X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F26tfobm.xml;h=8d379cf64b552f36299d52e7a0a42f76693701da;hp=7821cf4d0872c154721060283e8a7a788b4cfef1;hb=661c04181ad93e12b9ff7fbca450c77e5232a5eb;hpb=2255475e77b14cec3b7fb0d4beb7da594d6dd103 diff --git a/en/xml/26tfobm.xml b/en/xml/26tfobm.xml index 7821cf4..8d379cf 100644 --- a/en/xml/26tfobm.xml +++ b/en/xml/26tfobm.xml @@ -1504,7 +1504,7 @@

The blow hurls you forward and you strike your forehead on a stalagmite before splashing into the mire: lose 3 ENDURANCE points.

-

Your senses are screaming DANGER! as you struggle to your knees and wipe the slime from your bloodied nose and mouth. You reach for your Kai Weapon, but its blade is barely out of the scabbard when Shomzaa leaps upon you and rakes you with his terrible claws.

+

Your senses are screaming Danger! as you struggle to your knees and wipe the slime from your bloodied nose and mouth. You reach for your Kai Weapon, but its blade is barely out of the scabbard when Shomzaa leaps upon you and rakes you with his terrible claws.

Shomzaa5650

This creature is immune to Mindblast (but not Kai-surge).

If you win the combat, turn to 322. @@ -1514,9 +1514,15 @@
25 + + +

As the wording here is rather ambiguous, it is up to you to decide whether to delete the Bow from your Action Chart in this instance.

+
+
+

Your blazing Arrow speeds towards the kegs, but the skeletal creature sees it approaching and it reacts swiftly to your deadly threat. It raises its clawed hand and launches an icy blast that freezes the Arrow in mid-air. Then the creature emits a loud, hellish shriek, and you feel a fiery pain welling up inside your skull as a powerful stream of destructive psychic energy batters your mind.

-

Rapidly the pressure builds in your head until your skull feels fit to burst. Your vision is clouded by a scarlet haze, and you are unable to stifle a cry of pain as you drop your Bow and collapse to your knees: lose 3 ENDURANCE points.

+

Rapidly the pressure builds in your head until your skull feels fit to burst. Your vision is clouded by a scarlet haze, and you are unable to stifle a cry of pain as you drop your Bow and collapse to your knees: lose 3 ENDURANCE points.

Desperately you struggle to erect a defensive wall around the core of your mind, using your power of Psi-screen. Slowly, as your mental defences lock together, the pain eases and your vision clears. Through the receding red mist you see a group of Shomzaa Agarashi stalking towards you with their swords drawn. You force yourself to stand, and you unsheathe your Kai Weapon just in time to meet their determined attack.

Shomzaa Agarashi4030 If you win this combat in three rounds or less, turn to 65. @@ -1535,9 +1541,9 @@ Brian Williams The huge arachnid gets ready to pounce. - - - + + + Giant Steamspider4845 @@ -1631,9 +1637,9 @@ Brian Williams A swarm of angry Antah wasps encircle your basket. - - - + + + Antah Wasps4030 @@ -1842,9 +1848,9 @@ Brian Williams You unsheathe your Kai Weapon in a desperate attempt to halt the rock-creature. - - - + + + Rock Golem4070 @@ -1863,9 +1869,9 @@ Brian Williams - - - + + + If you possess a Tinderbox, turn to 23. @@ -2132,9 +2138,9 @@ Brian Williams With a heart-rending scream Leomin collapses, mortally wounded. - - - + + +

You wrench the Sun-crystal from your pocket and turn to confront Shomzaa, your arm poised ready to throw your deadly device. But already the fell creature has retreated and taken cover among the stalagmites. You run to the stone ramp to scan the cavern, and your Kai Sixth Sense alerts you to his hiding place. His body is hidden, but the top of his ghastly head can be seen protruding above a stalagmite less than 30 feet from where you stand.

@@ -2266,9 +2272,9 @@ Brian Williams A squat, bloated, forked-tongued creature approaches. - - - + + + If you wish to attack this creature, turn to 273. @@ -2327,16 +2333,16 @@

The blow throws you forward and you scrape your jaw on a stalagmite before splashing into the mire: lose 1 ENDURANCE point.

