X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F25totw.xml;h=5269c6419ceff17bbe176c6dd50ae6b38de9f58a;hp=138aa216994247875a48ac6e66bdbfa5fb4fc7b6;hb=4a7dbd306e2b7c63c6dd7e079233ffd137a6358a;hpb=25669dfaf2eb81a4a08aaabff2d0a4e946c48278 diff --git a/en/xml/25totw.xml b/en/xml/25totw.xml index 138aa21..5269c64 100644 --- a/en/xml/25totw.xml +++ b/en/xml/25totw.xml @@ -33,18 +33,15 @@
In Trail of the Wolf, you must venture alone into the dreaded stronghold of Gazad Helkona to find and free your leader. Can you succeed in your vital mission
Internet Edition published by Project Aon. This edition is intended to reflect the complete text of the original version. Where we have made minor corrections, they will be noted in the Errata.
+Internet Edition published by Project Aon. This edition is intended to reflect the complete text of the original version. Where we have made minor corrections, they will be noted in the Errata.
-
Text
Distribution of this Internet Edition is restricted under the terms of the Project Aon License.
The first number that you pick from the Random Number Table in this way represents your
The second number that you pick from the Random Number Table represents your powers of
If you are wounded in combat you will lose
If you have successfully completed previous adventures in the Lone Wolf New Order series (Books 21
If you have successfully completed previous adventures in the Lone Wolf New Order series (Books 21
Playing Tip: You may use a 10-sided die instead of the Random Number Table if you find it more convenient.
After years of martial training and study at the Kai Monastery, and by the rigorous practice of the teachings of your illustrious mentor
Following in the footsteps of Lone Wolf himself, you have vowed that one day you will become totally proficient in all 16 of the New Order Kai Grand Master Disciplines. By doing so successfully you will share with Lone Wolf the responsibility, the honour, and the future glory of leading the New Order Kai as a Supreme Master.
+Following in the footsteps of Lone Wolf himself, you have vowed that one day you will become totally proficient in all 16 of the New Order Kai Grand Master Disciplines. By doing so successfully you will share with Lone Wolf the responsibility, the honour, and the future glory of leading the New Order Kai as a Supreme Master. Upon reaching the ultimate rank of Kai Supreme Master, Lone Wolf received as a reward from God Kai many new skills and abilities, including the powers of Astrology, Herbmastery, Elementalism, and Bardsmanship. He perfected these with the help of his allies in Lyris, Bautar, and Dessi, and established them as new disciplines to be taught to the betterment of the New Order Kai.
If this is the first New Order adventure you have undertaken, then your present rank is that of Kai Grand Master Senior. This means that you have mastered five of the New Order Grand Master Disciplines listed below. It is for you to decide which five Disciplines these are. As all of the New Order Grand Master Disciplines may be of use to you at some point during your mission, pick these five skills with care. The correct use of a New Order Grand Master Discipline at the right time could save your life. When you have chosen your five Disciplines, enter them in the Grand Master Disciplines section of your Action Chart.
@@ -922,6 +919,40 @@Special Items are not carried in your Backpack (unless you are specifically instructed to do so). When you discover a Special Item, you will be told how to carry it.
+The maximum number of Special Items that can be carried on any adventure is twelve.
+These are always carried in your Belt Pouch. It holds a maximum of 50 Gold Crowns. Coins of a different currency are generally smaller and lighter than Gold Crowns. They occupy less space in your Belt Pouch and therefore you can carry more of them. The national currency of Chai is the Ren. In some of the larger towns and cities of Chai, Gold Crowns are readily accepted alongside the local currency. However, this is less likely to be the case in rural areas of the country. Before you begin your adventure, you may exchange some of your Gold Crowns for Ren at the rate of 1 Gold Crown = 10 Ren. Use the following currency table to calculate the mixed currency capacity of your belt pouch:
+Any item that may be of use and can be kept during your adventure and recorded on your Action Chart is given initial capital letters (e.g. Gold Dagger, Magic Pendant) in the text. Unless you are told it is a Special Item, carry it in your Backpack.
+ +Using your infravision, you scan your surroundings and discover that you have entered a hall that is flanked on either side by a row of human skeletons. They stand at attention with their spines pressed against the stone wall, and clasped in their bony hands are rusty polearms of differing type and origin. At the far end of this hall, you can see a pair of stout wooden doors reinforced with strips of polished steel. Cautiously you advance under the sightless gaze of the flanking skeletons, and upon reaching the doors you discover that they are secured by a combination lock. A single dial with a brass pointer is mounted upon a circular plate that is numbered 0 to 200 around its bevelled edge. You place the palm of your hand against the door, and a tingle of excitement runs down your spine when you sense that Lone Wolf is being held captive on the other side of these doors.
With the help of your Kai Sixth Sense, you determine that the number which will open the combination lock is the same as the solution to the following puzzle.
