During the adventure, the story will assume that you possess a Bow when you may not. If it is important to you to avoid this story continuity problem, you should ensure that you obtain a Bow.
If you have completed any of the previous Lone Wolf New Order adventures (Books 21+), you already possess a Kai Weapon.
These bonuses are not cumulative.
Valiance
is also effective against magical creatures.
Before you leave the Kai Monastery to accompany the Khea-khan of Chai, you equip yourself with a map of the Great Lissan Plain and its surrounding territories and a pouch of gold. To find out how much gold is in the pouch, pick a number from the Random Number Table and add 20 to the number you have picked. The total equals the number of Gold Crowns inside the pouch, and you should now enter this number in the Gold Crowns
section of your Action Chart.
If you have successfully completed previous New Order adventures (Books 21
If you have successfully completed previous New Order adventures (Books 21
Broadsword (Weapons)
Upon reaching the ultimate rank of Kai Supreme Master, Lone Wolf received as a reward from the God Kai many new skills and abilities. One of these skills was Kai Weaponcraft. Using his newfound mastery, Lone Wolf forged ten weapons of magical power in the armoury furnaces of the Kai Monastery. These magical weapons are reserved for the
In recognition of your rank and achievement, you may choose your own Kai Weapon from the table below or, if you prefer, you can generate one at random. To generate a Kai Weapon, pick a number from the Random Number Table and consult the first column. The magical Axe, Sword, or Broadsword which corresponds to the number you have picked will be your own personal Kai Weapon. Record this magical weapon and its unique properties in the Kai Weapon section of the Special Items List.
In recognition of your rank and achievement, you may choose your own Kai Weapon from the table below or, if you prefer, you can generate one at random. To generate a Kai Weapon, pick a number from the Random Number Table and consult the first column. The magical Axe, Sword, or Broadsword which corresponds to the number you have picked will be your own personal Kai Weapon. Record this magical weapon and its unique properties in the Kai Weapon section of the Special Items List.
Example
Say you choose the number 1 from the Random Number Table, your Kai Weapon will be the Axe Alema
.
When using this Kai Weapon in normal combat you may add +5 points to your
When using this Kai Weapon in normal combat you may add +5 points to your
Example
If you were to use Alema
in combat against an undead enemy, you could add the higher bonus of +7 to your
Valiance
Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3
This is a healing potion that can restore 4
This is a healing potion that can restore 4
The currency of Chai is the Ren, though Gold Crowns are readily accepted. These coins are always carried in the Belt Pouch. It will hold a maximum of fifty Crowns (or 500 Ren).
@@ -1309,9 +1309,9 @@If you do not possess a Bow, it seems unlikely that you will be able to make effective use of the Arrow of Atonement against the Autarch. You may decide that you have had a chance after acquiring the Arrow of Atonement to also find a Bow (mark the Bow on your Action Chart, discarding another Weapon if necessary), that you are still able to use the Arrow of Atonement without a Bow, or that not having a Bow leads to a failure to accomplish your mission. Use your best judgement.