-

Your senses are screaming DANGER! as you struggle to your knees and wipe the slime from your bloodied mouth. Instinctively you reach for your Kai Weapon, but its blade is barely out of the scabbard when Shomzaa leaps upon you and rakes you with his terrible claws.

+

Your senses are screaming Danger! as you struggle to your knees and wipe the slime from your bloodied mouth. Instinctively you reach for your Kai Weapon, but its blade is barely out of the scabbard when Shomzaa leaps upon you and rakes you with his terrible claws.

Brian Williams Shomzaa leaps upon you and rakes you with his terrible claws. - - - + + + Shomzaa5650 @@ -2558,9 +2564,9 @@ Brian Williams Creatures attack you on all sides as you try to make your escape. - - - + + + Shomzaa Agarashi4244 @@ -2769,9 +2775,9 @@ Brian Williams Giving vent to your battle-cry, you run towards the archway. - - - + + + Shomzaa Agarashi (with spears)4540 @@ -2998,17 +3004,17 @@ 146 -

You take aim at the guards and fire your Bow twice in quick succession (erase 2 Arrows from your Weapons List). Your first shot strikes in the head and kills its target instantly, but your second shaft fails to penetrate the minions body armour. This creature is knocked down by the force of the Arrow, yet it is able to emit a shrill cry of alarm that alerts the other Shomzaa minions to your presence in the smelting cavern.

-

The dwarves seize their chance to escape from the cage. Before the creature can get to its feet, a hand reaches through the bars and the bolt is pulled. Then the door bursts open and out they pour with a blood-curdling yell. The surviving guard is trampled underfoot as the dwarves rush to the ore wagons and arm themselves with rocks and tools. The torturers abandon their grisly work and come running towards the prison cage with their weapons raised. Suddenly two of these minions appear beside your wagon. Hurriedly you drop your Bow and reach for your Kai Weapon as they turn on you and launch a frenzied attack.

+

You take aim at the guards and fire your Bow twice in quick succession (erase 2 Arrows from your Action Chart). Your first shot strikes in the head and kills its target instantly, but your second shaft fails to penetrate the minions body armour. This creature is knocked down by the force of the Arrow, yet it is able to emit a shrill cry of alarm that alerts the other Shomzaa minions to your presence in the smelting cavern.

+

The dwarves seize their chance to escape from the cage. Before the creature can get to its feet, a hand reaches through the bars and the bolt is pulled. Then the door bursts open and out they pour with a blood-curdling yell. The surviving guard is trampled underfoot as the dwarves rush to the ore wagons and arm themselves with rocks and tools. The torturers abandon their grisly work and come running towards the prison cage with their weapons raised. Suddenly two of these minions appear beside your wagon. Hurriedly you shoulder your Bow and reach for your Kai Weapon as they turn on you and launch a frenzied attack.

Brian Williams The dwarves escape from their cage. - - - + + + Shomzaa minions3338 @@ -3102,7 +3108,7 @@

You use your improved Discipline to summon a fog to rise up from the cleared ground between you and the charging lancers. As the dense vapours begin to obscure you from their sight, you turn and run back towards the tall crops in an attempt to evade their attack.

-

Pick a number from the Random Number Table. If you possess Assimilance, add 2 to the number you have picked.

+

Pick a number from the Random Number Table. As you possess Assimilance, add 2 to the number you have picked.

If your total score is now 3 or lower, turn to 47. If it is 4 or higher, turn to 162.
@@ -3119,9 +3125,9 @@ Brian Williams The creature and its slavering horde come rushing towards you. - - - + + + Shomzaa Agarashi Commander5055 @@ -3134,7 +3140,7 @@ 157 -

Your Grand Master Discipline reveals to you that the skeletal creature possesses strong psychic, and some magical, abilities. Armed with this knowledge, you call upon your Magnakai Discipline of Psi-screen to shield your mind from psychic detection.

+

Your Grand Master Discipline reveals to you that the skeletal creature possesses strong psychic and some magical abilities. Armed with this knowledge, you call upon your Magnakai Discipline of Psi-screen to shield your mind from psychic detection.

