A visit to the fabulous court of Xo-lin is disrupted when news of an invasion arrives at the venerable emperor
A visit to the fabulous court of Xo-lin is disrupted when news of an invasion arrives at the venerable emperor
In The Hunger of Sejanoz, your mission is to escort the aged emperor and his entourage safely across the Great Lissan Plain to Tazhan. Will you succeed in your perilous task
-
It is early summer in the year MS
Thirty-five years ago, the First Order of the Kai was massacred by the Darklords of Helgedad, a host of powerful creatures sent by the evil God Naar to destroy the world of Magnamund. Lone Wolf, the supreme leader of your illustrious fighting order, was the only survivor of their attack upon the Kai. As a young initiate he stood amidst the burning wreckage of the old Kai Monastery and vowed to avenge the slaughter of his comrades. Twenty-five years later he kept his pledge when alone he infiltrated the foul domain of the Darklords and destroyed their infernal city of Helgedad, the base of their evil power.
+Thirty-five years ago, the First Order of the Kai was massacred by the Darklords of Helgedad, a host of powerful creatures sent by the evil God Naar to destroy the world of Magnamund. Lone Wolf, the supreme leader of your illustrious fighting order, was the only survivor of their attack upon the Kai. As a young initiate he stood amidst the burning wreckage of the old Kai Monastery and vowed to avenge the slaughter of his comrades. Twenty years later he kept his pledge when alone he infiltrated the foul domain of the Darklords and destroyed their infernal city of Helgedad, the base of their evil power.
With the destruction of Helgedad, chaos befell the Darkland armies who had, until then, been poised to conquer all Magnamund. Quickly their disorder escalated into a mutinous civil war, allowing the Freeland Alliance armies of Magnamund time in which to recover and launch a successful counter-offensive. Against all odds, a swift and total victory was secured over the feuding armies of evil.
@@ -330,7 +330,7 @@The rules in the Mongoose Publishing editions state that the bonus for Grand Weaponmastery with Bow is 5. Certain sections direct the reader to use different bonuses when using a Bow, ranging from 3 to 5, if you have Grand Weaponmastery with Bow. This may be the author adjusting the Grand Weaponmastery bonus on a case-by-case basis (and therefore this bonus should be used instead of the standard bonus) or an error (and therefore all of these bonuses should be 5). It is up to you to decide, but it seems most reasonable to follow the first alternative, to replace the Grand Weaponmastery bonus with whatever bonus is mentioned in that section.
+The rules in the Collector
During the adventure, the story will assume that you possess a Bow when you may not. If it is important to you to avoid this story continuity problem, you should ensure that you obtain a Bow.
+If you have completed any of the previous Lone Wolf New Order adventures (Books 21+), you already possess a Kai Weapon.
Before you leave the Kai Monastery to accompany the Khea-khan of Chai, you equip yourself with a map of the Great Lissan Plain and its surrounding territories and a pouch of gold. To find out how much gold is in the pouch, pick a number from the Random Number Table and add 20 to the number you have picked. The total equals the number of Gold Crowns inside the pouch, and you should now enter this number in the Gold Crowns
section of your Action Chart.
If you have successfully completed previous New Order adventures (Books 21
If you have successfully completed previous New Order adventures (Books 21
Broadsword (Weapons)
Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3
This is a healing potion that can restore 4
This is a healing potion that can restore 4
The currency of Chai is the Ren, though Gold Crowns are readily accepted. These coins are always carried in the Belt Pouch. It will hold a maximum of fifty Crowns (or 500 Ren).
@@ -1148,7 +1152,7 @@If you are a New Order Kai who has attained the rank of Sun Knight, you will now benefit from improvements to the following Grand Master Disciplines:
Sun Knights with this Discipline are able to wield two-handed weapons (i.e. Broadsword, Quarterstaff, and Spear) with full effect, using only one hand.
Sun Knights with this Discipline are able to wield two-handed weapons (i.e. Broadsword, Quarterstaff, and Spear) with full effect using only one hand.
Kai Sun Knights with this skill are able to repel at will all normal-sized insects within a radius of three yards. The range and number of insects so affected increase considerably as a Grand Master rises in rank.
If you do not possess a Bow, it seems unlikely that you will be able to make effective use of the Arrow of Atonement against the Autarch. You may decide that you have had a chance after acquiring the Arrow of Atonement to also find a Bow (mark the Bow on your Action Chart, discarding another Weapon if necessary), that you are still able to use the Arrow of Atonement without a Bow, or that not having a Bow leads to a failure to accomplish your mission. Use your best judgement.
