For centuries the Shom
In The Fall of Blood Mountain, you must journey to the fabulous subterranean kingdom of the dwarves and attempt to save your ancient allies from the wrath of the Shom
-
You are a Grand Master of the New Order of the Kai
It is early winter in the year MS 5084, thirty-four years since the First Order of the Kai was massacred by the Darklords of Helgedad. These champions of evil, who were sent by the Dark God Naar to destroy your fertile world of Magnamund, have since been destroyed. Lone Wolf, the supreme leader of your illustrious fighting order, was the only survivor of the Darklord attack upon the Kai. As a young initiate he stood amidst the burning wreckage of the old Kai Monastery and vowed to avenge the slaughter of his comrades. Twenty-five years later he kept his pledge when alone he infiltrated the foul domain of the Darklords and destroyed the infernal city of Helgedad, the base of their evil power.
+It is early winter in the year MS
With the destruction of Helgedad, chaos befell the Darkland armies who had, until then, been poised to conquer all Magnamund. Quickly their disorder escalated into a mutinous civil war which allowed the Freeland Alliance armies of Magnamund time enough to recover and launch a successful counter-offensive. Against all odds, a swift and total victory was secured over the feuding armies of evil.
-Following the demise of the Darklords, peace has reigned in your homeland of Sommerlund. Under the direction of Lone Wolf the ruined Monastery of the Kai has been thoroughly rebuilt and restored to its former glory, and a New Order has been firmly established. You are one of this new generation of Kai recruits. You were born in Sommerlund in the year MS 5063, during the time of the war against the Darklords. When you were seven years old you were sent by your father to the Kai Monastery. There, under the tutelage of Lone Wolf, you developed your martial skills and honed the special Kai abilities which lay dormant within you. Over the years that followed, your skills were nurtured and sharpened to perfection by long hours of study and rigorous training. Your exceptional talents have helped you to master all of the Kai and Magnakai Disciplines, and you have risen swiftly through the ranks of the New Order to become one of only five who now hold the high rank of Kai Grand Master. It is an achievement that has brought great honour upon you and your family.
+Following the demise of the Darklords, peace has reigned in your homeland of Sommerlund. Under the direction of Lone Wolf the ruined Monastery of the Kai has been thoroughly rebuilt and restored to its former glory, and a New Order has been firmly established. You are one of this new generation of Kai recruits. You were born in Sommerlund in the year MS
In the year MS 5077 your skill and courage were put to the test when an attack was launched upon the Kai Monastery during Lone Wolf
In the year MS
During the seven years that have elapsed since the defeat of his minions, Naar has sought vengeance upon the Kai. He commands many agents of evil upon Magnamund, and quietly they wait in the shadows for the day when they may serve their fell master. One such agent was Lord Vandyan of Eldenora. Guided by Naar, Vandyan sought and found three ancient runes of evil. Empowered by his discoveries, Vandyan summoned a vast army of reptilian warriors
The rules in the Mongoose Publishing editions state that the bonus for Grand Weaponmastery with Bow is 5. Certain sections direct the reader to use different bonuses when using a Bow, ranging from 3 to 5, if you have Grand Weaponmastery with Bow. This may be the author adjusting the Grand Weaponmastery bonus on a case-by-case basis (and therefore this bonus should be used instead of the standard bonus) or an error (and therefore all of these bonuses should be 5). It is up to you to decide, but it seems most reasonable to follow the first alternative, to replace the Grand Weaponmastery bonus with whatever bonus is mentioned in that section.
+The rules in the Collector
Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3
This is a healing potion that can restore 4
This is a healing potion that can restore 4
The currency of Bor is the Ain, though Gold Crowns are readily accepted. 1 Ain equals 1 Gold Crown. These coins are always carried in the Belt Pouch. It will hold a maximum of fifty Crowns.
