If you do not possess a Bow, it seems unlikely that you will be able to make effective use of the Arrow of Atonement against the Autarch. You may decide that you have had a chance after acquiring the Arrow of Atonement to also find a Bow (mark the Bow on your Action Chart, discarding another Weapon if necessary), that you are still able to use the Arrow of Atonement without a Bow, or that not having a Bow leads to a failure to accomplish your mission. Use your best judgement.
You catch up with the Autarch in a chamber heaped with rubble and earth. He is ascending the mound towards a hole in the ceiling that was made by the shells from his steam-cannon. You quickly draw the Arrow of Atonement to your Bow
The fight comes to an abrupt end when you deal the last living creature a mighty blow to the base of its deformed head. As it falls lifelessly to the ground, Sergeant Yeng rushes to check that his men have also survived intact. Cautiously you inspect the bodies of the slain beasts and quickly determine that all three are of Agarashi descent. They have probably come down from the Hyunsei Foothills in a desperate search for prey, for the corpses are emaciated by hunger. Sergeant Yeng confirms your suspicions. He tells you that long ago, during the Age of Eternal Night, this land was stalked by Agarashi
The fight comes to an abrupt end when you deal the last living creature a mighty blow to the base of its deformed head. As it falls lifelessly to the ground, Sergeant Yeng rushes to check that his men have also survived intact. Cautiously you inspect the bodies of the slain beasts and quickly determine that all three are of Agarashi descent. They have probably come down from the Hyunsei foothills in a desperate search for prey, for the corpses are emaciated by hunger. Sergeant Yeng confirms your suspicions. He tells you that long ago, during the Age of Eternal Night, this land was stalked by Agarashi
Using your tracking skills, you quickly determine that there are no other creatures like these in this vicinity. Only then do you and the troopers remount your horses and continue along the highway towards the Javai Forest. A few miles short of the forest you discover a freshwater spring which is forded by the highway. It is an ideal site for a night camp, and so you send one of Yeng
During your wait for the caravan, unless you possess the Discipline of Grand Huntmastery, you must now eat a Meal or lose 3
As the carriage draws level with your horse, you leap from the saddle and scramble onto the roof. You are drawing your Kai Weapon from its sheath when one of the two remaining monsters lashes out at you with its razor-sharp talons. You shield your face with your free arm, but its cruel claws slash your unarmoured limb: lose 4
As the carriage draws level with your horse, you leap from the saddle and scramble onto the roof. You are drawing your Kai Weapon from its sheath when one of the monsters lashes out at you with its razor-sharp talons. You shield your face with your free arm, but its cruel claws slash your unarmoured limb: lose 4
Hurriedly, you recite the words of the Brotherhood Spell
Hurriedly, you recite the words of the Brotherhood Spell
Once you are a safe distance from the wooded rise, you glance back over your shoulder to check that Kronar and his bandit gang are not in pursuit of the caravan. Your senses detect that the road behind is clear and you tell Chan of this. He is greatly relieved that the Imperial Caravan has been spared Kronar
After the drama of the confrontation with Captain Kronar, you are thankful that the rest of the day passes uneventfully. It is early evening when the caravan arrives at Javai, a fortified Chai trading town positioned on the rim of a fertile plateau. Chan negotiates with the guards at the town
After the drama of the confrontation with Captain Kronar, you are thankful that the rest of the day passes uneventfully. It is early evening when the caravan arrives at Javai, a fortified Chai trading town positioned on the rim of a fertile plateau. Chan negotiates with the guards at the town
Your mastery of the Kai Herbcrafts enables you to recognize this vile gas. It is Vozga, and it makes you cough and retch violently (lose 1
Your mastery of Kai herbcraft enables you to recognize this vile gas. It is Vozga, and it makes you cough and retch violently (lose 1
As your Magnakai Discipline of Nexus begins to neutralize the toxins that have entered your lungs, you order Princess Mitzu to help her father to safety. You fear that the Vozga will swiftly be fatal to the aged Khea-khan if he should inhale its poisonous vapours. The brave Princess obeys your command. As she helps her father to reach the far end of the burial crypt, you run through the poisonous cloud and set off in determined pursuit of the tyrant and his young hostage.
