X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F25totw.xml;h=c71bd0cee7b7bd31814c6595af72375248a084db;hp=2a8ae68f72eeb3fca8c3a5f204194a7a24a86f5f;hb=136c029d5ac24456b74498f504ad487b1243670a;hpb=a5add0cb0682e7ab05a4b46b804c4e678e4000c1;ds=sidebyside
diff --git a/en/xml/25totw.xml b/en/xml/25totw.xml
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@@ -330,23 +330,6 @@
Given the rules for the previous Lone Wolf books, it seems odd that a Grand Master is only allowed to choose to be proficient in one of the few Weapons listed in the Equipment section. In view of the unprecedented nature of this rule, you might decide that it is acceptable to be proficient in any of the ten Weapons that the Kai typically train to use. The rules in the Collector Details about the Kai Weapon appear in the next section of the game rules.
Following in the footsteps of Lone Wolf himself, you have vowed that one day you will become totally proficient in all 16 of the New Order Kai Grand Master Disciplines. By doing so successfully you will share with Lone Wolf the responsibility, the honour, and the future glory of leading the New Order Kai as a Supreme Master.
-If this is the first New Order adventure you have undertaken, then your present rank is that of Kai Grand Master Senior. This means that you have mastered four of the New Order Grand Master Disciplines listed below. It is for you to decide which four Disciplines these are. As all of the New Order Grand Master Disciplines may be of use to you at some point during your mission, pick these four skills with care. The correct use of a New Order Grand Master Discipline at the right time could save your life. When you have chosen your four Disciplines, enter them in the Grand Master Disciplines section of your Action Chart.
+If this is the first New Order adventure you have undertaken, then your present rank is that of Kai Grand Master Senior. This means that you have mastered five of the New Order Grand Master Disciplines listed below. It is for you to decide which five Disciplines these are. As all of the New Order Grand Master Disciplines may be of use to you at some point during your mission, pick these five skills with care. The correct use of a New Order Grand Master Discipline at the right time could save your life. When you have chosen your five Disciplines, enter them in the Grand Master Disciplines section of your Action Chart.
This Discipline enables a New Order Grand Master to become supremely efficient in the use of all weapons. When you enter combat armed with one of your Grand Master weapons, you may add 5 points to your
If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
This Discipline enables a New Order Grand Master to become supremely efficient in the use of all weapons. When you enter combat armed with one of your Grand Master weapons, you may add 5 points to your
For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
+If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
If you successfully complete the mission as set in Book 25 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in Book 26. For every Grand Master Discipline you possess, in excess of the original four Disciplines you begin with, you may add 1 point to your basic
If you successfully complete the mission as set in Book 25 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in Book 26. For every Grand Master Discipline you possess, in excess of the original five Disciplines you begin with, you may add 1 point to your basic
If you have completed any of the previous Lone Wolf New Order adventures (Books 21
These bonuses are not cumulative.
-Valiance
is also effective against magical creatures.
Example
Say you choose the number 1 from the Random Number Table, your Kai Weapon will be the Axe Alema
.
When using this Kai Weapon in normal combat you may add
When using this Kai Weapon in normal combat you may add
Example
If you were to use Alema
in combat against an undead enemy, you could add the higher bonus of
Valiance
Your Kai Weapon is a Special Item and it can be carried and used in addition to two normal Weapons. If you possess the Discipline of Grand Weaponmastery for a weapon type which is the same as your unique Kai Weapon, you may add the Grand Weaponmastery bonus of
Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3
Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3
This is a healing potion that can restore 4
It is unclear why a New Order Grand Master becomes a Supreme Master by mastering only 15 of the 16 Grand Master Disciplines. It is also unclear why New Order Grand Masters must master four extra Disciplines in order to receive the same improvements to their Disciplines as Lone Wolf did with fewer.
