backpack Items as the Mace is a Weapon.

    @@ -6309,12 +6295,12 @@

    (85) Replaced Kai rank of Grand with rank of Kai Grand. Replaced Pathsmanship, and with Pathsmanship and.

    (86) Added a paragraph break between the city. and You recall. Replaced Slovarian plain with Slovarian Plain. Replaced The east road is called Knucklebone Lane and the west road is called Kettle Street. with The west road is called Knucklebone Lane and the east road is called Kettle Street. (cf. Section 257, where following Knucklebone Lane leads to the west wall of Duadon). Replaced the Captain with the captain. Replaced The Captain with The captain.

    (87) Replaced the potion with the Potion of Gallowbrush.

    -

    (88) Replaced must now eat with must eat.

    +

    (88) Replaced Before you go to sleep, unless you possess the Discipline of Grand Huntmastery, you must now eat a Meal or lose 3 ENDURANCE points with Before you go to sleep, you sate your hunger from the provisions provided for your voyage (cf. Section 63 which states the boat contains a large amount of food and Section 138 which makes it clear there is still plenty of food in the boat).

    (91) Replaced lune with Lune. Replaced record it on your Action Chart as a Special Item which you carry in your Backpack. You must discard one Backpack Item in its favour if you currently have the maximum number of items permissible with record it on your Action Chart as a Backpack Item. Replaced Kai rank of Grand with rank of Kai Grand. Replaced plates and with plates, and. Replaced Pathsmanship, and with Pathsmanship and.

    (92) Added If you wield the Kai Weapon Alema or Kaistar, you will benefit from the additional combat bonus applicable to its unique properties..

    (93) Replaced battle flags with battle-flags. Replaced battle maps with battle-maps.

    (95) Replaced must now eat with must eat.

    -

    (96) Replaced whisper, let with whisper. Let. Replaced Grand Mastery skill with Grand Master skill.

    +

    (96) Replaced whisper, let with whisper. Let. Replaced Drawing upon your Grand Mastery skill, you command with You command as you may have used an Eye of Lhaz to control the serpent (see errata entry for Section 214 for justification for this change).

    (97) Replaced shop, then with shop, and then. Replaced Ah, tis with Ah, tis.

    (98) Replaced clang with clang.

    (99) Replaced parallel with with parallel to. Replaced blood-stained with bloodstained. Replaced least busy with least-busy. Replaced on to with onto. Replaced west gatehouse with south gatehouse since it looks like south on the map; also, according to Section 306 in The Kingdoms of Terror, the city of Tekaro lies directly next to the convergence of the Quarl and Storn rivers, so there wouldnt be room for the highway mentioned in Section 99 on the west side of the city.

    @@ -6360,6 +6346,7 @@

    (157) Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Magi-magic, and with Magi-magic and.

    (159) Added a paragraph break between with care. and That. Added a paragraph break between the point. and Look.

    (160) Replaced battle cry with battle-cry. Replaced fight over six rounds with fight in six rounds. Added If you wield the Kai Weapon Spawnsmite or Kaistar, you will benefit from the additional combat bonus applicable to its unique properties..

    +

    (161) Added If you wield the Kai Weapon Spawnsmite or Kaistar, you will benefit from the additional combat bonus applicable to its unique properties. as this reminder is noted in other Vorka combats throughout this adventure.

    (163) Replaced phosphor bomb with Phosphor Bomb. Replaced creatures who with creatures that. Replaced on to with onto. Replaced Only be with Only by. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Magi-magic, and with Magi-magic and.

    (164) Replaced south-east with southeast.

    (166) Replaced closely packed with closely-packed. Replaced treeline with tree-line. Replaced the Grochod with the Grochod Forest as elsewhere in this book. Replaced Kai rank of Grand with rank of Kai Grand. Replaced Pathsmanship, and with Pathsmanship and.

    @@ -6368,7 +6355,7 @@

    (169) Replaced Volzoc potion with Potion of Volzoc. Replaced clang with clang.

    (170) Replaced sixth sense with Sixth Sense.

    (172) Replaced 12 pistol balls with twelve pistol balls. Replaced Magnakai healing with Kai healing.

    -

    (174) Replaced riverbank with river bank. Replaced Assimilance, and with Assimilance and. Replaced Kai rank of Grand with rank of Kai Grand. Replaced Kai Pathsmanship with Magnakai Pathsmanship. Separated the last paragraph about having neither skill into two paragraphs before or you can. Replaced you can either fix with you can fix. Replaced (turn to 117), with by turning to 117.. Replaced or you can with Or you can. Replaced (turn to 185) with by turning to 185.

