X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F28thos.xml;h=9da10ddff5c03d7874e3ffd7df2aa1175990e9e9;hp=d82fdf7276ef0f1ed85033986edcdf346aa0a1aa;hb=aaefe3988a2db10cdf1efa079951211a2bb307e3;hpb=60899c84b283e1f8f4cebeb226fb2d93396647ba diff --git a/en/xml/28thos.xml b/en/xml/28thos.xml index d82fdf7..9da10dd 100644 --- a/en/xml/28thos.xml +++ b/en/xml/28thos.xml @@ -25,7 +25,7 @@ &inclusion.brian.williams.bio.lw; Project Aon - 2014625 + 2018215

A visit to the fabulous court of Xo-lin is disrupted when news of an invasion arrives at the venerable emperors palace in Pensei. The evil Autarch Sejanoz of Bhanar has launched a sudden and devastating attack upon Xo-lins ancient realm. With the tyrants armies swarming across his borders, the aged Xo-lin is forced to flee his Imperial Palace and seek sanctuary in the distant city of Tazhan.

In The Hunger of Sejanoz, your mission is to escort the aged emperor and his entourage safely across the Great Lissan Plain to Tazhan. Will you succeed in your perilous taskor will you and your charges fall victim to the merciless forces of the Autarch?

@@ -1320,7 +1320,7 @@ -

If you do not possess a Bow, it seems unlikely that you will be able to make effective use of the Arrow of Atonement against the Autarch. You may decide that you have had a chance after acquiring the Arrow of Atonement to also find a Bow (mark the Bow on your Action Chart, discarding another Weapon if necessary), that you are still able to use the Arrow of Atonement without a Bow, or that not having a Bow leads to a failure to accomplish your mission. Use your best judgement.

+

If you do not possess a Bow, it seems unlikely that you will be able to make effective use of the Arrow of Atonement against the Autarch. You may decide that you have had a chance after acquiring the Arrow of Atonement to also find a Bow (mark the Bow on your Action Chart, discarding another Weapon if necessary), that you are still able to use the Arrow of Atonement without a Bow, or that not having a Bow leads to a failure to accomplish your mission. Use your best judgement.

@@ -2073,7 +2073,7 @@ -

It is uncertain whether the Tomb Raiders benefit from the special magical bonus of your Kai Weapon or whether the magic of the Kai Weapon is only active in the hands of the Kai. If you decide that the bonuses apply and your Kai Weapon is Illuminatus, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it underground. If your Kai Weapon is Valiance and you possess Kai-alchemy or Magi-magic, add 3 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it against a magician. If your Kai Weapon is Kaistar, ass 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it at night.

+

It is uncertain whether the Tomb Raiders benefit from the special magical bonus of your Kai Weapon or whether the magic of the Kai Weapon is only active in the hands of the Kai. If you decide that the bonuses apply and your Kai Weapon is Illuminatus, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it underground. If your Kai Weapon is Valiance and you possess Kai-alchemy or Magi-magic, add 3 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it against a magician. If your Kai Weapon is Kaistar, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it at night. Also, if your Kai Weapon was damaged during Vampirium, remember to deduct the appropriate penalty to the Grave Robbers COMBAT SKILL.

@@ -2132,7 +2132,7 @@

You carefully insert the blade of your Kai Weapon beneath the lip of the trapdoor and push down on it with all your might. You sense that the portal has been sealed with magic and that it will take great effort for you to negate this protection.

Yansi Trapdoor (magically sealed)5025 -

Conduct the following combat in the usual way. Any ENDURANCE losses you sustain represent the fatigue you suffer while trying to open this magically sealed portal.

+

Conduct the following combat in the usual way. Any ENDURANCE losses you sustain represent the fatigue you suffer while trying to open this magically sealed portal. If you possess Magnara or Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties.

You may cease your attempt to open the trapdoor at any time by turning to 118. If you win the combat, i.e. if you reduce the trapdoors ENDURANCE points to zero, turn to 69.
@@ -2881,7 +2881,7 @@ -

It is uncertain whether the Tomb Raiders benefit from the special magical bonus of your Kai Weapon or whether the magic of the Kai Weapon is only active in the hands of the Kai. If you decide that the bonuses apply and your Kai Weapon is Illuminatus, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it underground. If your Kai Weapon is Valiance and you possess Kai-alchemy or Magi-magic, add 3 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it against a magician. If your Kai Weapon is Kaistar, ass 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it at night.

+

It is uncertain whether the Tomb Raiders benefit from the special magical bonus of your Kai Weapon or whether the magic of the Kai Weapon is only active in the hands of the Kai. If you decide that the bonuses apply and your Kai Weapon is Illuminatus, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it underground. If your Kai Weapon is Valiance and you possess Kai-alchemy or Magi-magic, add 3 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it against a magician. If your Kai Weapon is Kaistar, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it at night. Also, if your Kai Weapon was damaged during Vampirium, remember to deduct the appropriate penalty to the Grave Robbers COMBAT SKILL.

@@ -4294,7 +4294,7 @@ -

It is uncertain whether the Tomb Raiders benefit from the special magical bonus of your Kai Weapon or whether the magic of the Kai Weapon is only active in the hands of the Kai. If you decide that the bonuses apply and your Kai Weapon is Illuminatus, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it underground. If your Kai Weapon is Valiance and you possess Kai-alchemy or Magi-magic, add 3 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it against a magician. If your Kai Weapon is Kaistar, ass 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it at night.

+

It is uncertain whether the Tomb Raiders benefit from the special magical bonus of your Kai Weapon or whether the magic of the Kai Weapon is only active in the hands of the Kai. If you decide that the bonuses apply and your Kai Weapon is Illuminatus, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it underground. If your Kai Weapon is Valiance and you possess Kai-alchemy or Magi-magic, add 3 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it against a magician. If your Kai Weapon is Kaistar, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it at night. Also, if your Kai Weapon was damaged during Vampirium, remember to deduct the appropriate penalty to the Grave Robbers COMBAT SKILL.

@@ -4866,7 +4866,6 @@ -
Chai <ch.ampersand/> The Great Lissan Plain @@ -5496,7 +5495,7 @@

(71) Replaced attack, then with attack, and then.

(72) Replaced Old Kingdom spell with Old Kingdom Spell. Removed the dashes around Invisible Fist. Replaced add 1 to with add 1 to.

(73) Replaced bow with Bow. Replaced arrow with Arrow. Replaced add 3 with remember to add 5 in harmony with the Collectors Edition.

-

(76) Replaced ie, with i.e.. Replaced time, by with time by.

+

(76) Replaced ie, with i.e.. Replaced time, by with time by. Added If you possess Magnara or Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties.

(77) Replaced arrow with Arrow. Replaced Old Kingdom spell with Old Kingdom Spell. Replaced battle cry with battle-cry.

(79) Replaced stone, then with stone, and then. Replaced each occurrence of arrow with Arrow of Atonement.

(80) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Mind Charm. Replaced effect, then with effect, and then.