-The following table is a guide to the ranks and titles you can achieve at each stage of your journey along the road of Kai Grand Mastership. As you successfully complete each adventure in the New Order series, you will gain an additional Grand Master Discipline and progress towards the pinnacle of Kai perfection
The success of your mission to find and free your illustrious leader is one of vital importance. Lone Wolf
During your search, some of the material items that you will encounter will be of use to you, but some may be red herrings of no real value at all. If you discover items during your mission, be selective in what you choose to keep. Pick your four Grand Master Disciplines with care for a wise choice will enable anyone to complete the quest, no matter how weak their initial
During your search, some of the material items that you will encounter will be of use to you, but some may be red herrings of no real value at all. If you discover items during your mission, be selective in what you choose to keep. Pick your five Grand Master Disciplines with care for a wise choice will enable anyone to complete the quest, no matter how weak their initial
Grand Master
You snatch an Arrow to your Bow and let fly a snap shot at the swooping Kraan. The shaft buries itself in the creature
If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
Quickly you recite the words of the Brotherhood Spell
Cawing with pain and anger, the wounded beast circles around the chamber and then hurls itself upon you in a desperate, vengeful attack.
If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
You unsheathe your Kai Weapon and steel yourself to meet the Kraan
If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
You load your Bow and draw back the string to the full; then you let fly your shaft and send it speeding towards the Drakkar
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with a Bow, remember to add 3 to the number you have picked.
+Pick a number from the Random Number Table. If you possess Grand Weaponmastery with a Bow, remember to add 5 to the number you have picked.
As you load your Bow, you listen to the Drakkar
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with a Bow, remember to add 3 to the number you have picked.
+Pick a number from the Random Number Table. If you possess Grand Weaponmastery with a Bow, remember to add 5 to the number you have picked.
The harsh tone of the pipe infuriates the Kraan. It emits a loud screech and then, to your horror, you see it come swooping down from the rafters. Its fanged beak opens and a foul black tongue trails from the corner of its foam-flecked jaw as it plummets towards you. Hurriedly you discard the Kraan Pipe (erase this item from your Action Chart) and unsheathe your Kai Weapon as the loathsome creature hurls itself upon you in a desperate, vengeful attack.
If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
You snatch your Bow from your shoulder and an Arrow from your Quiver. Hurriedly you load, and the instant the bowstring touches your lips, you release the drawstring and send your feathered shaft whistling towards the Urgaroh
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked.
+Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 5 to the number you have picked.
You draw an Arrow to your Bow and let fly at the swooping Kraan. The shaft drives deep into the creature
If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
Drawing upon your knowledge of Old Kingdom magic, you clench the fingers of your right hand and speak the words of the spell
If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
Bonus Disciplines:
Weapons:
(Your Kai Name) Replaced elite
with
. Removed You can record your personal Kai name on the book plate which appears on the inside front cover of this book.
.
(New Order Disciplines) Replaced venoms and
with venoms, and
. Replaced symbols and
with symbols, and
. Replaced gases and
with gases, and
. Replaced honour and
with honour, and
. Replaced Four Disciplines
with four Disciplines
. Replaced
with
. Replaced Grand masters
with Grand Masters
. Replaced Old Kingdom battle magic
with Old Kingdom battle-magic
. Replaced magi-magic spells
with Old Kingdom Spells
. Replaced Moon and
with Moon, and
. Replaced individual (or combinations of) elements that are available,
with individual elements that are available, or combinations thereof,
. Replaced remove or
with remove, or
. Replaced eg
with e.g.
. Replaced multitalented
with multi-talented
. Replaced dialect and
with dialect, and
. Replaced Weapon and
with Weapon, and
. Replaced 1 to 3
with one to three
. Replaced sixth sense
with Sixth Sense
. Replaced Magi-Magic
with Magi-magic
. Replaced guild of magicians
with Guild of Magicians
. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.
with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
with fortresses increase
. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases
with Duration of the spirit-walk and the protection afforded to his in animate body increase
. Replaced predictions increases
with predictions increase
. Replaced will be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced EQUIPMENT
with Equipment
. Replaced undertaken then
with undertaken, then
. Replaced Lone Wolf (New Order) series
with Lone Wolf New Order series
. Replaced each occurrence of New Order series
with New Order series
. Replaced each occurrence of New Order adventure
with New Order adventure
. Replaced any other Special Items that
with any other Special Items and Backpack Items that
.
