For centuries the Shom
In The Fall of Blood Mountain, you must journey to the fabulous subterranean kingdom of the dwarves and attempt to save your ancient allies from the wrath of the Shom
-
You are a Grand Master of the New Order of the Kai
It is early winter in the year MS 5084, thirty-four years since the First Order of the Kai was massacred by the Darklords of Helgedad. These champions of evil, who were sent by the Dark God Naar to destroy your fertile world of Magnamund, have since been destroyed. Lone Wolf, the supreme leader of your illustrious fighting order, was the only survivor of the Darklord attack upon the Kai. As a young initiate he stood amidst the burning wreckage of the old Kai Monastery and vowed to avenge the slaughter of his comrades. Twenty-five years later he kept his pledge when alone he infiltrated the foul domain of the Darklords and destroyed the infernal city of Helgedad, the base of their evil power.
+It is early winter in the year MS
With the destruction of Helgedad, chaos befell the Darkland armies who had, until then, been poised to conquer all Magnamund. Quickly their disorder escalated into a mutinous civil war which allowed the Freeland Alliance armies of Magnamund time enough to recover and launch a successful counter-offensive. Against all odds, a swift and total victory was secured over the feuding armies of evil.
-Following the demise of the Darklords, peace has reigned in your homeland of Sommerlund. Under the direction of Lone Wolf the ruined Monastery of the Kai has been thoroughly rebuilt and restored to its former glory, and a New Order has been firmly established. You are one of this new generation of Kai recruits. You were born in Sommerlund in the year MS 5063, during the time of the war against the Darklords. When you were seven years old you were sent by your father to the Kai Monastery. There, under the tutelage of Lone Wolf, you developed your martial skills and honed the special Kai abilities which lay dormant within you. Over the years that followed, your skills were nurtured and sharpened to perfection by long hours of study and rigorous training. Your exceptional talents have helped you to master all of the Kai and Magnakai Disciplines, and you have risen swiftly through the ranks of the New Order to become one of only five who now hold the high rank of Kai Grand Master. It is an achievement that has brought great honour upon you and your family.
+Following the demise of the Darklords, peace has reigned in your homeland of Sommerlund. Under the direction of Lone Wolf the ruined Monastery of the Kai has been thoroughly rebuilt and restored to its former glory, and a New Order has been firmly established. You are one of this new generation of Kai recruits. You were born in Sommerlund in the year MS
In the year MS 5077 your skill and courage were put to the test when an attack was launched upon the Kai Monastery during Lone Wolf
In the year MS
During the seven years that have elapsed since the defeat of his minions, Naar has sought vengeance upon the Kai. He commands many agents of evil upon Magnamund, and quietly they wait in the shadows for the day when they may serve their fell master. One such agent was Lord Vandyan of Eldenora. Guided by Naar, Vandyan sought and found three ancient runes of evil. Empowered by his discoveries, Vandyan summoned a vast army of reptilian warriors
You escorted Lord Rimoah personally to Lone Wolf
Dwarf King Ryvin of Bor is in desperate need of our aid, my Lords,
began Rimoah, earnestly. An ancient horror has been awoken in the depths of his subterranean kingdom, and now it threatens to destroy his realm. The Drodarin race may be doomed unless we are able to overcome this creature
Dwarf King Ryvin of Bor is in desperate need of our aid, my lords,
began Rimoah, earnestly. An ancient horror has been awoken in the depths of his subterranean kingdom, and now it threatens to destroy his realm. The Drodarin race may be doomed unless we are able to overcome this creature
Lord Rimoah informed you that recent excavations in the lowest levels of the vast underground kingdom of Bor had disturbed the Shom
I understood that dwarf lore expressly forbade such deep mining, for fear that the Shom
he said.
Greed is to blame, my lord,
replied Rimoah, sadly,
Greed is to blame, my lord,
replied Rimoah, sadly,
Lord Rimoah informed you that only five days have elapsed since the ShomBitter fighting rages in the tunnels and chambers of Bor as King Ryvin
he said. They are being sorely pressed, for the enemy have captured their armouries and equipped themselves for the fight. Ryvin has lost control of the tunnels leading to his throne chamber, where Leomin and his younger brother, Prince Torfan, are now trapped and besieged, along with the remnants of their personal guard.
A Sun-crystal,
said Lone Wolf.
Yes, my Lord,
replied Rimoah, reverently. By the skilful use of the power contained within this sphere it is possible that we may defeat the Shom
Yes, my lord,
replied Rimoah, reverently. By the skilful use of the power contained within this sphere it is possible that we may defeat the Shom
Lone Wolf approached Rimoah and took the Sun-crystal from his outstretched palm. Then he turned to face you.
We have been called upon to undertake a difficult and dangerous mission, Grand Master,
he said. You have proven your bravery and skill beyond all doubt, and truly you have earned the right to refuse this quest with honour. Yet I sense that you hunger for the heat of battle and the challenge of the quest, and so I offer this mission to you. Will you venture to Bor and confront the bane that now threatens to destroy our dwarven allies?
Yes, my Lord, I will,
you replied, without a momentFor the greater glory of Sommerlund and the Kai, I am proud to accept the quest.
Yes, my lord, I will,
you replied, without a momentFor the greater glory of Sommerlund and the Kai, I am proud to accept the quest.
If you are a New Order Kai who has attained the rank of Sun Knight, you will now benefit from improvements to the following Grand Master Disciplines:
Sun Knights with this Discipline are able to wield two-handed weapons (i.e. Broadsword, Quarterstaff, and Spear) with full effect, using only one hand.