@@ -1168,7 +1169,7 @@If you are a New Order Kai who has attained the rank of Sun Knight, you will now benefit from improvements to the following Grand Master Disciplines:
Sun Knights with this Discipline are able to wield two-handed weapons (i.e. Broadsword, Quarterstaff, and Spear) with full effect, using only one hand.
Sun Knights with this Discipline are able to wield two-handed weapons (i.e. Broadsword, Quarterstaff, and Spear) with full effect using only one hand.
Kai Sun Knights with this skill are able to repel at will all normal-sized insects within a radius of three yards. The range and number of insects so affected increase considerably as a Grand Master rises in rank.
The blow hurls you forward and you strike your forehead on a stalagmite before splashing into the mire: lose 3
Your senses are screaming DANGER! as you struggle to your knees and wipe the slime from your bloodied nose and mouth. You reach for your Kai Weapon, but its blade is barely out of the scabbard when Shom
Your senses are screaming Danger!
as you struggle to your knees and wipe the slime from your bloodied nose and mouth. You reach for your Kai Weapon, but its blade is barely out of the scabbard when Shom
This creature is immune to Mindblast (but not Kai-surge).
As the wording here is rather ambiguous, it is up to you to decide whether to delete the Bow from your Action Chart in this instance.
+Your blazing Arrow speeds towards the kegs, but the skeletal creature sees it approaching and it reacts swiftly to your deadly threat. It raises its clawed hand and launches an icy blast that freezes the Arrow in mid-air. Then the creature emits a loud, hellish shriek, and you feel a fiery pain welling up inside your skull as a powerful stream of destructive psychic energy batters your mind.
-Rapidly the pressure builds in your head until your skull feels fit to burst. Your vision is clouded by a scarlet haze, and you are unable to stifle a cry of pain as you drop your Bow and collapse to your knees: lose 3
Rapidly the pressure builds in your head until your skull feels fit to burst. Your vision is clouded by a scarlet haze, and you are unable to stifle a cry of pain as you drop your Bow and collapse to your knees: lose 3
Desperately you struggle to erect a defensive wall around the core of your mind, using your power of Psi-screen. Slowly, as your mental defences lock together, the pain eases and your vision clears. Through the receding red mist you see a group of Shom
You dare not wait for the advancing horde to close in for, despite your formidable fighting skills, this enemy is heavily armed and you are greatly outnumbered. Fear ties a knot in the pit of your stomach as you unsheathe your Kai Weapon and set off towards the quarry
Despite your formidable fighting skills, you dare not wait for the advancing horde to close in, for this enemy is heavily armed and you are greatly outnumbered. Fear ties a knot in the pit of your stomach as you unsheathe your Kai Weapon and set off towards the quarry
Hurriedly you race towards the pit shaft at the base of the wall with the hope of reaching it before the horde can block your path. Their lizard-faced leader growls with anger when he sees you, and he shrieks a command to the archers in his ranks to let loose a volley of deadly arrows at your fleeing form.
Pick a number from the Random Number Table. If you possess Grand Huntmastery, add 1 to the number you have picked. If you possess Assimilance, add 2.
The blow throws you forward and you scrape your jaw on a stalagmite before splashing into the mire: lose 1
Your senses are screaming DANGER! as you struggle to your knees and wipe the slime from your bloodied mouth. Instinctively you reach for your Kai Weapon, but its blade is barely out of the scabbard when Shom
Your senses are screaming Danger!
as you struggle to your knees and wipe the slime from your bloodied mouth. Instinctively you reach for your Kai Weapon, but its blade is barely out of the scabbard when Shom
After a few minutes the minions cease firing and the pit shaft echoes to the sound of their distant, gurgling laughter. Cautiously you move to the middle of the chamber, to where a line of empty ore wagons stand on a sleepered track. This track curves in the centre and exits the chamber through brick-lined tunnels in the north and east walls. Beside the north tunnel exit you see an iron door with a broken lock.
