X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F27v.xml;h=bf1fb046f2f584bf08c60f36870a2b4612fb36ae;hp=9d7c1ac4de4af31308bb5a2a062dd545f9481c95;hb=1994a394f737e03441d3b7a85631dfa312247ffe;hpb=5e4098ce2a2d17db8eb34f4e2521e1e76a6e72f4 diff --git a/en/xml/27v.xml b/en/xml/27v.xml index 9d7c1ac..bf1fb04 100644 --- a/en/xml/27v.xml +++ b/en/xml/27v.xml @@ -145,7 +145,7 @@

It is spring in the year MS5085 and you are a Grand Master of the New Order of the Kai, the warrior lite of Sommerlund.

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Thirty-five years ago, the First Order of the Kai was massacred by the Darklords of Helgedad, a host of powerful creatures sent by the evil God Naar to destroy the world of Magnamund. Lone Wolf, the supreme leader of your illustrious fighting order, was the only survivor of their attack upon the Kai. As a young initiate he stood amid the burning wreckage of the old Kai Monastery and vowed to avenge the slaughter of his comrades. Twenty-five years later he kept his pledge when alone he infiltrated the foul domain of the Darklords and destroyed the infernal city of Helgedad, the base of their evil power.

+

Thirty-five years ago, the First Order of the Kai was massacred by the Darklords of Helgedad, a host of powerful creatures sent by the evil God Naar to destroy the world of Magnamund. Lone Wolf, the supreme leader of your illustrious fighting order, was the only survivor of their attack upon the Kai. As a young initiate he stood amid the burning wreckage of the old Kai Monastery and vowed to avenge the slaughter of his comrades. Twenty years later he kept his pledge when alone he infiltrated the foul domain of the Darklords and destroyed the infernal city of Helgedad, the base of their evil power.

With the destruction of Helgedad, chaos befell the Darkland armies who had, until then, been poised to conquer all Magnamund. Quickly, their disorder escalated into a mutinous civil war, allowing the Freeland Alliance armies of Magnamund time enough to recover and launch a successful counter-offensive. Against all odds, a swift and total victory was secured over the feuding armies of evil.

@@ -1391,7 +1391,7 @@ Brian Williams Peering around the door, you see a dozen Bhanarian soldiers feasting at a long table. - + @@ -1538,7 +1538,7 @@ Brian Williams Three Bhanarian guards come rushing towards you, their spears held at the ready. - + @@ -1743,7 +1743,7 @@ Brian Williams A strange, hulking form emerges from the mouth of the cave. - + @@ -1798,7 +1798,7 @@ -

If you lack one or more of these items, substitute other items which you consider being of equal value.

+

If you lack one or more of these items, substitute other items of equal value.

@@ -2024,7 +2024,7 @@ Brian Williams You are repulsed and yet fascinated by the evil Claw of Naar. - + @@ -2223,7 +2223,7 @@ Brian Williams - + @@ -2312,7 +2312,7 @@ Brian Williams An advancing soldier fires at you with his terrifying steam-gun. - + @@ -2430,7 +2430,7 @@ Brian Williams The creature erupts through the surface and launches itself towards you. - + @@ -2569,7 +2569,7 @@ Brian Williams Through the tall grass, a group of creatures speed towards you at a terrific pace. - + @@ -2819,7 +2819,7 @@ Brian Williams The deadly Grey Conda is only inches away from his face. - + @@ -2832,7 +2832,7 @@ 131 -

The tavern-keepers blast of buckshot peppers your side (lose 2 ENDURANCE points) and damages your Quiver. You must now erase half of all the Arrows you carry, rounding the figure up to the nearest whole number where appropriate.

+

The tavern-keepers blast of buckshot peppers your side (lose 2 ENDURANCE points) and damages your Quiver. You must now erase half of all the Arrows you carry, rounding the number of Arrows lost up to the nearest whole number where appropriate.

