X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F28thos.xml;h=eff46877cf70cb37566ede32a34cb3c7da5cd43d;hp=7206bba389cade8fc0c925bbd3dcd5cf71d13022;hb=1a18519083e9d2dc9f79fc7f2deecbede9cc6a7d;hpb=e2311867be90f4cf22432218f4b23c319c2bc6c2 diff --git a/en/xml/28thos.xml b/en/xml/28thos.xml index 7206bba..eff4687 100644 --- a/en/xml/28thos.xml +++ b/en/xml/28thos.xml @@ -25,7 +25,7 @@ &inclusion.brian.williams.bio.lw; Project Aon - 2014625 + 2018215

A visit to the fabulous court of Xo-lin is disrupted when news of an invasion arrives at the venerable emperors palace in Pensei. The evil Autarch Sejanoz of Bhanar has launched a sudden and devastating attack upon Xo-lins ancient realm. With the tyrants armies swarming across his borders, the aged Xo-lin is forced to flee his Imperial Palace and seek sanctuary in the distant city of Tazhan.

In The Hunger of Sejanoz, your mission is to escort the aged emperor and his entourage safely across the Great Lissan Plain to Tazhan. Will you succeed in your perilous taskor will you and your charges fall victim to the merciless forces of the Autarch?

@@ -367,7 +367,7 @@

Following in the footsteps of Lone Wolf himself, you have vowed that one day you will become totally proficient in all 16 of the New Order Kai Grand Master Disciplines. By doing so successfully you will share with Lone Wolf the responsibility, the honour, and the future glory of leading the New Order Kai as a Supreme Master.

-

If this is the first New Order adventure you have undertaken, then your present rank is that of Kai Grand Master Senior. This means that you have mastered four of the New Order Grand Master Disciplines listed below. It is for you to decide which four Disciplines these are. As all of the New Order Grand Master Disciplines may be of use to you at some point during your mission, pick these four skills with care. The correct use of a New Order Grand Master Discipline at the right time could save your life. When you have chosen your four Disciplines, enter them in the Grand Master Disciplines section of your Action Chart.

+

If this is the first New Order adventure you have undertaken, then your present rank is that of Kai Grand Master Senior. This means that you have mastered five of the New Order Grand Master Disciplines listed below. It is for you to decide which five Disciplines these are. As all of the New Order Grand Master Disciplines may be of use to you at some point during your mission, pick these five skills with care. The correct use of a New Order Grand Master Discipline at the right time could save your life. When you have chosen your five Disciplines, enter them in the Grand Master Disciplines section of your Action Chart.

Grand Weaponmastery @@ -653,7 +653,7 @@
-

If you successfully complete the mission as set in Book 28 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in the next. For every Grand Master Discipline you possess, in excess of the original four Disciplines you begin with, you may add 1 point to your basic COMBAT SKILL score and 2 points to your basic ENDURANCE points score. These bonus points, together with your extra Grand Master Discipline(s), your original four Grand Master Disciplines, your Kai Weapon, and any other Special Items and Backpack Items that you have found and been able to keep during your adventures, may then be carried over and used in the next New Order adventure, which is called:

+

If you successfully complete the mission as set in Book 28 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in the next. For every Grand Master Discipline you possess, in excess of the original five Disciplines you begin with, you may add 1 point to your basic COMBAT SKILL score and 2 points to your basic ENDURANCE points score. These bonus points, together with your extra Grand Master Discipline(s), your original five Grand Master Disciplines, your Kai Weapon, and any other Special Items and Backpack Items that you have found and been able to keep during your adventures, may then be carried over and used in the next New Order adventure, which is called:

The Storms of Chai

@@ -930,7 +930,7 @@
Kai Weapon

Your Kai Weapon is a Special Item and it can be carried and used in addition to two normal Weapons. If you possess the Discipline of Grand Weaponmastery for a weapon type which is the same as your unique Kai Weapon, you may add the Grand Weaponmastery bonus of 5 to your COMBAT SKILL. This is in addition to the bonus gained when you use your Kai Weapon in combat.