Captain Chan, let the prisoner go
you whisper, and be ready to signal to the caravan.
Reluctantly, Chan obeys your command. He unwinds the trailing rope from his saddle and Xango digs his heels into his horse
The fight ends abruptly when you deal your enemy a mighty blow to the base of its deformed neck. As it crumples lifelessly to the ground, you join with Sergeant Yeng and rush to aid the trooper who is caught in the strands of your sticky net. One well-aimed blow puts paid to the creature that is ensnared in the net with him, and then you quickly recite the words to counter the spell and the thankful trooper is soon released.
-Cautiously you inspect the bodies of the slain enemy and determine that they are of Agarashi descent. They have probably come down from the Hyunsei Foothills in a desperate search for prey, for all three corpses show signs of starvation. Sergeant Yeng confirms your suspicions. He tells you that long ago, during the Age of Eternal Night, this land was stalked by the Agarashi
Cautiously you inspect the bodies of the slain enemy and determine that they are of Agarashi descent. They have probably come down from the Hyunsei foothills in a desperate search for prey, for all three corpses show signs of starvation. Sergeant Yeng confirms your suspicions. He tells you that long ago, during the Age of Eternal Night, this land was stalked by the Agarashi
Using your tracking skills, you quickly determine that there are no other creatures like these in this vicinity. Only then do you and the troopers remount your horses and continue along the highway towards the Javai Forest. A few miles short of the forest you discover a freshwater spring which is forded by the highway. It is an ideal site for a night camp, and so you send one of Yeng
During your wait for the caravan, unless you possess the Discipline of Grand Huntmastery, you must now eat a Meal or lose 3
Quickly, you speak the words of the Old Kingdom Spell
Quickly, you speak the words of the Old Kingdom Spell
The threat to the caravan ends abruptly when you deal the last monster a mighty blow to the base of its deformed head. As it falls from the carriage, you grab the reins and bring the wagon smoothly to a halt. Captain Chan tries to calm the alarmed members of the Khea-khan
You walk back cautiously along the highway and inspect the bodies of the slain enemy. You are quickly able to determine that all three are of Agarashi descent. They have probably come down from the Hyunsei Foothills in a desperate search for prey, for their corpses are badly emaciated by hunger. Sergeant Yeng rides up and confirms your belief. He tells you that long ago, during the Age of Eternal Night, this land was stalked by Agarashi
You walk back cautiously along the highway and inspect the bodies of the slain enemy. You are quickly able to determine that all three are of Agarashi descent. They have probably come down from the Hyunsei foothills in a desperate search for prey, for their corpses are badly emaciated by hunger. Sergeant Yeng rides up and confirms your belief. He tells you that long ago, during the Age of Eternal Night, this land was stalked by Agarashi
They do not usually attack travellers,
says Chan, unless driven to do so by disease
Using your tracking skills, you quickly determine that there are no other Agarashi like these in this vicinity. Only then do you remount your horse and ride with Chan to the head of the column. As you pass by the Khea-khan
The Khea-khan and I will not forget your act of courage, my lord,
he says. We shall ensure that you are duly rewarded upon our safe arrival in Tazhan.
The fight ends abruptly when you deal the last living creature a mighty blow to the base of its deformed head. As it falls lifelessly to the ground, Sergeant Yeng rushes to check that his men have survived intact. Cautiously you inspect the bodies of the slain enemy and quickly determine that they are of Agarashi descent. They have probably come down from the Hyunsei Foothills in a desperate search for prey, for all three corpses are emaciated by hunger. Sergeant Yeng confirms your suspicions. He tells you that long ago, during the Age of Eternal Night, this land was stalked by Agarashi
The fight ends abruptly when you deal the last living creature a mighty blow to the base of its deformed head. As it falls lifelessly to the ground, Sergeant Yeng rushes to check that his men have survived intact. Cautiously you inspect the bodies of the slain enemy and quickly determine that they are of Agarashi descent. They have probably come down from the Hyunsei foothills in a desperate search for prey, for all three corpses are emaciated by hunger. Sergeant Yeng confirms your suspicions. He tells you that long ago, during the Age of Eternal Night, this land was stalked by Agarashi
Using your tracking skills, you quickly determine that there are no other creatures like these in this vicinity. Only then do you and the troopers remount your horses and continue along the highway towards the Javai Forest. A few miles short of the forest you discover a freshwater spring which is forded by the highway. It is an ideal site for a night camp, and so you send one of Yeng
During your wait for the caravan, unless you possess the Discipline of Grand Huntmastery, you must now eat a Meal or lose 3
(6) Replaced bow
with Bow
. Replaced arrow
with Arrow of Atonement
. Replaced steam cannon
with steam-cannon
.