To continue, turn to 287.
@@ -3042,7 +3042,7 @@ Brian Williams You are approached by Fanshalla, the fortune-teller. - + @@ -3283,7 +3283,7 @@ Brian Williams A beautiful young woman beckons you closer with her soft, hypnotic voice. - + @@ -3468,7 +3468,7 @@ Brian Williams The attacking Xanon are surprised by your volley of arrows. - + @@ -3625,7 +3625,7 @@ Brian Williams Gildas men are powerless in the grip of the mighty Autarch Sejanoz. - + @@ -3773,7 +3773,7 @@ Brian Williams You discover the squad leader bathing in a tub of soapy water. - + @@ -3938,7 +3938,7 @@ Brian Williams Four gaunt, grime-encrusted figures leave the cover of the rocks and move towards you. - + @@ -4067,7 +4067,7 @@ 235 -

You launch a mindblast at the angry sergeant and he reels back, clutching his head in pain. Your sudden psychic attack soon renders him unconscious, but you catch him before his limp body crumples to the ground.

+

You launch a Mindblast at the angry sergeant and he reels back, clutching his head in pain. Your sudden psychic attack soon renders him unconscious, but you catch him before his limp body crumples to the ground.

You call out to the gate guards to come and help you. You say their sergeant has been taken ill, and quickly they respond. As they lift him out of your arms, you motion to your companions to follow as you slip away into the barracks.

Beyond the main gate is a courtyard where several wagons, filled with provisions, are being unloaded. You and your companions each take a box from the rear of the nearest wagon and join a line of men who are delivering their goods to a kitchen store room located near the middle of the barracks complex. You leave your boxes here and then return to the courtyard to collect some more. As you are making your way back, you pass a door that your Kai senses tell you is unlocked. You quickly step inside and then signal to the rangers to follow. When all of you are safely in, you shut the door and draw its bolt.

Turn to 298. @@ -4117,7 +4117,7 @@ Brian Williams They load the steam-cannon with rusty nails and lead shot. - + @@ -4394,7 +4394,7 @@ Brian Williams Bhanarian soldiers at the rivers edge. - + @@ -4474,7 +4474,7 @@ Brian Williams The innkeeper holds two cocked crossbows, one in either hand. - + @@ -4617,7 +4617,7 @@ 281 -

You draw deeply upon your psychic powers and construct a glowing ball of mental energy which you launch at the sorcerous woman. You see her shiver uncontrollably as the power of your mindblast penetrates her defences and, for a short while, the rangers are spared the effect of her hypnotic voice. But the use of this attack leaves you vulnerable to a sudden psychic assault. Sensing this, the woman quickly seizes her chance to retaliate.

+

You draw deeply upon your psychic powers and construct a glowing ball of mental energy which you launch at the sorcerous woman. You see her shiver uncontrollably as the power of your Mindblast penetrates her defences and, for a short while, the rangers are spared the effect of her hypnotic voice. But the use of this attack leaves you vulnerable to a sudden psychic assault. Sensing this, the woman quickly seizes her chance to retaliate.

Pick a number from the Random Number Table. If you possess Kai-screen, add 3 to the number you have picked. If your current ENDURANCE score is 15 or lower, deduct 2.

If your total score is now 4 or less, turn to 337. If it is 5 or higher, turn to 101. @@ -4791,7 +4791,7 @@ Brian Williams The guards at the bridge are quick to anger. - + @@ -4856,7 +4856,7 @@ Brian Williams The skyship is swathed in a blanket of attacking beasts. - + @@ -4972,7 +4972,7 @@ Brian Williams - + @@ -5233,7 +5233,7 @@ Brian Williams Imperial Guards gathered around their campfire. - + @@ -5978,7 +5978,7 @@

(Title Page) Replaced VAMPIRIUM with Vampirium. Replaced Claw of Naar with Claw of Naar. Replaced each occurrence of Claw with Claw.