You catch up with the Autarch in a chamber heaped with rubble and earth. He is ascending the mound towards a hole in the ceiling that was made by the shells from his steam-cannon. You quickly draw the Arrow of Atonement to your Bow
As the carriage draws level with your horse, you leap from the saddle and scramble onto the roof. You are drawing your Kai Weapon from its sheath when one of the two remaining monsters lashes out at you with its razor-sharp talons. You shield your face with your free arm, but its cruel claws slash your unarmoured limb: lose 4
As the carriage draws level with your horse, you leap from the saddle and scramble onto the roof. You are drawing your Kai Weapon from its sheath when one of the monsters lashes out at you with its razor-sharp talons. You shield your face with your free arm, but its cruel claws slash your unarmoured limb: lose 4
Hurriedly, you recite the words of the Brotherhood Spell
Hurriedly, you recite the words of the Brotherhood Spell
Once you are a safe distance from the wooded rise, you glance back over your shoulder to check that Kronar and his bandit gang are not in pursuit of the caravan. Your senses detect that the road behind is clear and you tell Chan of this. He is greatly relieved that the Imperial Caravan has been spared Kronar
After the drama of the confrontation with Captain Kronar, you are thankful that the rest of the day passes uneventfully. It is early evening when the caravan arrives at Javai, a fortified Chai trading town positioned on the rim of a fertile plateau. Chan negotiates with the guards at the town
After the drama of the confrontation with Captain Kronar, you are thankful that the rest of the day passes uneventfully. It is early evening when the caravan arrives at Javai, a fortified Chai trading town positioned on the rim of a fertile plateau. Chan negotiates with the guards at the town
Chan posts his troopers to guard these portals, and as soon as it is dark, Xo-lin and his entourage are ushered inside Omaki
Your mastery of the Kai Herbcrafts enables you to recognize this vile gas. It is Vozga, and it makes you cough and retch violently (lose 1
Your mastery of Kai herbcraft enables you to recognize this vile gas. It is Vozga, and it makes you cough and retch violently (lose 1
As your Magnakai Discipline of Nexus begins to neutralize the toxins that have entered your lungs, you order Princess Mitzu to help her father to safety. You fear that the Vozga will swiftly be fatal to the aged Khea-khan if he should inhale its poisonous vapours. The brave Princess obeys your command. As she helps her father to reach the far end of the burial crypt, you run through the poisonous cloud and set off in determined pursuit of the tyrant and his young hostage.
If your Kai Weapon is Illuminatus
, you may decide that you should add an extra 2 points to the Tomb Robbers
You steel yourself for the attack, and then you kick open the door and launch yourself screaming into the chamber beyond. Your sudden appearance catches the robbers completely by surprise, but to your dismay, you soon discover that one of your adversaries is armed with your Kai Weapon which he delights in using against you.
+You steel yourself for the attack, and then you kick open the door and launch yourself screaming into the chamber beyond. Your sudden appearance catches the robbers completely by surprise, but to your dismay, you soon discover that one of your adversaries is armed with your Kai Weapon which he delights in using against you.
You place a hand upon his forehead and open one of his eyes, revealing a dilated pupil. You suspect that he has swallowed poison and quickly you look around the interior of the carriage. On the boy
Captain Chan, let the prisoner go
you whisper, and be ready to signal to the caravan.
Reluctantly, Chan obeys your command. He unwinds the trailing rope from his saddle and Xango digs his heels into his horse
Chan orders the caravan off the highway and into the tall plains grass. You consult with the captain and sense that he is anxious about this unforeseen situation. The caravan is especially vulnerable stranded out here on the plain, and there seems to be little chance of finding sanctuary in the fort at present. Chan appears despondent, but you tell him not to give up hope for you have a plan
With a deft flick of his Kirusami, Chan motions to a stable guard to bring him his horse
With a deft flick of his
We
says Chan, as he settles himself into his saddle. You mount your horse, and then together you watch in silence as the aged Khea-khan and his family arrive in the courtyard. Devoted attendants usher them into the middle carriage, and as soon as the doors are closed, Chan gives the signal for the column to move off. Slowly the carriages trundle through the gates of the palace and out into the city beyond, preceded by the Imperial Cavalry troopers. You and Chan follow behind the third carriage, and as you are passing through the gates, the last sound you hear is the collective sobbing of the Khea-khan
Let my brother go free, Chan!
commands Kronar. Free him now, or you and your comrade are dead men.
A cold shiver runs the length of your spine when your Kai Sixth Sense tells you that this is no idle threat. Kronar is an expert archer.
If your Kai Weapon is Illuminatus
, you may decide that you should add an extra 2 points to the Tomb Robbers
You draw upon your Discipline to create a fog that billows up in the midst of the robbers. As soon as you hear their screams of panic, you kick open the door and attack them. You catch them completely by surprise, but to your dismay you soon discover that one of your adversaries is armed with your Kai Weapon which he uses against you.
+You draw upon your Discipline to create a fog that billows up in the midst of the robbers. As soon as you hear their screams of panic, you kick open the door and attack them. You catch them completely by surprise, but to your dismay you soon discover that one of your adversaries is armed with your Kai Weapon which he uses against you.