(New Order Disciplines) Replaced venoms and
with venoms, and
. Replaced symbols and
with symbols, and
. Replaced gases and
with gases, and
. Replaced honour and
with honour, and
. Replaced Four Disciplines
with four Disciplines
. Replaced
with
. Replaced Grand masters
with Grand Masters
. Replaced Old Kingdom battle magic
with Old Kingdom battle-magic
. Replaced magi-magic spells
with Old Kingdom Spells
. Replaced Moon and
with Moon, and
. Replaced individual (or combinations of) elements that are available,
with individual elements that are available, or combinations thereof,
. Replaced remove or
with remove, or
. Replaced eg
with e.g.
. Replaced multitalented
with multi-talented
. Replaced dialect and
with dialect, and
. Replaced Weapon and
with Weapon, and
. Replaced 1 to 3
with one to three
. Replaced sixth sense
with Sixth Sense
. Replaced Magi-Magic
with Magi-magic
. Replaced guild of magicians
with Guild of Magicians
. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.
with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
with fortresses increase
. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases
with Duration of the spirit-walk and the protection afforded to his in animate body increase
. Replaced predictions increases
with predictions increase
. Replaced will be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced EQUIPMENT
with Equipment
. Replaced undertaken then
with undertaken, then
. Replaced Lone Wolf (New Order) series
with Lone Wolf New Order series
. Replaced each occurrence of New Order series
with New Order series
. Replaced each occurrence of New Order adventure
with New Order adventure
. Replaced any other Special Items that
with any other Special Items and Backpack Items that
. Replaced in the Equipment section
with below
and added an illustration of the ten types of Weapon in harmony with the Collectorfour
with five
when referring to the initial number of Disciplines a Grand Master begins the series with, in line with the Collector
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Removed (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced have to your
with have on your
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventures
with New Order adventures
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collector
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Removed (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced have to your
with have on your
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventures
with New Order adventures
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collectorfour
with five
in line with the Collector
(Kai Weapons) Replaced elite
with
. Replaced new-found
with newfound
. Removed at the front of the book
. Replaced magical Axe, Sword or Broadsword
with magical Axe, Sword, or Broadsword
. Replaced axe
with Alema
Axe
.Alema
(Kai Weapons) Replaced elite
with
. Replaced new-found
with newfound
. Removed at the front of the book
. Replaced magical Axe, Sword or Broadsword
with magical Axe, Sword, or Broadsword
. Replaced axe
with Alema
Axe
. Added Alema
(these bonuses are not cumulative)
in harmony with the Collectorwhen used versus magicians
with when used against magicians or creatures born of magic
in harmony with the Collector
(Rules for Combat) Removed on the inside back cover of this book
. Replaced on the page after the Random Number Table
with in the back of this book
. Replaced points reduced
with points possibly reduced
. Replaced to zero
with to zero or below
. Replaced at which point the one with the zero score is declared dead
with at which point that combatant is declared dead
. Replaced sumary
with summary
. Altered all italicised, emboldened, and underlined text to standard type.
(Improved Grand Master Disciplines) Replaced
with Improved Grand Master Disciplines
. Replaced normal and infra-vision
with normal vision and infravision
. Replaced out-distance
with outdistance
. Replaced herbmastery
with Herbmastery
. Replaced Mindblend
with
. Replaced each occurrence of a Grand Guardian
with a Kai Grand Guardian
. Replaced etc,
with etc.,
. Replaced arrow, or arrow-like
with Arrow, or Arrow-like
. Replaced Lone Wolf New Order series
with Lone Wolf New Order series
. Replaced Lone Wolf New Order books
with Lone Wolf New Order books
.
(New Order Wisdom) Italicised Lone Wolf
when referring to the series. Replaced gods
with Gods
. Replaced New Order adventure
with New Order adventure
.
(New Order Wisdom) Italicised Lone Wolf
when referring to the series. Replaced gods
with Gods
. Replaced New Order adventure
with New Order adventure
. Replaced four
with five
in line with the Collector
(1) Replaced artifact
with artefact
.
