X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F24rw.xml;h=6c36970f82ffc44a41dc5e19109b4a67e2d7c11c;hp=e6babf82652168a491d08d6275540c8ec6c8c174;hb=123f678913283f1a13edf875d1ed5eda45a09713;hpb=241869e61f752bb58cea4bae3492e259c40480bb diff --git a/en/xml/24rw.xml b/en/xml/24rw.xml index e6babf8..6c36970 100644 --- a/en/xml/24rw.xml +++ b/en/xml/24rw.xml @@ -191,7 +191,7 @@ -

If you have completed any previous Lone Wolf New Order adventures, remember to choose an additional Grand Master Discipline and add +1 to your basic COMBAT SKILL and +2 to your basic ENDURANCE for each adventure you successfully completed (cf. Grand Master Disciplines).

+

If you have completed any previous Lone Wolf New Order adventures, remember to choose an additional Grand Master Discipline and add 1 to your basic COMBAT SKILL and 2 to your basic ENDURANCE for each adventure you successfully completed (cf. Grand Master Disciplines).

@@ -669,7 +669,7 @@ -

If you have completed any of the previous Lone Wolf New Order adventures (Books 21+), you already possess a Kai Weapon.

+

If you have completed any of the previous Lone Wolf New Order adventures (Books 21), you already possess a Kai Weapon.

@@ -804,10 +804,10 @@

Example

Say you choose the number 1 from the Random Number Table, your Kai Weapon will be the Axe Alema.

-

When using this Kai Weapon in normal combat you may add +5 points to your COMBAT SKILL. Each Kai Weapon has a unique property. When you use your Kai Weapon in combat against the type of enemy that matches its unique property, or use it at the optimum time or location, then you may add the higher bonus to your COMBAT SKILL.

+

When using this Kai Weapon in normal combat you may add 5 points to your COMBAT SKILL. Each Kai Weapon has a unique property. When you use your Kai Weapon in combat against the type of enemy that matches its unique property, or use it at the optimum time or location, then you may add the higher bonus to your COMBAT SKILL.

Example

-

If you were to use Alema in combat against an undead enemy, you could add the higher bonus of +7 to your COMBAT SKILL. If you were to fight a living enemy using this weapon then the bonus to your COMBAT SKILL would remain at +5.

+

If you were to use Alema in combat against an undead enemy, you could add the higher bonus of 7 to your COMBAT SKILL. If you were to fight a living enemy using this weapon then the bonus to your COMBAT SKILL would remain at 5.

@@ -825,81 +825,81 @@ - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + @@ -933,11 +933,11 @@

Special Items are not carried in the Backpack. When you discover a Special Item, you will be told how or where to carry it. The maximum number of Special Items that can be carried on any adventure is 12.

Kai Weapon
-

Your Kai Weapon is a Special Item and it can be carried and used in addition to two normal Weapons. If you possess the Discipline of Grand Weaponmastery for a weapon type which is the same as your unique Kai Weapon, you may add the Grand Weaponmastery bonus of +5 to your COMBAT SKILL. This is in addition to the bonus gained when you use your Kai Weapon in combat.

+

Your Kai Weapon is a Special Item and it can be carried and used in addition to two normal Weapons. If you possess the Discipline of Grand Weaponmastery for a weapon type which is the same as your unique Kai Weapon, you may add the Grand Weaponmastery bonus of 5 to your COMBAT SKILL. This is in addition to the bonus gained when you use your Kai Weapon in combat.

Food

Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3 ENDURANCE points. However, if you have chosen Grand Huntmastery as one of your four Disciplines, then you will not need to tick off a Meal when instructed to eat.

Potion of Laumspur
-

This is a healing potion that can restore 4 ENDURANCE points to your total when swallowed after combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.

+

This is a healing potion that can restore 4 ENDURANCE points to your total when swallowed after combat. It cannot be used to increase ENDURANCE points immediately prior to a combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.

Gold Crowns

The currency of the Stornlands is the Gold Crown. These are always carried in the Belt Pouch. It will hold a maximum of fifty Crowns.

@@ -965,13 +965,13 @@

Subtract the COMBAT SKILL of your enemy from this total. The result is your Combat Ratio. Enter it on the Action Chart.

Example

You, Grand Master (COMBAT SKILL 32), are attacked in a forest by a pack of Wild Dogs (COMBAT SKILL 31). You are taken by surprise and are not given the opportunity of evading their attack. You possess the Grand Master Discipline of Kai-surge to which the Wild Dogs are not immune, so you add 8 points to your COMBAT SKILL. You also possess the Kai Weapon Ulnarias, so you add an additional 5 points to your COMBAT SKILL. This gives you a total COMBAT SKILL of 45.

-

You now subtract the Wild Dogs COMBAT SKILL from your own, giving a Combat Ratio of +14 (4531=+14). +14 is noted on your Action Chart as the Combat Ratio.

+

You now subtract the Wild Dogs COMBAT SKILL from your own, giving a Combat Ratio of 14 (4531=14). 14 is noted on your Action Chart as the Combat Ratio.

  • When you have your Combat Ratio, pick a number from the Random Number Table.