With a cruel laugh Autarch Sejanoz bids you farewell and turns to make his escape along an adjoining tunnel, the young Kamada held captive under his arm.
Save him!
pleads Mitzu. Please save my son!
You use your improved weapon skill to detect the location of your missing blade. After several minutes of meditation you determine that it lies somewhere at the end of the passageway to your left.
+You use your Weaponmastery to detect the location of your missing blade. After several minutes of meditation you determine that it lies somewhere at the end of the passageway to your left.
The ceiling continues its downward travel until you are pushed below the surface. Then it halts abruptly, trapping you underwater among a tangle of mouldering bones. For ten long minutes you survive by the use of your Magnakai Discipline of Nexus, but then the dull pain in your lungs begins to intensify until they feel as if they are going to explode.
@@ -3325,8 +3336,9 @@You draw your Kai Weapon and, as you raise it in readiness to strike the first blow, a heavy silver orb comes hurtling through the crypt door and cracks your forearm. Numbed by the unexpected force of its impact, you drop your weapon and cradle your aching limb to your chest. Seconds later, a group of swarthy-faced tomb robbers come running up the crypt steps and barge you aside. You grapple with one of them and wrest a dagger from his hand, but in the blink of an eye he draws another from his boot and attempts to stab you through the heart.
+You draw your Kai Weapon and, as you raise it in readiness to strike the first blow, a heavy silver orb comes hurtling through the crypt door and cracks your forearm. Numbed by the unexpected force of its impact, you drop your Kai Weapon and cradle your aching limb to your chest. Seconds later, a group of swarthy-faced tomb robbers come running up the crypt steps and barge you aside. You grapple with one of them and wrest a dagger from his hand, but in the blink of an eye he draws another from his boot and attempts to stab you through the heart.
You must fight this combat without your Kai Weapon.
With a cruel laugh Autarch Sejanoz bids you farewell and turns to make his escape along an adjoining tunnel, the young Kamada held captive under his arm.
Save him!
pleads Mitzu. Please save my son!
Very well, Grand Master,
says Chan, a little disappointedly. As you wish. But please excuse me while I go to the armoury myself. The Imperial Caravan will leave shortly from the palace courtyard. I shall meet you there in twenty minutes
After bowing respectfully to the Khea-khan, Chan strides out of the throne room and disappears along the corridor beyond. Nearby, a group of silk-robed courtiers are gathering up hundreds of Chai court scrolls and other Papers of State. You volunteer to help them place these valuable manuscripts into wickerwork baskets, and then carry them outside to the Imperial Caravan in readiness for the long journey east.
+After bowing respectfully to the Khea-khan, Chan strides out of the throne room and disappears along the corridor beyond. Nearby, a group of silk-robed courtiers are gathering up hundreds of Chai court scrolls and other papers of state. You volunteer to help them place these valuable manuscripts into wickerwork baskets, and then carry them outside to the Imperial Caravan in readiness for the long journey east.
The caravan consists of three large carriages, each drawn by a team of eight horses, plus an escort of twenty Imperial Cavalry troopers clad in plain crimson tunics. The golden ornamentation that once embellished the state carriages has been stripped away, and their fine lacquered sides have been painted a dun brown to camouflage their true origins. You approve of their ordinary appearance for it will be far less likely to attract unwanted attention on the long road ahead.
-You are helping to load the baskets of papers into the last of the carriages when Captain Chan arrives, fresh from his visit to the armoury. You notice that he is now wearing a waistcoat of golden mail, called an
You are helping to load the baskets of papers into the last of the carriages when Captain Chan arrives, fresh from his visit to the armoury. You notice that he is now wearing a waistcoat of golden mail, called an
We
says Chan, as he settles himself into the saddle. You mount your horse, and then together you watch in silence as the aged Khea-khan and his family arrive in the courtyard. Devoted attendants usher them into the middle carriage, and as soon as the doors are closed, Chan gives the signal for the column to move off. Slowly the carriages trundle through the gates of the Imperial Palace and out into the city beyond. You and Chan follow behind the third carriage, and as you ride through the gates, the last sound you hear is the gentle sobbing of the Khea-khan
Vannar delves among the pile of rags that litter the floor and produces a gleaming arrow, crafted of pure korlinium. Even in the poor light of this cell, the missile shimmers and gleams, radiating all of the colours of the rainbow. Its halo of light reveals its sorcerous origins.
