X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F26tfobm.xml;h=8ea5b03feb73e9a456999702eb2de88f58349f9a;hp=2615d49798120853297cee927d479de449beb9e4;hb=123f678913283f1a13edf875d1ed5eda45a09713;hpb=03127293c3676db25524a4364b5ae2c1ac259518;ds=sidebyside diff --git a/en/xml/26tfobm.xml b/en/xml/26tfobm.xml index 2615d49..8ea5b03 100644 --- a/en/xml/26tfobm.xml +++ b/en/xml/26tfobm.xml @@ -220,7 +220,7 @@ -

If you have completed any previous Lone Wolf New Order adventures, remember to choose an additional Grand Master Discipline and add +1 to your basic COMBAT SKILL and +2 to your basic ENDURANCE for each adventure you successfully completed (cf. Grand Master Disciplines).

+

If you have completed any previous Lone Wolf New Order adventures, remember to choose an additional Grand Master Discipline and add 1 to your basic COMBAT SKILL and 2 to your basic ENDURANCE for each adventure you successfully completed (cf. Grand Master Disciplines).

@@ -698,7 +698,7 @@ -

If you have completed any of the previous Lone Wolf New Order adventures (Books 21+), you already possess a Kai Weapon.

+

If you have completed any of the previous Lone Wolf New Order adventures (Books 21), you already possess a Kai Weapon.

@@ -831,10 +831,10 @@

Example

Say you choose the number 1 from the Random Number Table, your Kai Weapon will be the Axe Alema.

-

When using this Kai Weapon in normal combat you may add +5 points to your COMBAT SKILL. Each Kai Weapon has a unique property. When you use your Kai Weapon in combat against the type of enemy that matches its unique property, or use it at the optimum time or location, then you may add the higher bonus to your COMBAT SKILL.

+

When using this Kai Weapon in normal combat you may add 5 points to your COMBAT SKILL. Each Kai Weapon has a unique property. When you use your Kai Weapon in combat against the type of enemy that matches its unique property, or use it at the optimum time or location, then you may add the higher bonus to your COMBAT SKILL.

Example

-

If you were to use Alema in combat against an undead enemy, you could add the higher bonus of +7 to your COMBAT SKILL. If you were to fight a living enemy using this weapon then the bonus to your COMBAT SKILL would remain at +5.

+

If you were to use Alema in combat against an undead enemy, you could add the higher bonus of 7 to your COMBAT SKILL. If you were to fight a living enemy using this weapon then the bonus to your COMBAT SKILL would remain at 5.

@@ -852,81 +852,81 @@ - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + @@ -960,7 +960,7 @@

Special Items are not carried in the Backpack. When you discover a Special Item, you will be told how or where to carry it. The maximum number of Special Items that can be carried on any adventure is 12.

Kai Weapon
-

Your Kai Weapon is a Special Item and it can be carried and used in addition to two normal Weapons. If you possess the Discipline of Grand Weaponmastery for a weapon type which is the same as your unique Kai Weapon, you may add the Grand Weaponmastery bonus of +5 to your COMBAT SKILL. This is in addition to the bonus gained when you use your Kai Weapon in combat.

+

Your Kai Weapon is a Special Item and it can be carried and used in addition to two normal Weapons. If you possess the Discipline of Grand Weaponmastery for a weapon type which is the same as your unique Kai Weapon, you may add the Grand Weaponmastery bonus of 5 to your COMBAT SKILL. This is in addition to the bonus gained when you use your Kai Weapon in combat.

Food

Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3 ENDURANCE points. However, if you have chosen Grand Huntmastery as one of your four Disciplines, then you will not need to tick off a Meal when instructed to eat.

Potion of Laumspur
@@ -992,13 +992,13 @@

Subtract the COMBAT SKILL of your enemy from this total. The result is your Combat Ratio. Enter it on the Action Chart.