-You unbutton the neck of your tunic and look at the Andarin Bloodstone in the hope it may help you choose the best route to follow. Its amber and crimson halves are glowing a little brighter now, but when you point the gemstone at each tunnel exit in turn, there is no variation. Looking down, you see that there are many tracks in the dusty ground. Some have been made by booted Drodarin feet, but mostly they are the clawed footprints of Shom
You unbutton the neck of your tunic and look at the Andarin Bloodstone in the hope it may help you choose the best route to follow. Its amber and crimson halves are glowing a little brighter now, but when you point the gemstone at each tunnel exit in turn, there is no variation. Looking down, you see that there are many tracks in the dusty ground. Some have been made by booted Drodarin feet, but mostly they are the clawed footprints of Shom
You take aim at the guards and fire your Bow twice in quick succession (erase 2 Arrows from your Weapons List). Your first shot strikes in the head and kills its target instantly, but your second shaft fails to penetrate the minion
The dwarves seize their chance to escape from the cage. Before the creature can get to its feet, a hand reaches through the bars and the bolt is pulled. Then the door bursts open and out they pour with a blood-curdling yell. The surviving guard is trampled underfoot as the dwarves rush to the ore wagons and arm themselves with rocks and tools. The torturers abandon their grisly work and come running towards the prison cage with their weapons raised. Suddenly two of these minions appear beside your wagon. Hurriedly you drop your Bow and reach for your Kai Weapon as they turn on you and launch a frenzied attack.
+You take aim at the guards and fire your Bow twice in quick succession (erase 2 Arrows from your Action Chart). Your first shot strikes in the head and kills its target instantly, but your second shaft fails to penetrate the minion
The dwarves seize their chance to escape from the cage. Before the creature can get to its feet, a hand reaches through the bars and the bolt is pulled. Then the door bursts open and out they pour with a blood-curdling yell. The surviving guard is trampled underfoot as the dwarves rush to the ore wagons and arm themselves with rocks and tools. The torturers abandon their grisly work and come running towards the prison cage with their weapons raised. Suddenly two of these minions appear beside your wagon. Hurriedly you shoulder your Bow and reach for your Kai Weapon as they turn on you and launch a frenzied attack.
You use your improved Discipline to summon a fog to rise up from the cleared ground between you and the charging lancers. As the dense vapours begin to obscure you from their sight, you turn and run back towards the tall crops in an attempt to evade their attack.
-Pick a number from the Random Number Table. If you possess Assimilance, add 2 to the number you have picked.
+Pick a number from the Random Number Table. As you possess Assimilance, add 2 to the number you have picked.
Your Grand Master Discipline reveals to you that the skeletal creature possesses strong psychic, and some magical, abilities. Armed with this knowledge, you call upon your Magnakai Discipline of Psi-screen to shield your mind from psychic detection.
+Your Grand Master Discipline reveals to you that the skeletal creature possesses strong psychic and some magical abilities. Armed with this knowledge, you call upon your Magnakai Discipline of Psi-screen to shield your mind from psychic detection.
As you unshoulder your Bow and draw an Arrow from your Quiver, so you recite the words of the Old Kingdom Battle-spell
As you unshoulder your Bow and draw an Arrow from your Quiver, you recite the words of the Old Kingdom Battle-spell
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked.
Prince Leomin tugs his battle-axe free from the beetle-creature
Quickly the prince hooks the blade of his great axe behind the wiry threads that constrict and bind you, and with one swift pull, he severs them and releases you. As your strength slowly returns, you thank Leomin for his timely rescue and take stock of the damage the lassos of thread have caused.
-Erase 2 Arrows from your Quiver and any 2 items of your choice from your list of Backpack Items.
+Erase 2 Arrows from your Quiver (if you possess this Special Item). Also erase any 2 items of your choice from your list of Backpack Items (if you possess any).
You level your right arm at the stack of powder kegs and whisper the words of the Brotherhood Spell
You level your right arm at the stack of powder kegs and whisper the words of the Brotherhood Spell
Pick a number from the Random Number Table. For every Kai rank that you have attained above the rank of Kai Grand Sentinel, add 1 to the number you have picked.
