X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F25totw.xml;h=c548a939524acb80b1528b91861e6860770b4c7d;hp=ed5a0aa729b5275af6a5606a3ee8beb3a963ad73;hb=e2311867be90f4cf22432218f4b23c319c2bc6c2;hpb=6ada049cee6980ed1233fb3cd5e8d2a5ee3f8e27
diff --git a/en/xml/25totw.xml b/en/xml/25totw.xml
index ed5a0aa..c548a93 100644
--- a/en/xml/25totw.xml
+++ b/en/xml/25totw.xml
@@ -330,23 +330,6 @@
Given the rules for the previous Lone Wolf books, it seems odd that a Grand Master is only allowed to choose to be proficient in one of the few Weapons listed in the Equipment section. In view of the unprecedented nature of this rule, you might decide that it is acceptable to be proficient in any of the ten Weapons that the Kai typically train to use. The rules in the Collector Details about the Kai Weapon appear in the next section of the game rules.
This Discipline enables a New Order Grand Master to become supremely efficient in the use of all weapons. When you enter combat armed with one of your Grand Master weapons, you may add 5 points to your
If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
This Discipline enables a New Order Grand Master to become supremely efficient in the use of all weapons. When you enter combat armed with one of your Grand Master weapons, you may add 5 points to your
For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
+If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
@@ -657,7 +651,7 @@ -If you successfully complete the mission as set in Book 25 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in Book 26. For every Grand Master Discipline you possess, in excess of the original four Disciplines you begin with, you may add 1 point to your basic
If you successfully complete the mission as set in Book 25 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in Book 26. For every Grand Master Discipline you possess, in excess of the original four Disciplines you begin with, you may add 1 point to your basic
If you have completed any of the previous Lone Wolf New Order adventures (Books 21
These bonuses are not cumulative.
-Valiance
is also effective against magical creatures.
Example
Say you choose the number 1 from the Random Number Table, your Kai Weapon will be the Axe Alema
.
When using this Kai Weapon in normal combat you may add
When using this Kai Weapon in normal combat you may add
Example
If you were to use Alema
in combat against an undead enemy, you could add the higher bonus of
Valiance
You load your Bow and draw back the string to the full; then you let fly your shaft and send it speeding towards the Drakkar
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with a Bow, remember to add 3 to the number you have picked.
+Pick a number from the Random Number Table. If you possess Grand Weaponmastery with a Bow, remember to add 5 to the number you have picked.
As you load your Bow, you listen to the Drakkar
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with a Bow, remember to add 3 to the number you have picked.
+Pick a number from the Random Number Table. If you possess Grand Weaponmastery with a Bow, remember to add 5 to the number you have picked.
You snatch your Bow from your shoulder and an Arrow from your Quiver. Hurriedly you load, and the instant the bowstring touches your lips, you release the drawstring and send your feathered shaft whistling towards the Urgaroh
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked.
+Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 5 to the number you have picked.
(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages
. Removed on the last page of this book
. Replaced each occurrence of ie
with i.e.
. Replaced fall to zero
with fall to zero or below
. Replaced fall to zero
with fall to zero or below
. Replaced on to
with onto
. Replaced weapons and
with weapons, and
. Replaced normal weapons
with normal Weapons
. Replaced Lone Wolf New Order series
with Lone Wolf New Order series
. Replaced New Order adventure
with New Order adventure
.
(Your Kai Name) Replaced elite
with
. Deleted You can record your personal Kai name on the book plate which appears on the inside front cover of this book.
.
(Your Kai Name) Replaced elite
with
. Removed You can record your personal Kai name on the book plate which appears on the inside front cover of this book.
.
(New Order Disciplines) Replaced venoms and
with venoms, and
. Replaced symbols and
with symbols, and
. Replaced gases and
with gases, and
. Replaced honour and
with honour, and
. Replaced Four Disciplines
with four Disciplines
. Replaced
with
. Replaced Grand masters
with Grand Masters
. Replaced Old Kingdom battle magic
with Old Kingdom battle-magic
. Replaced magi-magic spells
with Old Kingdom Spells
. Replaced Moon and
with Moon, and
. Replaced individual (or combinations of) elements that are available,
with individual elements that are available, or combinations thereof,
. Replaced remove or
with remove, or
. Replaced eg
with e.g.
. Replaced multitalented
with multi-talented
. Replaced dialect and
with dialect, and
. Replaced Weapon and
with Weapon, and
. Replaced 1 to 3
with one to three
. Replaced sixth sense
with Sixth Sense
. Replaced Magi-Magic
with Magi-magic
. Replaced guild of magicians
with Guild of Magicians
. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.
with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
with fortresses increase
. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases
with Duration of the spirit-walk and the protection afforded to his in animate body increase
. Replaced predictions increases
with predictions increase
. Replaced will be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced EQUIPMENT
with Equipment
. Replaced undertaken then
with undertaken, then
. Replaced Lone Wolf (New Order) series
with Lone Wolf New Order series
. Replaced each occurrence of New Order series
with New Order series
. Replaced each occurrence of New Order adventure
with New Order adventure
. Replaced any other Special Items that
with any other Special Items and Backpack Items that
.