+You catch up with the Autarch in a chamber heaped with rubble and earth. He is ascending the mound towards a hole in the ceiling that was made by the shells from his steam-cannon. You quickly draw the Arrow of Atonement to your Bow and command the tyrant to free the young Prince. The sound of your voice makes him spin around and curse you vilely through the visor of his tiger helm. Prince Kamada wriggles like a snake and suddenly he escapes from the Autarch
You catch up with the Autarch in a chamber heaped with rubble and earth. He is ascending the mound towards a hole in the ceiling that was made by the shells from his steam-cannon. You quickly draw the Arrow of Atonement to your Bow
Splashes of the creature
You must reduce your current total of Gold Coins by half. Remember to make the necessary adjustment in the Belt Pouch section of your Action Chart before continuing.
+Splashes of the creature
You must reduce your current total of coins by half. Remember to make the necessary adjustment in the Belt Pouch section of your Action Chart before continuing.
The fight comes to an abrupt end when you deal the last living creature a mighty blow to the base of its deformed head. As it falls lifelessly to the ground, Sergeant Yeng rushes to check that his men have also survived intact. Cautiously you inspect the bodies of the slain beasts and quickly determine that all three are of Agarashi descent. They have probably come down from the Hyunsei Foothills in a desperate search for prey, for the corpses are emaciated by hunger. Sergeant Yeng confirms your suspicions. He tells you that long ago, during the Age of Eternal Night, this land was stalked by Agarashi
The fight comes to an abrupt end when you deal the last living creature a mighty blow to the base of its deformed head. As it falls lifelessly to the ground, Sergeant Yeng rushes to check that his men have also survived intact. Cautiously you inspect the bodies of the slain beasts and quickly determine that all three are of Agarashi descent. They have probably come down from the Hyunsei foothills in a desperate search for prey, for the corpses are emaciated by hunger. Sergeant Yeng confirms your suspicions. He tells you that long ago, during the Age of Eternal Night, this land was stalked by Agarashi
Using your tracking skills, you quickly determine that there are no other creatures like these in this vicinity. Only then do you and the troopers remount your horses and continue along the highway towards the Javai Forest. A few miles short of the forest you discover a freshwater spring which is forded by the highway. It is an ideal site for a night camp, and so you send one of Yeng
During your wait for the caravan, unless you possess the Discipline of Grand Huntmastery, you must now eat a Meal or lose 3
As the carriage draws level with your horse, you leap from the saddle and scramble onto the roof. You are drawing your Kai Weapon from its sheath when one of the two remaining monsters lashes out at you with its razor-sharp talons. You shield your face with your free arm, but its cruel claws slash your unarmoured limb: lose 4
As the carriage draws level with your horse, you leap from the saddle and scramble onto the roof. You are drawing your Kai Weapon from its sheath when one of the monsters lashes out at you with its razor-sharp talons. You shield your face with your free arm, but its cruel claws slash your unarmoured limb: lose 4
Hurriedly, you recite the words of the Brotherhood Spell
Hurriedly, you recite the words of the Brotherhood Spell
Once you are a safe distance from the wooded rise, you glance back over your shoulder to check that Kronar and his bandit gang are not in pursuit of the caravan. Your senses detect that the road behind is clear and you tell Chan of this. He is greatly relieved that the Imperial Caravan has been spared Kronar
After the drama of the confrontation with Captain Kronar, you are thankful that the rest of the day passes uneventfully. It is early evening when the caravan arrives at Javai, a fortified Chai trading town positioned on the rim of a fertile plateau. Chan negotiates with the guards at the town
After the drama of the confrontation with Captain Kronar, you are thankful that the rest of the day passes uneventfully. It is early evening when the caravan arrives at Javai, a fortified Chai trading town positioned on the rim of a fertile plateau. Chan negotiates with the guards at the town
Your mastery of the Kai Herbcrafts enables you to recognize this vile gas. It is Vozga, and it makes you cough and retch violently (lose 1
Your mastery of Kai herbcraft enables you to recognize this vile gas. It is Vozga, and it makes you cough and retch violently (lose 1
As your Magnakai Discipline of Nexus begins to neutralize the toxins that have entered your lungs, you order Princess Mitzu to help her father to safety. You fear that the Vozga will swiftly be fatal to the aged Khea-khan if he should inhale its poisonous vapours. The brave Princess obeys your command. As she helps her father to reach the far end of the burial crypt, you run through the poisonous cloud and set off in determined pursuit of the tyrant and his young hostage.
If your Kai Weapon is Illuminatus
, you may decide that you should add an extra 2 points to the Tomb Robbers
You steel yourself for the attack, and then you kick open the door and launch yourself screaming into the chamber beyond. Your sudden appearance catches the robbers completely by surprise, but to your dismay, you soon discover that one of your adversaries is armed with your Kai Weapon which he delights in using against you.