You approach to the edge of the stone ramp and come to an abrupt halt when you detect an overpowering aura of evil. You cast your eye across the field of stalagmites and your blood runs cold when you catch your first glimpse of Shom
You approach the edge of the stone ramp and come to an abrupt halt when you detect an overpowering aura of evil. You cast your eye across the field of stalagmites and your blood runs cold when you catch your first glimpse of Shom
At first Shom
As you unshoulder your Bow and draw an Arrow from your Quiver, so you recite the words of the Old Kingdom Battle-spell
As you unshoulder your Bow and draw an Arrow from your Quiver, you recite the words of the Old Kingdom Battle-spell
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked.
You level your right arm at the stack of powder kegs and whisper the words of the Brotherhood Spell
You level your right arm at the stack of powder kegs and whisper the words of the Brotherhood Spell
Pick a number from the Random Number Table. For every Kai rank that you have attained above the rank of Kai Grand Sentinel, add 1 to the number you have picked.
Now that the creature is no longer a threat, you turn away from the scorching heat that is radiating from its ashes, and you begin to explore this mysterious treasure chamber.
The walls of the vault are decorated with murals that glorify the Goddess Ishir. Great carved tables, heaped with dusty gems and ingots of precious metal, form a circle around a golden statue of the goddess which stands upon a crystal dais in the middle of the chamber. Resting against the dais are several ancient artefacts of special value. Three of these items in particular catch your eye:
-Korlinium Chainmail Vest
-This Special Item can be worn beneath your tunic. It adds +2 to your
Drodarin Bag of Holding
-This Special Item can be used to store five additional Backpack Items. It is kept in your Backpack where it occupies only one space.
-Sunderer
This Drodarin battle-axe is a Special Item. In combat against any enemy it will give you a bonus of +5 to your
Sunderer(This Drodarin battle-axe is a Special Item. In combat against any enemy it will give you a bonus of +5 to your
If you choose to take and keep any of the above Special Items, make the necessary adjustments to your Action Chart.
(Title Page) Replaced THE FALL OF BLOOD MOUNTAIN
with The Fall of Blood Mountain
.
(The Story so FarSun-Crystal
with Sun-crystal
. Replaced each occurrence of elite
with
. Added a paragraph break before Following the demise
. Replaced monastery of the Kai
with Monastery of the Kai
. Replaced each occurrence of Plain of Darkness
with Plane of Darkness
. Replaced supreme Disciplines
with Supreme Master Disciplines
. Replaced treeline
with tree-line
. Replaced the Monastery
with the monastery
. Replaced Kai lords
with Kai Lords
. Replaced milleniums
with millennia
. Split RimoahYes, my Lord
into a new paragraph. Replaced my Lords
with my lords
. Replaced each occurrence of my Lord
with my lord
. Replaced I will
with I will,
. Replaced agarashi
with Agarashi
. Replaced Dwarven allies
with dwarven allies
. Replaced Darklord armies
with Darkland armies
. Replaced King
with King
. Replaced able muster
with able to muster
. Replaced First Order of the Kai were
with First Order of the Kai was
. Replaced after all; it had
with after all: it had
. Replaced 1,000-year-war
with 1,000-year war
. Replaced throne chamber of Bor
with Throne Chamber of Bor
. Replaced War Thanes
with War-thanes
.
