X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F25totw.xml;h=138aa216994247875a48ac6e66bdbfa5fb4fc7b6;hp=a603abcb2e47c9a21b9a392eb3bd96de56e9b047;hb=1de700100416d38315e29add9318527156a6a73e;hpb=123f678913283f1a13edf875d1ed5eda45a09713 diff --git a/en/xml/25totw.xml b/en/xml/25totw.xml index a603abc..138aa21 100644 --- a/en/xml/25totw.xml +++ b/en/xml/25totw.xml @@ -27,7 +27,7 @@ Joe Dever Brian Williams Project Aon - 20121028 + 2018215

Lone Wolf has been abducted by the forces of the Dark God Naar and imprisoned in a remote city-fortress on the border of the Darklands. Subjected to relentless attacks by the minions of evil, the Supreme Master of the Kai is surely doomed to die unless a rescue can be effected swiftly and successfully.

In Trail of the Wolf, you must venture alone into the dreaded stronghold of Gazad Helkona to find and free your leader. Can you succeed in your vital missionor will you fall foul of the horrors that lurk within this Darklands city-fortress?

@@ -330,23 +330,6 @@ -

Given the rules for the previous Lone Wolf books, it seems odd that a Grand Master is only allowed to choose to be proficient in one of the few Weapons listed in the Equipment section. In view of the unprecedented nature of this rule, you might decide that it is acceptable to be proficient in any of the ten Weapons that the Kai typically train to use.

- - - - Brian Williams - - - - - -
- - -

The rules in the Collectors Editions state that the bonus for Grand Weaponmastery with Bow is 5. Certain sections direct the reader to use different bonuses when using a Bow, ranging from 3 to 5, if you have Grand Weaponmastery with Bow. This may be the author adjusting the Grand Weaponmastery bonus on a case-by-case basis (and therefore this bonus should be used instead of the standard bonus) or an error (and therefore all of these bonuses should be 5). It is up to you to decide, but it seems most reasonable to follow the first alternative, to replace the Grand Weaponmastery bonus with whatever bonus is mentioned in that section.

-
- -

Details about the Kai Weapon appear in the next section of the game rules.

@@ -398,7 +381,7 @@

Following in the footsteps of Lone Wolf himself, you have vowed that one day you will become totally proficient in all 16 of the New Order Kai Grand Master Disciplines. By doing so successfully you will share with Lone Wolf the responsibility, the honour, and the future glory of leading the New Order Kai as a Supreme Master.

-

If this is the first New Order adventure you have undertaken, then your present rank is that of Kai Grand Master Senior. This means that you have mastered four of the New Order Grand Master Disciplines listed below. It is for you to decide which four Disciplines these are. As all of the New Order Grand Master Disciplines may be of use to you at some point during your mission, pick these four skills with care. The correct use of a New Order Grand Master Discipline at the right time could save your life. When you have chosen your four Disciplines, enter them in the Grand Master Disciplines section of your Action Chart.

+

If this is the first New Order adventure you have undertaken, then your present rank is that of Kai Grand Master Senior. This means that you have mastered five of the New Order Grand Master Disciplines listed below. It is for you to decide which five Disciplines these are. As all of the New Order Grand Master Disciplines may be of use to you at some point during your mission, pick these five skills with care. The correct use of a New Order Grand Master Discipline at the right time could save your life. When you have chosen your five Disciplines, enter them in the Grand Master Disciplines section of your Action Chart.

Grand Weaponmastery @@ -412,8 +395,19 @@ -

This Discipline enables a New Order Grand Master to become supremely efficient in the use of all weapons. When you enter combat armed with one of your Grand Master weapons, you may add 5 points to your COMBAT SKILL. The rank of Kai Grand Master Senior, with which you begin the New Order series, means that you are skilled in the use of one of the weapons listed in the Equipment section. For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.

-

If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.

+

This Discipline enables a New Order Grand Master to become supremely efficient in the use of all weapons. When you enter combat armed with one of your Grand Master weapons, you may add 5 points to your COMBAT SKILL. The rank of Kai Grand Master Senior, with which you begin the New Order series, means that you are skilled in the use of one of the weapons listed below.

+ + + + Brian Williams + + + + + + +

For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.

+

If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.

@@ -657,7 +651,7 @@ -

If you successfully complete the mission as set in Book 25 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in Book 26. For every Grand Master Discipline you possess, in excess of the original four Disciplines you begin with, you may add 1 point to your basic COMBAT SKILL score and 2 points to your basic ENDURANCE points score. These bonus points, together with your extra Grand Master Discipline(s), your original four Grand Master Disciplines, your Kai Weapon, and any other Special Items and Backpack Items that you have found and been able to keep during your adventures, may then be carried over and used in the next New Order adventure, which is called: The Fall of Blood Mountain.

+

If you successfully complete the mission as set in Book 25 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in Book 26. For every Grand Master Discipline you possess, in excess of the original five Disciplines you begin with, you may add 1 point to your basic COMBAT SKILL score and 2 points to your basic ENDURANCE points score. These bonus points, together with your extra Grand Master Discipline(s), your original five Grand Master Disciplines, your Kai Weapon, and any other Special Items and Backpack Items that you have found and been able to keep during your adventures, may then be carried over and used in the next New Order adventure, which is called: The Fall of Blood Mountain.

@@ -674,15 +668,6 @@

If you have completed any of the previous Lone Wolf New Order adventures (Books 21), you already possess a Kai Weapon.

- - -

These bonuses are not cumulative.

-
- - - -

Valiance is also effective against magical creatures.

-
@@ -796,7 +781,7 @@

Example

Say you choose the number 1 from the Random Number Table, your Kai Weapon will be the Axe Alema.

-

When using this Kai Weapon in normal combat you may add 5 points to your COMBAT SKILL. Each Kai Weapon has a unique property. When you use your Kai Weapon in combat against the type of enemy that matches its unique property, or use it at the optimum time or location, then you may add the higher bonus to your COMBAT SKILL.

+

When using this Kai Weapon in normal combat you may add 5 points to your COMBAT SKILL. Each Kai Weapon has a unique property. When you use your Kai Weapon in combat against the type of enemy that matches its unique property, or use it at the optimum time or location, then you may add the higher bonus to your COMBAT SKILL (these bonuses are not cumulative).

Example

If you were to use Alema in combat against an undead enemy, you could add the higher bonus of 7 to your COMBAT SKILL. If you were to fight a living enemy using this weapon then the bonus to your COMBAT SKILL would remain at 5.

@@ -858,7 +843,7 @@ Sword Valiance 5 - when used versus magicians + when used against magicians or creatures born of magic 8 @@ -927,7 +912,7 @@
Kai Weapon

Your Kai Weapon is a Special Item and it can be carried and used in addition to two normal Weapons. If you possess the Discipline of Grand Weaponmastery for a weapon type which is the same as your unique Kai Weapon, you may add the Grand Weaponmastery bonus of 5 to your COMBAT SKILL. This is in addition to the bonus gained when you use your Kai Weapon in combat.

Food
-

Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3 ENDURANCE points. However, if you have chosen Grand Huntmastery as one of your four Disciplines, then you will not need to tick off a Meal when instructed to eat.

+

Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3 ENDURANCE points. However, if you have chosen Grand Huntmastery as one of your five Disciplines, then you will not need to tick off a Meal when instructed to eat.

Potion of Laumspur

This is a healing potion that can restore 4 ENDURANCE points to your total when swallowed after combat. It cannot be used to increase ENDURANCE points immediately prior to a combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.

Gold Crowns
@@ -994,18 +979,12 @@ - - -

It is unclear why a New Order Grand Master becomes a Supreme Master by mastering only 15 of the 16 Grand Master Disciplines. It is also unclear why New Order Grand Masters must master four extra Disciplines in order to receive the same improvements to their Disciplines as Lone Wolf did with fewer.

-
-
-

The following table is a guide to the ranks and titles you can achieve at each stage of your journey along the road of Kai Grand Mastership. As you successfully complete each adventure in the New Order series, you will gain an additional Grand Master Discipline and progress towards the pinnacle of Kai perfectionto become a Kai Supreme Master.

    -
  1. Kai Grand Master SeniorYou begin the New Order adventures at this level of Kai Grand Mastery
  2. +
  3. Kai Grand Master SeniorYou begin the New Order adventures at this level of Kai Grand Mastery
  4. Kai Grand Master Superior
  5. Kai Grand Sentinel
  6. Kai Grand Defender
  7. @@ -1144,7 +1123,7 @@

    The success of your mission to find and free your illustrious leader is one of vital importance. Lone Wolfs abductor is a powerful and formidable adversary, and your search will be fraught with danger at every turn. Be wary and on your guard at all times during your exploration of Gazad Helkona.

    -

    During your search, some of the material items that you will encounter will be of use to you, but some may be red herrings of no real value at all. If you discover items during your mission, be selective in what you choose to keep. Pick your four Grand Master Disciplines with care for a wise choice will enable anyone to complete the quest, no matter how weak their initial COMBAT SKILL and ENDURANCE scores may be. Completion of previous Lone Wolf adventures (Books 124) may be advantageous, but it is not essential for the successful completion of this New Order adventure.

    +

    During your search, some of the material items that you will encounter will be of use to you, but some may be red herrings of no real value at all. If you discover items during your mission, be selective in what you choose to keep. Pick your five Grand Master Disciplines with care for a wise choice will enable anyone to complete the quest, no matter how weak their initial COMBAT SKILL and ENDURANCE scores may be. Completion of previous Lone Wolf adventures (Books 124) may be advantageous, but it is not essential for the successful completion of this New Order adventure.

    Grand Mastermay the light of the Gods Kai and Ishir guide you safely during your mission.

    @@ -1370,6 +1349,7 @@

    You snatch an Arrow to your Bow and let fly a snap shot at the swooping Kraan. The shaft buries itself in the creatures rib cage, and the sudden pain of the wound makes it abandon its deadly attack. Cawing with agony and frustration, the wounded Kraan circles once around the chamber and then hurls itself upon you in a desperate, vengeful attack.

    +

    If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    Kraan (wounded)3238 If you win this combat, turn to 157.
    @@ -1557,6 +1537,7 @@

    Quickly you recite the words of the Brotherhood Spell Lightning Hand and extend your right arm towards the swooping Kraan. You feel the familiar rush of energy shoot from your shoulder to your hand, and then a crackling bolt of blue energy leaps from your open palm. Desperately the Kraan attempts to avoid the sparkling ball of power, but the bolt hits its wing and tears a ragged hole in the scaly skin.

    Cawing with pain and anger, the wounded beast circles around the chamber and then hurls itself upon you in a desperate, vengeful attack.

    Kraan (wounded)3238 +

    If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    If you win this combat, turn to 157.
    @@ -1951,6 +1932,7 @@

    You unsheathe your Kai Weapon and steel yourself to meet the Kraans attack. Cawing with hunger and rage, the loathsome creature hurls itself upon you in a desperate, vengeful attack.

    Helkona Kraan3540 +

    If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    If you win this combat, turn to 157.
    @@ -2635,6 +2617,7 @@ Helkona Kraan3540 +

    If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    If you win this combat, turn to 157. @@ -3162,7 +3145,7 @@

    You load your Bow and draw back the string to the full; then you let fly your shaft and send it speeding towards the Drakkars chest. The warrior sees your missile arcing towards him and hurriedly he tries to block it with his shield.

    -

    Pick a number from the Random Number Table. If you possess Grand Weaponmastery with a Bow, remember to add 3 to the number you have picked.

    +

    Pick a number from the Random Number Table. If you possess Grand Weaponmastery with a Bow, remember to add 5 to the number you have picked.

    If your total score is now 4 or lower, turn to 276. If it is 57, turn to 158. If it is 8 or higher, turn to 317. @@ -3581,7 +3564,7 @@

    As you load your Bow, you listen to the Drakkars approaching footsteps. If you can fell this assault trooper with one shot, it may be enough to dissuade his comrades from pressing home their charge. You draw back your bowstring to the full; then you rise up from behind the parapet and let fly your shaft at the Drakkars chest. The warrior sees your missile arc towards him and hurriedly he tries to block it with his shield.

    -

    Pick a number from the Random Number Table. If you possess Grand Weaponmastery with a Bow, remember to add 3 to the number you have picked.

    +

    Pick a number from the Random Number Table. If you possess Grand Weaponmastery with a Bow, remember to add 5 to the number you have picked.

    If your total score is now 4 or lower, turn to 276. If it is 57, turn to 158. If it is 8 or higher, turn to 317. @@ -3767,6 +3750,7 @@

    The harsh tone of the pipe infuriates the Kraan. It emits a loud screech and then, to your horror, you see it come swooping down from the rafters. Its fanged beak opens and a foul black tongue trails from the corner of its foam-flecked jaw as it plummets towards you. Hurriedly you discard the Kraan Pipe (erase this item from your Action Chart) and unsheathe your Kai Weapon as the loathsome creature hurls itself upon you in a desperate, vengeful attack.

    Helkona Kraan3840 +

    If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    If you win this combat, turn to 157.
    @@ -4463,7 +4447,7 @@

    You snatch your Bow from your shoulder and an Arrow from your Quiver. Hurriedly you load, and the instant the bowstring touches your lips, you release the drawstring and send your feathered shaft whistling towards the Urgarohs skull.

    -

    Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked.

    +

    Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 5 to the number you have picked.

    If your total score is now 5 or lower, turn to 92. If it is 6 or higher, turn to 280.
    @@ -4524,6 +4508,7 @@

    You draw an Arrow to your Bow and let fly at the swooping Kraan. The shaft drives deep into the creatures throat, and the sudden pain of the wound makes it abort its deadly attack. Cawing with agony and frustration, the wounded Kraan circles once around the chamber and then hurls itself upon you in a desperate, vengeful attack.

    Kraan (wounded)3238 +

    If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    If you win this combat, turn to 157.
    @@ -4919,6 +4904,7 @@

    Drawing upon your knowledge of Old Kingdom magic, you clench the fingers of your right hand and speak the words of the spell Invisible Fist. Then you jab your clenched fist at the swooping Kraan and the force of this ancient spell slams into the creatures open mouth. The beast is stunned and bloodied by the invisible blow. Cawing with pain and anger, it aborts its dive and circles warily around the chamber. Then, with a vengeful shriek, it hurls itself at you in a wild and desperate attack.

    Kraan (with wounded jaw)3238 +

    If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    If you win this combat, turn to 157.
    @@ -5438,12 +5424,12 @@ Gazad Helkona <ch.ampersand/> Surrounding Territories + Brian Williams - @@ -5465,7 +5451,7 @@ JC Alvarez / Jonathan Blake - + @@ -5522,10 +5508,10 @@

Bonus Disciplines:

    -
  1. : 5th Grand Master Discipline if you have completed 1 New Order Adventure successfully
  2. -
  3. : 6th Grand Master Discipline if you have completed 2 New Order Adventures successfully
  4. -
  5. : 7th Grand Master Discipline if you have completed 3 New Order Adventures successfully
  6. -
  7. : 8th Grand Master Discipline if you have completed 4 New Order Adventures successfully
  8. +
  9. : 6th Grand Master Discipline if you have completed 1 New Order Adventure successfully
  10. +
  11. : 7th Grand Master Discipline if you have completed 2 New Order Adventures successfully
  12. +
  13. : 8th Grand Master Discipline if you have completed 3 New Order Adventures successfully
  14. +
  15. : 9th Grand Master Discipline if you have completed 4 New Order Adventures successfully

Weapons:

    @@ -5993,13 +5979,13 @@

    (The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages. Removed on the last page of this book. Replaced each occurrence of ie with i.e.. Replaced fall to zero with fall to zero or below. Replaced fall to zero with fall to zero or below. Replaced on to with onto. Replaced weapons and with weapons, and. Replaced normal weapons with normal Weapons. Replaced Lone Wolf New Order series with Lone Wolf New Order series. Replaced New Order adventure with New Order adventure.

    -

    (Your Kai Name) Replaced elite with lite. Deleted You can record your personal Kai name on the book plate which appears on the inside front cover of this book..

    +

    (Your Kai Name) Replaced elite with lite. Removed You can record your personal Kai name on the book plate which appears on the inside front cover of this book..

    -

    (New Order Disciplines) Replaced venoms and with venoms, and. Replaced symbols and with symbols, and. Replaced gases and with gases, and. Replaced honour and with honour, and. Replaced Four Disciplines with four Disciplines. Replaced COMBAT SKILL is reduced with ENDURANCE is reduced. Replaced Grand masters with Grand Masters. Replaced Old Kingdom battle magic with Old Kingdom battle-magic. Replaced magi-magic spells with Old Kingdom Spells. Replaced Moon and with Moon, and. Replaced individual (or combinations of) elements that are available, with individual elements that are available, or combinations thereof,. Replaced remove or with remove, or. Replaced eg with e.g.. Replaced multitalented with multi-talented. Replaced dialect and with dialect, and. Replaced Weapon and with Weapon, and. Replaced 1 to 3 with one to three. Replaced sixth sense with Sixth Sense. Replaced Magi-Magic with Magi-magic. Replaced guild of magicians with Guild of Magicians. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon. with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.. Replaced battle wounds with battle-wounds. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat. to the section on Grand Huntmastery. Replaced fortresses increases with fortresses increase. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases with Duration of the spirit-walk and the protection afforded to his in animate body increase. Replaced predictions increases with predictions increase. Replaced will be of use with may be of use. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow. from the Equipment section. Replaced EQUIPMENT with Equipment. Replaced undertaken then with undertaken, then. Replaced Lone Wolf (New Order) series with Lone Wolf New Order series. Replaced each occurrence of New Order series with New Order series. Replaced each occurrence of New Order adventure with New Order adventure. Replaced any other Special Items that with any other Special Items and Backpack Items that.

    +

    (New Order Disciplines) Replaced venoms and with venoms, and. Replaced symbols and with symbols, and. Replaced gases and with gases, and. Replaced honour and with honour, and. Replaced Four Disciplines with four Disciplines. Replaced COMBAT SKILL is reduced with ENDURANCE is reduced. Replaced Grand masters with Grand Masters. Replaced Old Kingdom battle magic with Old Kingdom battle-magic. Replaced magi-magic spells with Old Kingdom Spells. Replaced Moon and with Moon, and. Replaced individual (or combinations of) elements that are available, with individual elements that are available, or combinations thereof,. Replaced remove or with remove, or. Replaced eg with e.g.. Replaced multitalented with multi-talented. Replaced dialect and with dialect, and. Replaced Weapon and with Weapon, and. Replaced 1 to 3 with one to three. Replaced sixth sense with Sixth Sense. Replaced Magi-Magic with Magi-magic. Replaced guild of magicians with Guild of Magicians. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon. with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.. Replaced battle wounds with battle-wounds. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat. to the section on Grand Huntmastery. Replaced fortresses increases with fortresses increase. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases with Duration of the spirit-walk and the protection afforded to his in animate body increase. Replaced predictions increases with predictions increase. Replaced will be of use with may be of use. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow. from the Equipment section. Replaced EQUIPMENT with Equipment. Replaced undertaken then with undertaken, then. Replaced Lone Wolf (New Order) series with Lone Wolf New Order series. Replaced each occurrence of New Order series with New Order series. Replaced each occurrence of New Order adventure with New Order adventure. Replaced any other Special Items that with any other Special Items and Backpack Items that. Replaced in the Equipment section with below and added an illustration of the ten types of Weapon in harmony with the Collectors Edition. Replaced each occurrence of four with five when referring to the initial number of Disciplines a Grand Master begins the series with, in line with the Collectors Edition.

    -

    (Equipment) Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced eg, with e.g.. Replaced combat, therefore with combat; therefore. Replaced each occurrence of arrow with Arrow. Replaced each occurrence of bow with Bow. Replaced each occurrence of quiver with Quiver. Replaced each occurrence of arrows with Arrows. Deleted (see the inside front cover of this book). Added a paragraph about Gold Crowns to the section EquipmentHow to use it. Replaced have to your with have on your. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Replaced the total sum of with the number of. Replaced Disciplines then with Disciplines, then. Replaced normal weapons with normal Weapons. Replaced New Order adventures with New Order adventures. Replaced each occurrence of weapon with Weapon in the EquipmentHow to Use It section. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition. Added It cannot be used to increase ENDURANCE points immediately prior to a combat. in harmony with the Collectors Edition.

    +

    (Equipment) Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced eg, with e.g.. Replaced combat, therefore with combat; therefore. Replaced each occurrence of arrow with Arrow. Replaced each occurrence of bow with Bow. Replaced each occurrence of quiver with Quiver. Replaced each occurrence of arrows with Arrows. Removed (see the inside front cover of this book). Added a paragraph about Gold Crowns to the section EquipmentHow to use it. Replaced have to your with have on your. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Replaced the total sum of with the number of. Replaced Disciplines then with Disciplines, then. Replaced normal weapons with normal Weapons. Replaced New Order adventures with New Order adventures. Replaced each occurrence of weapon with Weapon in the EquipmentHow to Use It section. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition. Added It cannot be used to increase ENDURANCE points immediately prior to a combat. in harmony with the Collectors Edition. Replaced four with five in line with the Collectors Edition.

    -

    (Kai Weapons) Replaced elite with lite. Replaced new-found with newfound. Deleted at the front of the book. Replaced magical Axe, Sword or Broadsword with magical Axe, Sword, or Broadsword. Replaced axe Alema with Axe Alema.

    +

    (Kai Weapons) Replaced elite with lite. Replaced new-found with newfound. Removed at the front of the book. Replaced magical Axe, Sword or Broadsword with magical Axe, Sword, or Broadsword. Replaced axe Alema with Axe Alema. Added (these bonuses are not cumulative) in harmony with the Collectors Edition. Replaced when used versus magicians with when used against magicians or creatures born of magic in harmony with the Collectors Edition.

    (Rules for Combat) Removed on the inside back cover of this book. Replaced on the page after the Random Number Table with in the back of this book. Replaced points reduced with points possibly reduced. Replaced to zero with to zero or below. Replaced at which point the one with the zero score is declared dead with at which point that combatant is declared dead. Replaced sumary with summary. Altered all italicised, emboldened, and underlined text to standard type.

    @@ -6007,7 +5993,7 @@

    (Improved Grand Master Disciplines) Replaced Improved Grand Master Disciplines with Improved Grand Master Disciplines. Replaced normal and infra-vision with normal vision and infravision. Replaced out-distance with outdistance. Replaced herbmastery with Herbmastery. Replaced Mindblend with Mindblend. Replaced each occurrence of a Grand Guardian with a Kai Grand Guardian. Replaced etc, with etc.,. Replaced arrow, or arrow-like with Arrow, or Arrow-like. Replaced Lone Wolf New Order series with Lone Wolf New Order series. Replaced Lone Wolf New Order books with Lone Wolf New Order books.

    -

    (New Order Wisdom) Italicised Lone Wolf when referring to the series. Replaced gods with Gods. Replaced New Order adventure with New Order adventure.

    +

    (New Order Wisdom) Italicised Lone Wolf when referring to the series. Replaced gods with Gods. Replaced New Order adventure with New Order adventure. Replaced four with five in line with the Collectors Edition.

    (1) Replaced artifact with artefact.

    (2) Replaced hilt, then with hilt; then.

    @@ -6018,7 +6004,7 @@

    (12) Replaced meal of with Meal of. Replaced recognize this bacteria with recognize the bacteria. Replaced This raw bacteria is with The raw bacteria are.

    (13) Replaced chest, then with chest; then. Replaced battle tunic with battle-tunic. Replaced advanced Kai curing with Magnakai Curing.

    (16) Replaced barge it with barge into it.

    -

    (17) Replaced arrow with Arrow. Replaced bow with Bow. Replaced rib-cage with rib cage.

    +

    (17) Replaced arrow with Arrow. Replaced bow with Bow. Replaced rib-cage with rib cage. Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    (18) Replaced limp, then with limp, and then.

    (20) Replaced Defender, or with Defender or. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Elementalism, and with Elementalism and.

    (24) Replaced sixth sense with Sixth Sense.

    @@ -6028,7 +6014,7 @@

    (28) Replaced Turn to 6 with Turn to 6..

    (29) Replaced turn to 270 with turn to 270.. Replaced turn to 133 with turn to 133.. Replaced turn instead to 52 with turn instead to 52.. Replaced rope, and with Rope and. Replaced Kai-alchemy, and with Kai-alchemy and.

    (30) Replaced shoulder, then with shoulder; then. Replaced Turn to 240 with Turn to 240.. Replaced clang with clang. Replaced spluttering torches with sputtering torches. Replaced weapons with Weapons.

    -

    (31) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Lightning Hand. Replaced turn to 157 with turn to 157..

    +

    (31) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Lightning Hand. Replaced turn to 157 with turn to 157.. Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    (32) Replaced clear and so with clear, so (cf. Section 118).

    (33) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Lightning Hand.

    (35) Replaced Dargorse buds with dargorse buds as they are no longer in your possession.

    @@ -6050,6 +6036,7 @@

    (55) Replaced newly arrived with newly-arrived. Replaced semi-circular with semicircular. Replaced not budge; it is with not budge: it is. Replaced each occurrence of Key, and with Key and.

    (56) Replaced arrow with Arrow. Replaced bow with Bow. Replaced If you possess Kai-surge with If you possess Kai-screen. Replaced pedestal. But with pedestal, but.

    (62) Replaced agarashi that hail with Agarashi that hails. Replaced twenty feet with 20 feet.

    +

    (64) Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    (65) Replaced Old Kingdom spell with Old Kingdom Spell. Removed the dashes around Shield.

    (66) Replaced A pair of bone Dice rest with A pair of Bone Dice rests. Added a paragraph break between accordingly.) and You are. Replaced these items in your Backpack adjust with these items, adjust since a Spear is a Weapon not a Backpack Item.

    (67) Italicised Lone Wolf New Order when referring to the series. Replaced Duadon, in with Duadon in.

    @@ -6094,6 +6081,7 @@

    (115) Replaced crysalises with chrysalises. Replaced coccooned with cocooned.

    (116) Replaced two occurrences of decanter with Decanter.

    (117) Replaced Old Kingdom spell with Old Kingdom Spell. Removed the dashes around Invisible Fist.

    +

    (119) Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    (121) Removed the dash preceding Invisible Fist.

    (122) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Counterspell. Replaced blazing sun emblem with blazing-sun emblem.

    (123) Replaced Grandmaster Banedon with Guildmaster Banedon. Replaced re-opens with reopens. Replaced spared me my with saved my.

    @@ -6123,7 +6111,7 @@

    (158) Replaced arrow with Arrow.

    (159) Replaced rope, and with Rope and. Replaced Kai-alchemy, and with Kai-alchemy and.

    (160) Replaced sixth sense with Sixth Sense. Replaced jet black with jet-black. Replaced portcullissed with portcullised.

    -

    (161) Replaced bow with Bow. Replaced full, then with full; then. Replaced add 3 with remember to add 3.

    +

    (161) Replaced bow with Bow. Replaced full, then with full; then. Replaced add 3 with remember to add 5 in harmony with the Collectors Edition.

    (162) Replaced Iron Key with Iron Key and wish to use it. Replaced this item with this item, or if you choose not to use it.

    (163) Replaced meal with Meal as a reminder that this is a game mechanic.

    (166) Replaced inlayed with inlaid.

    @@ -6151,7 +6139,7 @@

    (194) Replaced backpack with Backpack. Replaced stone and mortar is with stone and mortar are. Replaced and it crumbles with and they crumble.

    (195) Replaced loud discordant with loud, discordant.

    (196) Replaced disbelief, then with disbelief; then. Replaced you raise you eyes with you raise your eyes.

    -

    (198) Replaced bow with Bow. Replaced full, then with full; then. Replaced add 3 with remember to add 3.

    +

    (198) Replaced bow with Bow. Replaced full, then with full; then. Replaced add 3 with remember to add 5 in harmony with the Collectors Edition.

    (199) Replaced crysalises with chrysalises. Replaced coccooned with cocooned.

    (200) Replaced semi-circular with semicircular. Replaced Dargorse, and wish to use it with Dargorse Buds as the following section does not indicate the use of these items is a choice.

    (202) Replaced herbmastery with Herbmastery. Replaced this Dargorse with these Dargorse Buds.

    @@ -6163,7 +6151,7 @@

    (209) Replaced potion of Finglas with Potion of Finglas. Replaced Magnakai camouflage with Magnakai Invisibility. Replaced Magnakai curing skills with Magnakai Curing skills.

    (211) Replaced cloak. But this with cloak. This. Replaced Bow, and with Bow and.

    (212) Replaced artifact with artefact. Replaced the amulet with the Black Amulet.

    -

    (213) Replaced pipe with Kraan Pipe.

    +

    (213) Replaced pipe with Kraan Pipe. Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    (214) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Invisible Shield.

    (216) Replaced him, then with him; then.

    (217) Replaced go to with turn to.

    @@ -6204,11 +6192,11 @@

    (269) Replaced chest a with chest, and a.

    (270) Replaced at large boulder with at a large boulder. Removed quotation marks from around Levitation. Removed quotation marks from around Net. Replaced 10 feet with ten feet.

    (271) Replaced mortice with mortise.

    -

    (272) Replaced quiver with Quiver. Replaced arrow with Arrow. Replaced bow with Bow. Replaced add 3 with remember to add 3.

    +

    (272) Replaced quiver with Quiver. Replaced arrow with Arrow. Replaced bow with Bow. Replaced add 3 with remember to add 5 in harmony with the Collectors Edition.

    (273) Replaced backpack with Backpack.

    (274) Replaced Old Kingdom spell with Old Kingdom Spell. Replaced bow with Bow.

    (276) Replaced each occurrence of arrow with Arrow. Replaced battle armour with battle-armour.

    -

    (277) Replaced arrow with Arrow. Replaced bow with Bow.

    +

    (277) Replaced arrow with Arrow. Replaced bow with Bow. Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    (278) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Counterspell.

    (279) Replaced attacking. But with attacking, but. Added If you possess the Kai Weapon Kaistar you may add the appropriate bonus gained from its unique properties. in line with the combat with the Helkona Direflies in Section 68 and since dawn is not said to break until Section 120, which is after the combat with the Skryza.

    (280) Replaced each occurrence of arrow with Arrow. Replaced bow with Bow. Replaced Weapon, then with Weapon, and then. Replaced feet, then with feet; then.

    @@ -6234,7 +6222,7 @@

    (305) Replaced Item with Item, or if you choose not to use it. Replaced Key, and with Key and.

    (306) Replaced clear, then with clear; then.

    (310) Replaced off. But with off, but.

    -

    (311) Removed the dash preceding Invisible Fist.

    +

    (311) Removed the dash preceding Invisible Fist. Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

    (313) Replaced Grandmaster Banedon with Guildmaster Banedon. Replaced re-opens with reopens. Replaced spared me my with saved my.

    (315) Replaced sixth sense with Sixth Sense. Replaced jet black with jet-black. Replaced portcullissed with portcullised. Replaced patrol of sour-faced Drakkarim march with patrol of sour-faced Drakkarim marches.

    (316) Replaced composure, then with composure; then.

    @@ -6260,6 +6248,7 @@

    (349) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Counterspell.

    (350) Replaced The Fall of Blood Mountain with The Fall of Blood Mountain. Replaced Kai lords with Kai Lords. Replaced each occurrence of the Monastery with the monastery. Replaced the Monastery with the monastery in the illustrations caption. Replaced Lone Wolf adventure with Lone Wolf New Order adventure.

    +

    (Map) Replaced Mozgoar with Mozgar.

    (Combat Rules Summary) Replaced Items or with Items, or. Replaced falls to 0 with falls to 0 or below. Replaced Pick number from with Pick a number from the. Replaced Turn to Combat with Turn to the Combat. Replaced to random number with to the random number. Replaced when ENDURANCE with when the ENDURANCE.