-If A=1, B=2, C=3 (and so on through the alphabet until you reach Z=26), what is the total numerical value of the fortress of GAZAD HELKONA?
+If A=1, B=2, C=3 (and so on through the alphabet until you reach Z=26), what is the total numerical value of the fortress of Gazad Helkona
?
You snatch an Arrow to your Bow and let fly a snap shot at the swooping Kraan. The shaft buries itself in the creature
If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
Quickly you recite the words of the Brotherhood Spell
Cawing with pain and anger, the wounded beast circles around the chamber and then hurls itself upon you in a desperate, vengeful attack.
-If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
You draw together the mental shapes of the Old Kingdom Spell
The concussive force of this ancient spell-word slams into the creature
If you possess the Kai Weapon Kaistar
you may add the appropriate bonus gained from its unique properties.
You tug an Arrow from your Quiver and draw it to your Bow. Then you pop up from behind the bough and send your shaft whistling towards the spider
If you possess the Kai Weapon Kaistar
you may add the appropriate bonus gained from its unique properties.
You draw an Arrow to your Bow and let fly at the swooping Kraan. The shaft drives deep into the creature
If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
You find yourself standing in a hall that is flanked on either side by a row of human skeletons. They stand at attention with their spines pressed against the stone wall, and clasped in their bony hands are rusty polearms of differing type and origin.
At the far end of this torchlit chamber, you can see a pair of stout wooden doors reinforced with strips of polished steel. Cautiously you advance along the hall under the sightless gaze of the flanking skeletons, and upon reaching the doors you discover that they are secured by a combination lock. A single dial with a brass pointer is mounted upon a circular plate that is numbered 0 to 200 around its bevelled edge. You place the palm of your hand against the door, and a tingle of excitement runs down your spine when you sense that Lone Wolf is being held captive on the other side of these doors.
With the help of your Kai Sixth Sense, you determine that the number which will open the combination lock is the same as the solution to the following puzzle.
-If A=1, B=2, C=3 (and so on through the alphabet until you reach Z=26), what is the total numerical value of the fortress of GAZAD HELKONA?
+If A=1, B=2, C=3 (and so on through the alphabet until you reach Z=26), what is the total numerical value of the fortress of Gazad Helkona
?
Drawing upon your knowledge of Old Kingdom magic, you clench the fingers of your right hand and speak the words of the spell
If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
You whisper the words of the Brotherhood Spell
If you possess the Kai Weapon Kaistar
you may add the appropriate bonus gained from its unique properties.
(The Story so FarMS 5075
with MS
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(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages
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(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages
. Removed on the last page of this book
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with i.e.
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with fall to zero or below
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with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
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from the Equipment section. Replaced EQUIPMENT
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and added an illustration of the ten types of Weapon in harmony with the Collectorfour
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when referring to the initial number of Disciplines a Grand Master begins the series with, in line with the Collector
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. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.
with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
with fortresses increase
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with Duration of the spirit-walk and the protection afforded to his in animate body increase
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from the Equipment section. Replaced EQUIPMENT
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with Lone Wolf New Order series
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with New Order series
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with any other Special Items and Backpack Items that
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with below
and added an illustration of the ten types of Weapon in harmony with the Collectorfour
with five
when referring to the initial number of Disciplines a Grand Master begins the series with, in line with the CollectorUpon reaching the ultimate rank of Kai Supreme Master, Lone Wolf received as a reward from God Kai many new skills and abilities, including the powers of Astrology, Herbmastery, Elementalism, and Bardsmanship. He perfected these with the help of his allies in Lyris, Bautar, and Dessi, and established them as new disciplines to be taught to the betterment of the New Order Kai.
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(Equipment) Replaced each occurrence of Lone Wolf
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when referring to the series. Replaced eg,
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. Added a paragraph about Gold Crowns to the section Equipment
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with have on your
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with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
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with Disciplines, then
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with normal Weapons
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with New Order adventures
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with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collectorfour
with five
in line with the Collector
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
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with combat; therefore
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with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Removed (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced have to your
with have on your
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventures
with New Order adventures
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collectorfour
with five
in line with the Collector
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with
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with newfound
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with magical Axe, Sword, or Broadsword
. Replaced axe
with Alema
Axe
. Added Alema
(these bonuses are not cumulative)
in harmony with the Collectorwhen used versus magicians
with when used against magicians or creatures born of magic
in harmony with the Collector
(4) Replaced Kai weapon
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(8) Replaced seemlessly
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(11) Replaced sixth sense
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(11) Replaced sixth sense
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with
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(294) Italicised Lone Wolf New Order
when referring to the series. Replaced Duadon, in
with Duadon in
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when referring to the series. Replaced If you survive the mission
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(302) Replaced sixth sense
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(303) Replaced barge it
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