Turn to 71.
@@ -3222,7 +3228,7 @@ 164 -

As you unshoulder your Bow and draw an Arrow from your Quiver, so you recite the words of the Old Kingdom Battle-spell Flameshaft. Then you take careful aim at the powder kegs, and the tip of your Arrow ignites with a blue flame the moment you release your straining bowstring.

+

As you unshoulder your Bow and draw an Arrow from your Quiver, you recite the words of the Old Kingdom Battle-spell Flameshaft. Then you take careful aim at the powder kegs, and the tip of your Arrow ignites with a blue flame the moment you release your straining bowstring.

Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked.

If your total score is 7 or lower, turn to 25. If it is 8 or higher, turn to 237. @@ -3235,7 +3241,7 @@

Prince Leomin tugs his battle-axe free from the beetle-creatures sundered skull, and the chittering horror loses its grip on the ceiling and comes crashing down upon the cavern floor.

Quickly the prince hooks the blade of his great axe behind the wiry threads that constrict and bind you, and with one swift pull, he severs them and releases you. As your strength slowly returns, you thank Leomin for his timely rescue and take stock of the damage the lassos of thread have caused.

-

Erase 2 Arrows from your Quiver and any 2 items of your choice from your list of Backpack Items.

+

Erase 2 Arrows from your Quiver (if you possess this Special Item). Also erase any 2 items of your choice from your list of Backpack Items (if you possess any).

To continue, turn to 209.
@@ -3444,7 +3450,7 @@ 184 -

You level your right arm at the stack of powder kegs and whisper the words of the Brotherhood Spell Lightning Hand. A bolt of blue flame arcs from your outstretched hand and speeds towards the platform, yet the skeletal creature reacts swiftly to your deadly threat. It raises its clawed hand and launches a counter spell to check your crackling bolt.

+

You level your right arm at the stack of powder kegs and whisper the words of the Brotherhood Spell Lightning Hand. A bolt of blue flame arcs from your outstretched hand and speeds towards the platform, yet the skeletal creature reacts swiftly to your deadly threat. It raises its clawed hand and launches a counterspell to check your crackling bolt.

Pick a number from the Random Number Table. For every Kai rank that you have attained above the rank of Kai Grand Sentinel, add 1 to the number you have picked.

If your total score is now 7 or lower, turn to 348. If it is 8 or higher, turn to 39. @@ -3518,9 +3524,9 @@ Brian Williams You approach the fabled throne and see many warriors recovering around its base. - - - + + +

The two princes cease their argument when they see you approach. Torfan comes bounding forward to greet you, offering his hand in friendship, yet his elder brother appears sullen and dejected. You introduce yourself to the princes and give an account of the events that have brought you to this meeting. When you show them the Sun-crystal and tell of your mission to destroy Shomzaa, a glimmer of hope shines in Prince Leomins red-rimmed eyes. You sense that he has been racked with remorse since the escape of Shomzaa and its vile minions. He longs for the chance to redeem his foolish actions, and readily he offers to help you destroy the creature and its hordes.

@@ -3602,9 +3608,9 @@ Brian Williams King Ryvin sits surrounded by family and nobles. - - - + + +

Praise Ishir! booms the dwarf king. We have prayed that you would return to aid us, Lord Rimoah. And I see you bring a Kai champion. We are doubly glad. Youve arrived not a moment too soon.

@@ -3743,7 +3749,7 @@ -

You approach to the edge of the stone ramp and come to an abrupt halt when you detect an overpowering aura of evil. You cast your eye across the field of stalagmites and your blood runs cold when you catch your first glimpse of Shomzaa lurking in the darkness. He is a four-legged being, and his great head is triangular in form. Two pale green, radiant eyes are set above a three-cornered mouth filled with crystalline fangs. Below his jaw protrudes a slender proboscis, and from the crown of his bony skull sprout antenna tipped with barbed spikes. Slime drips from his every pore, sheening his leprous hide.

+

You approach the edge of the stone ramp and come to an abrupt halt when you detect an overpowering aura of evil. You cast your eye across the field of stalagmites and your blood runs cold when you catch your first glimpse of Shomzaa lurking in the darkness. He is a four-legged being, and his great head is triangular in form. Two pale green, radiant eyes are set above a three-cornered mouth filled with crystalline fangs. Below his jaw protrudes a slender proboscis, and from the crown of his bony skull sprout antenna tipped with barbed spikes. Slime drips from his every pore, sheening his leprous hide.