-This was crafted by the Elder Magi millennia ago. It harbours the power to slay the vampire Lord Sejanoz. This is the reason why he would send his agents to pursue me, if he knew where I was.
This was crafted by the Elder Magi millennia ago. It harbours the power to slay the vampire, Lord Sejanoz. This is the reason why he would send his agents to pursue me, if he knew where I was.
You are impressed by the wondrous arrow, and you ask Vannar what he intends to do with it. He surprises you with his forthright reply.
@@ -3600,9 +3612,9 @@If you possess Elementalism or Grand Nexus, you may increase your
If you possess the Kai Weapon Valiance
, you will benefit from its unique properties. If you possess Elementalism or Grand Nexus, you may increase your
Quickly, you speak the words of the Old Kingdom Spell
Quickly, you speak the words of the Old Kingdom Spell
You draw your Kai Weapon but, as you raise it in readiness to defend yourself, a heavy silver orb comes hurtling through the air and strikes your forearm. Numbed by the unexpected force of its impact, you drop your weapon and cradle your aching limb to your chest. Seconds later, one of the tomb robbers comes leaping over the gravestone and drags you to the ground. You grapple with him and wrest a dagger from his hand, but in the blink of an eye he draws another from his boot and attempts to stab you through the heart.
+You draw your Kai Weapon but, as you raise it in readiness to defend yourself, a heavy silver orb comes hurtling through the air and strikes your forearm. Numbed by the unexpected force of its impact, you drop your Kai Weapon and cradle your aching limb to your chest. Seconds later, one of the tomb robbers comes leaping over the gravestone and drags you to the ground. You grapple with him and wrest a dagger from his hand, but in the blink of an eye he draws another from his boot and attempts to stab you through the heart.
You must fight this combat without your Kai Weapon.
You shudder with dread when you look upon the ghastly hulking forms of the two creatures standing before you now. At first glance they seem to resemble the Baknars that roam the frozen wastes of Kalte, with their thick white fur and ridged horns. But you sense that these creatures are not of any natural origin, but are born of vile sorcery. Their eyes glow with a malevolent light and they exhale plumes of icy breath that freeze everything they touch.
You look east along the highway for a way to escape from these beasts, but when you magnify your vision, you see that the road is blocked by a great hill of snow and ice. The surrounding pines are too dense to attempt swift escape on horseback, and you slowly begin to realize that these creatures have you trapped.
-Chan draws his Kirusami and levels it at the ice-beasts. Let
he shouts, with great bravado. One swift charge and we
Chan draws his Let
he shouts, with great bravado. One swift charge and we
Chan also shows you some Imperial Guard armour, and insists that you try on a waistcoat of golden mail. It is called
he says, proudly. Armour of Life
,It is as strong as steel yet as light and as supple as fine leather.
(If you wish to keep this
Chan also shows you some Imperial Guard armour, and insists that you try on a waistcoat of golden mail. It is called
he says, proudly. Armour of Life
,It is as strong as steel yet as light and as supple as fine leather.
(If you wish to keep this
Chan also shows you the following Chai weapons and encourages you to take whatever you wish:
Pick a number from the Random Number Table.
@@ -4300,8 +4313,14 @@If your Kai Weapon is Illuminatus
, you may decide that you should add an extra 2 points to the Tomb Robbers
You launch a powerful psychic attack at three of the robbers. As soon as you see them fall screaming to the floor, clutching their heads in their hands, you kick open the door and attack their remaining three confederates. To your dismay you soon discover that one of your adversaries is armed with your Kai Weapon.