(The Story so FarSun-Crystal
with Sun-crystal
. Replaced each occurrence of elite
with
. Added a paragraph break before Following the demise
. Replaced monastery of the Kai
with Monastery of the Kai
. Replaced each occurrence of Plain of Darkness
with Plane of Darkness
. Replaced supreme Disciplines
with Supreme Master Disciplines
. Replaced treeline
with tree-line
. Replaced the Monastery
with the monastery
. Replaced Kai lords
with Kai Lords
. Replaced milleniums
with millennia
. Split RimoahYes, my Lord
into a new paragraph. Replaced my Lords
with my lords
. Replaced each occurrence of my Lord
with my lord
. Replaced I will
with I will,
. Replaced agarashi
with Agarashi
. Replaced Dwarven allies
with dwarven allies
. Replaced Darklord armies
with Darkland armies
. Replaced King
with King
. Replaced able muster
with able to muster
. Replaced First Order of the Kai were
with First Order of the Kai was
. Replaced after all; it had
with after all: it had
. Replaced 1,000-year-war
with 1,000-year war
. Replaced throne chamber of Bor
with Throne Chamber of Bor
. Replaced War Thanes
with War-thanes
. Replaced MS5084
with MS
. Replaced MS5063
with MS
. Replaced MS5077
with MS
. Replaced Twenty-five years later
with Twenty years later
in harmony with what is stated in the Lone Wolf Grand Master series.
(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages
. Removed on the last page of this book
. Replaced each occurrence of ie
with i.e.
. Replaced fall to zero
with fall to zero or below
. Replaced fall to zero
with fall to zero or below
. Replaced on to
with onto
. Replaced weapons and
with weapons, and
. Replaced normal weapons
with normal Weapons
. Replaced Lone Wolf New Order series
with Lone Wolf New Order series
. Replaced New Order adventure
with New Order adventure
.
(New Order Disciplines) Replaced venoms and
with venoms, and
. Replaced symbols and
with symbols, and
. Replaced
with
. Replaced Magi-Magic
with Magi-magic
. Replaced Old Kingdom battle magic
with Old Kingdom battle-magic
. Replaced magi-magic spells
with Old Kingdom Spells
. Replaced individual (or combinations of) elements that are available,
with individual elements that are available, or combinations thereof,
. Replaced remove or
with remove, or
. Replaced eg
with e.g.
. Replaced dialect and
with dialect, and
. Replaced Weapon and
with Weapon, and
. Replaced sixth sense
with Sixth Sense
. Replaced earth, air, fire, and water
with Earth, Air, Fire, and Water
. Replaced 1 to 3
with one to three
. Replaced guild of magicians
with Guild of Magicians
. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.
with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
with fortresses increase
. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases
with Duration of the spirit-walk and the protection afforded to his in animate body increase
. Replaced predictions increases
with predictions increase
. Replaced will be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced EQUIPMENT
with Equipment
. Replaced undertaken then
with undertaken, then
. Replaced Lone Wolf (New Order) series
with Lone Wolf New Order series
. Replaced each occurrence of New Order series
with New Order series
. Replaced each occurrence of New Order adventure
with New Order adventure
. Replaced any other Special Items that
with any other Special Items and Backpack Items that
.
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Deleted (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced have to your
with have on your
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventures
with New Order adventures
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the recent Mongoose Publishing edition.
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Deleted (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced have to your
with have on your
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventures
with New Order adventures
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collector
(Kai Weapons) Replaced elite
with
. Replaced new-found
with newfound
. Deleted at the front of the book
. Replaced magical Axe, Sword or Broadsword
with magical Axe, Sword, or Broadsword
. Replaced axe
with Alema
Axe
.Alema
(Levels of New Order Grand Mastership) Removed parentheses from around You begin the New Order adventures at this level of Kai Grand Mastery
. Replaced rank and titles
with ranks and titles
. Replaced New Order series
with New Order series
. Replaced New Order adventures
with New Order adventures
.
(Improved Grand Master Disciplines) Replaced Brotherhood spells
with Brotherhood Spells
. Replaced eg
with i.e.
. Replaced Spear, etc)
with and Spear)
. Replaced ie
with i.e.
. Replaced ie
with e.g.
. Replaced bolts, etc)
with bolts)
. Replaced
with Improved Grand Master Disciplines
. Replaced 3 yards
with three yards
. Replaced range and numbers of insects so affected increases
with range and number of insects so affected increase
. Replaced mastery of
with Mastery of
. Replaced Lone Wolf New Order series
with Lone Wolf New Order series
. Replaced Lone Wolf New Order books
with Lone Wolf New Order books
. Replaced an enemy in unarmed combat
with an enemy
in harmony with the Mongoose Publishing editions.
