X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F25totw.xml;h=3fc4865cc18fff830eebf1e381e9e2011bfe41e4;hp=f2bd698d4e6bb927fe75dce18d2349d68aa0f8bb;hb=aaefe3988a2db10cdf1efa079951211a2bb307e3;hpb=8f57f8f2d9264831512df170b4337667ed2cdf13 diff --git a/en/xml/25totw.xml b/en/xml/25totw.xml index f2bd698..3fc4865 100644 --- a/en/xml/25totw.xml +++ b/en/xml/25totw.xml @@ -27,7 +27,7 @@ Joe Dever Brian Williams Project Aon - 20121028 + 2018215

Lone Wolf has been abducted by the forces of the Dark God Naar and imprisoned in a remote city-fortress on the border of the Darklands. Subjected to relentless attacks by the minions of evil, the Supreme Master of the Kai is surely doomed to die unless a rescue can be effected swiftly and successfully.

In Trail of the Wolf, you must venture alone into the dreaded stronghold of Gazad Helkona to find and free your leader. Can you succeed in your vital missionor will you fall foul of the horrors that lurk within this Darklands city-fortress?

@@ -1280,7 +1280,7 @@

Using your infravision, you scan your surroundings and discover that you have entered a hall that is flanked on either side by a row of human skeletons. They stand at attention with their spines pressed against the stone wall, and clasped in their bony hands are rusty polearms of differing type and origin. At the far end of this hall, you can see a pair of stout wooden doors reinforced with strips of polished steel. Cautiously you advance under the sightless gaze of the flanking skeletons, and upon reaching the doors you discover that they are secured by a combination lock. A single dial with a brass pointer is mounted upon a circular plate that is numbered 0 to 200 around its bevelled edge. You place the palm of your hand against the door, and a tingle of excitement runs down your spine when you sense that Lone Wolf is being held captive on the other side of these doors.

With the help of your Kai Sixth Sense, you determine that the number which will open the combination lock is the same as the solution to the following puzzle.

-

If A=1, B=2, C=3 (and so on through the alphabet until you reach Z=26), what is the total numerical value of the fortress of GAZAD HELKONA?

+

If A=1, B=2, C=3 (and so on through the alphabet until you reach Z=26), what is the total numerical value of the fortress of Gazad Helkona?

When you think that you have calculated the total, turn to the section of this bookturn to the section of this book that is the same as your answer. If you calculate incorrectly, or if you are unable to answer this puzzle, turn instead to 183. @@ -1349,6 +1349,7 @@

You snatch an Arrow to your Bow and let fly a snap shot at the swooping Kraan. The shaft buries itself in the creatures rib cage, and the sudden pain of the wound makes it abandon its deadly attack. Cawing with agony and frustration, the wounded Kraan circles once around the chamber and then hurls itself upon you in a desperate, vengeful attack.

+

If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

Kraan (wounded)3238 If you win this combat, turn to 157.
@@ -1536,6 +1537,7 @@

Quickly you recite the words of the Brotherhood Spell Lightning Hand and extend your right arm towards the swooping Kraan. You feel the familiar rush of energy shoot from your shoulder to your hand, and then a crackling bolt of blue energy leaps from your open palm. Desperately the Kraan attempts to avoid the sparkling ball of power, but the bolt hits its wing and tears a ragged hole in the scaly skin.

Cawing with pain and anger, the wounded beast circles around the chamber and then hurls itself upon you in a desperate, vengeful attack.

Kraan (wounded)3238 +

If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

If you win this combat, turn to 157. @@ -1930,6 +1932,7 @@

You unsheathe your Kai Weapon and steel yourself to meet the Kraans attack. Cawing with hunger and rage, the loathsome creature hurls itself upon you in a desperate, vengeful attack.

Helkona Kraan3540 +

If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

If you win this combat, turn to 157.
@@ -2614,6 +2617,7 @@ Helkona Kraan3540 +

If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

If you win this combat, turn to 157. @@ -3746,6 +3750,7 @@

The harsh tone of the pipe infuriates the Kraan. It emits a loud screech and then, to your horror, you see it come swooping down from the rafters. Its fanged beak opens and a foul black tongue trails from the corner of its foam-flecked jaw as it plummets towards you. Hurriedly you discard the Kraan Pipe (erase this item from your Action Chart) and unsheathe your Kai Weapon as the loathsome creature hurls itself upon you in a desperate, vengeful attack.

Helkona Kraan3840 +

If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

If you win this combat, turn to 157.
@@ -4503,6 +4508,7 @@

You draw an Arrow to your Bow and let fly at the swooping Kraan. The shaft drives deep into the creatures throat, and the sudden pain of the wound makes it abort its deadly attack. Cawing with agony and frustration, the wounded Kraan circles once around the chamber and then hurls itself upon you in a desperate, vengeful attack.