At first Shomzaa appears not to have sensed your presence in his lair. Busily he tends to a batch of Agarashi eggs, injecting them with fluid from his proboscis to encourage them to hatch. But when you remove the Sun-crystal from your pocket and get ready to hurl it at his loathsome form, suddenly he senses danger and retreats among the stalagmites. As he withdraws, he emits a sound that is beyond the range of human hearing.

If you possess Kai-screen and wish to use it, turn to 224. If you possess Bardsmanship and wish to use it, turn to 133. @@ -3938,9 +3944,9 @@ Brian Williams Frantically you attempt to stop the crazed horde. - - - + + + Shomzaa Horde (in battle-frenzy)4745 @@ -4187,9 +4193,9 @@ Brian Williams You gasp when you see hundreds of cocoons hanging from the slime-stained ceiling. - - - + + + If you possess Grand Pathsmanship, turn to 140. @@ -4318,7 +4324,7 @@ 259 -

As you unshoulder your Bow and draw an Arrow from your Quiver, so you recite the words of the Old Kingdom Battle-spell Flameshaft. Then you take careful aim at the powder kegs, and the tip of your Arrow ignites with a blue flame the moment you release your straining bowstring.

+

As you unshoulder your Bow and draw an Arrow from your Quiver, you recite the words of the Old Kingdom Battle-spell Flameshaft. Then you take careful aim at the powder kegs, and the tip of your Arrow ignites with a blue flame the moment you release your straining bowstring.

Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked.

If your total score is 6 or lower, turn to 119. If it is 7 or higher, turn to 18. @@ -4346,9 +4352,9 @@ Brian Williams A huge black beetle drops a thin length of thread towards you. - - - + + +

Pick a number from the Random Number Table.

@@ -4424,7 +4430,7 @@ 268 -

You level your right arm at the stack of powder kegs and whisper the words of the Brotherhood Spell Lightning Hand. A bolt of blue flame arcs from your outstretched hand and speeds towards the platform, yet the skeletal creature reacts swiftly to your deadly threat. It raises its clawed hand and launches a counter spell to check your crackling bolt.

+

You level your right arm at the stack of powder kegs and whisper the words of the Brotherhood Spell Lightning Hand. A bolt of blue flame arcs from your outstretched hand and speeds towards the platform, yet the skeletal creature reacts swiftly to your deadly threat. It raises its clawed hand and launches a counterspell to check your crackling bolt.

Pick a number from the Random Number Table. For every Kai rank that you have attained above the rank of Kai Grand Sentinel, add 1 to the number you have picked.

If your total score is now 8 or lower, turn to 196. If it is 9 or higher, turn to 142. @@ -4598,9 +4604,9 @@ Brian Williams Through a small hole you can see part of the kings burial urn. - - - + + + If you wish to attempt to open the lid of this tomb, turn to 118. @@ -4807,9 +4813,9 @@ Brian Williams Six mounted Shomzaa minions come speeding towards you. - - - + + +

Pick a number from the Random Number Table.

@@ -4973,9 +4979,9 @@ Brian Williams The Drodarin War-thanes cheer loudly as you reach the barricade. - - - + + +

Torfan is saddened by the news of the loss of his brother, but as you accompany him into the throne chamber, he is greatly comforted to hear that you owe him your life.

@@ -5032,9 +5038,9 @@ Brian Williams - - - + + +

Tenaciously you cling to the chariots rail as Vagel hurls his two-wheeled transport through a seemingly endless succession of titanic caverns, and you marvel at the scale and diversity of this subterranean kingdom, for it is far greater than you had ever imagined possible. You see farmsteads with cattle and crops, rivers laden with fish, mines rich with silver and rare minerals, and wells brimming with oil to fuel the great lanterns of this vast underground realm. But among the many wonders of Bor you also see some of the tragedy that has befallen the Drodarin race. Many of the dwellings you pass have been destroyed or abandoned, and groups of battle-weary dwarf warriors sit huddled and dejected in their ruins, nursing their wounds.