Sun Knights with this Discipline are able to wield two-handed weapons (i.e. Broadsword, Quarterstaff, and Spear) with full effect using only one hand.
Kai Sun Knights with this skill are able to repel at will all normal-sized insects within a radius of three yards. The range and number of insects so affected increase considerably as a Grand Master rises in rank.
The blow hurls you forward and you strike your forehead on a stalagmite before splashing into the mire: lose 3
Your senses are screaming DANGER! as you struggle to your knees and wipe the slime from your bloodied nose and mouth. You reach for your Kai Weapon, but its blade is barely out of the scabbard when Shom
Your senses are screaming Danger!
as you struggle to your knees and wipe the slime from your bloodied nose and mouth. You reach for your Kai Weapon, but its blade is barely out of the scabbard when Shom
This creature is immune to Mindblast (but not Kai-surge).
As the wording here is rather ambiguous, it is up to you to decide whether to delete the Bow from your Action Chart in this instance.
+Your blazing Arrow speeds towards the kegs, but the skeletal creature sees it approaching and it reacts swiftly to your deadly threat. It raises its clawed hand and launches an icy blast that freezes the Arrow in mid-air. Then the creature emits a loud, hellish shriek, and you feel a fiery pain welling up inside your skull as a powerful stream of destructive psychic energy batters your mind.
-Rapidly the pressure builds in your head until your skull feels fit to burst. Your vision is clouded by a scarlet haze, and you are unable to stifle a cry of pain as you drop your Bow and collapse to your knees: lose 3
Rapidly the pressure builds in your head until your skull feels fit to burst. Your vision is clouded by a scarlet haze, and you are unable to stifle a cry of pain as you drop your Bow and collapse to your knees: lose 3
Desperately you struggle to erect a defensive wall around the core of your mind, using your power of Psi-screen. Slowly, as your mental defences lock together, the pain eases and your vision clears. Through the receding red mist you see a group of Shom
You dare not wait for the advancing horde to close in for, despite your formidable fighting skills, this enemy is heavily armed and you are greatly outnumbered. Fear ties a knot in the pit of your stomach as you unsheathe your Kai Weapon and set off towards the quarry
Despite your formidable fighting skills, you dare not wait for the advancing horde to close in, for this enemy is heavily armed and you are greatly outnumbered. Fear ties a knot in the pit of your stomach as you unsheathe your Kai Weapon and set off towards the quarry
Hurriedly you race towards the pit shaft at the base of the wall with the hope of reaching it before the horde can block your path. Their lizard-faced leader growls with anger when he sees you, and he shrieks a command to the archers in his ranks to let loose a volley of deadly arrows at your fleeing form.
Pick a number from the Random Number Table. If you possess Grand Huntmastery, add 1 to the number you have picked. If you possess Assimilance, add 2.
As the last of their riders falls from the saddle, the Brozal steeds turn and flee for their lives. You sheathe your weapon and call upon your Magnakai Discipline of Animal Control to command one of these fleeing mounts to calm itself. Responding to your mental suggestion, it slows rapidly to a halt.
+As the last of their riders falls from the saddle, the Brozal steeds turn and flee for their lives. You sheathe your Weapon and call upon your Magnakai Discipline of Animal Control to command one of these fleeing mounts to calm itself. Responding to your mental suggestion, it slows rapidly to a halt.
You summon the Brozal to approach you and it responds again with calm obedience. Deftly you climb onto the creature
The Brozal lopes through the yellow stalks with a swift and easy gait, and you cover ground at a far swifter pace than would be possible on foot. But when you come unexpectedly to a muddy ditch, a boundary between the wheat and a neighbouring crop of barley, the Brozal misses its footing. It stumbles badly and you are thrown headlong from the saddle.
Pick a number from the Random Number Table. If you possess Grand Huntmastery, add 1 to the number you have picked.
@@ -2132,9 +2139,9 @@You wrench the Sun-crystal from your pocket and turn to confront Shom
The blow throws you forward and you scrape your jaw on a stalagmite before splashing into the mire: lose 1
Your senses are screaming DANGER! as you struggle to your knees and wipe the slime from your bloodied mouth. Instinctively you reach for your Kai Weapon, but its blade is barely out of the scabbard when Shom
Your senses are screaming Danger!
as you struggle to your knees and wipe the slime from your bloodied mouth. Instinctively you reach for your Kai Weapon, but its blade is barely out of the scabbard when Shom
You learn that the princes and their bodyguard of War-thanes have held the throne chamber for six days. They have no food or water, and it is only the radiant power of the throne that has sustained them. Prince Leomin knows the precise location of Shom
Leomin takes you to a stone door set flush into the curving marble wall. A grizzled old warrior sits guard at this portal, and clutched in his vein-covered hands is a glowing runestone. Your Kai senses detect that this door is sealed by an Old Kingdom Spell that has prevented Shom
Leomin takes you to a stone door set flush into the curving marble wall. A grizzled old warrior sits guard at this portal, and clutched in his vein-covered hands is a glowing runestone. Your Kai senses detect that this door is sealed by an Old Kingdom Spell that has prevented Shom
Shom
he says. But there may be some of his spawn-kind waiting in the corridor outside. Best be on our guard, Kai Lord.