The Bhanarians are attempting to blast their way into the catacombs. Fear runs ice cold in your veins, for this is where the imperial family has taken refuge. Hurriedly you abandon the main gate and run towards the inner keep. As you cross before the barricades, you shout a warning to Chan and he quickly orders Sergeant Yeng to go with you. Upon reaching the stone portal, the seconds seem to tick by like hours as you and the sergeant struggle to wrench open the ancient stone door.
+The Bhanarians are attempting to blast their way into the catacombs. Fear runs ice cold in your veins, for this is where the Imperial Family has taken refuge. Hurriedly you abandon the main gate and run towards the inner keep. As you cross before the barricades, you shout a warning to Chan and he quickly orders Sergeant Yeng to go with you. Upon reaching the stone portal, the seconds seem to tick by like hours as you and the sergeant struggle to wrench open the ancient stone door.
Pick a number from the Random Number Table.
Captain Chan, let the prisoner go
you whisper, and be ready to signal to the caravan.
Reluctantly, Chan obeys your command. He unwinds the trailing rope from his saddle and Xango digs his heels into his horse
The fight ends abruptly when you deal your enemy a mighty blow to the base of its deformed neck. As it crumples lifelessly to the ground, you join with Sergeant Yeng and rush to aid the trooper who is caught in the strands of your sticky net. One well-aimed blow puts paid to the creature that is ensnared in the net with him, and then you quickly recite the words to counter the spell and the thankful trooper is soon released.
-Cautiously you inspect the bodies of the slain enemy and determine that they are of Agarashi descent. They have probably come down from the Hyunsei Foothills in a desperate search for prey, for all three corpses show signs of starvation. Sergeant Yeng confirms your suspicions. He tells you that long ago, during the Age of Eternal Night, this land was stalked by the Agarashi
Cautiously you inspect the bodies of the slain enemy and determine that they are of Agarashi descent. They have probably come down from the Hyunsei foothills in a desperate search for prey, for all three corpses show signs of starvation. Sergeant Yeng confirms your suspicions. He tells you that long ago, during the Age of Eternal Night, this land was stalked by the Agarashi
Using your tracking skills, you quickly determine that there are no other creatures like these in this vicinity. Only then do you and the troopers remount your horses and continue along the highway towards the Javai Forest. A few miles short of the forest you discover a freshwater spring which is forded by the highway. It is an ideal site for a night camp, and so you send one of Yeng
During your wait for the caravan, unless you possess the Discipline of Grand Huntmastery, you must now eat a Meal or lose 3
You chance a glance around the pillar and your stomach churns when you see the awe-inspiring figure of Autarch Sejanoz standing at the far end of this ancient crypt chamber.
Encased from neck to toe in black armour, inlaid with lavish gold filigree, he stands a sword
Cowering in a corner of the crypt are the imperial family, their eyes wide with naked terror. One of the Autarch
Cowering in a corner of the crypt are the Imperial Family, their eyes wide with naked terror. One of the Autarch
The Autarch calls for you to surrender. Resistance is futile, mortal. My troops are everywhere.
You are about to give voice to a defiant reply when a sudden pain lances through your head.
You determine that Prince Kamada is in danger. Your interpretation of the signs indicates that he will be betrayed by someone close to the imperial family. You are unable to determine who this traitor will be, but you inform the Princess and advise her that she should be on her guard at all times.
+You determine that Prince Kamada is in danger. Your interpretation of the signs indicates that he will be betrayed by someone close to the Imperial Family. You are unable to determine who this traitor will be, but you inform the Princess and advise her that she should be on her guard at all times.
Your reading disturbs Mitzu and she is unable to hold back her tears. She apologizes for her display of emotion, something that is frowned upon in imperial Chai society, and politely she asks you to leave.
You return Prince Kamada to his mother and help carry the Khea-khan from out of these perilous catacombs. You are met by Captain Chan at the portal entrance, and he is greatly relieved to see that the imperial family are still alive. But when you tell him that Sejanoz is dead he can hardly believe his ears. Ishir be praised! At last, after 3,000 years, our continent is free of that accursed tyrant!
You return Prince Kamada to his mother and help carry the Khea-khan from out of these perilous catacombs. You are met by Captain Chan at the portal entrance, and he is greatly relieved to see that the Imperial Family are still alive. But when you tell him that Sejanoz is dead he can hardly believe his ears. Ishir be praised! At last, after 3,000 years, our continent is free of that accursed tyrant!