@@ -5167,9 +5173,9 @@ Brian Williams You lead a bold charge against the Shomzaa Agarashi horde. - - - + + + Shomzaa Agarashi (assault group)4842 @@ -5193,12 +5199,11 @@

Now that the creature is no longer a threat, you turn away from the scorching heat that is radiating from its ashes, and you begin to explore this mysterious treasure chamber.

The walls of the vault are decorated with murals that glorify the Goddess Ishir. Great carved tables, heaped with dusty gems and ingots of precious metal, form a circle around a golden statue of the goddess which stands upon a crystal dais in the middle of the chamber. Resting against the dais are several ancient artefacts of special value. Three of these items in particular catch your eye:

-

Korlinium Chainmail Vest

-

This Special Item can be worn beneath your tunic. It adds +2 to your COMBAT SKILL.

-

Drodarin Bag of Holding

-

This Special Item can be used to store five additional Backpack Items. It is kept in your Backpack where it occupies only one space.

-

Sunderer

-

This Drodarin battle-axe is a Special Item. In combat against any enemy it will give you a bonus of +5 to your COMBAT SKILL. You may use this magical axe as an alternative to your existing Kai Weapon.

+
    +
  • Korlinium Chainmail Vest (This Special Item can be worn beneath your tunic. It adds +2 to your COMBAT SKILL.)
  • +
  • Drodarin Bag of Holding (This Backpack Item can be used to store five additional Backpack Items, although the Bag itself occupies only one space.)
  • +
  • Sunderer (This Drodarin battle-axe is a Special Item. In combat against any enemy it will give you a bonus of +5 to your COMBAT SKILL. You may use this magical axe as an alternative to your existing Kai Weapon.)
  • +

If you choose to take and keep any of the above Special Items, make the necessary adjustments to your Action Chart.

To continue, turn to 95.
@@ -5324,9 +5329,9 @@ Brian Williams Filled with awe, you take hold of the golden warhammer and hold it aloft. - - - + + +

If you wish to keep the Andarin Warhammer, record it on your Action Chart as a Special Item. In combat against any enemy it will give you a bonus of +5 to your COMBAT SKILL. You may use this magical warhammer as an alternative to your Kai Weapon.

@@ -6042,6 +6047,7 @@

(21) Replaced disc with Bronze Disc.

(22) Replaced cannon and with cannon, and. Replaced Bow, or with Bow, nor. Replaced agarashi with Agarashi. Replaced War-Thanes with War-thanes. Replaced Bow, and with Bow and. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Magi-magic, and with Magi-magic and.

(23) Replaced tinderbox with Tinderbox. Replaced agarashi with Agarashi. Replaced your backpack with your Backpack.

+

(24) Replaced DANGER! with Danger!.

(25) Replaced agarashi with Agarashi. Replaced bow with Bow. Replaced each occurrence of arrow with Arrow. Replaced If the combat lasts with If you win the combat in.

(27) Replaced (evade), by with (evade) by.

(31) Replaced the first wave of the Shomzaa horde reach with the first wave of the Shomzaa horde reaches. Replaced War-Thanes with War-thanes.

@@ -6078,6 +6084,7 @@

(84) Replaced bomb with Phosphor Bomb. Replaced your backpack with your Backpack.

(86) Replaced sleep, then with sleep; then. Replaced veined body, and waxy with veined body and waxy.

(88) Replaced the the with the.

+

(91) Replaced DANGER! with Danger!.

(92) Replaced wheatfield with wheat field.

(94) Replaced agonising with agonizing.

(95) Replaced impassible with impassable.

@@ -6113,17 +6120,19 @@

(143) Replaced War-Thanes with War-thanes.

(144) Replaced approriate with appropriate. Replaced weapon with Weapon.

(145) Replaced your backpack with your Backpack.

-

(146) Replaced bow with Bow. Replaced arrows with Arrows. Replaced arrow with Arrow.

+

(146) Replaced drop your bow with shoulder your Bow. Replaced arrows with Arrows. Replaced arrow with Arrow. Replaced Weapons List with Action Chart.

(152) Replaced jug with Jug of Vinegar. Replaced and and with and. Replaced current, then with current; then.

(153) Replaced Kai Grand Guardian with Kai Grand Guardian or higher. Replaced Assimilance, and with Assimilance and. Replaced Assimilance, but with Assimilance but.