Food
-

Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3 ENDURANCE points. However, if you have chosen Grand Huntmastery as one of your four Disciplines, then you will not need to tick off a Meal when instructed to eat.

+

Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3 ENDURANCE points. However, if you have chosen Grand Huntmastery as one of your five Disciplines, then you will not need to tick off a Meal when instructed to eat.

Potion of Laumspur

This is a healing potion that can restore 4 ENDURANCE points to your total when swallowed after combat. It cannot be used to increase ENDURANCE points immediately prior to a combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.

Gold Crowns
@@ -997,18 +997,12 @@ - - -

It is unclear why a New Order Grand Master becomes a Supreme Master by mastering only 15 of the 16 Grand Master Disciplines. It is also unclear why New Order Grand Masters must master four extra Disciplines in order to receive the same improvements to their Disciplines as Lone Wolf did with fewer.

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-
-

The following table is a guide to the ranks and titles you can achieve at each stage of your journey along the road of Kai Grand Mastership. As you successfully complete each adventure in the New Order series, you will gain an additional Grand Master Discipline and progress towards the pinnacle of Kai perfectionto become a Kai Supreme Master.

    -
  1. Kai Grand Master SeniorYou begin the New Order adventures at this level of Kai Grand Mastery
  2. +
  3. Kai Grand Master SeniorYou begin the New Order adventures at this level of Kai Grand Mastery
  4. Kai Grand Master Superior
  5. Kai Grand Sentinel
  6. Kai Grand Defender
  7. @@ -1245,7 +1239,7 @@

    During your mission you may encounter many strong and wily adversaries. Your journey across the Great Lissan Plain will be fraught with danger at every turn, so remain on your guard at all times.

    -

    Some of the material items that you find will be of use to you, but others may be red herrings of no real value at all. If you discover items during your mission, be selective in what you choose to keep. Pick your initial four Grand Master Disciplines with care for a wise choice will enable anyone to complete the quest, no matter how weak their initial COMBAT SKILL and ENDURANCE scores may be. Completion of previous Lone Wolf adventures (Books 127) may be advantageous, but it is not essential for the successful completion of this New Order adventure.

    +

    Some of the material items that you find will be of use to you, but others may be red herrings of no real value at all. If you discover items during your mission, be selective in what you choose to keep. Pick your initial five Grand Master Disciplines with care for a wise choice will enable anyone to complete the quest, no matter how weak their initial COMBAT SKILL and ENDURANCE scores may be. Completion of previous Lone Wolf adventures (Books 127) may be advantageous, but it is not essential for the successful completion of this New Order adventure.

    May the Gods Kai and Ishir guide and protect you during your vital mission.

    @@ -2079,7 +2073,7 @@ -

    If your Kai Weapon is Illuminatus, you may decide that you should add an extra 2 points to the Tomb Robbers COMBAT SKILL as it is being used underground.

    +

    It is uncertain whether the Tomb Raiders benefit from the special magical bonus of your Kai Weapon or whether the magic of the Kai Weapon is only active in the hands of the Kai. If you decide that the bonuses apply and your Kai Weapon is Illuminatus, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it underground. If your Kai Weapon is Valiance and you possess Kai-alchemy or Magi-magic, add 3 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it against a magician. If your Kai Weapon is Kaistar, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it at night. Also, if your Kai Weapon was damaged during Vampirium, remember to deduct the appropriate penalty to the Grave Robbers COMBAT SKILL.

    @@ -2138,7 +2132,7 @@

    You carefully insert the blade of your Kai Weapon beneath the lip of the trapdoor and push down on it with all your might. You sense that the portal has been sealed with magic and that it will take great effort for you to negate this protection.

    Yansi Trapdoor (magically sealed)5025 -

    Conduct the following combat in the usual way. Any ENDURANCE losses you sustain represent the fatigue you suffer while trying to open this magically sealed portal.