If your Kai Weapon is Illuminatus
, you may decide that you should add an extra 2 points to the Tomb Robbers
You draw upon your Discipline to create a fog that billows up in the midst of the robbers. As soon as you hear their screams of panic, you kick open the door and attack them. You catch them completely by surprise, but to your dismay you soon discover that one of your adversaries is armed with your Kai Weapon which he uses against you.
Among the serried ranks of enemy spearmen you catch sight of a scarlet flag emblazoned with a gold tiger
Among the serried ranks of enemy spearmen you catch sight of a scarlet flag emblazoned with a gold tiger
The advancing Bhanarian soldiers halt 300 yards from the wall of Fort Vlau, just beyond the range of Kasarian
You sense that the imperial family are in very grave danger, but you cannot detect where they are. The noise of the steam-cannon has now ceased, but in its stead you hear the footfalls of iron-shod boots. This sound is ominous for it tells you that the Bhanarians are now storming the catacombs.
+You sense that the Imperial Family are in very grave danger, but you cannot detect where they are. The noise of the steam-cannon has now ceased, but in its stead you hear the footfalls of iron-shod boots. This sound is ominous for it tells you that the Bhanarians are now storming the catacombs.
Kasarian escorts you into the fort
Beyond this portal lies a maze of catacombs. They spread for miles in all directions. This fort was built upon this ancient burial site. This is the securest place I know for the Khea-khan to stay until you are able to continue your journey to Tazhan.
Quickly, you speak the words of the Old Kingdom Spell
Quickly, you speak the words of the Old Kingdom Spell
Aided by your mastery of Magnakai Pathsmanship, you are able to sense that the imperial family are in grave danger. You detect that they are trapped in a chamber at the end of the left-hand tunnel, and immediately you head off in this direction, with Sergeant Yeng following closely behind.
+Aided by your mastery of Magnakai Pathsmanship, you are able to sense that the Imperial Family are in grave danger. You detect that they are trapped in a chamber at the end of the left-hand tunnel, and immediately you head off in this direction, with Sergeant Yeng following closely behind.
If your Kai Weapon is Illuminatus
, you may decide that you should add an extra 2 points to the Tomb Robbers
You launch a powerful psychic attack at three of the robbers. As soon as you see them fall screaming to the floor, clutching their heads in their hands, you kick open the door and attack their remaining three confederates. To your dismay you soon discover that one of your adversaries is armed with your Kai Weapon.
The threat to the caravan ends abruptly when you deal the last monster a mighty blow to the base of its deformed head. As it falls from the carriage, you grab the reins and bring the wagon smoothly to a halt. Captain Chan tries to calm the alarmed members of the Khea-khan
You walk back cautiously along the highway and inspect the bodies of the slain enemy. You are quickly able to determine that all three are of Agarashi descent. They have probably come down from the Hyunsei Foothills in a desperate search for prey, for their corpses are badly emaciated by hunger. Sergeant Yeng rides up and confirms your belief. He tells you that long ago, during the Age of Eternal Night, this land was stalked by Agarashi
You walk back cautiously along the highway and inspect the bodies of the slain enemy. You are quickly able to determine that all three are of Agarashi descent. They have probably come down from the Hyunsei foothills in a desperate search for prey, for their corpses are badly emaciated by hunger. Sergeant Yeng rides up and confirms your belief. He tells you that long ago, during the Age of Eternal Night, this land was stalked by Agarashi
They do not usually attack travellers,
says Chan, unless driven to do so by disease
Using your tracking skills, you quickly determine that there are no other Agarashi like these in this vicinity. Only then do you remount your horse and ride with Chan to the head of the column. As you pass by the Khea-khan
The Khea-khan and I will not forget your act of courage, my lord,
he says. We shall ensure that you are duly rewarded upon our safe arrival in Tazhan.
You return Prince Kamada to his mother and help carry the Khea-khan from out of these perilous catacombs. You are met by Captain Chan at the portal entrance, and he is greatly relieved to see that the imperial family are still alive. But when you tell him that Sejanoz is dead he can hardly believe his ears. Ishir be praised! At last, after 3,000 years, our continent is free of that accursed tyrant!
You return Prince Kamada to his mother and help carry the Khea-khan from out of these perilous catacombs. You are met by Captain Chan at the portal entrance, and he is greatly relieved to see that the Imperial Family are still alive. But when you tell him that Sejanoz is dead he can hardly believe his ears. Ishir be praised! At last, after 3,000 years, our continent is free of that accursed tyrant!