(7) Replaced everyone except the sentries are asleep
with everyone is asleep except the sentries
. Replaced rest, and unless
with rest, unless
.
(8) Replaced belt pouch
with Belt Pouch
. Replaced half of your coins
with half of your coins
. Replaced total of Gold Coins by half
with total of coins by half
because not all currency units are made of gold, and the loss is due to the Belt Pouch being eaten through rather than the gold coins being damaged.
(9) Replaced burrows and
with burrows, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced fresh water spring
with freshwater spring
.
(9) Replaced burrows and
with burrows, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced fresh water spring
with freshwater spring
. Replaced Hyunsei Foothills
with Hyunsei foothills
.
(10) Replaced on to
with onto
.
(11) Replaced to Khea-khan
with to the Khea-khan
. Replaced agarashi
with Agarashi
. Replaced western rim
with eastern rim
as Sections 2 and 130 indicate a speedy exit from the vale early the following morning. Replaced Some descend
with Some of the fissures descend
.
(12) Replaced Special Items list
with list of Special Items
.
(14) Replaced sixth sense
with Sixth Sense
. Replaced you look at each of the people in turn who have gathered
with you look in turn at each person who is gathered
.
(16) Replaced They lead
with It leads
respecting the robbers
(17) Replaced Magnakai Disciplines of Nexus and Healing
with Magnakai Disciplines of Nexus and Curing
.
(18) Replaced on to
with onto
.
(18) Replaced on to
with onto
. Replaced one of the two remaining monsters
with one of the monsters
as there are still three of them.
(19) Replaced densely packed
with densely-packed
.
(22) Replaced Brotherhood spell
with Brotherhood Spell
.
(22) Replaced Brotherhood spell
with Brotherhood Spell
. Replaced
with
as the spell described in the section is
(24) Replaced steam cannon
with steam-cannon
. Replaced the enemy have a
with the enemy has a
.
(25) Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Kai-surge, and
with Kai-surge and
.
(26) Replaced arrow
with Arrow
.
(37) Replaced sixth sense
with Sixth Sense
. Replaced steam cannon
with steam-cannon
.
(38) Replaced Kai-surge, and
with Kai-surge and
. Replaced Assimilance, and
with Assimilance and
.
(39) Replaced flagtower
with flag-tower
.
(40) Replaced Okami
with Omaki
.
(40) Replaced Okami
with Omaki
. Replaced wooden two-storey dwellings
with two-storey wooden dwellings
.
(41) Replaced power word
with power-word
.
(42) Replaced sixth sense
with Sixth Sense
. Replaced grammes
with grams
.
(43) Replaced densely packed
with densely-packed
.
(44) Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(45) Replaced carriage, then
with carriage, and then
.
(46) Replaced the Kai Herbcrafts
with Kai herbcraft
.
(47) Replaced replies,
with replies.
.
(49) Added a period after turn to 30
. Replaced western rim
with eastern rim
as Sections 2 and 130 indicate a speedy exit from the vale early the following morning.
(50) Replaced elite
with
.
(87) Replaced A healing fungi
with A healing fungus
.
(88) Replaced mid-summer
with midsummer
.
(90) Replaced Shavane,
with Shavane.
.