Leomin nods to the old warrior and he responds by touching the runestone to the door. There is a faint tinkling sound, and then the portal slides open and you follow the prince as he steps through the opening into the darkened passageway beyond. The portal slides shut behind your back with hardly a sound. Instinctively you scan your new surroundings for signs of the enemy, and quickly discover that Leomin was right to be cautious. More than a dozen Shom
Leomin points to the end of the wide corridor, to a place where a circular shaft descends to a lower level. A large basket, suspended by a rope and pulley, hangs above this shaft. The prince beckons you to follow as he tiptoes around the sleeping creatures and approaches the basket. You are halfway along the corridor when suddenly one of the Shom
As you strike your killing blow, the giant steamspider rears up on its hairy legs and topples backwards into the river. For a few moments its loathsome carcass is buoyed along on the current; then slowly it sinks beneath the foaming waters and disappears from view.
-You keep your weapon to hand as cautiously you explore the cavern. You are wary that there may be other creatures lurking in the depths of its craggy hollows, waiting to attack. However, you soon discover that the cavern had only one occupant and it is now empty.
-The only exit is the natural tunnel in the west wall through which the underground river flows away. Carefully you test the water and discover that it is hot, although not unbearably so. You resolve to try to escape from the cavern by way of this river, and before you lower yourself into its steamy water, you make sure that all of your weapons and equipment are secure. Upon entering the river you are carried away by the swift current and swept beneath the tunnel
You keep your Weapon to hand as cautiously you explore the cavern. You are wary that there may be other creatures lurking in the depths of its craggy hollows, waiting to attack. However, you soon discover that the cavern had only one occupant and it is now empty.
+The only exit is the natural tunnel in the west wall through which the underground river flows away. Carefully you test the water and discover that it is hot, although not unbearably so. You resolve to try to escape from the cavern by way of this river, and before you lower yourself into its steamy water, you make sure that all of your Weapons and equipment are secure. Upon entering the river you are carried away by the swift current and swept beneath the tunnel
Pick a number from the Random Number Table.
As you run towards the archway, you unsheathe your weapon and give vent to your battle-cry: For Sommerlund and the Kai!
As you run towards the archway, you unsheathe your Weapon and give vent to your battle-cry: For Sommerlund and the Kai!
After a few minutes the minions cease firing and the pit shaft echoes to the sound of their distant, gurgling laughter. Cautiously you move to the middle of the chamber, to where a line of empty ore wagons stand on a sleepered track. This track curves in the centre and exits the chamber through brick-lined tunnels in the north and east walls. Beside the north tunnel exit you see an iron door with a broken lock.
-You unbutton the neck of your tunic and look at the Andarin Bloodstone in the hope it may help you choose the best route to follow. Its amber and crimson halves are glowing a little brighter now, but when you point the gemstone at each tunnel exit in turn, there is no variation. Looking down, you see that there are many tracks in the dusty ground. Some have been made by booted Drodarin feet, but mostly they are the clawed footprints of Shom
You unbutton the neck of your tunic and look at the Andarin Bloodstone in the hope it may help you choose the best route to follow. Its amber and crimson halves are glowing a little brighter now, but when you point the gemstone at each tunnel exit in turn, there is no variation. Looking down, you see that there are many tracks in the dusty ground. Some have been made by booted Drodarin feet, but mostly they are the clawed footprints of Shom
Your search uncovers the following items and weapons:
+Your search uncovers the following items and Weapons:
You take aim at the guards and fire your Bow twice in quick succession (erase 2 Arrows from your Weapons List). Your first shot strikes in the head and kills its target instantly, but your second shaft fails to penetrate the minion
The dwarves seize their chance to escape from the cage. Before the creature can get to its feet, a hand reaches through the bars and the bolt is pulled. Then the door bursts open and out they pour with a blood-curdling yell. The surviving guard is trampled underfoot as the dwarves rush to the ore wagons and arm themselves with rocks and tools. The torturers abandon their grisly work and come running towards the prison cage with their weapons raised. Suddenly two of these minions appear beside your wagon. Hurriedly you drop your Bow and reach for your Kai Weapon as they turn on you and launch a frenzied attack.
+You take aim at the guards and fire your Bow twice in quick succession (erase 2 Arrows from your Action Chart). Your first shot strikes in the head and kills its target instantly, but your second shaft fails to penetrate the minion
The dwarves seize their chance to escape from the cage. Before the creature can get to its feet, a hand reaches through the bars and the bolt is pulled. Then the door bursts open and out they pour with a blood-curdling yell. The surviving guard is trampled underfoot as the dwarves rush to the ore wagons and arm themselves with rocks and tools. The torturers abandon their grisly work and come running towards the prison cage with their weapons raised. Suddenly two of these minions appear beside your wagon. Hurriedly you shoulder your Bow and reach for your Kai Weapon as they turn on you and launch a frenzied attack.
You use your improved Discipline to summon a fog to rise up from the cleared ground between you and the charging lancers. As the dense vapours begin to obscure you from their sight, you turn and run back towards the tall crops in an attempt to evade their attack.
-Pick a number from the Random Number Table. If you possess Assimilance, add 2 to the number you have picked.
+Pick a number from the Random Number Table. As you possess Assimilance, add 2 to the number you have picked.
Your Grand Master Discipline reveals to you that the skeletal creature possesses strong psychic, and some magical, abilities. Armed with this knowledge, you call upon your Magnakai Discipline of Psi-screen to shield your mind from psychic detection.
+Your Grand Master Discipline reveals to you that the skeletal creature possesses strong psychic and some magical abilities. Armed with this knowledge, you call upon your Magnakai Discipline of Psi-screen to shield your mind from psychic detection.