The fight ends abruptly when you deal the last living creature a mighty blow to the base of its deformed head. As it falls lifelessly to the ground, Sergeant Yeng rushes to check that his men have survived intact. Cautiously you inspect the bodies of the slain enemy and quickly determine that they are of Agarashi descent. They have probably come down from the Hyunsei Foothills in a desperate search for prey, for all three corpses are emaciated by hunger. Sergeant Yeng confirms your suspicions. He tells you that long ago, during the Age of Eternal Night, this land was stalked by Agarashi
The fight ends abruptly when you deal the last living creature a mighty blow to the base of its deformed head. As it falls lifelessly to the ground, Sergeant Yeng rushes to check that his men have survived intact. Cautiously you inspect the bodies of the slain enemy and quickly determine that they are of Agarashi descent. They have probably come down from the Hyunsei foothills in a desperate search for prey, for all three corpses are emaciated by hunger. Sergeant Yeng confirms your suspicions. He tells you that long ago, during the Age of Eternal Night, this land was stalked by Agarashi
Using your tracking skills, you quickly determine that there are no other creatures like these in this vicinity. Only then do you and the troopers remount your horses and continue along the highway towards the Javai Forest. A few miles short of the forest you discover a freshwater spring which is forded by the highway. It is an ideal site for a night camp, and so you send one of Yeng
During your wait for the caravan, unless you possess the Discipline of Grand Huntmastery, you must now eat a Meal or lose 3
(Title Page) Replaced THE HUNGER OF SEJANOZ
with The Hunger of Sejanoz,
. Replaced Great Lissanian Plain
with Great Lissan Plain
. Replaced news of the invasion
with news of an invasion
.
(Title Page) Replaced THE HUNGER OF SEJANOZ
with The Hunger of Sejanoz,
. Replaced Great Lissanian Plain
with Great Lissan Plain
. Replaced news of the invasion
with news of an invasion
. Replaced imperial palace
with Imperial Palace
.
(The Story so Farelite
with
. Replaced Kai monastery
with Kai Monastery
. Replaced Free Alliance
with Freeland Alliance
. Replaced monastery of the Kai
with Monastery of the Kai
. Replaced southern Magnamund
with Southern Magnamund
. Replaced despatched
with dispatched
. Replaced autocracy of Bhanar
with Autocracy of Bhanar
. Replaced southern Dammerdon mountains
with Southern Dammerdon Mountains
. Replaced artifact
with artefact
. Replaced feted
with f
. Replaced prey to Ishir
with pray to Ishir
. Replaced the First Order of the Kai were
with the First Order of the Kai was
. Replaced Chai capital
with Chaian capital
. Replaced MS5084
with MS
. Replaced MS5063
with MS
. Replaced MS5077
with MS
.
(The Story so Farelite
with
. Replaced Kai monastery
with Kai Monastery
. Replaced Free Alliance
with Freeland Alliance
. Replaced monastery of the Kai
with Monastery of the Kai
. Replaced southern Magnamund
with Southern Magnamund
. Replaced despatched
with dispatched
. Replaced autocracy of Bhanar
with Autocracy of Bhanar
. Replaced southern Dammerdon mountains
with Southern Dammerdon Mountains
. Replaced artifact
with artefact
. Replaced feted
with f
. Replaced prey to Ishir
with pray to Ishir
. Replaced the First Order of the Kai were
with the First Order of the Kai was
. Replaced Chai capital
with Chaian capital
. Replaced MS5084
with MS
. Replaced MS5063
with MS
. Replaced MS5077
with MS
. Replaced Twenty-five years later
with Twenty years later
in harmony with what is stated in the Lone Wolf Grand Master series.
(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages
. Removed on the last page of this book
. Replaced each occurrence of ie
with i.e.
. Replaced fall to zero
with fall to zero or below
. Replaced fall to zero
with fall to zero or below
. Replaced on to
with onto
. Replaced weapons and
with weapons, and
. Replaced Books 21
with Books 21
. Replaced normal weapons
with normal Weapons
. Replaced Lone Wolf New Order series
with Lone Wolf New Order series
. Replaced New Order adventure
with New Order adventure
.
(New Order Disciplines) Replaced venoms and
with venoms, and
. Replaced symbols and
with symbols, and
. Replaced
with
. Replaced Magi-Magic
with Magi-magic
. Replaced Old Kingdom battle magic
with Old Kingdom battle-magic
. Replaced magi-magic spells
with Old Kingdom Spells
. Replaced individual (or combinations of) elements that are available,
with individual elements that are available, or combinations thereof,
. Replaced remove or
with remove, or
. Replaced eg
with e.g.