+You launch a powerful psychic attack at three of the robbers. As soon as you see them fall screaming to the floor, clutching their heads in their hands, you kick open the door and attack their remaining three confederates. To your dismay you soon discover that one of your adversaries is armed with your Kai Weapon.
Aided by your Magnakai Disciplines of Nexus and Curing, you bite back the pain and recover in time to launch a second attack upon this burrowing horror.
@@ -4554,7 +4573,7 @@The troopers work like demons to free you from the crushing weight of the carriage. Thanks to their speedy action you are released and pulled free within seconds of it tipping over, yet still the damage you sustain to your chest is considerable.
-Pick a number from the Random Number Table and add 2 (0 = 10). If you possess Deliverance, you may deduct 2 from your total. The resultant score equals the number of
Pick a number from the Random Number Table (0 = 10) and add 2 if you do not possess Deliverance. The resultant score equals the number of
I
retorts the accused man. I was nearby when I heard the Prince scream. I rushed into the carriage to save him. I thought he was being attacked.
(New Order Disciplines) Replaced venoms and
with venoms, and
. Replaced symbols and
with symbols, and
. Replaced
with
. Replaced Magi-Magic
with Magi-magic
. Replaced Old Kingdom battle magic
with Old Kingdom battle-magic
. Replaced magi-magic spells
with Old Kingdom Spells
. Replaced individual (or combinations of) elements that are available,
with individual elements that are available, or combinations thereof,
. Replaced remove or
with remove, or
. Replaced eg
with e.g.
. Replaced dialect and
with dialect, and
. Replaced Weapon and
with Weapon, and
. Replaced sixth sense
with Sixth Sense
. Replaced 1 to 3
with one to three
. Replaced guild of magicians
with Guild of Magicians
. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.
with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced Fire and
with Fire, and
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
with fortresses increase
. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases
with Duration of the spirit-walk and the protection afforded to his in animate body increase
. Replaced predictions increases
with predictions increase
. Replaced will be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced EQUIPMENT
with Equipment
. Replaced undertaken then
with undertaken, then
. Replaced Lone Wolf (New Order) series
with Lone Wolf New Order series
. Replaced each occurrence of New Order series
with New Order series
. Replaced New Order adventure
with New Order adventure, which is called: The Storms of Chai
. Replaced New Order adventure
with New Order adventure
. Replaced any other Special Items that
with any other Special Items and Backpack Items that
.
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Deleted (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventures
with New Order adventures
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the Collector
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Deleted (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventures
with New Order adventures
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collector
(Kai Weapons) Replaced elite
with
. Replaced new-found
with newfound
. Deleted at the front of the book
. Replaced magical Axe, Sword or Broadsword
with magical Axe, Sword, or Broadsword
. Replaced axe
with Alema
Axe
.Alema
(14) Replaced sixth sense
with Sixth Sense
. Replaced you look at each of the people in turn who have gathered
with you look in turn at each person who is gathered
.
(16) Replaced They lead
with It leads
respecting the robbers
(17) Replaced Magnakai Disciplines of Nexus and Healing
with Magnakai Disciplines of Nexus and Curing
.
(18) Replaced on to
with onto
.
(18) Replaced on to
with onto
. Replaced one of the two remaining monsters
with one of the monsters
as there are still three of them.
(19) Replaced densely packed
with densely-packed
.
(22) Replaced Brotherhood spell
with Brotherhood Spell
.
(22) Replaced Brotherhood spell
with Brotherhood Spell
. Replaced
with
as the spell described in the section is
(24) Replaced steam cannon
with steam-cannon
. Replaced the enemy have a
with the enemy has a
.
(25) Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Kai-surge, and
with Kai-surge and
.
(26) Replaced arrow
with Arrow
.
(37) Replaced sixth sense
with Sixth Sense
. Replaced steam cannon
with steam-cannon
.
(38) Replaced Kai-surge, and
with Kai-surge and
. Replaced Assimilance, and
with Assimilance and
.
(39) Replaced flagtower
with flag-tower
.
(40) Replaced Okami
with Omaki
.