(2) Replaced hilt, then
with hilt; then
.
(12) Replaced meal of
with Meal of
. Replaced recognize this bacteria
with recognize the bacteria
. Replaced This raw bacteria is
with The raw bacteria are
.
(13) Replaced chest, then
with chest; then
. Replaced battle tunic
with battle-tunic
. Replaced advanced Kai curing
with Magnakai Curing
.
(16) Replaced barge it
with barge into it
.
(17) Replaced arrow
with Arrow
. Replaced bow
with Bow
. Replaced rib-cage
with rib cage
.
(17) Replaced arrow
with Arrow
. Replaced bow
with Bow
. Replaced rib-cage
with rib cage
. Added If you possess
Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
(18) Replaced limp, then
with limp, and then
.
(20) Replaced Defender, or
with Defender or
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Elementalism, and
with Elementalism and
.
(24) Replaced sixth sense
with Sixth Sense
.
(28) Replaced Turn to 6
with Turn to 6.
.
(29) Replaced turn to 270
with turn to 270.
. Replaced turn to 133
with turn to 133.
. Replaced turn instead to 52
with turn instead to 52.
. Replaced rope, and
with Rope and
. Replaced Kai-alchemy, and
with Kai-alchemy and
.
(30) Replaced shoulder, then
with shoulder; then
. Replaced Turn to 240
with Turn to 240.
. Replaced clang
with
. Replaced spluttering torches
with sputtering torches
. Replaced weapons
with Weapons
.
(31) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dashes around
. Replaced turn to 157
with turn to 157.
.
(31) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dashes around
. Replaced turn to 157
with turn to 157.
. Added If you possess
Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
(32) Replaced clear and so
with clear, so
(cf. Section 118).
(33) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dashes around
.
(35) Replaced Dargorse buds
with dargorse buds
as they are no longer in your possession.
(55) Replaced newly arrived
with newly-arrived
. Replaced semi-circular
with semicircular
. Replaced not budge; it is
with not budge: it is
. Replaced each occurrence of Key, and
with Key and
.
(56) Replaced arrow
with Arrow
. Replaced bow
with Bow
. Replaced If you possess Kai-surge
with If you possess Kai-screen
. Replaced pedestal. But
with pedestal, but
.
(62) Replaced agarashi that hail
with Agarashi that hails
. Replaced twenty feet
with 20 feet
.
(64) Added If you possess
Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
(65) Replaced Old Kingdom spell
with Old Kingdom Spell
. Removed the dashes around
.
(66) Replaced A pair of bone Dice rest
with A pair of Bone Dice rests
. Added a paragraph break between accordingly.)
and You are
. Replaced these items in your Backpack adjust
with these items, adjust
since a Spear is a Weapon not a Backpack Item.
(67) Italicised Lone Wolf New Order
when referring to the series. Replaced Duadon, in
with Duadon in
.
(115) Replaced crysalises
with chrysalises
. Replaced coccooned
with cocooned
.
(116) Replaced two occurrences of decanter
with Decanter
.
(117) Replaced Old Kingdom spell
with Old Kingdom Spell
. Removed the dashes around
.
(119) Added If you possess
Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
(121) Removed the dash preceding
.
(122) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dashes around
. Replaced blazing sun emblem
with blazing-sun emblem
.
(123) Replaced Grandmaster Banedon
with Guildmaster Banedon
. Replaced re-opens
with reopens
. Replaced spared me my
with saved my
.
(158) Replaced arrow
with Arrow
.
(159) Replaced rope, and
with Rope and
. Replaced Kai-alchemy, and
with Kai-alchemy and
.
(160) Replaced sixth sense
with Sixth Sense
. Replaced jet black
with jet-black
. Replaced portcullissed
with portcullised
.
(161) Replaced bow
with Bow
. Replaced full, then
with full; then
. Replaced add 3
with remember to add 3
.
(161) Replaced bow
with Bow
. Replaced full, then
with full; then
. Replaced add 3
with remember to add 5
in harmony with the Collector
(162) Replaced Iron Key
with Iron Key and wish to use it
. Replaced this item
with this item, or if you choose not to use it
.