    +

    Conduct the following combat in the usual way. Any ENDURANCE losses you sustain represent the fatigue you suffer while trying to open this magically sealed portal. If you possess Magnara or Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties.

    You may cease your attempt to open the trapdoor at any time by turning to 118. If you win the combat, i.e. if you reduce the trapdoors ENDURANCE points to zero, turn to 69.
    @@ -2887,7 +2881,7 @@ -

    If your Kai Weapon is Illuminatus, you may decide that you should add an extra 2 points to the Tomb Robbers COMBAT SKILL as it is being used underground.

    +

    It is uncertain whether the Tomb Raiders benefit from the special magical bonus of your Kai Weapon or whether the magic of the Kai Weapon is only active in the hands of the Kai. If you decide that the bonuses apply and your Kai Weapon is Illuminatus, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it underground. If your Kai Weapon is Valiance and you possess Kai-alchemy or Magi-magic, add 3 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it against a magician. If your Kai Weapon is Kaistar, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it at night. Also, if your Kai Weapon was damaged during Vampirium, remember to deduct the appropriate penalty to the Grave Robbers COMBAT SKILL.

    @@ -4300,7 +4294,7 @@ -

    If your Kai Weapon is Illuminatus, you may decide that you should add an extra 2 points to the Tomb Robbers COMBAT SKILL as it is being used underground.

    +

    It is uncertain whether the Tomb Raiders benefit from the special magical bonus of your Kai Weapon or whether the magic of the Kai Weapon is only active in the hands of the Kai. If you decide that the bonuses apply and your Kai Weapon is Illuminatus, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it underground. If your Kai Weapon is Valiance and you possess Kai-alchemy or Magi-magic, add 3 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it against a magician. If your Kai Weapon is Kaistar, add 2 points to the Tomb Robbers COMBAT SKILL because the Tomb Robber is wielding it at night. Also, if your Kai Weapon was damaged during Vampirium, remember to deduct the appropriate penalty to the Grave Robbers COMBAT SKILL.

    @@ -4882,7 +4876,6 @@ Brian Williams - @@ -4898,15 +4891,13 @@ JC Alvarez / Jonathan Blake - JC Alvarez / Jonathan Blake - - + @@ -4914,7 +4905,6 @@ JC Alvarez / Jonathan Blake - @@ -4922,7 +4912,6 @@ JC Alvarez / Jonathan Blake - @@ -4930,7 +4919,6 @@ JC Alvarez / Jonathan Blake - @@ -4938,7 +4926,6 @@ JC Alvarez / Jonathan Blake - @@ -4946,7 +4933,6 @@ JC Alvarez / Jonathan Blake - @@ -4965,16 +4951,17 @@
  8. +

Bonus Disciplines:

    -
  1. : 5th Grand Master Discipline if you have completed 1 New Order Adventure successfully
  2. -
  3. : 6th Grand Master Discipline if you have completed 2 New Order Adventures successfully
  4. -
  5. : 7th Grand Master Discipline if you have completed 3 New Order Adventures successfully
  6. -
  7. : 8th Grand Master Discipline if you have completed 4 New Order Adventures successfully
  8. -
  9. : 9th Grand Master Discipline if you have completed 5 New Order Adventures successfully
  10. -
  11. : 10th Grand Master Discipline if you have completed 6 New Order Adventures successfully
  12. -
  13. : 11th Grand Master Discipline if you have completed 7 New Order Adventures successfully
  14. +
  15. : 6th Grand Master Discipline if you have completed 1 New Order Adventure successfully
  16. +
  17. : 7th Grand Master Discipline if you have completed 2 New Order Adventures successfully
  18. +
  19. : 8th Grand Master Discipline if you have completed 3 New Order Adventures successfully
  20. +
  21. : 9th Grand Master Discipline if you have completed 4 New Order Adventures successfully
  22. +
  23. : 10th Grand Master Discipline if you have completed 5 New Order Adventures successfully
  24. +
  25. : 11th Grand Master Discipline if you have completed 6 New Order Adventures successfully
  26. +
  27. : 12th Grand Master Discipline if you have completed 7 New Order Adventures successfully

Weapons:

    @@ -5445,9 +5432,9 @@

    (Your Kai Name) Replaced elite with lite. Removed You can record your personal Kai name on the book plate which appears on the inside front cover of this book..