. Replaced dialect and
with dialect, and
. Replaced Weapon and
with Weapon, and
. Replaced sixth sense
with Sixth Sense
. Replaced 1 to 3
with one to three
. Replaced guild of magicians
with Guild of Magicians
. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.
with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced Fire and
with Fire, and
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
with fortresses increase
. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases
with Duration of the spirit-walk and the protection afforded to his in animate body increase
. Replaced predictions increases
with predictions increase
. Replaced will be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced EQUIPMENT
with Equipment
. Replaced undertaken then
with undertaken, then
. Replaced Lone Wolf (New Order) series
with Lone Wolf New Order series
. Replaced each occurrence of New Order series
with New Order series
. Replaced New Order adventure
with New Order adventure, which is called: The Storms of Chai
. Replaced New Order adventure
with New Order adventure
. Replaced any other Special Items that
with any other Special Items and Backpack Items that
.
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Deleted (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventures
with New Order adventures
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the recent Mongoose Publishing edition.
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Deleted (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventures
with New Order adventures
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collector
(Kai Weapons) Replaced elite
with
. Replaced new-found
with newfound
. Deleted at the front of the book
. Replaced magical Axe, Sword or Broadsword
with magical Axe, Sword, or Broadsword
. Replaced axe
with Alema
Axe
.Alema
(5) Replaced date and
with date, and
.
(6) Replaced bow
with Bow
. Replaced arrow
with Arrow of Atonement
. Replaced steam cannon
with steam-cannon
.
(7) Replaced everyone except the sentries are asleep
with everyone is asleep except the sentries
. Replaced rest, and unless
with rest, unless
.
(8) Replaced belt pouch
with Belt Pouch
.
(9) Replaced burrows and
with burrows, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced fresh water spring
with freshwater spring
.
(8) Replaced belt pouch
with Belt Pouch
. Replaced half of your coins
with half of your coins
. Replaced total of Gold Coins by half
with total of coins by half
because not all currency units are made of gold, and the loss is due to the Belt Pouch being eaten through rather than the gold coins being damaged.
(9) Replaced burrows and
with burrows, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced fresh water spring
with freshwater spring
. Replaced Hyunsei Foothills
with Hyunsei foothills
.
(10) Replaced on to
with onto
.
(11) Replaced to Khea-khan
with to the Khea-khan
. Replaced agarashi
with Agarashi
. Replaced western rim
with eastern rim
as Sections 2 and 130 indicate a speedy exit from the vale early the following morning. Replaced Some descend
with Some of the fissures descend
.
(12) Replaced Special Items list
with list of Special Items
.
(14) Replaced sixth sense
with Sixth Sense
. Replaced you look at each of the people in turn who have gathered
with you look in turn at each person who is gathered
.
(16) Replaced They lead
with It leads
respecting the robbers
(17) Replaced Magnakai Disciplines of Nexus and Healing
with Magnakai Disciplines of Nexus and Curing
.
(18) Replaced on to
with onto
.
(18) Replaced on to
with onto
. Replaced one of the two remaining monsters
with one of the monsters
as there are still three of them.
(19) Replaced densely packed
with densely-packed
.
(22) Replaced Brotherhood spell
with Brotherhood Spell
.
(22) Replaced Brotherhood spell
with Brotherhood Spell
. Replaced
with
as the spell described in the section is
(24) Replaced steam cannon
with steam-cannon
. Replaced the enemy have a
with the enemy has a
.
(25) Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Kai-surge, and
with Kai-surge and
.
(26) Replaced arrow
with Arrow
.
(37) Replaced sixth sense
with Sixth Sense
. Replaced steam cannon
with steam-cannon
.
(38) Replaced Kai-surge, and
with Kai-surge and
. Replaced Assimilance, and
with Assimilance and
.
(39) Replaced flagtower
with flag-tower
.
(40) Replaced Okami
with Omaki
.
(40) Replaced Okami
with Omaki
. Replaced wooden two-storey dwellings
with two-storey wooden dwellings
.
(41) Replaced power word
with power-word
.
(42) Replaced sixth sense
with Sixth Sense
. Replaced grammes
with grams
.
(43) Replaced densely packed
with densely-packed
.
(44) Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(45) Replaced carriage, then
with carriage, and then
.
(46) Replaced the Kai Herbcrafts
with Kai herbcraft
.
(47) Replaced replies,
with replies.
.
(49) Added a period after turn to 30
. Replaced western rim
with eastern rim
as Sections 2 and 130 indicate a speedy exit from the vale early the following morning.
(50) Replaced elite
with
.
(81) Replaced the four of you
with the five of you
. Replaced bodyguards and
with bodyguards, and
. Replaced each occurrence of flagtower
with flag-tower
.
(82) Replaced add +1 to
with add 1 to
. Replaced asault
with assault
in the illustrationthe Captain
with the captain
.
(85) Replaced each occurrence of the die
with the dice
.
(86) Replaced imperial family have taken refuge
with imperial family has taken refuge
. Replaced icy cold
with ice cold
.