  • Turn to the Combat Results Table. Along the top of the chart are shown the Combat Ratio numbers. Find the number that is the same as your Combat Ratio and cross-reference it with the random number that you have picked (the random numbers appear on the side of the chart). You now have the number of ENDURANCE points lost by both yourself and your enemy in this round of combat. (E represents points lost by the enemy; GM represents points lost by yourselfGrand Master.)

    Example

    -

    The Combat Ratio between you and the Wild Dogs has been established as +14. If the number picked from the Random Number Table is 1, then the result of the first round of combat is:

    +

    The Combat Ratio between you and the Wild Dogs has been established as 14. If the number picked from the Random Number Table is 1, then the result of the first round of combat is:

    • You (GM) lose 3 ENDURANCE points (plus an additional 1 point for using Kai-surge. This loss is in addition to the loss suffered as a result of combat).
    • Wild Dogs lose 9 ENDURANCE points.
    • @@ -5707,7 +5707,7 @@ JC Alvarez / Jonathan Blake - + @@ -6245,7 +6245,7 @@

      (New Order Disciplines) Replaced venoms and with venoms, and. Replaced symbols and with symbols, and. Replaced gases and with gases, and. Replaced honour and with honour, and. Replaced Four Disciplines with four Disciplines. Replaced COMBAT SKILL is reduced with ENDURANCE is reduced. Replaced Grand masters with Grand Masters. Replaced Old Kingdom battle magic with Old Kingdom battle-magic. Replaced magi-magic spells with Old Kingdom Spells. Replaced Moon and with Moon, and. Replaced individual (or combinations of) elements that are available, with individual elements that are available, or combinations thereof,. Replaced remove or with remove, or. Replaced eg with e.g.. Replaced multitalented with multi-talented. Replaced dialect and with dialect, and. Replaced Weapon and with Weapon, and. Replaced 1 to 3 with one to three. Replaced sixth sense with Sixth Sense. Replaced guild of magicians with Guild of Magicians. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon. with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.. Replaced battle wounds with battle-wounds. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat. to the section on Grand Huntmastery. Replaced fortresses increases with fortresses increase. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases with Duration of the spirit-walk and the protection afforded to his inanimate body increase. Replaced predictions increases with predictions increase. Replaced will be of use with may be of use. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow. from the Equipment section. Replaced EQUIPMENT with Equipment. Replaced undertaken then with undertaken, then. Replaced Lone Wolf (New Order) series with Lone Wolf New Order series. Replaced each occurrence of New Order series with New Order series. Replaced each occurrence of New Order adventure with New Order adventure. Replaced any other Special Items that with any other Special Items and Backpack Items that.

      -

      (Equipment) Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced eg, with e.g.. Replaced combat, therefore with combat; therefore. Replaced each occurrence of arrow with Arrow. Replaced each occurrence of bow with Bow. Replaced each occurrence of quiver with Quiver. Replaced each occurrence of arrows with Arrows. Deleted (see the inside front cover of this book). Added a paragraph about Gold Crowns to the section EquipmentHow to use it. Replaced have to your with have on your. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.. Added missing illustration of the Potion of Laumspur. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Replaced the total sum of with the number of. Replaced Disciplines then with Disciplines, then. Replaced normal weapons with normal Weapons. Replaced New Order adventures with New Order adventures. Replaced each occurrence of weapon with Weapon in the EquipmentHow to Use It section. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition.

      +

      (Equipment) Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced eg, with e.g.. Replaced combat, therefore with combat; therefore. Replaced each occurrence of arrow with Arrow. Replaced each occurrence of bow with Bow. Replaced each occurrence of quiver with Quiver. Replaced each occurrence of arrows with Arrows. Deleted (see the inside front cover of this book). Added a paragraph about Gold Crowns to the section EquipmentHow to use it. Replaced have to your with have on your. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.. Added missing illustration of the Potion of Laumspur. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Replaced the total sum of with the number of. Replaced Disciplines then with Disciplines, then. Replaced normal weapons with normal Weapons. Replaced New Order adventures with New Order adventures. Replaced each occurrence of weapon with Weapon in the EquipmentHow to Use It section. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition. Added It cannot be used to increase ENDURANCE points immediately prior to a combat. in harmony with the Collectors Edition.

      (Kai Weapons) Replaced elite with lite. Replaced new-found with newfound. Deleted at the front of the book. Replaced magical Axe, Sword or Broadsword with magical Axe, Sword, or Broadsword. Replaced axe Alema with Axe Alema.

  • 0 Axe Spawnsmite+55 versus reptilian enemies+66
    1 Axe Alema+55 versus undead enemies+77
    2 Axe Magnara+55 versus rock or stone+88
    3 Sword Sunstrike+55 when used in daylight+66
    4 Sword Kaistar+55 when used at night+77
    5 Sword Valiance+55 when used versus magicians+88
    6 Sword Ulnarias+55 when used underwater+99
    7 Broadsword Raumas+55 versus winged enemies+66
    8 Broadsword Illuminatus+55 when used underground+77
    9 Broadsword Firefall+55 versus fire-emitting enemies+88
    RN = Random Number