You draw upon your Magnakai Discipline of Psi-surge and launch a blast of psychic energy at the guards in an attempt to disrupt and confuse them. Then you leave the cover of the shadows and set off towards the archway at a run, building speed rapidly as you draw closer. You are within a dozen yards of your enemy when you unsheathe your weapon and give vent to your battle-cry: For Sommerlund and the Kai!
You draw upon your Magnakai Discipline of Psi-surge and launch a blast of psychic energy at the guards in an attempt to disrupt and confuse them. Then you leave the cover of the shadows and set off towards the archway at a run, building speed rapidly as you draw closer. You are within a dozen yards of your enemy when you unsheathe your Weapon and give vent to your battle-cry: For Sommerlund and the Kai!
As you unshoulder your Bow and draw an Arrow from your Quiver, so you recite the words of the Old Kingdom Battle-spell
As you unshoulder your Bow and draw an Arrow from your Quiver, you recite the words of the Old Kingdom Battle-spell
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked.
Prince Leomin tugs his battle-axe free from the beetle-creature
Quickly the prince hooks the blade of his great axe behind the wiry threads that constrict and bind you, and with one swift pull, he severs them and releases you. As your strength slowly returns, you thank Leomin for his timely rescue and take stock of the damage the lassos of thread have caused.
-Erase 2 Arrows from your Quiver and any 2 items of your choice from your list of Backpack Items.
+Erase 2 Arrows from your Quiver (if you possess this Special Item). Also erase any 2 items of your choice from your list of Backpack Items (if you possess any).
As the last of these Agarashi falls dead at your feet, you wipe your ichor-stained weapon and sheath it in your belt. Then you search the slain minions and discover the following weapons and items:
+As the last of these Agarashi falls dead at your feet, you wipe your ichor-stained Weapon and sheathe it in your belt. Then you search the slain minions and discover the following Weapons and items:
The few wasps that survive your weapon
The few wasps that survive your Weapon
You level your right arm at the stack of powder kegs and whisper the words of the Brotherhood Spell
You level your right arm at the stack of powder kegs and whisper the words of the Brotherhood Spell
Pick a number from the Random Number Table. For every Kai rank that you have attained above the rank of Kai Grand Sentinel, add 1 to the number you have picked.
The two princes cease their argument when they see you approach. Torfan comes bounding forward to greet you, offering his hand in friendship, yet his elder brother appears sullen and dejected. You introduce yourself to the princes and give an account of the events that have brought you to this meeting. When you show them the Sun-crystal and tell of your mission to destroy Shom
Praise Ishir!
booms the dwarf king. We have prayed that you would return to aid us, Lord Rimoah. And I see you bring a Kai champion. We are doubly glad. You
You approach to the edge of the stone ramp and come to an abrupt halt when you detect an overpowering aura of evil. You cast your eye across the field of stalagmites and your blood runs cold when you catch your first glimpse of Shom
You approach the edge of the stone ramp and come to an abrupt halt when you detect an overpowering aura of evil. You cast your eye across the field of stalagmites and your blood runs cold when you catch your first glimpse of Shom
At first Shom
As the last of the Shom
As the last of the Shom
As you unshoulder your Bow and draw an Arrow from your Quiver, so you recite the words of the Old Kingdom Battle-spell
As you unshoulder your Bow and draw an Arrow from your Quiver, you recite the words of the Old Kingdom Battle-spell
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked.
Pick a number from the Random Number Table.
@@ -4424,7 +4431,7 @@You level your right arm at the stack of powder kegs and whisper the words of the Brotherhood Spell
You level your right arm at the stack of powder kegs and whisper the words of the Brotherhood Spell
Pick a number from the Random Number Table. For every Kai rank that you have attained above the rank of Kai Grand Sentinel, add 1 to the number you have picked.
You unsheathe your weapon and hold it ready as cautiously you explore the cavern. You are wary that there may be other creatures lurking in the depths of its craggy hollows, waiting patiently to attack. However, you soon discover that the cavern had only one occupant and it is now empty.
-The only exit from this place is the natural tunnel in the west wall, through which the underground river flows away. Carefully you test the water and discover that it is hot, although not unbearably so. You resolve to try to escape from the cavern by way of this river, and before you lower yourself into its steamy water, you make sure that all of your weapons and equipment are secure. Upon entering the river you are carried away by the swift current and swept beneath the tunnel
You unsheathe your Weapon and hold it ready as cautiously you explore the cavern. You are wary that there may be other creatures lurking in the depths of its craggy hollows, waiting patiently to attack. However, you soon discover that the cavern had only one occupant and it is now empty.
+The only exit from this place is the natural tunnel in the west wall, through which the underground river flows away. Carefully you test the water and discover that it is hot, although not unbearably so. You resolve to try to escape from the cavern by way of this river, and before you lower yourself into its steamy water, you make sure that all of your Weapons and equipment are secure. Upon entering the river you are carried away by the swift current and swept beneath the tunnel
Pick a number from the Random Number Table.
You leave the cover of the shadows and set off towards the archway at a run, building speed rapidly as you draw closer. You are within a dozen yards of the enemy when you unsheathe your weapon and give vent to your battle-cry: For Sommerlund and the Kai!
You leave the cover of the shadows and set off towards the archway at a run, building speed rapidly as you draw closer. You are within a dozen yards of the enemy when you unsheathe your Weapon and give vent to your battle-cry: For Sommerlund and the Kai!
Pick a number from the Random Number Table.