Example

You, Grand Master (COMBAT SKILL 32), are attacked in a forest by a pack of Wild Dogs (COMBAT SKILL 31). You are taken by surprise and are not given the opportunity of evading their attack. You possess the Grand Master Discipline of Kai-surge to which the Wild Dogs are not immune, so you add 8 points to your COMBAT SKILL. You also possess the Kai Weapon Ulnarias, so you add an additional 5 points to your COMBAT SKILL. This gives you a total COMBAT SKILL of 45.

-

You now subtract the Wild Dogs COMBAT SKILL from your own, giving a Combat Ratio of +14 (4531=+14). +14 is noted on your Action Chart as the Combat Ratio.

+

You now subtract the Wild Dogs COMBAT SKILL from your own, giving a Combat Ratio of 14 (4531=14). 14 is noted on your Action Chart as the Combat Ratio.

  • When you have your Combat Ratio, pick a number from the Random Number Table.

  • Turn to the Combat Results Table. Along the top of the chart are shown the Combat Ratio numbers. Find the number that is the same as your Combat Ratio and cross-reference it with the random number that you have picked (the random numbers appear on the side of the chart). You now have the number of ENDURANCE points lost by both yourself and your enemy in this round of combat. (E represents points lost by the enemy; GM represents points lost by yourselfGrand Master.)

    Example

    -

    The Combat Ratio between you and the Wild Dogs has been established as +14. If the number picked from the Random Number Table is 1, then the result of the first round of combat is:

    +

    The Combat Ratio between you and the Wild Dogs has been established as 14. If the number picked from the Random Number Table is 1, then the result of the first round of combat is:

    • You (GM) lose 3 ENDURANCE points (plus an additional 1 point for using Kai-surge. This loss is in addition to the loss suffered as a result of combat).
    • Wild Dogs lose 9 ENDURANCE points.
    • @@ -2582,7 +2582,7 @@

      There is a loud Crack! as the seal of grime is finally broken, and then a flood of golden light washes over you when the lid of the tomb tips over and crashes onto the floor.

      With a growing sense of awe, you reach into the tomb and lift the golden warhammer from beside King Andarins cinerary urn. You admire its finely-crafted lines and perfect balance, and you sense that this weapon was forged by ancient magical fires.

      -

      If you wish to keep the Andarin Warhammer, record it on your Action Chart as a Special Item. In combat against any enemy it will give you a bonus of +5 to your COMBAT SKILL. If you wish, you may use this magical warhammer as an alternative to your Kai Weapon.

      +

      If you wish to keep the Andarin Warhammer, record it on your Action Chart as a Special Item. In combat against any enemy it will give you a bonus of 5 to your COMBAT SKILL. If you wish, you may use this magical warhammer as an alternative to your Kai Weapon.

      To continue, turn to 230.
      @@ -5201,9 +5201,9 @@

      Now that the creature is no longer a threat, you turn away from the scorching heat that is radiating from its ashes, and you begin to explore this mysterious treasure chamber.

      The walls of the vault are decorated with murals that glorify the Goddess Ishir. Great carved tables, heaped with dusty gems and ingots of precious metal, form a circle around a golden statue of the goddess which stands upon a crystal dais in the middle of the chamber. Resting against the dais are several ancient artefacts of special value. Three of these items in particular catch your eye:

        -
      • Korlinium Chainmail Vest (This Special Item can be worn beneath your tunic. It adds +2 to your COMBAT SKILL.)
      • +
      • Korlinium Chainmail Vest (This Special Item can be worn beneath your tunic. It adds 2 to your COMBAT SKILL.)
      • Drodarin Bag of Holding (This Backpack Item can be used to store five additional Backpack Items, although the Bag itself occupies only one space.)
      • -
      • Sunderer (This Drodarin battle-axe is a Special Item. In combat against any enemy it will give you a bonus of +5 to your COMBAT SKILL. You may use this magical axe as an alternative to your existing Kai Weapon.)
      • +
      • Sunderer (This Drodarin battle-axe is a Special Item. In combat against any enemy it will give you a bonus of 5 to your COMBAT SKILL. You may use this magical axe as an alternative to your existing Kai Weapon.)