(40) Replaced Okami
with Omaki
. Replaced wooden two-storey dwellings
with two-storey wooden dwellings
.
(41) Replaced power word
with power-word
.
(42) Replaced sixth sense
with Sixth Sense
. Replaced grammes
with grams
.
(43) Replaced densely packed
with densely-packed
.
(44) Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(45) Replaced carriage, then
with carriage, and then
.
(46) Replaced the Kai Herbcrafts
with Kai herbcraft
.
(47) Replaced replies,
with replies.
.
(49) Added a period after turn to 30
. Replaced western rim
with eastern rim
as Sections 2 and 130 indicate a speedy exit from the vale early the following morning.
(50) Replaced elite
with
.
(87) Replaced A healing fungi
with A healing fungus
.
(88) Replaced mid-summer
with midsummer
.
(90) Replaced Shavane,
with Shavane.
.
(92) Replaced Kai rank of
with rank of
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(92) Replaced Kai-alchemy, and have attained the Kai rank of Sun Knight,
with Kai-alchemy and wish to use it
(cf. erratum for Section 22). Deleted or if you have yet to attain the required level of Kai Mastery,
in view of the previous change, as an Improved Discipline is no longer required here. Replaced Magi-magic, and
with Magi-magic and
.
(94) Replaced gases and
with gases, and
.
(95) Replaced
with
. Replaced ribcage
with rib cage
. Replaced Knight, or
with Knight or
. Replaced Kai-alchemy, and
with Kai-alchemy and
.
(96) Replaced throght
with throughout
. Replaced distant corridor
with distant corridors
.
(119) Replaced distant corridor
with distant corridors
.
(120) Replaced Shavane,
with Shavane.
. Replaced Klorva
with Potion of Klorva
. Replaced your backpack
with your Backpack
.
(121) Replaced treeline
with tree-line
.
(122) Replaced sable stallion
with stable stallion
. Replaced horse, then
with horse, and then
. Replaced 20 Imperial Cavalry
with twenty Imperial Cavalry
.
(122) Replaced sable stallion
with stable stallion
. Replaced horse, then
with horse, and then
. Replaced 20 Imperial Cavalry
with twenty Imperial Cavalry
. Replaced Kirusami
with
.
(123) Replaced imperial family
with Imperial Family
.
(124) Replaced (= 20 Ren)
with (= 5 Ren each)
.
(126) Replaced the die
with the dice
. Replaced pass then
with pass them
. Replaced on to
with onto
.
(132) Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced on to
with onto
.
(133) Replaced Go Captain
with Go, Captain
.
(135) Replaced Kai weapon
with Kai Weapon
. Replaced gutteral
with guttural
.
(137) Replaced Mitzu,
with Mitzu.
.
(137) Replaced Mitzu,
with Mitzu.
. Replaced with your Bow
with with a Bow
since you may not necessarily be carrying a Bow.
(139) Replaced Special Items list
with list of Special Items
.
(140) Replaced steam cannon
with steam-cannon
. Replaced each occurrence of metres
with yards
. Replaced the imperial family of Chai are hiding here
with the Imperial Family of Chai is hiding here
.
(141) Replaced Brotherhood spell
with Brotherhood Spell
. Replaced on to
with onto
.
(142) Replaced Old Kingdom spell
with Old Kingdom Spell
.
(143) Replaced battle cry
with battle-cry
.
(144) Replaced improved weapon skill
with Weaponmastery
to avoid confusion with the Kai Weaponskill Discipline.
(145) Replaced sixth sense
with Sixth Sense
. Replaced 15 minutes
with fifteen minutes
. Replaced the Captain
with the captain
. Replaced The Captain
with The captain
. Replaced the Sergeant
with the sergeant
.
(146) Replaced agarashi
with Agarashi
.
(147) Replaced Superior
with Superior or higher
. Replaced skills, or
with skills, if you have yet to attain the required level of Kai Mastery, or
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
. Replaced Kai-surge, and
with Kai-surge and
. Replaced Elementalism, and
with Elementalism and
.