Kraan (wounded)3238 +

If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

If you win this combat, turn to 157.
@@ -4772,7 +4778,7 @@

You find yourself standing in a hall that is flanked on either side by a row of human skeletons. They stand at attention with their spines pressed against the stone wall, and clasped in their bony hands are rusty polearms of differing type and origin.

At the far end of this torchlit chamber, you can see a pair of stout wooden doors reinforced with strips of polished steel. Cautiously you advance along the hall under the sightless gaze of the flanking skeletons, and upon reaching the doors you discover that they are secured by a combination lock. A single dial with a brass pointer is mounted upon a circular plate that is numbered 0 to 200 around its bevelled edge. You place the palm of your hand against the door, and a tingle of excitement runs down your spine when you sense that Lone Wolf is being held captive on the other side of these doors.

With the help of your Kai Sixth Sense, you determine that the number which will open the combination lock is the same as the solution to the following puzzle.

-

If A=1, B=2, C=3 (and so on through the alphabet until you reach Z=26), what is the total numerical value of the fortress of GAZAD HELKONA?

+

If A=1, B=2, C=3 (and so on through the alphabet until you reach Z=26), what is the total numerical value of the fortress of Gazad Helkona?

When you think that you have calculated the total, turn to the section of this bookturn to the section of this book that is the same as your answer. If you calculate incorrectly, or if you are unable to answer this puzzle, turn instead to 183. @@ -4898,6 +4904,7 @@

Drawing upon your knowledge of Old Kingdom magic, you clench the fingers of your right hand and speak the words of the spell Invisible Fist. Then you jab your clenched fist at the swooping Kraan and the force of this ancient spell slams into the creatures open mouth. The beast is stunned and bloodied by the invisible blow. Cawing with pain and anger, it aborts its dive and circles warily around the chamber. Then, with a vengeful shriek, it hurls itself at you in a wild and desperate attack.

Kraan (with wounded jaw)3238 +

If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

If you win this combat, turn to 157.
@@ -5411,8 +5418,6 @@ - -
Gazad Helkona <ch.ampersand/> Surrounding Territories @@ -5993,11 +5998,11 @@

(4) Replaced Kai weapon with Kai Weapon.

(6) Replaced bas reliefs with bas-reliefs. Replaced And, to the left with To the left.

(8) Replaced seemlessly with seamlessly. Replaced Clunk!. with Clunk!.

-

(11) Replaced sixth sense with Sixth Sense. Replaced infra-vision with infravision. Replaced pole-arms with polearms.

+

(11) Replaced sixth sense with Sixth Sense. Replaced infra-vision with infravision. Replaced pole-arms with polearms. Replaced GAZAD HELKONA with Gazad Helkona.

(12) Replaced meal of with Meal of. Replaced recognize this bacteria with recognize the bacteria. Replaced This raw bacteria is with The raw bacteria are.

(13) Replaced chest, then with chest; then. Replaced battle tunic with battle-tunic. Replaced advanced Kai curing with Magnakai Curing.

(16) Replaced barge it with barge into it.

-

(17) Replaced arrow with Arrow. Replaced bow with Bow. Replaced rib-cage with rib cage.

+

(17) Replaced arrow with Arrow. Replaced bow with Bow. Replaced rib-cage with rib cage. Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

(18) Replaced limp, then with limp, and then.

(20) Replaced Defender, or with Defender or. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Elementalism, and with Elementalism and.

(24) Replaced sixth sense with Sixth Sense.

@@ -6007,7 +6012,7 @@

(28) Replaced Turn to 6 with Turn to 6..

(29) Replaced turn to 270 with turn to 270.. Replaced turn to 133 with turn to 133.. Replaced turn instead to 52 with turn instead to 52.. Replaced rope, and with Rope and. Replaced Kai-alchemy, and with Kai-alchemy and.

(30) Replaced shoulder, then with shoulder; then. Replaced Turn to 240 with Turn to 240.. Replaced clang with clang. Replaced spluttering torches with sputtering torches. Replaced weapons with Weapons.

-

(31) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Lightning Hand. Replaced turn to 157 with turn to 157..

+

(31) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Lightning Hand. Replaced turn to 157 with turn to 157.. Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

(32) Replaced clear and so with clear, so (cf. Section 118).

(33) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Lightning Hand.

(35) Replaced Dargorse buds with dargorse buds as they are no longer in your possession.

@@ -6029,6 +6034,7 @@

(55) Replaced newly arrived with newly-arrived. Replaced semi-circular with semicircular. Replaced not budge; it is with not budge: it is. Replaced each occurrence of Key, and with Key and.