@@ -4973,9 +4980,9 @@Torfan is saddened by the news of the loss of his brother, but as you accompany him into the throne chamber, he is greatly comforted to hear that you owe him your life.
@@ -5032,9 +5039,9 @@Tenaciously you cling to the chariot
Now that the creature is no longer a threat, you turn away from the scorching heat that is radiating from its ashes, and you begin to explore this mysterious treasure chamber.
The walls of the vault are decorated with murals that glorify the Goddess Ishir. Great carved tables, heaped with dusty gems and ingots of precious metal, form a circle around a golden statue of the goddess which stands upon a crystal dais in the middle of the chamber. Resting against the dais are several ancient artefacts of special value. Three of these items in particular catch your eye:
-Korlinium Chainmail Vest
-This Special Item can be worn beneath your tunic. It adds +2 to your
Drodarin Bag of Holding
-This Special Item can be used to store five additional Backpack Items. It is kept in your Backpack where it occupies only one space.
-Sunderer
This Drodarin battle-axe is a Special Item. In combat against any enemy it will give you a bonus of +5 to your
Sunderer(This Drodarin battle-axe is a Special Item. In combat against any enemy it will give you a bonus of +5 to your
If you choose to take and keep any of the above Special Items, make the necessary adjustments to your Action Chart.
If you wish to keep the Andarin Warhammer, record it on your Action Chart as a Special Item. In combat against any enemy it will give you a bonus of +5 to your
(Title Page) Replaced THE FALL OF BLOOD MOUNTAIN
with The Fall of Blood Mountain
.
(The Story so FarSun-Crystal
with Sun-crystal
. Replaced each occurrence of elite
with
. Added a paragraph break before Following the demise
. Replaced monastery of the Kai
with Monastery of the Kai
. Replaced each occurrence of Plain of Darkness
with Plane of Darkness
. Replaced supreme Disciplines
with Supreme Master Disciplines
. Replaced treeline
with tree-line
. Replaced the Monastery
with the monastery
. Replaced Kai lords
with Kai Lords
. Replaced milleniums
with millennia
. Split RimoahYes, my Lord
into a new paragraph. Replaced I will
with I will,
. Replaced agarashi
with Agarashi
. Replaced Dwarven allies
with dwarven allies
. Replaced Darklord armies
with Darkland armies
. Replaced King
with King
. Replaced able muster
with able to muster
. Replaced First Order of the Kai were
with First Order of the Kai was
. Replaced after all; it had
with after all: it had
. Replaced 1,000-year-war
with 1,000-year war
. Replaced throne chamber of Bor
with Throne Chamber of Bor
. Replaced War Thanes
with War-thanes
.
(The Story so FarSun-Crystal
with Sun-crystal
. Replaced each occurrence of elite
with
. Added a paragraph break before Following the demise
. Replaced monastery of the Kai
with Monastery of the Kai
. Replaced each occurrence of Plain of Darkness
with Plane of Darkness
. Replaced supreme Disciplines
with Supreme Master Disciplines
. Replaced treeline
with tree-line
. Replaced the Monastery
with the monastery
. Replaced Kai lords
with Kai Lords
. Replaced milleniums
with millennia
. Split RimoahYes, my Lord
into a new paragraph. Replaced my Lords
with my lords
. Replaced each occurrence of my Lord
with my lord
. Replaced I will
with I will,
. Replaced agarashi
with Agarashi
. Replaced Dwarven allies
with dwarven allies
. Replaced Darklord armies
with Darkland armies
. Replaced King
with King
. Replaced able muster
with able to muster
. Replaced First Order of the Kai were
with First Order of the Kai was
. Replaced after all; it had
with after all: it had
. Replaced 1,000-year-war
with 1,000-year war
. Replaced throne chamber of Bor
with Throne Chamber of Bor
. Replaced War Thanes
with War-thanes
. Replaced MS5084
with MS
. Replaced MS5063
with MS
. Replaced MS5077
with MS
.
(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages
. Removed on the last page of this book
. Replaced each occurrence of ie
with i.e.
. Replaced fall to zero
with fall to zero or below
. Replaced fall to zero
with fall to zero or below
. Replaced on to
with onto
. Replaced weapons and
with weapons, and
. Replaced normal weapons
with normal Weapons
. Replaced Lone Wolf New Order series
with Lone Wolf New Order series
. Replaced New Order adventure
with New Order adventure
.
(Levels of New Order Grand Mastership) Removed parentheses from around You begin the New Order adventures at this level of Kai Grand Mastery
. Replaced rank and titles
with ranks and titles
. Replaced New Order series
with New Order series
. Replaced New Order adventures
with New Order adventures
.
(Improved Grand Master Disciplines) Replaced Brotherhood spells
with Brotherhood Spells
. Replaced eg
with i.e.
. Replaced Spear, etc)
with and Spear)
. Replaced ie
with i.e.
. Replaced ie
with e.g.
. Replaced bolts, etc)
with bolts)
. Replaced
with Improved Grand Master Disciplines
. Replaced 3 yards
with three yards
. Replaced range and numbers of insects so affected increases
with range and number of insects so affected increase
. Replaced mastery of
with Mastery of
. Replaced Lone Wolf New Order series
with Lone Wolf New Order series
. Replaced Lone Wolf New Order books
with Lone Wolf New Order books
. Replaced an enemy in unarmed combat
with an enemy
in harmony with the Mongoose Publishing editions.
(Improved Grand Master Disciplines) Replaced Brotherhood spells
with Brotherhood Spells
. Replaced eg
with i.e.