(86) Replaced imperial family have taken refuge
with Imperial Family has taken refuge
. Replaced icy cold
with ice cold
.
(87) Replaced A healing fungi
with A healing fungus
.
(88) Replaced mid-summer
with midsummer
.
(90) Replaced Shavane,
with Shavane.
.
(92) Replaced Kai rank of
with rank of
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(92) Replaced Kai rank of
with rank of
. Replaced Kai-alchemy, and have attained the rank of Sun Knight,
with Kai-alchemy and wish to use it
(cf. erratum for Section 22). Deleted or if you have yet to attain the required level of Kai Mastery,
in view of the previous change, as an Improved Discipline is no longer required here. Replaced Magi-magic, and
with Magi-magic and
.
(94) Replaced gases and
with gases, and
.
(95) Replaced
with
. Replaced ribcage
with rib cage
. Replaced Knight, or
with Knight or
. Replaced Kai-alchemy, and
with Kai-alchemy and
.
(96) Replaced throght
with throughout
. Replaced distant corridor
with distant corridors
.
(97) Replaced him, then
with him, and then
. Replaced burrows and
with burrows, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced fresh water spring
with freshwater spring
.
(97) Replaced him, then
with him, and then
. Replaced burrows and
with burrows, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced fresh water spring
with freshwater spring
. Replaced Hyunsei Foothills
with Hyunsei foothills
.
(99) Replaced icy-fiends
with ice-fiends
.
(101) Replaced interpretation of the signs indicate
with interpretation of the signs indicates
. Replaced advise that
with advise her that
.
(100) Replaced imperial family
with Imperial Family
.
(101) Replaced interpretation of the signs indicate
with interpretation of the signs indicates
. Replaced advise that
with advise her that
. Replaced imperial family
with Imperial Family
.
(102) Added (Remember to erase the Sabito Root from your Action Chart.)
to the end of the section.
(103) Replaced flagtower
with flag-tower
. Replaced skills, or
with skills, if you have yet to attain the required level of Kai Mastery, or
. Replaced metres
with yards
. Replaced If you possess Magi-magic, have reached the rank of Kai Grand Guardian, and wish to use this Discipline
with If you possess Magi-magic, a Bow and at least one Arrow, have reached the rank of Kai Grand Guardian, and wish to use this Discipline
. Replaced Elementalism, and
with Elementalism and
. Replaced Kai-alchemy, and
with Kai-alchemy and
.
(104) Replaced each occurrence of the die
with the dice
.
(120) Replaced Shavane,
with Shavane.
. Replaced Klorva
with Potion of Klorva
. Replaced your backpack
with your Backpack
.
(121) Replaced treeline
with tree-line
.
(122) Replaced sable stallion
with stable stallion
. Replaced horse, then
with horse, and then
. Replaced 20 Imperial Cavalry
with twenty Imperial Cavalry
.
(123) Replaced imperial family
with Imperial Family
.
(124) Replaced (= 20 Ren)
with (= 5 Ren each)
.
(126) Replaced the die
with the dice
. Replaced pass then
with pass them
. Replaced on to
with onto
.
(127) Replaced sixth sense
with Sixth Sense
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Kai-surge, and
with Kai-surge and
.
(135) Replaced Kai weapon
with Kai Weapon
. Replaced gutteral
with guttural
.
(137) Replaced Mitzu,
with Mitzu.
.
(139) Replaced Special Items list
with list of Special Items
.
(140) Replaced steam cannon
with steam-cannon
. Replaced each occurrence of metres
with yards
. Replaced the imperial family of Chai are hiding here
with the imperial family of Chai is hiding here
.
(140) Replaced steam cannon
with steam-cannon
. Replaced each occurrence of metres
with yards
. Replaced the imperial family of Chai are hiding here
with the Imperial Family of Chai is hiding here
.
(141) Replaced Brotherhood spell
with Brotherhood Spell
. Replaced on to
with onto
.
(142) Replaced Old Kingdom spell
with Old Kingdom Spell
.
(143) Replaced battle cry
with battle-cry
.
(164) Replaced the chest
with their chests
. Replaced icy-fiend
with ice-fiend
.
(165) Replaced spell words
with spell-words
. Replaced new-found
with newfound
. Replaced Brotherhood spell
with Brotherhood Spell
.
(166) Replaced on to
with onto
. Replaced the Captain
with the captain
. Replaced the Captain
with the captain
. Replaced dice, and have
with dice and have
.
(167) Replaced steam cannon
with steam-cannon
. Replaced turn to 263
with turn to 116
to bring Section 116 back into the adventure.