(Improved Grand Master Disciplines) Replaced Brotherhood spells
with Brotherhood Spells
. Replaced eg
with i.e.
. Replaced Spear, etc)
with and Spear)
. Replaced ie
with i.e.
. Replaced ie
with e.g.
. Replaced bolts, etc)
with bolts)
. Replaced
with Improved Grand Master Disciplines
. Replaced 3 yards
with three yards
. Replaced range and numbers of insects so affected increases
with range and number of insects so affected increase
. Replaced mastery of
with Mastery of
. Replaced Lone Wolf New Order series
with Lone Wolf New Order series
. Replaced Lone Wolf New Order books
with Lone Wolf New Order books
. Replaced an enemy in unarmed combat
with an enemy
in harmony with the Collectorfull effect, using
with full effect using
.
(New Order Wisdom) Replaced gods
with Gods
. Italicised Lone Wolf
when referring to the series. Replaced New Order adventure
with New Order adventure
.
(21) Replaced disc
with Bronze Disc
.
(22) Replaced cannon and
with cannon, and
. Replaced Bow, or
with Bow, nor
. Replaced agarashi
with Agarashi
. Replaced War-Thanes
with War-thanes
. Replaced Bow, and
with Bow and
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(23) Replaced tinderbox
with Tinderbox
. Replaced agarashi
with Agarashi
. Replaced your backpack
with your Backpack
.
(24) Replaced DANGER!
with
.
(25) Replaced agarashi
with Agarashi
. Replaced bow
with Bow
. Replaced each occurrence of arrow
with Arrow
. Replaced If the combat lasts
with If you win the combat in
.
(27) Replaced (evade), by
with (evade) by
.
(29) Replaced You dare not wait for the advancing horde to close in for, despite your formidable fighting skills, this enemy
with Despite your formidable fighting skills, you dare not wait for the advancing horde to close in, for this enemy
.
(31) Replaced the first wave of the Shom
with the first wave of the Shom
. Replaced War-Thanes
with War-thanes
.
(32) Replaced agarashi
with Agarashi
. Replaced Bow, and
with Bow and
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Elementalism, and
with Elementalism and
.
(33) Replaced rockface
with rock-face
. Replaced encircles your basket
with encircle your basket
in the illustration
(84) Replaced bomb
with Phosphor Bomb
. Replaced your backpack
with your Backpack
.
(86) Replaced sleep, then
with sleep; then
. Replaced veined body, and waxy
with veined body and waxy
.
(88) Replaced the the
with the
.
(91) Replaced DANGER!
with
.
(92) Replaced wheatfield
with wheat field
.
(94) Replaced agonising
with agonizing
.
(95) Replaced impassible
with impassable
.
(143) Replaced War-Thanes
with War-thanes
.
(144) Replaced approriate
with appropriate
. Replaced weapon
with Weapon
.
(145) Replaced your backpack
with your Backpack
.
(146) Replaced bow
with Bow
. Replaced arrows
with Arrows
. Replaced arrow
with Arrow
.
(146) Replaced drop your bow
with shoulder your Bow
. Replaced arrows
with Arrows
. Replaced arrow
with Arrow
. Replaced Weapons List
with Action Chart
.
(152) Replaced jug
with Jug of Vinegar
. Replaced and and
with and
. Replaced current, then
with current; then
.
(153) Replaced Kai Grand Guardian
with Kai Grand Guardian or higher
. Replaced Assimilance, and
with Assimilance and
. Replaced Assimilance, but
with Assimilance but
.
(154) Replaced rockface
with rock-face
. Replaced Sun-Crystal
with Sun-crystal
. Replaced Bow, or
with Bow, nor
. Replaced Leomin; it
with Leomin: it
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(155) Replaced If you possess Assimilance
with As you possess Assimilance
since you must possess Assimilance to reach this section.