(New Order Disciplines) Replaced venoms and
with venoms, and
. Replaced symbols and
with symbols, and
. Replaced gases and
with gases, and
. Replaced honour and
with honour, and
. Replaced Four Disciplines
with four Disciplines
. Replaced
with
. Replaced Grand masters
with Grand Masters
. Replaced Old Kingdom battle magic
with Old Kingdom battle-magic
. Replaced magi-magic spells
with Old Kingdom Spells
. Replaced Moon and
with Moon, and
. Replaced individual (or combinations of) elements that are available,
with individual elements that are available, or combinations thereof,
. Replaced remove or
with remove, or
. Replaced eg
with e.g.
. Replaced multitalented
with multi-talented
. Replaced dialect and
with dialect, and
. Replaced Weapon and
with Weapon, and
. Replaced 1 to 3
with one to three
. Replaced sixth sense
with Sixth Sense
. Replaced Magi-Magic
with Magi-magic
. Replaced guild of magicians
with Guild of Magicians
. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.
with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
with fortresses increase
. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases
with Duration of the spirit-walk and the protection afforded to his in animate body increase
. Replaced predictions increases
with predictions increase
. Replaced will be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced EQUIPMENT
with Equipment
. Replaced undertaken then
with undertaken, then
. Replaced Lone Wolf (New Order) series
with Lone Wolf New Order series
. Replaced each occurrence of New Order series
with New Order series
. Replaced each occurrence of New Order adventure
with New Order adventure
. Replaced any other Special Items that
with any other Special Items and Backpack Items that
. Replaced in the Equipment section
with below
and added an illustration of the ten types of Weapon in harmony with the Collector
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Deleted (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced have to your
with have on your
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventures
with New Order adventures
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collector
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Removed (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced have to your
with have on your
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventures
with New Order adventures
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collector
(Kai Weapons) Replaced elite
with
. Replaced new-found
with newfound
. Deleted at the front of the book
. Replaced magical Axe, Sword or Broadsword
with magical Axe, Sword, or Broadsword
. Replaced axe
with Alema
Axe
.Alema
(Kai Weapons) Replaced elite
with
. Replaced new-found
with newfound
. Removed at the front of the book
. Replaced magical Axe, Sword or Broadsword
with magical Axe, Sword, or Broadsword
. Replaced axe
with Alema
Axe
. Added Alema
(these bonuses are not cumulative)
in harmony with the Collectorwhen used versus magicians
with when used against magicians or creatures born of magic
in harmony with the Collector
(Rules for Combat) Removed on the inside back cover of this book
. Replaced on the page after the Random Number Table
with in the back of this book
. Replaced points reduced
with points possibly reduced
. Replaced to zero
with to zero or below
. Replaced at which point the one with the zero score is declared dead
with at which point that combatant is declared dead
. Replaced sumary
with summary
. Altered all italicised, emboldened, and underlined text to standard type.
(158) Replaced arrow
with Arrow
.
(159) Replaced rope, and
with Rope and
. Replaced Kai-alchemy, and
with Kai-alchemy and
.
(160) Replaced sixth sense
with Sixth Sense
. Replaced jet black
with jet-black
. Replaced portcullissed
with portcullised
.
(161) Replaced bow
with Bow
. Replaced full, then
with full; then
. Replaced add 3
with remember to add 3
.
(161) Replaced bow
with Bow
. Replaced full, then
with full; then
. Replaced add 3
with remember to add 5
in harmony with the Collector
(162) Replaced Iron Key
with Iron Key and wish to use it
. Replaced this item
with this item, or if you choose not to use it
.
(163) Replaced meal
with Meal
as a reminder that this is a game mechanic.
(166) Replaced inlayed
with inlaid
.
(194) Replaced backpack
with Backpack
. Replaced stone and mortar is
with stone and mortar are
. Replaced and it crumbles
with and they crumble
.
(195) Replaced loud discordant
with loud, discordant
.
(196) Replaced disbelief, then
with disbelief; then
. Replaced you raise you eyes
with you raise your eyes
.
(198) Replaced bow
with Bow
. Replaced full, then
with full; then
. Replaced add 3
with remember to add 3
.
(198) Replaced bow
with Bow
. Replaced full, then
with full; then
. Replaced add 3
with remember to add 5
in harmony with the Collector
(199) Replaced crysalises
with chrysalises
. Replaced coccooned
with cocooned
.
(200) Replaced semi-circular
with semicircular
. Replaced Dargorse, and wish to use it
with Dargorse Buds
as the following section does not indicate the use of these items is a choice.
(202) Replaced herbmastery
with Herbmastery
. Replaced this Dargorse
with these Dargorse Buds
.
(269) Replaced chest a
with chest, and a
.
(270) Replaced at large boulder
with at a large boulder
. Removed quotation marks from around
. Removed quotation marks from around
. Replaced 10 feet
with ten feet
.
(271) Replaced mortice
with mortise
.
(272) Replaced quiver
with Quiver
. Replaced arrow
with Arrow
. Replaced bow
with Bow
. Replaced add 3
with remember to add 3
.
(272) Replaced quiver
with Quiver
. Replaced arrow
with Arrow
. Replaced bow
with Bow
. Replaced add 3
with remember to add 5
in harmony with the Collector
(273) Replaced backpack
with Backpack
.
(274) Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced bow
with Bow
.
(276) Replaced each occurrence of arrow
with Arrow
. Replaced battle armour
with battle-armour
.