(167) Replaced steam cannon
with steam-cannon
. Replaced turn to 263
with turn to 116
to bring Section 116 back into the adventure. Replaced imperial family
with Imperial Family
.
(168) Replaced none of these skills or rank, or the Backpack Item
with neither of these skills, nor the Backpack Item, or have yet to attain the required level of Kai Mastery
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Nexus, and
with Nexus and
.
(170) Swapped the destination of the links, so that now a score of 6 or lower now leads to Section 55 which has the larger
(171) Replaced imperial family
with Imperial Family
.
(173) Replaced Mitzu,
with Mitzu.
.
(174) Replaced bow
with Bow
. Replaced arrow
with Arrow
. Replaced add +1 to
with add 1 to
. Replaced rib-cage
with rib cage
. Replaced combat skill
with
.
(175) Replaced power word
with power-word
.
(212) Replaced power word
with power-word
.
(213) Replaced Kirusami
with
. Replaced to
with by 1
. Replaced point).
with point.)
.
(214) Replaced platform, then
with platform; then
. Replaced Brotherhood spell
with Brotherhood Spell
. Replaced flagtower
with flag-tower
.
(215) Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced reflex saves
with reflexes save
.
(215) Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced reflex saves
with reflexes save
. Replaced
with
as
(217) Replaced out of Rakholi
with out from Rakholi
.
(218) Replaced each occurrence of ie,
with i.e.
. Replaced 7 or 9
with 7, or 9
. Replaced 0, 2, 4, 6 or 8
with 2, 4, 6, 8, or 0
. Replaced survived your wounds
with survived your wounding
.
(219) Replaced on to
with onto
.
(241) Replaced sure of though
with sure of, though
.
(243) Replaced on to
with onto
.
(245) Replaced Brotherhood spell
with Brotherhood Spell
.
(246) Replaced Kai pathsmanship
with Magnakai Pathsmanship
.
(246) Replaced Kai pathsmanship
with Magnakai Pathsmanship
. Replaced imperial family
with Imperial Family
.
(247) Replaced sixth sense
with Sixth Sense
.
(248) Replaced Kai Grand Defender
with Kai Grand Defender and possess the Xi-die
. Replaced Mastery, turn
with Mastery, or if you do not possess this Special Item, turn
.
(249) Replaced As soon you hear
with As soon as you hear
. Replaced flagtower
with flag-tower
. Replaced fierce sounds of the fighting attracts
with fierce sounds of the fighting attract
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(277) Replaced hesitates, then
with hesitates, and then
. Replaced counter threat
with counter-threat
. Swapped the destination of the links, so that now a score of 5 or lower now leads to Section 201 which has the larger
(278) Replaced your surprise you
with your surprise, you
. Replaced steam cannon
with steam-cannon
. Replaced metres
with yards
. Replaced steam cannon
with steam-cannon
and 50 metres
with 50 yards
in the illustration
(279) Added a paragraph break between the touch.
and
. Added a paragraph break between asks Chan.
and
. Replaced icy cold
with ice cold
.
(280) Replaced forests and
with forests, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced each occurrence of Kau Doshin
with Kau-Doshin
.
(280) Replaced forests and
with forests, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced each occurrence of Kau Doshin
with Kau-Doshin
. Replaced Hyunsei Foothills
with Hyunsei foothills
.
(282) Replaced densely packed
with densely-packed
.
(284) Replaced cavalry, then
with cavalry, and then
. Added a paragraph break between says Chan.
and Kasarian nods
.
(286) Replaced imperial family
with Imperial Family
.
(287) Replaced Kai-surge, and
with Kai-surge and
. Replaced Assimilance, and
with Assimilance and
.
(288) Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(289) Replaced Defender, or
with Defender or
.
(290) Replaced gases and
with gases, and
.
(292) Replaced treeline
with tree-line
. Replaced battle cry
with battle-cry
. Replaced southern Magnamund
with Southern Magnamund
. Replaced Between their
with From between their
.
(293) Replaced picks and
with picks, and
.
(295) Replaced burrows and
with burrows, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced fresh water spring
with freshwater spring
.
(295) Replaced burrows and
with burrows, and
. Replaced each occurrence of agarashi
with Agarashi
. Replaced fresh water spring
with freshwater spring
. Replaced Hyunsei Foothills
with Hyunsei foothills
.
(296) Replaced sixth sense
with Sixth Sense
. Added a paragraph break between innocence.
and
. Added a paragraph break between you ask.
and Chan explains
. Added a paragraph break between his cot.
and
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Kai-surge, and
with Kai-surge and
.
(297) Replaced Shavane,
with Shavane.
. Replaced your backpack
with your Backpack
.
(298) Replaced sunbreak
with daybreak
.