. Replaced Spear, etc)
with and Spear)
. Replaced ie
with i.e.
. Replaced ie
with e.g.
. Replaced bolts, etc)
with bolts)
. Replaced
with Improved Grand Master Disciplines
. Replaced 3 yards
with three yards
. Replaced range and numbers of insects so affected increases
with range and number of insects so affected increase
. Replaced mastery of
with Mastery of
. Replaced Lone Wolf New Order series
with Lone Wolf New Order series
. Replaced Lone Wolf New Order books
with Lone Wolf New Order books
. Replaced an enemy in unarmed combat
with an enemy
in harmony with the Mongoose Publishing editions. Replaced full effect, using
with full effect using
.
(New Order Wisdom) Replaced gods
with Gods
. Italicised Lone Wolf
when referring to the series. Replaced New Order adventure
with New Order adventure
.
(21) Replaced disc
with Bronze Disc
.
(22) Replaced cannon and
with cannon, and
. Replaced Bow, or
with Bow, nor
. Replaced agarashi
with Agarashi
. Replaced War-Thanes
with War-thanes
. Replaced Bow, and
with Bow and
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(23) Replaced tinderbox
with Tinderbox
. Replaced agarashi
with Agarashi
. Replaced your backpack
with your Backpack
.
(24) Replaced DANGER!
with
.
(25) Replaced agarashi
with Agarashi
. Replaced bow
with Bow
. Replaced each occurrence of arrow
with Arrow
. Replaced If the combat lasts
with If you win the combat in
.
(27) Replaced (evade), by
with (evade) by
.
(29) Replaced You dare not wait for the advancing horde to close in for, despite your formidable fighting skills, this enemy
with Despite your formidable fighting skills, you dare not wait for the advancing horde to close in, for this enemy
.
(31) Replaced the first wave of the Shom
with the first wave of the Shom
. Replaced War-Thanes
with War-thanes
.
(32) Replaced agarashi
with Agarashi
. Replaced Bow, and
with Bow and
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Elementalism, and
with Elementalism and
.
(33) Replaced rockface
with rock-face
. Replaced encircles your basket
with encircle your basket
in the illustration
(48) Replaced odd (1,3,5,7,9)
with odd (i.e. 1, 3, 5, 7, or 9)
. Replaced even (2,4,6,8,0)
with even (i.e. 2, 4, 6, 8, or 0)
.
(50) Added If the Kai Weapon you wield is
Magnara
, you will benefit from the bonus gained due to its unique properties.
(52) Replaced irridescent
with iridescent
. Replaced agarashi
with Agarashi
. Replaced claw, then
with claw, and then
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
. Replaced Elementalism, and
with Elementalism and
.
(55) Replaced saddle, then
with saddle; then
.
(55) Replaced saddle, then
with saddle; then
. Replaced weapon
with Weapon
.
(57) Replaced The horde hits the barricade
with The horde hit the barricade
. Replaced War-Thanes
with War-thanes
.
(59) Replaced agonising
with agonizing
. Replaced veined body, and waxy
with veined body and waxy
.
(60) Replaced War-Thanes
with War-thanes
.
(84) Replaced bomb
with Phosphor Bomb
. Replaced your backpack
with your Backpack
.
(86) Replaced sleep, then
with sleep; then
. Replaced veined body, and waxy
with veined body and waxy
.
(88) Replaced the the
with the
.
(91) Replaced DANGER!
with
.
(92) Replaced wheatfield
with wheat field
.
(94) Replaced agonising
with agonizing
.
(95) Replaced impassible
with impassable
.
(105) Replaced agarashi
with Agarashi
.
(106) Replaced halfway though
with halfway through
.
(108) Replaced backs, then
with backs, and then
.
(109) Replaced Kai lord
with Kai Lord
. Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced tip-toes
with tiptoes
. Replaced each occurrence of agarashi
with Agarashi
. Replaced sound, then
with sound, and then
. Replaced War-Thanes
with War-thanes
.
(109) Replaced Kai lord
with Kai Lord
. Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced tip-toes
with tiptoes
. Replaced each occurrence of agarashi
with Agarashi
. Replaced sound, then
with sound, and then
. Replaced War-Thanes
with War-thanes
. Replaced weapon
with Weapon
.
(110) Replaced broken, then
with broken, and then
.
(111) Replaced agarashi
with Agarashi
. Replaced If the combat lasts
with If you win the combat in
.
(112) Replaced current, then
with current; then
.
(112) Replaced current, then
with current; then
. Replaced weapon
with Weapon
. Replaced weapons
with Weapons
.
(113) Replaced battle frenzy
with battle-frenzy
.
(114) Replaced
with
.
(116) Replaced cannon and
with cannon, and
. Replaced War-Thanes
with War-thanes
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
. Replaced Elementalism, and
with Elementalism and
.
(123) Replaced clang
with
.
(125) Replaced grievious
with grievous
.
(126) Replaced seige
with siege
. Replaced wheels, and observe
with wheels and observe
. Replaced snaps and you
with snaps, and you
.
(127) Replaced battle cry
with battle-cry
in the illustration caption.
(127) Replaced battle cry
with battle-cry
in the illustration caption. Replaced weapon
with Weapon
.
(129) Replaced Kai lord
with Kai Lord
. Replaced agarashi
with Agarashi
. Replaced the Shom
with the Shom
.
(131) Replaced sixth sense
with Sixth Sense
.
(132) Replaced clang
with
.
(134) Replaced Kai-alchemy, and
with Kai-alchemy and
.
(135) Replaced sixth sense
with Sixth Sense
.
(143) Replaced War-Thanes
with War-thanes
.
(144) Replaced approriate
with appropriate
.
(144) Replaced approriate
with appropriate
. Replaced weapon
with Weapon
.
(145) Replaced your backpack
with your Backpack
.
(146) Replaced bow
with Bow
. Replaced arrows
with Arrows
. Replaced arrow
with Arrow
.
(146) Replaced drop your bow
with shoulder your Bow
. Replaced arrows
with Arrows
. Replaced arrow
with Arrow
. Replaced Weapons List
with Action Chart
.
(152) Replaced jug
with Jug of Vinegar
. Replaced and and
with and
. Replaced current, then
with current; then
.
(153) Replaced Kai Grand Guardian
with Kai Grand Guardian or higher
. Replaced Assimilance, and
with Assimilance and
. Replaced Assimilance, but
with Assimilance but
.
(154) Replaced rockface
with rock-face
. Replaced Sun-Crystal
with Sun-crystal
. Replaced Bow, or
with Bow, nor
. Replaced Leomin; it
with Leomin: it
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(155) Replaced If you possess Assimilance
with As you possess Assimilance
since you must possess Assimilance to reach this section.
(157) Replaced strong psychic, and some magical, abilities
with strong psychic and some magical abilities
.
(158) Replaced odd (1,3,5,7,9)
with odd (i.e. 1, 3, 5, 7, or 9)
. Replaced even (2,4,6,8,0)
with even (i.e. 2, 4, 6, 8, or 0)
.
(159) Replaced halfway though
with halfway through
.
(161) Replaced Bow, and
with Bow and
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(162) Replaced clearing, then
with clearing, and then
. Replaced wheatfields
with wheat fields
.
(164) Replaced Old Kingdom battle-spell
with Old Kingdom Battle-spell
. Removed the dash preceding
. Replaced bow
with Bow
. Replaced each occurrence of arrow
with Arrow
. Replaced quiver
with Quiver
. Replaced add 3
with remember to add 3
.
(165) Replaced arrows
with Arrows
. Replaced quiver
with Quiver
.
(163) Replaced weapon
with Weapon
.
(164) Replaced Old Kingdom battle-spell
with Old Kingdom Battle-spell
. Removed the dash preceding
. Replaced bow
with Bow
. Replaced each occurrence of arrow
with Arrow
. Replaced quiver, so you
with Quiver, you
. Replaced add 3
with remember to add 3
.
(165) Replaced arrows
with Arrows
. Replaced quiver
with Quiver
. Replaced from your quiver and any
with from your Quiver (if you possess this Special Item). Also erase any
. Replaced list of Backpack Items
with list of Backpack Items (if you possess any)
.
(166) Replaced gas, then
with gas; then
. Replaced whoosh
with
.
(167) Replaced agarashi
with Agarashi
.
(167) Replaced agarashi
with Agarashi
. Replaced weapon
with Weapon
. Replaced sheath
with sheathe
.
(168) Replaced agarashi
with Agarashi
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(170) Replaced agarashi
with Agarashi
. Replaced Telegnosis, and
with Telegnosis and
.
(173) Replaced veined body, and waxy
with veined body and waxy
. Replaced your backpack
with your Backpack
.
(174) Replaced weapon
with Weapon
.
(175) Replaced agarashi
with Agarashi
. Replaced wooshes
with whooshes
.
(178) Replaced battle standard
with battle-standard
. Replaced the Shom
with the Shom
. Replaced War-Thanes
with War-thanes
. Replaced War-Thane
with War-thane
.
(179) Replaced battle-cry:
with battle-cry
.
(182) Replaced like charging
with like a charging
. Replaced Master Superior, or higher
with Master Superior or higher
. Replaced and backpack
with and Backpack
. Replaced Elementalism, and
with Elementalism and
.
(183) Replaced the first wave of the Shom
with the first wave of the Shom
. Replaced War-Thanes
with War-thanes
.
(184) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dash preceding
. Replaced attained, above
with attained above
.
(184) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dash preceding
. Replaced attained, above
with attained above
. Replaced counter spell
with counterspell
.
(185) Replaced agarashi
with Agarashi
. Replaced hidden, then
with hidden, and then
. Replaced steel around the perimeter
with steal around the perimeter
.
(187) Replaced jug of vinegar
with Jug of Vinegar
. Replaced your backpack
with your Backpack
.
(188) Replaced Old Kingdom spell
with Old Kingdom Spell
. Removed the dash preceding
.
(206) Replaced Grand Defender, or higher
with Grand Defender or higher
.
(207) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dashes around
. Replaced agarashi
with Agarashi
.
(208) Replaced agarashi
with Agarashi
. Replaced If the combat lasts
with If you win the combat in
.
(209) Replaced Sun-Crystal
with Sun-crystal
. Replaced each occurrence of probiscus
with proboscis
. Replaced agarashi
with Agarashi
. Replaced sixth sense
with Sixth Sense
. Replaced Kai-screen, and
with Kai-screen and
. Replaced Bardsmanship, and
with Bardsmanship and
.
(209) Replaced Sun-Crystal
with Sun-crystal
. Replaced each occurrence of probiscus
with proboscis
. Replaced agarashi
with Agarashi
. Replaced sixth sense
with Sixth Sense
. Replaced Kai-screen, and
with Kai-screen and
. Replaced Bardsmanship, and
with Bardsmanship and
. Replaced approach to the edge
with approach the edge
.
(210) Replaced agarashi
with Agarashi
.
(211) Replaced bow
with Bow
. Replaced arrow
with Arrow
.
(212) Replaced If you not
with If you do not
. Replaced Bow, or
with Bow, nor
. Replaced sixth sense
with Sixth Sense
. Replaced Bow, and
with Bow and
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(253) Replaced irridescent
with iridescent
. Replaced agarashi
with Agarashi
.
(256) Replaced each occurrence of arrow
with Arrow
.
(257) Replaced veined body, and waxy
with veined body and waxy
.
(258) Replaced agarashi
with Agarashi
. Replaced Pathsmanship, and
with Pathsmanship and
.
(259) Replaced Old Kingdom battle-spell
with Old Kingdom Battle-spell
. Removed the dash preceding
. Replaced bow
with Bow
. Replaced arrow
with Arrow
. Replaced quiver
with Quiver
. Replaced add 3
with remember to add 3
.
(258) Replaced agarashi
with Agarashi
. Replaced Pathsmanship, and
with Pathsmanship and
. Replaced weapon
with Weapon
.
(259) Replaced Old Kingdom battle-spell
with Old Kingdom Battle-spell
. Removed the dash preceding
. Replaced bow
with Bow
. Replaced arrow
with Arrow
. Replaced quiver, so you
with Quiver, you
. Replaced add 3
with remember to add 3
.
(261) Replaced membraneous
with membranous
.
(262) Replaced odd (1,3,5,7,9)
with odd (i.e. 1, 3, 5, 7, or 9)
. Replaced even (0,2,4,6,8)
with even (i.e. 2, 4, 6, 8, or 0)
. Replaced shoulder-blade
with shoulder blade
.
(263) Replaced each occurrence of agarashi
with Agarashi
. Replaced wheels, and observe
with wheels and observe
. Replaced snaps and you
with snaps, and you
.
(264) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dashes around
.
(267) Replaced agarashi
with Agarashi
. Replaced Kai Grand Guardian
with Kai Grand Guardian or higher
. Replaced Kai-screen, and
with Kai-screen and
.
(268) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dash preceding
. Replaced attained, above
with attained above
.
(268) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dash preceding
. Replaced attained, above
with attained above
. Replaced counter spell
with counterspell
.
(269) Replaced Old Kingdom spell
with Old Kingdom Spell
. Removed the dash preceding
.
(270) Replaced sixth sense
with Sixth Sense
.
(271) Replaced agarashi
with Agarashi
.
(282) Added If the Kai Weapon you wield is
Magnara
, you will benefit from the bonus gained due to its unique properties.
(283) Replaced surface and the portal
with surface, and the portal
.
(284) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dash preceding
. Replaced seige
with siege
. Replaced wheels, and observe
with wheels and observe
. Replaced snaps and you
with snaps, and you
.
(285) Replaced weapon
with Weapon
. Replaced weapon
with Weapon
.
(288) Replaced veined body, and waxy
with veined body and waxy
.
(289) Replaced each occurrence of agarashi
with Agarashi
. Replaced wooshes
with whooshes
. Replaced Kai Grand Guardian
with Kai Grand Guardian or higher
. Replaced Kai-surge, and
with Kai-surge and
.
(291) Replaced fire, then
with fire, and then
.
(292) Replaced weapon
with Weapon
.
(293) Replaced agarashi
with Agarashi
. Replaced senses you and it
with senses you, and it
. Replaced If the combat lasts
with If you win the combat in
.
(294) Replaced Throne Chamber
with Throne Chamber of Andarin
to standardise the capitalisation.
(295) Replaced sixth sense
with Sixth Sense
.
(326) Replaced backpack
with Backpack
.
(327) Replaced curl up the
with curl up on the
. Replaced irridescent
with iridescent
. Replaced each occurrence of agarashi
with Agarashi
. Replaced sixth sense
with Sixth Sense
.
(328) Replaced counter-attack
with counterattack
. Replaced agarashi
with Agarashi
. Replaced who are
with that are
. Replaced War-Thanes
with War-thanes
.
(330) Replaced artifacts
with artefacts
. Replaced COMBAT SKILL
with
. Replaced your backpack
with your Backpack
.
(330) Replaced artifacts
with artefacts
. Replaced Korlinium Chainmail Vest
with Korlinium Chainmail Vest
. Removed the paragraph break after Vest
. Replaced This Special Item
with (This Special Item
. Replaced +2 to your COMBAT SKILL.
with +2 to your
. Replaced Drodarin Bag of Holding
with Drodarin Bag of Holding
. Removed the paragraph break after Holding
. Replaced This Special Item can be used to store five additional Backpack Items. It is kept in your backpack where it occupies only one space.
with (This Backpack Item can be used to store five additional Backpack Items, although the Bag itself occupies only one space.)
. Replaced
with
. Removed the paragraph break before This Drodarin battle-axe
. Replaced This Drodarin battle-axe
with (This Drodarin battle-axe
. Replaced existing Kai Weapon.
with existing Kai Weapon.)
.
(331) Replaced each occurrence of Sun-Crystal
with Sun-crystal
. Replaced sixth sense
with Sixth Sense
.
(334) Replaced forewarnings, and the precautions you have taken, the creature on the platform sees you moving towards the barrels and it emits
with forewarnings and the precautions you have taken, the creature on the platform sees you moving towards the barrels, and it emits
.
(335) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the dashes around
.