(148) Replaced its cawing and the flapping of its wings startles
with its cawing and the flapping of its wings startle
.
(148) Replaced its cawing and the flapping of its wings startles
with its cawing and the flapping of its wings startle
. Replaced Javain Bandit
with Javaian Bandit
. Replaced Javain bandit
with Javaian bandit
in the illustration
(149) Replaced hard pressed
with hard-pressed
. Replaced manouvering
with manoeuvring
.
(150) Replaced each occurrence of flagtower
with flag-tower
.
(151) Replaced western rim
with eastern rim
as Sections 2 and 130 indicate a speedy exit from the vale early the following morning.
(168) Replaced none of these skills or rank, or the Backpack Item
with neither of these skills, nor the Backpack Item, or have yet to attain the required level of Kai Mastery
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Nexus, and
with Nexus and
.
(170) Swapped the destination of the links, so that now a score of 6 or lower now leads to Section 55 which has the larger
(171) Replaced imperial family
with Imperial Family
.
(173) Replaced Mitzu,
with Mitzu.
.
(172) Replaced weapon
with Kai Weapon
. Added You must fight this combat without your Kai Weapon.
(cf. Section 139).
(173) Replaced Mitzu,
with Mitzu.
. Replaced with your Bow
with with a Bow
since you may not necessarily be carrying a Bow.
(174) Replaced bow
with Bow
. Replaced arrow
with Arrow
. Replaced add +1 to
with add 1 to
. Replaced rib-cage
with rib cage
. Replaced combat skill
with
.
(175) Replaced power word
with power-word
.
(178) Replaced Deliverance, and
with Deliverance and
.
(184) Replaced steam cannon
with steam-cannon
.
(185) Replaced each occurrence of Brotherhood spell
with Brotherhood Spell
. Replaced half ie,
with half, i.e.
.
(186) Replaced pain, then
with pain; then
. Replaced both occurrences of arrow
with Arrow
. Replaced Old Kingdom spell
with Old Kingdom Spell
.
(187) Replaced horse, then
with horse, and then
. Replaced Ang
with
. Replaced 20 Imperial Cavalry
with twenty Imperial Cavalry
.
(189) Replaced therain-bow
with the rainbow
. Replaced milleniums
with millennia
.
(187) Replaced horse, then
with horse, and then
. Replaced Ang
with
. Replaced 20 Imperial Cavalry
with twenty Imperial Cavalry
. Replaced Kirusami
with
. Replaced Papers of State
with papers of state
.
(189) Replaced therain-bow
with the rainbow
. Replaced milleniums
with millennia
. Replaced vampire Lord Sejanoz
with vampire, Lord Sejanoz
.
(190) Replaced special item
with Special Item
. Replaced each occurrence of the die
with the dice
.
(192) Replaced apporpriate
with appropriate
. Replaced Gold crowns
with Gold Crowns
.
(193) Replaced Brotherhood spell
with Brotherhood Spell
.
(196) Replaced Klorva
with a Potion of Klorva
.
(197) Replaced crescendo, then
with crescendo, and then
. Replaced steam cannon
with steam-cannon
.
(198) Replaced scouting party have
with scouting party has
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Kai-surge, and
with Kai-surge and
.
(200) Added If you possess the Kai Weapon
as Brumalghasts are magical creatures (cf. Section 235).Valiance
, you will benefit from its unique properties.
(201) Replaced agonising
with agonizing
. Replaced you Kai
with your Kai
.
(203) Replaced Brotherhood spell
with Brotherhood Spell
.
(204) Replaced reach Javai Forest
with reach the Javai Forest
, as elsewhere in this section and this book. Replaced freshly brewed
with freshly-brewed
. Replaced His gang have
with His gang has
. Replaced the Captain
with the captain
. Replaced his Captain
with his captain
.
(212) Replaced power word
with power-word
.
(213) Replaced Kirusami
with
. Replaced to
with by 1
. Replaced point).
with point.)
.
(214) Replaced platform, then
with platform; then
. Replaced Brotherhood spell
with Brotherhood Spell
. Replaced flagtower
with flag-tower
.