(154) Replaced rockface with rock-face. Replaced Sun-Crystal with Sun-crystal. Replaced Bow, or with Bow, nor. Replaced Leomin; it with Leomin: it. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Magi-magic, and with Magi-magic and.

+

(155) Replaced If you possess Assimilance with As you possess Assimilance since you must possess Assimilance to reach this section.

+

(157) Replaced strong psychic, and some magical, abilities with strong psychic and some magical abilities.

(158) Replaced odd (1,3,5,7,9) with odd (i.e. 1, 3, 5, 7, or 9). Replaced even (2,4,6,8,0) with even (i.e. 2, 4, 6, 8, or 0).

(159) Replaced halfway though with halfway through.

(161) Replaced Bow, and with Bow and. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Magi-magic, and with Magi-magic and.

(162) Replaced clearing, then with clearing, and then. Replaced wheatfields with wheat fields.

(163) Replaced weapon with Weapon.

-

(164) Replaced Old Kingdom battle-spell with Old Kingdom Battle-spell. Removed the dash preceding Flameshaft. Replaced bow with Bow. Replaced each occurrence of arrow with Arrow. Replaced quiver with Quiver. Replaced add 3 with remember to add 3.

-

(165) Replaced arrows with Arrows. Replaced quiver with Quiver.

+

(164) Replaced Old Kingdom battle-spell with Old Kingdom Battle-spell. Removed the dash preceding Flameshaft. Replaced bow with Bow. Replaced each occurrence of arrow with Arrow. Replaced quiver, so you with Quiver, you. Replaced add 3 with remember to add 3.

+

(165) Replaced arrows with Arrows. Replaced quiver with Quiver. Replaced from your quiver and any with from your Quiver (if you possess this Special Item). Also erase any. Replaced list of Backpack Items with list of Backpack Items (if you possess any).

(166) Replaced gas, then with gas; then. Replaced whoosh with whoosh.

(167) Replaced agarashi with Agarashi. Replaced weapon with Weapon. Replaced sheath with sheathe.

(168) Replaced agarashi with Agarashi. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Magi-magic, and with Magi-magic and.

@@ -6135,7 +6144,7 @@

(179) Replaced battle-cry: For Sommerlund and the Kai! and with battle-cryFor Sommerlund and the Kai!and.

(182) Replaced like charging with like a charging. Replaced Master Superior, or higher with Master Superior or higher. Replaced and backpack with and Backpack. Replaced Elementalism, and with Elementalism and.

(183) Replaced the first wave of the Shomzaa horde reach with the first wave of the Shomzaa horde reaches. Replaced War-Thanes with War-thanes.

-

(184) Replaced Brotherhood spell with Brotherhood Spell. Removed the dash preceding Lightning Hand. Replaced attained, above with attained above.

+

(184) Replaced Brotherhood spell with Brotherhood Spell. Removed the dash preceding Lightning Hand. Replaced attained, above with attained above. Replaced counter spell with counterspell.

(185) Replaced agarashi with Agarashi. Replaced hidden, then with hidden, and then. Replaced steel around the perimeter with steal around the perimeter.

(187) Replaced jug of vinegar with Jug of Vinegar. Replaced your backpack with your Backpack.

(188) Replaced Old Kingdom spell with Old Kingdom Spell. Removed the dash preceding Shield.

@@ -6155,7 +6164,7 @@

(206) Replaced Grand Defender, or higher with Grand Defender or higher.

(207) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Lightning Hand. Replaced agarashi with Agarashi.

(208) Replaced agarashi with Agarashi. Replaced If the combat lasts with If you win the combat in.

-

(209) Replaced Sun-Crystal with Sun-crystal. Replaced each occurrence of probiscus with proboscis. Replaced agarashi with Agarashi. Replaced sixth sense with Sixth Sense. Replaced Kai-screen, and with Kai-screen and. Replaced Bardsmanship, and with Bardsmanship and.

+

(209) Replaced Sun-Crystal with Sun-crystal. Replaced each occurrence of probiscus with proboscis. Replaced agarashi with Agarashi. Replaced sixth sense with Sixth Sense. Replaced Kai-screen, and with Kai-screen and. Replaced Bardsmanship, and with Bardsmanship and. Replaced approach to the edge with approach the edge.