(157) Replaced strong psychic, and some magical, abilities
with strong psychic and some magical abilities
.
(158) Replaced odd (1,3,5,7,9)
with odd (i.e. 1, 3, 5, 7, or 9)
. Replaced even (2,4,6,8,0)
with even (i.e. 2, 4, 6, 8, or 0)
.
(159) Replaced halfway though
with halfway through
.
(161) Replaced Bow, and
with Bow and
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(162) Replaced clearing, then
with clearing, and then
. Replaced wheatfields
with wheat fields
.
(163) Replaced weapon
with Weapon
.
(164) Replaced Old Kingdom battle-spell
with Old Kingdom Battle-spell
. Removed the dash preceding
. Replaced bow
with Bow
. Replaced each occurrence of arrow
with Arrow
. Replaced quiver
with Quiver
. Replaced add 3
with remember to add 3
.
(165) Replaced arrows
with Arrows
. Replaced quiver
with Quiver
.
(164) Replaced Old Kingdom battle-spell
with Old Kingdom Battle-spell
. Removed the dash preceding
. Replaced bow
with Bow
. Replaced each occurrence of arrow
with Arrow
. Replaced quiver, so you
with Quiver, you
. Replaced add 3
with remember to add 3
.
(165) Replaced arrows
with Arrows
. Replaced quiver
with Quiver
. Replaced from your quiver and any
with from your Quiver (if you possess this Special Item). Also erase any
. Replaced list of Backpack Items
with list of Backpack Items (if you possess any)
.
(166) Replaced gas, then
with gas; then
. Replaced whoosh
with
.
(167) Replaced agarashi
with Agarashi
. Replaced weapon
with Weapon
. Replaced sheath
with sheathe
.
(168) Replaced agarashi
with Agarashi
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(179) Replaced battle-cry:
with battle-cry
.
(182) Replaced like charging
with like a charging
. Replaced Master Superior, or higher
with Master Superior or higher
. Replaced and backpack
with and Backpack
. Replaced Elementalism, and
with Elementalism and
.
(183) Replaced the first wave of the Shom
with the first wave of the Shom
. Replaced War-Thanes
with War-thanes
.
(184) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dash preceding
. Replaced attained, above
with attained above
.
(184) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dash preceding
. Replaced attained, above
with attained above
. Replaced counter spell
with counterspell
.
(185) Replaced agarashi
with Agarashi
. Replaced hidden, then
with hidden, and then
. Replaced steel around the perimeter
with steal around the perimeter
.
(187) Replaced jug of vinegar
with Jug of Vinegar
. Replaced your backpack
with your Backpack
.
(188) Replaced Old Kingdom spell
with Old Kingdom Spell
. Removed the dash preceding
.
(206) Replaced Grand Defender, or higher
with Grand Defender or higher
.
(207) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dashes around
. Replaced agarashi
with Agarashi
.
(208) Replaced agarashi
with Agarashi
. Replaced If the combat lasts
with If you win the combat in
.
(209) Replaced Sun-Crystal
with Sun-crystal
. Replaced each occurrence of probiscus
with proboscis
. Replaced agarashi
with Agarashi
. Replaced sixth sense
with Sixth Sense
. Replaced Kai-screen, and
with Kai-screen and
. Replaced Bardsmanship, and
with Bardsmanship and
.
(209) Replaced Sun-Crystal
with Sun-crystal
. Replaced each occurrence of probiscus
with proboscis
. Replaced agarashi
with Agarashi
. Replaced sixth sense
with Sixth Sense
. Replaced Kai-screen, and
with Kai-screen and
. Replaced Bardsmanship, and
with Bardsmanship and
. Replaced approach to the edge
with approach the edge
.
(210) Replaced agarashi
with Agarashi
.
(211) Replaced bow
with Bow
. Replaced arrow
with Arrow
.