(163) Replaced meal
with Meal
as a reminder that this is a game mechanic.
(166) Replaced inlayed
with inlaid
.
(194) Replaced backpack
with Backpack
. Replaced stone and mortar is
with stone and mortar are
. Replaced and it crumbles
with and they crumble
.
(195) Replaced loud discordant
with loud, discordant
.
(196) Replaced disbelief, then
with disbelief; then
. Replaced you raise you eyes
with you raise your eyes
.
(198) Replaced bow
with Bow
. Replaced full, then
with full; then
. Replaced add 3
with remember to add 3
.
(198) Replaced bow
with Bow
. Replaced full, then
with full; then
. Replaced add 3
with remember to add 5
in harmony with the Collector
(199) Replaced crysalises
with chrysalises
. Replaced coccooned
with cocooned
.
(200) Replaced semi-circular
with semicircular
. Replaced Dargorse, and wish to use it
with Dargorse Buds
as the following section does not indicate the use of these items is a choice.
(202) Replaced herbmastery
with Herbmastery
. Replaced this Dargorse
with these Dargorse Buds
.
(209) Replaced potion of Finglas
with Potion of Finglas
. Replaced Magnakai camouflage
with Magnakai Invisibility
. Replaced Magnakai curing skills
with Magnakai Curing skills
.
(211) Replaced cloak. But this
with cloak. This
. Replaced Bow, and
with Bow and
.
(212) Replaced artifact
with artefact
. Replaced the amulet
with the Black Amulet
.
(213) Replaced pipe
with Kraan Pipe
.
(213) Replaced pipe
with Kraan Pipe
. Added If you possess
Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
(214) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dashes around
.
(216) Replaced him, then
with him; then
.
(217) Replaced go to
with turn to
.
(269) Replaced chest a
with chest, and a
.
(270) Replaced at large boulder
with at a large boulder
. Removed quotation marks from around
. Removed quotation marks from around
. Replaced 10 feet
with ten feet
.
(271) Replaced mortice
with mortise
.
(272) Replaced quiver
with Quiver
. Replaced arrow
with Arrow
. Replaced bow
with Bow
. Replaced add 3
with remember to add 3
.
(272) Replaced quiver
with Quiver
. Replaced arrow
with Arrow
. Replaced bow
with Bow
. Replaced add 3
with remember to add 5
in harmony with the Collector
(273) Replaced backpack
with Backpack
.
(274) Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced bow
with Bow
.
(276) Replaced each occurrence of arrow
with Arrow
. Replaced battle armour
with battle-armour
.
(277) Replaced arrow
with Arrow
. Replaced bow
with Bow
.
(277) Replaced arrow
with Arrow
. Replaced bow
with Bow
. Added If you possess
Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
(278) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dashes around
.
(279) Replaced attacking. But
with attacking, but
. Added If you possess the Kai Weapon
in line with the combat with the Helkona Direflies in Section 68 and since dawn is not said to break until Section 120, which is after the combat with the Skryza.Kaistar
you may add the appropriate bonus gained from its unique properties.
(280) Replaced each occurrence of arrow
with Arrow
. Replaced bow
with Bow
. Replaced Weapon, then
with Weapon, and then
. Replaced feet, then
with feet; then
.
(305) Replaced Item
with Item, or if you choose not to use it
. Replaced Key, and
with Key and
.
(306) Replaced clear, then
with clear; then
.
(310) Replaced off. But
with off, but
.
(311) Removed the dash preceding
.
(311) Removed the dash preceding
. Added If you possess
Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
(313) Replaced Grandmaster Banedon
with Guildmaster Banedon
. Replaced re-opens
with reopens
. Replaced spared me my
with saved my
.
(315) Replaced sixth sense
with Sixth Sense
. Replaced jet black
with jet-black
. Replaced portcullissed
with portcullised
. Replaced patrol of sour-faced Drakkarim march
with patrol of sour-faced Drakkarim marches
.
(316) Replaced composure, then
with composure; then
.