(92) Replaced Kai rank of
with rank of
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(92) Replaced Kai rank of
with rank of
. Replaced Kai-alchemy, and have attained the rank of Sun Knight,
with Kai-alchemy and wish to use it
(cf. erratum for Section 22). Deleted or if you have yet to attain the required level of Kai Mastery,
in view of the previous change, as an Improved Discipline is no longer required here. Replaced Magi-magic, and
with Magi-magic and
.
(94) Replaced gases and
with gases, and
.
(95) Replaced
with
. Replaced ribcage
with rib cage
. Replaced Knight, or
with Knight or
. Replaced Kai-alchemy, and
with Kai-alchemy and
.
(96) Replaced throght
with throughout
. Replaced distant corridor
with distant corridors
.
(97) Replaced him, then
with him, and then
. Replaced burrows and
with burrows, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced fresh water spring
with freshwater spring
.
(97) Replaced him, then
with him, and then
. Replaced burrows and
with burrows, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced fresh water spring
with freshwater spring
. Replaced Hyunsei Foothills
with Hyunsei foothills
.
(99) Replaced icy-fiends
with ice-fiends
.
(100) Replaced imperial family
with Imperial Family
.
(101) Replaced interpretation of the signs indicate
with interpretation of the signs indicates
. Replaced advise that
with advise her that
. Replaced imperial family
with Imperial Family
.
(212) Replaced power word
with power-word
.
(213) Replaced Kirusami
with
. Replaced to
with by 1
. Replaced point).
with point.)
.
(214) Replaced platform, then
with platform; then
. Replaced Brotherhood spell
with Brotherhood Spell
. Replaced flagtower
with flag-tower
.
(215) Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced reflex saves
with reflexes save
.
(215) Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced reflex saves
with reflexes save
. Replaced
with
as
(217) Replaced out of Rakholi
with out from Rakholi
.
(218) Replaced each occurrence of ie,
with i.e.
. Replaced 7 or 9
with 7, or 9
. Replaced 0, 2, 4, 6 or 8
with 2, 4, 6, 8, or 0
. Replaced survived your wounds
with survived your wounding
.
(219) Replaced on to
with onto
.
(277) Replaced hesitates, then
with hesitates, and then
. Replaced counter threat
with counter-threat
. Swapped the destination of the links, so that now a score of 5 or lower now leads to Section 201 which has the larger
(278) Replaced your surprise you
with your surprise, you
. Replaced steam cannon
with steam-cannon
. Replaced metres
with yards
. Replaced steam cannon
with steam-cannon
and 50 metres
with 50 yards
in the illustration
(279) Added a paragraph break between the touch.
and
. Added a paragraph break between asks Chan.
and
. Replaced icy cold
with ice cold
.
(280) Replaced forests and
with forests, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced each occurrence of Kau Doshin
with Kau-Doshin
.
(280) Replaced forests and
with forests, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced each occurrence of Kau Doshin
with Kau-Doshin
. Replaced Hyunsei Foothills
with Hyunsei foothills
.
(282) Replaced densely packed
with densely-packed
.
(284) Replaced cavalry, then
with cavalry, and then
. Added a paragraph break between says Chan.
and Kasarian nods
.
(286) Replaced imperial family
with Imperial Family
.
(290) Replaced gases and
with gases, and
.
(292) Replaced treeline
with tree-line
. Replaced battle cry
with battle-cry
. Replaced southern Magnamund
with Southern Magnamund
. Replaced Between their
with From between their
.
(293) Replaced picks and
with picks, and
.
(295) Replaced burrows and
with burrows, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced fresh water spring
with freshwater spring
.
(295) Replaced burrows and
with burrows, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced fresh water spring
with freshwater spring
. Replaced Hyunsei Foothills
with Hyunsei foothills
.
(296) Replaced sixth sense
with Sixth Sense
. Added a paragraph break between innocence.
and
. Added a paragraph break between you ask.
and Chan explains
. Added a paragraph break between his cot.
and
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Kai-surge, and
with Kai-surge and
.
(297) Replaced Shavane,
with Shavane.
. Replaced your backpack
with your Backpack
.
(298) Replaced sunbreak
with daybreak
.