(212) Replaced If you not
with If you do not
. Replaced Bow, or
with Bow, nor
. Replaced sixth sense
with Sixth Sense
. Replaced Bow, and
with Bow and
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(256) Replaced each occurrence of arrow
with Arrow
.
(257) Replaced veined body, and waxy
with veined body and waxy
.
(258) Replaced agarashi
with Agarashi
. Replaced Pathsmanship, and
with Pathsmanship and
. Replaced weapon
with Weapon
.
(259) Replaced Old Kingdom battle-spell
with Old Kingdom Battle-spell
. Removed the dash preceding
. Replaced bow
with Bow
. Replaced arrow
with Arrow
. Replaced quiver
with Quiver
. Replaced add 3
with remember to add 3
.
(259) Replaced Old Kingdom battle-spell
with Old Kingdom Battle-spell
. Removed the dash preceding
. Replaced bow
with Bow
. Replaced arrow
with Arrow
. Replaced quiver, so you
with Quiver, you
. Replaced add 3
with remember to add 3
.
(261) Replaced membraneous
with membranous
.
(262) Replaced odd (1,3,5,7,9)
with odd (i.e. 1, 3, 5, 7, or 9)
. Replaced even (0,2,4,6,8)
with even (i.e. 2, 4, 6, 8, or 0)
. Replaced shoulder-blade
with shoulder blade
.
(263) Replaced each occurrence of agarashi
with Agarashi
. Replaced wheels, and observe
with wheels and observe
. Replaced snaps and you
with snaps, and you
.
(264) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dashes around
.
(267) Replaced agarashi
with Agarashi
. Replaced Kai Grand Guardian
with Kai Grand Guardian or higher
. Replaced Kai-screen, and
with Kai-screen and
.
(268) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dash preceding
. Replaced attained, above
with attained above
.
(268) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dash preceding
. Replaced attained, above
with attained above
. Replaced counter spell
with counterspell
.
(269) Replaced Old Kingdom spell
with Old Kingdom Spell
. Removed the dash preceding
.
(270) Replaced sixth sense
with Sixth Sense
.
(271) Replaced agarashi
with Agarashi
.
(326) Replaced backpack
with Backpack
.
(327) Replaced curl up the
with curl up on the
. Replaced irridescent
with iridescent
. Replaced each occurrence of agarashi
with Agarashi
. Replaced sixth sense
with Sixth Sense
.
(328) Replaced counter-attack
with counterattack
. Replaced agarashi
with Agarashi
. Replaced who are
with that are
. Replaced War-Thanes
with War-thanes
.
(330) Replaced artifacts
with artefacts
. Replaced COMBAT SKILL
with
. Replaced your backpack
with your Backpack
.
(330) Replaced artifacts
with artefacts
. Replaced Korlinium Chainmail Vest
with Korlinium Chainmail Vest
. Removed the paragraph break after Vest
. Replaced This Special Item
with (This Special Item
. Replaced +2 to your COMBAT SKILL.
with +2 to your
. Replaced Drodarin Bag of Holding
with Drodarin Bag of Holding
. Removed the paragraph break after Holding
. Replaced This Special Item can be used to store five additional Backpack Items. It is kept in your backpack where it occupies only one space.
with (This Backpack Item can be used to store five additional Backpack Items, although the Bag itself occupies only one space.)
. Replaced
with
. Removed the paragraph break before This Drodarin battle-axe
. Replaced This Drodarin battle-axe
with (This Drodarin battle-axe
. Replaced existing Kai Weapon.
with existing Kai Weapon.)
.
(331) Replaced each occurrence of Sun-Crystal
with Sun-crystal
. Replaced sixth sense
with Sixth Sense
.
(334) Replaced forewarnings, and the precautions you have taken, the creature on the platform sees you moving towards the barrels and it emits
with forewarnings and the precautions you have taken, the creature on the platform sees you moving towards the barrels, and it emits
.
(335) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dashes around
.