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(The Story so Far) Replaced MS5084 with MS5085. Replaced both occurrences of elite with lite. Replaced Kai monastery with Kai Monastery. Replaced Free Alliance with Freeland Alliance. Replaced monastery of the Kai with Monastery of the Kai. Replaced the Monastery with the monastery. Replaced autocracy of Bhanar with Autocracy of Bhanar. Replaced Southern Dammerdon mountains with Southern Dammerdon Mountains. Replaced despatched with dispatched. Replaced Darklord armies with Darkland armies. Replaced the First Order of the Kai were with the First Order of the Kai was. Replaced Spring with spring. Replaced my Lord with my lord. Replaced MS5063 with MS5063. Replaced MS5077 with MS5077.

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(The Story so Far) Replaced MS5084 with MS5085. Replaced both occurrences of elite with lite. Replaced Kai monastery with Kai Monastery. Replaced Free Alliance with Freeland Alliance. Replaced monastery of the Kai with Monastery of the Kai. Replaced the Monastery with the monastery. Replaced autocracy of Bhanar with Autocracy of Bhanar. Replaced Southern Dammerdon mountains with Southern Dammerdon Mountains. Replaced despatched with dispatched. Replaced Darklord armies with Darkland armies. Replaced the First Order of the Kai were with the First Order of the Kai was. Replaced Spring with spring. Replaced my Lord with my lord. Replaced MS5063 with MS5063. Replaced MS5077 with MS5077. Replaced Twenty-five years later with Twenty years later in harmony with what is stated in the Lone Wolf Grand Master series.

(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages. Removed on the last page of this book. Replaced each occurrence of ie with i.e.. Replaced fall to zero with fall to zero or below. Replaced fall to zero with fall to zero or below. Replaced on to with onto. Replaced weapons and with weapons, and. Replaced normal weapons with normal Weapons. Replaced Lone Wolf New Order series with Lone Wolf New Order series. Replaced New Order adventure with New Order adventure.

@@ -6082,7 +6082,7 @@

(124) Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Magi-magic, and with Magi-magic and. Replaced Kai-surge, and with Kai-surge and.

(128) Replaced claim back with reclaim. Added a paragraph break between asks, reproachfully. and No, Captain.

(130) Replaced woodsmoke with wood smoke. Replaced metres with yards. Replaced the Captain with the captain.

-

(131) Replaced quiver with Quiver. Replaced arrows with Arrows.

+

(131) Replaced quiver with Quiver. Replaced arrows with Arrows. Replaced the figure with the number of Arrows lost.

(133) Replaced Crowns, to with Crowns to.

(134) Replaced queuing with queueing. Replaced storerooms with store rooms. Replaced hidden, then with hidden, and then.

(135) Replaced Brotherhood spell with Brotherhood Spell.

@@ -6142,7 +6142,7 @@

(228) Deleted which you carry in your pack.

(230) Deleted If you possess the Kai Weapon Magnara, add 3. as it is impossible to arrive in this section if you possess this particular Kai Weapon (cf. Section 106 and subsequent sections).

(233) Replaced Old Kingdom spell with Old Kingdom Spell.

-

(235) Replaced storeroom with store room.

+

(235) Replaced storeroom with store room. Replaced mindblast with Mindblast.

(237) Replaced lookout, then with lookout; then.

(239) Replaced Bow, and with Bow and. Replaced Magi-magic, and with Magi-magic and. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Elementalism, and with Elementalism and.

(240) Replaced pathsmanship with Pathsmanship. Replaced a corridor of weather-worn pillars line with a corridor of weather-worn pillars lines. Replaced Sentinel, or higher with Sentinel or higher. Replaced sixth sense with Sixth Sense. Replaced on to with onto. Replaced Elementalism, and with Elementalism and.

@@ -6174,6 +6174,7 @@

(277) Replaced on to with onto. Replaced the Captain with the captain.

(279) Replaced bang with bang.

(280) Replaced on to with onto.

+

(281) Replaced mindblast with Mindblast.

(282) Replaced battle cry with battle-cry.

(283) Replaced become irate with becomes irate.

(284) Replaced Old Kingdom spell with Old Kingdom Spell. Replaced arrow with Arrow.