(215) Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced reflex saves
with reflexes save
.
(215) Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced reflex saves
with reflexes save
. Replaced
with
as
(217) Replaced out of Rakholi
with out from Rakholi
.
(218) Replaced each occurrence of ie,
with i.e.
. Replaced 7 or 9
with 7, or 9
. Replaced 0, 2, 4, 6 or 8
with 2, 4, 6, 8, or 0
. Replaced survived your wounds
with survived your wounding
.
(219) Replaced on to
with onto
.
(220) Replaced Brotherhood spell
with Brotherhood Spell
. Replaced you look at each of the people who are gathered here
with you look at each of the persons gathered here
.
(222) Replaced Between these
with From between their
. Replaced metres
with yards
.
(224) Replaced add +1 to
with add 1 to
.
(225) Replaced weapon
with Kai Weapon
. Added You must fight this combat without your Kai Weapon.
(cf. Section 139).
(226) Split the final sentence into its own paragraph for consistency.
(228) Replaced Kai-alchemy, and
with Kai-alchemy and
.
(229) Replaced dwarves and
with dwarves, and
. Replaced The Captain
with The captain
. Replaced Astrology, and
with Astrology and
. Replaced Kai-alchemy, and
with Kai-alchemy and
.
(233) Replaced Brotherhood spell
with Brotherhood Spell
. Replaced Kirusami
with
. Replaced Spear), and
with Spear) and
.
(235) Replaced icy breath that freezes everything it touches
with icy breath that freeze everything they touch
.
(235) Replaced icy breath that freezes everything it touches
with icy breath that freeze everything they touch
. Replaced Kirusami
with
.
(236) Replaced each occurrence of flagtower
with flag-tower
. Replaced plans meets
with plan meets
.
(237) Replaced add +1 to
with add 1 to
. Replaced Ang
with
. Replaced Kirusami
with
. Replaced naginata
with
in the illustration
(237) Replaced add +1 to
with add 1 to
. Replaced
with
. Replaced Ang
with
. Replaced Kirusami
with
. Replaced naginata
with
in the illustration
(238) Replaced arrow
with Arrow of Atonement
.
(240) Replaced candle-lit
with candlelit
. Replaced cuthroats
with cut-throats
.
(241) Replaced sure of though
with sure of, though
.
(262) Replaced Magnakai Disciplines of Nexus and Healing
with Magnakai Disciplines of Nexus and Curing
.
(265) Replaced as a Special Item which you store in your backpack
with as a Special Item
.
(266) Replaced each occurrence of flagtower
with flag-tower
.
(267) Replaced my Lord
with my lord
.
(267) Replaced my Lord
with my lord
. Replaced tyrant Lord of Bhanar
with tyrant lord of Bhanar
.
(270) Replaced sixth sense
with Sixth Sense
. Replaced each occurrence of metres
with yards
. Replaced well-founded
with well founded
. Replaced the Captain
with the captain
. Replaced The Captain
with The captain
.
(271) Replaced life and your mission ends
with life and your mission end
. Split the final sentence into its own paragraph for consistency.
(272) Replaced gutteral
with guttural
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
. Replaced Bow, and
with Bow and
.
(275) Replaced ribcage
with rib cage
.
(275) Replaced ribcage
with rib cage
. Replaced Random Number Table and add 2 (0 = 10). If you possess Deliverance, you may deduct 2 from your total
with Random Number Table (0 = 10) and add 2 if you do not possess Deliverance
.
(276) Replaced bow
with Bow
. Replaced each occurrence of arrow
with Arrow
. Replaced flagtower
with flag-tower
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(277) Replaced hesitates, then
with hesitates, and then
. Replaced counter threat
with counter-threat
. Swapped the destination of the links, so that now a score of 5 or lower now leads to Section 201 which has the larger
(278) Replaced your surprise you
with your surprise, you
. Replaced steam cannon
with steam-cannon
. Replaced metres
with yards
. Replaced steam cannon
with steam-cannon
and 50 metres
with 50 yards
in the illustration