    -

    (New Order Disciplines) Replaced venoms and with venoms, and. Replaced symbols and with symbols, and. Replaced COMBAT SKILL is reduced with ENDURANCE is reduced. Replaced Magi-Magic with Magi-magic. Replaced Old Kingdom battle magic with Old Kingdom battle-magic. Replaced magi-magic spells with Old Kingdom Spells. Replaced individual (or combinations of) elements that are available, with individual elements that are available, or combinations thereof,. Replaced remove or with remove, or. Replaced eg with e.g.. Replaced dialect and with dialect, and. Replaced Weapon and with Weapon, and. Replaced sixth sense with Sixth Sense. Replaced 1 to 3 with one to three. Replaced guild of magicians with Guild of Magicians. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon. with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.. Replaced Fire and with Fire, and. Replaced battle wounds with battle-wounds. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat. to the section on Grand Huntmastery. Replaced fortresses increases with fortresses increase. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases with Duration of the spirit-walk and the protection afforded to his in animate body increase. Replaced predictions increases with predictions increase. Replaced will be of use with may be of use. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow. from the Equipment section. Replaced EQUIPMENT with Equipment. Replaced undertaken then with undertaken, then. Replaced Lone Wolf (New Order) series with Lone Wolf New Order series. Replaced each occurrence of New Order series with New Order series. Replaced New Order adventure with New Order adventure, which is called: The Storms of Chai. Replaced New Order adventure with New Order adventure. Replaced any other Special Items that with any other Special Items and Backpack Items that. Replaced in the Equipment section with below and added an illustration of the ten types of Weapon in harmony with the Collectors Edition.

    +

    (New Order Disciplines) Replaced venoms and with venoms, and. Replaced symbols and with symbols, and. Replaced COMBAT SKILL is reduced with ENDURANCE is reduced. Replaced Magi-Magic with Magi-magic. Replaced Old Kingdom battle magic with Old Kingdom battle-magic. Replaced magi-magic spells with Old Kingdom Spells. Replaced individual (or combinations of) elements that are available, with individual elements that are available, or combinations thereof,. Replaced remove or with remove, or. Replaced eg with e.g.. Replaced dialect and with dialect, and. Replaced Weapon and with Weapon, and. Replaced sixth sense with Sixth Sense. Replaced 1 to 3 with one to three. Replaced guild of magicians with Guild of Magicians. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon. with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.. Replaced Fire and with Fire, and. Replaced battle wounds with battle-wounds. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat. to the section on Grand Huntmastery. Replaced fortresses increases with fortresses increase. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases with Duration of the spirit-walk and the protection afforded to his in animate body increase. Replaced predictions increases with predictions increase. Replaced will be of use with may be of use. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow. from the Equipment section. Replaced EQUIPMENT with Equipment. Replaced undertaken then with undertaken, then. Replaced Lone Wolf (New Order) series with Lone Wolf New Order series. Replaced each occurrence of New Order series with New Order series. Replaced New Order adventure with New Order adventure, which is called: The Storms of Chai. Replaced New Order adventure with New Order adventure. Replaced any other Special Items that with any other Special Items and Backpack Items that. Replaced in the Equipment section with below and added an illustration of the ten types of Weapon in harmony with the Collectors Edition. Replaced each occurrence of four with five when referring to the initial number of Disciplines a Grand Master begins the series with, in line with the Collectors Edition.

    -

    (Equipment) Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced eg, with e.g.. Replaced combat, therefore with combat; therefore. Replaced each occurrence of arrow with Arrow. