X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F25totw.xml;h=273be6565037d68cfcd55683a7e08d8f132cdd88;hp=138aa216994247875a48ac6e66bdbfa5fb4fc7b6;hb=6d969742e1bd01b0e0a66dee946896dabd100ad3;hpb=25669dfaf2eb81a4a08aaabff2d0a4e946c48278 diff --git a/en/xml/25totw.xml b/en/xml/25totw.xml index 138aa21..273be65 100644 --- a/en/xml/25totw.xml +++ b/en/xml/25totw.xml @@ -36,15 +36,12 @@
Internet Edition published by Project Aon. This edition is intended to reflect the complete text of the original version. Where we have made minor corrections, they will be noted in the Errata.
-
Text
Distribution of this Internet Edition is restricted under the terms of the Project Aon License.
Using your infravision, you scan your surroundings and discover that you have entered a hall that is flanked on either side by a row of human skeletons. They stand at attention with their spines pressed against the stone wall, and clasped in their bony hands are rusty polearms of differing type and origin. At the far end of this hall, you can see a pair of stout wooden doors reinforced with strips of polished steel. Cautiously you advance under the sightless gaze of the flanking skeletons, and upon reaching the doors you discover that they are secured by a combination lock. A single dial with a brass pointer is mounted upon a circular plate that is numbered 0 to 200 around its bevelled edge. You place the palm of your hand against the door, and a tingle of excitement runs down your spine when you sense that Lone Wolf is being held captive on the other side of these doors.
With the help of your Kai Sixth Sense, you determine that the number which will open the combination lock is the same as the solution to the following puzzle.
-If A=1, B=2, C=3 (and so on through the alphabet until you reach Z=26), what is the total numerical value of the fortress of GAZAD HELKONA?
+If A=1, B=2, C=3 (and so on through the alphabet until you reach Z=26), what is the total numerical value of the fortress of Gazad Helkona
?
You snatch an Arrow to your Bow and let fly a snap shot at the swooping Kraan. The shaft buries itself in the creature
If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
Quickly you recite the words of the Brotherhood Spell
Cawing with pain and anger, the wounded beast circles around the chamber and then hurls itself upon you in a desperate, vengeful attack.
-If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
You draw together the mental shapes of the Old Kingdom Spell
The concussive force of this ancient spell-word slams into the creature
If you possess the Kai Weapon Kaistar
you may add the appropriate bonus gained from its unique properties.
You tug an Arrow from your Quiver and draw it to your Bow. Then you pop up from behind the bough and send your shaft whistling towards the spider
If you possess the Kai Weapon Kaistar
you may add the appropriate bonus gained from its unique properties.
You draw an Arrow to your Bow and let fly at the swooping Kraan. The shaft drives deep into the creature
If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
You find yourself standing in a hall that is flanked on either side by a row of human skeletons. They stand at attention with their spines pressed against the stone wall, and clasped in their bony hands are rusty polearms of differing type and origin.
At the far end of this torchlit chamber, you can see a pair of stout wooden doors reinforced with strips of polished steel. Cautiously you advance along the hall under the sightless gaze of the flanking skeletons, and upon reaching the doors you discover that they are secured by a combination lock. A single dial with a brass pointer is mounted upon a circular plate that is numbered 0 to 200 around its bevelled edge. You place the palm of your hand against the door, and a tingle of excitement runs down your spine when you sense that Lone Wolf is being held captive on the other side of these doors.
With the help of your Kai Sixth Sense, you determine that the number which will open the combination lock is the same as the solution to the following puzzle.
-If A=1, B=2, C=3 (and so on through the alphabet until you reach Z=26), what is the total numerical value of the fortress of GAZAD HELKONA?
+If A=1, B=2, C=3 (and so on through the alphabet until you reach Z=26), what is the total numerical value of the fortress of Gazad Helkona
?
Drawing upon your knowledge of Old Kingdom magic, you clench the fingers of your right hand and speak the words of the spell
If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
You whisper the words of the Brotherhood Spell
If you possess the Kai Weapon Kaistar
you may add the appropriate bonus gained from its unique properties.
(4) Replaced Kai weapon
with Kai Weapon
.
(6) Replaced bas reliefs
with bas-reliefs
. Replaced And, to the left
with To the left
.
(8) Replaced seemlessly
with seamlessly
. Replaced
with
.
(11) Replaced sixth sense
with Sixth Sense
. Replaced infra-vision
with infravision
. Replaced pole-arms
with polearms
.
(11) Replaced sixth sense
with Sixth Sense
. Replaced infra-vision
with infravision
. Replaced pole-arms
with polearms
. Replaced GAZAD HELKONA
with
.
(12) Replaced meal of
with Meal of
. Replaced recognize this bacteria
with recognize the bacteria
. Replaced This raw bacteria is
with The raw bacteria are
.
(13) Replaced chest, then
with chest; then
. Replaced battle tunic
with battle-tunic
. Replaced advanced Kai curing
with Magnakai Curing
.
(16) Replaced barge it
with barge into it
.
(294) Italicised Lone Wolf New Order
when referring to the series. Replaced Duadon, in
with Duadon in
.
(296) Replaced white hot
with white-hot
. Italicised Lone Wolf New Order
when referring to the series. Replaced If you survive the mission
with If you complete the mission
.
(299) Replaced agarashi that hail
with Agarashi that hails
.
(300) Replaced sixth sense
with Sixth Sense
. Replaced torch-lit
with torchlit
. Replaced pole-arms
with polearms
.
(300) Replaced sixth sense
with Sixth Sense
. Replaced torch-lit
with torchlit
. Replaced pole-arms
with polearms
. Replaced GAZAD HELKONA
with
.
(301) Replaced Old Kingdom spell
with Old Kingdom Spell
. Removed the dashes around
.
(302) Replaced sixth sense
with Sixth Sense
.
(303) Replaced barge it
with barge into it
.