(210) Replaced agarashi with Agarashi.

(211) Replaced bow with Bow. Replaced arrow with Arrow.

(212) Replaced If you not with If you do not. Replaced Bow, or with Bow, nor. Replaced sixth sense with Sixth Sense. Replaced Bow, and with Bow and. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Magi-magic, and with Magi-magic and.

@@ -6193,13 +6202,13 @@

(256) Replaced each occurrence of arrow with Arrow.

(257) Replaced veined body, and waxy with veined body and waxy.

(258) Replaced agarashi with Agarashi. Replaced Pathsmanship, and with Pathsmanship and. Replaced weapon with Weapon.

-

(259) Replaced Old Kingdom battle-spell with Old Kingdom Battle-spell. Removed the dash preceding Flameshaft. Replaced bow with Bow. Replaced arrow with Arrow. Replaced quiver with Quiver. Replaced add 3 with remember to add 3.

+

(259) Replaced Old Kingdom battle-spell with Old Kingdom Battle-spell. Removed the dash preceding Flameshaft. Replaced bow with Bow. Replaced arrow with Arrow. Replaced quiver, so you with Quiver, you. Replaced add 3 with remember to add 3.

(261) Replaced membraneous with membranous.

(262) Replaced odd (1,3,5,7,9) with odd (i.e. 1, 3, 5, 7, or 9). Replaced even (0,2,4,6,8) with even (i.e. 2, 4, 6, 8, or 0). Replaced shoulder-blade with shoulder blade.

(263) Replaced each occurrence of agarashi with Agarashi. Replaced wheels, and observe with wheels and observe. Replaced snaps and you with snaps, and you.

(264) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Strength.

(267) Replaced agarashi with Agarashi. Replaced Kai Grand Guardian with Kai Grand Guardian or higher. Replaced Kai-screen, and with Kai-screen and.

-

(268) Replaced Brotherhood spell with Brotherhood Spell. Removed the dash preceding Lightning Hand. Replaced attained, above with attained above.

+

(268) Replaced Brotherhood spell with Brotherhood Spell. Removed the dash preceding Lightning Hand. Replaced attained, above with attained above. Replaced counter spell with counterspell.

(269) Replaced Old Kingdom spell with Old Kingdom Spell. Removed the dash preceding Shield.

(270) Replaced sixth sense with Sixth Sense.

(271) Replaced agarashi with Agarashi.

@@ -6240,7 +6249,7 @@

(326) Replaced backpack with Backpack.

(327) Replaced curl up the with curl up on the. Replaced irridescent with iridescent. Replaced each occurrence of agarashi with Agarashi. Replaced sixth sense with Sixth Sense.

(328) Replaced counter-attack with counterattack. Replaced agarashi with Agarashi. Replaced who are with that are. Replaced War-Thanes with War-thanes.

-

(330) Replaced artifacts with artefacts. Replaced COMBAT SKILL with COMBAT SKILL. Replaced your backpack with your Backpack.

+

(330) Replaced artifacts with artefacts. Replaced Korlinium Chainmail Vest with Korlinium Chainmail Vest. Removed the paragraph break after Vest. Replaced This Special Item with (This Special Item. Replaced +2 to your COMBAT SKILL. with +2 to your COMBAT SKILL.). Replaced Drodarin Bag of Holding with Drodarin Bag of Holding. Removed the paragraph break after Holding. Replaced This Special Item can be used to store five additional Backpack Items. It is kept in your backpack where it occupies only one space. with (This Backpack Item can be used to store five additional Backpack Items, although the Bag itself occupies only one space.). Replaced Sunderer with Sunderer. Removed the paragraph break before This Drodarin battle-axe. Replaced This Drodarin battle-axe with (This Drodarin battle-axe. Replaced existing Kai Weapon. with existing Kai Weapon.).

(331) Replaced each occurrence of Sun-Crystal with Sun-crystal. Replaced sixth sense with Sixth Sense.

(334) Replaced forewarnings, and the precautions you have taken, the creature on the platform sees you moving towards the barrels and it emits with forewarnings and the precautions you have taken, the creature on the platform sees you moving towards the barrels, and it emits.

(335) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Lightning Hand.