    +

    (174) Replaced riverbank with river bank. Replaced Assimilance, with Assimilance. Replaced Kai rank of Grand with rank of Kai Grand. Replaced Kai Pathsmanship with Magnakai Pathsmanship. Separated the last paragraph about having neither skill into two paragraphs before or you can. Replaced you can either fix with you can fix. Replaced (turn to 117), with by turning to 117.. Replaced or you can with Or you can. Replaced (turn to 185) with by turning to 185.

    (175) Replaced leaching with leeching. Replaced each occurrence of Vial, and with Vial and.

    (178) Replaced bellows, And with bellows. And. Added a paragraph break between alongside hers. and Stay.

    (179) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Mind Charm.

    @@ -6388,14 +6375,14 @@

    (200) Added a paragraph break between you reply. and Hulsta laughs. Replaced vats and with vats, and.

    (203) Added a paragraph break between the city. and You recall. Replaced The east road is called Knucklebone Lane and the west road is called Kettle Street. with The west road is called Knucklebone Lane and the east road is called Kettle Street. (cf. Section 257, where following Knucklebone Lane leads to the west wall of Duadon).

    (204) Replaced Kai rank of Grand with rank of Kai Grand. Replaced Pathsmanship, and with Pathsmanship and.

    -

    (206) Added If you possess Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties..

    +

    (206) Added If you possess Illuminatus or Spawnsmite, you will benefit from the additional combat bonus applicable to its unique properties..

    (207) Replaced He hand lists with He hands lists.

    (208) Replaced sixth sense with Sixth Sense.

    (209) Replaced sixth sense with Sixth Sense.

    (210) Replaced another, have with another. Have. Added a paragraph break between soldiers. and Hes.

    (211) Replaced birdsong with bird song.

    (213) Replaced Kai rank of Grand with rank of Kai Grand. Replaced Pathsmanship, and with Pathsmanship and.

    -

    (214) Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Magi-magic, and with Magi-magic and. Replaced Kai-surge, and with Kai-surge and. Replaced Mastery, and with Mastery and.

    +

    (214) Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Magi-magic, and with Magi-magic and. Replaced Kai-surge, and with Kai-surge and. Replaced Animal Mastery, and with Animal Mastery or an Eye of Lhaz and since The Buccaneers of Shadaki Sections 156 and 167 states that an Eye of Lhaz enables user to exert control over poisonous snakes. Replaced Disciplines, or with Disciplines nor this Special Item, or.

    (215) Replaced doomed ceiling with domed ceiling. Replaced Crack!, with Crack!. Replaced trails of green fire splutter with trails of green fire sputter.

    (216) Replaced parallel with with parallel to. Replaced least busy with least-busy. Replaced on to with onto. Replaced west gatehouse with south gatehouse since it looks like south on the map; also, according to Section 306 in The Kingdoms of Terror, the city of Tekaro lies directly next to the convergence of the Quarl and Storn rivers, so there wouldnt be room for the highway mentioned in Section 99 on the west side of the city.

    (217) Replaced Old Kingdom spell with Old Kingdom Spell. Removed the dashes around Invisible Fist. Added If you wield the Kai Weapon Spawnsmite or Kaistar, you will benefit from the additional combat bonus applicable to its unique properties..

    @@ -6465,7 +6452,7 @@

    (310) Replaced lune with Lune. Replaced plates and with plates, and. Replaced record it on your Action Chart as a Special Item which you carry in your Backpack. You must discard one Backpack Item in its favour if you currently have the maximum number of items permissible with record it on your Action Chart as a Backpack Item.

    (314) Replaced battle flags with battle-flags. Replaced battle maps with battle-maps in both the section text and the illustrations caption.

    (316) Replaced disorientates with disorients.

    -

    (317) Added If you possess Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties..

    +

    (317) Added If you possess Illuminatus or Spawnsmite, you will benefit from the additional combat bonus applicable to its unique properties..

    (318) Replaced newly laid with newly-laid. Replaced parallel with with parallel to. Replaced each occurrence of on to with onto. Replaced west gatehouse with south gatehouse since it looks like south on the map; also, according to Section 306 in The Kingdoms of Terror, the city of Tekaro lies directly next to the convergence of the Quarl and Storn rivers, so there wouldnt be room for the highway mentioned in Section 99 on the west side of the city.

    (320) Replaced clear, then with clear, and then. Replaced saddlemaker with saddle-maker. Replaced mortice lock with mortise lock. Replaced three-storeyed shop with three-storey shop.

    (321) Replaced rank of Grand with rank of Kai Grand.