(56) Replaced arrow with Arrow. Replaced bow with Bow. Replaced If you possess Kai-surge with If you possess Kai-screen. Replaced pedestal. But with pedestal, but.

(62) Replaced agarashi that hail with Agarashi that hails. Replaced twenty feet with 20 feet.

+

(64) Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

(65) Replaced Old Kingdom spell with Old Kingdom Spell. Removed the dashes around Shield.

(66) Replaced A pair of bone Dice rest with A pair of Bone Dice rests. Added a paragraph break between accordingly.) and You are. Replaced these items in your Backpack adjust with these items, adjust since a Spear is a Weapon not a Backpack Item.

(67) Italicised Lone Wolf New Order when referring to the series. Replaced Duadon, in with Duadon in.

@@ -6073,6 +6079,7 @@

(115) Replaced crysalises with chrysalises. Replaced coccooned with cocooned.

(116) Replaced two occurrences of decanter with Decanter.

(117) Replaced Old Kingdom spell with Old Kingdom Spell. Removed the dashes around Invisible Fist.

+

(119) Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

(121) Removed the dash preceding Invisible Fist.

(122) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Counterspell. Replaced blazing sun emblem with blazing-sun emblem.

(123) Replaced Grandmaster Banedon with Guildmaster Banedon. Replaced re-opens with reopens. Replaced spared me my with saved my.

@@ -6142,7 +6149,7 @@

(209) Replaced potion of Finglas with Potion of Finglas. Replaced Magnakai camouflage with Magnakai Invisibility. Replaced Magnakai curing skills with Magnakai Curing skills.

(211) Replaced cloak. But this with cloak. This. Replaced Bow, and with Bow and.

(212) Replaced artifact with artefact. Replaced the amulet with the Black Amulet.

-

(213) Replaced pipe with Kraan Pipe.

+

(213) Replaced pipe with Kraan Pipe. Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

(214) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Invisible Shield.

(216) Replaced him, then with him; then.

(217) Replaced go to with turn to.

@@ -6187,7 +6194,7 @@

(273) Replaced backpack with Backpack.

(274) Replaced Old Kingdom spell with Old Kingdom Spell. Replaced bow with Bow.

(276) Replaced each occurrence of arrow with Arrow. Replaced battle armour with battle-armour.

-

(277) Replaced arrow with Arrow. Replaced bow with Bow.

+

(277) Replaced arrow with Arrow. Replaced bow with Bow. Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

(278) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Counterspell.

(279) Replaced attacking. But with attacking, but. Added If you possess the Kai Weapon Kaistar you may add the appropriate bonus gained from its unique properties. in line with the combat with the Helkona Direflies in Section 68 and since dawn is not said to break until Section 120, which is after the combat with the Skryza.

(280) Replaced each occurrence of arrow with Arrow. Replaced bow with Bow. Replaced Weapon, then with Weapon, and then. Replaced feet, then with feet; then.

@@ -6205,7 +6212,7 @@

(294) Italicised Lone Wolf New Order when referring to the series. Replaced Duadon, in with Duadon in.

(296) Replaced white hot with white-hot. Italicised Lone Wolf New Order when referring to the series. Replaced If you survive the mission with If you complete the mission.

(299) Replaced agarashi that hail with Agarashi that hails.

-

(300) Replaced sixth sense with Sixth Sense. Replaced torch-lit with torchlit. Replaced pole-arms with polearms.

+

(300) Replaced sixth sense with Sixth Sense. Replaced torch-lit with torchlit. Replaced pole-arms with polearms. Replaced GAZAD HELKONA with Gazad Helkona.

(301) Replaced Old Kingdom spell with Old Kingdom Spell. Removed the dashes around Shield.

(302) Replaced sixth sense with Sixth Sense.

(303) Replaced barge it with barge into it.

@@ -6213,7 +6220,7 @@

(305) Replaced Item with Item, or if you choose not to use it. Replaced Key, and with Key and.

(306) Replaced clear, then with clear; then.

(310) Replaced off. But with off, but.

-

(311) Removed the dash preceding Invisible Fist.

+

(311) Removed the dash preceding Invisible Fist. Added If you possess Raumas, you will benefit from the additional combat bonus applicable to its unique properties.

(313) Replaced Grandmaster Banedon with Guildmaster Banedon. Replaced re-opens with reopens. Replaced spared me my with saved my.

(315) Replaced sixth sense with Sixth Sense. Replaced jet black with jet-black. Replaced portcullissed with portcullised. Replaced patrol of sour-faced Drakkarim march with patrol of sour-faced Drakkarim marches.

(316) Replaced composure, then with composure; then.