      If you choose to take and keep any of the above Special Items, make the necessary adjustments to your Action Chart.

      To continue, turn to 95. @@ -5335,7 +5335,7 @@ -

      If you wish to keep the Andarin Warhammer, record it on your Action Chart as a Special Item. In combat against any enemy it will give you a bonus of +5 to your COMBAT SKILL. You may use this magical warhammer as an alternative to your Kai Weapon.

      +

      If you wish to keep the Andarin Warhammer, record it on your Action Chart as a Special Item. In combat against any enemy it will give you a bonus of 5 to your COMBAT SKILL. You may use this magical warhammer as an alternative to your Kai Weapon.

      To continue, turn to 230. @@ -6251,7 +6251,7 @@

      (326) Replaced backpack with Backpack.

      (327) Replaced curl up the with curl up on the. Replaced irridescent with iridescent. Replaced each occurrence of agarashi with Agarashi. Replaced sixth sense with Sixth Sense.

      (328) Replaced counter-attack with counterattack. Replaced agarashi with Agarashi. Replaced who are with that are. Replaced War-Thanes with War-thanes.

      -

      (330) Replaced artifacts with artefacts. Replaced Korlinium Chainmail Vest with Korlinium Chainmail Vest. Removed the paragraph break after Vest. Replaced This Special Item with (This Special Item. Replaced +2 to your COMBAT SKILL. with +2 to your COMBAT SKILL.). Replaced Drodarin Bag of Holding with Drodarin Bag of Holding. Removed the paragraph break after Holding. Replaced This Special Item can be used to store five additional Backpack Items. It is kept in your backpack where it occupies only one space. with (This Backpack Item can be used to store five additional Backpack Items, although the Bag itself occupies only one space.). Replaced Sunderer with Sunderer. Removed the paragraph break before This Drodarin battle-axe. Replaced This Drodarin battle-axe with (This Drodarin battle-axe. Replaced existing Kai Weapon. with existing Kai Weapon.).

      +

      (330) Replaced artifacts with artefacts. Replaced Korlinium Chainmail Vest with Korlinium Chainmail Vest. Removed the paragraph break after Vest. Replaced This Special Item with (This Special Item. Replaced 2 to your COMBAT SKILL. with 2 to your COMBAT SKILL.). Replaced Drodarin Bag of Holding with Drodarin Bag of Holding. Removed the paragraph break after Holding. Replaced This Special Item can be used to store five additional Backpack Items. It is kept in your backpack where it occupies only one space. with (This Backpack Item can be used to store five additional Backpack Items, although the Bag itself occupies only one space.). Replaced Sunderer with Sunderer. Removed the paragraph break before This Drodarin battle-axe. Replaced This Drodarin battle-axe with (This Drodarin battle-axe. Replaced existing Kai Weapon. with existing Kai Weapon.).

      (331) Replaced each occurrence of Sun-Crystal with Sun-crystal. Replaced sixth sense with Sixth Sense.

      (334) Replaced forewarnings, and the precautions you have taken, the creature on the platform sees you moving towards the barrels and it emits with forewarnings and the precautions you have taken, the creature on the platform sees you moving towards the barrels, and it emits.

      (335) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Lightning Hand.

  • 0 Axe Spawnsmite+55 versus reptilian enemies+66
    1 Axe Alema+55 versus undead enemies+77
    2 Axe Magnara+55 versus rock or stone+88
    3 Sword Sunstrike+55 when used in daylight+66
    4 Sword Kaistar+55 when used at night+77
    5 Sword Valiance+55 when used versus magicians+88
    6 Sword Ulnarias+55 when used underwater+99
    7 Broadsword Raumas+55 versus winged enemies+66
    8 Broadsword Illuminatus+55 when used underground+77
    9 Broadsword Firefall+55 versus fire-emitting enemies+88
    RN = Random Number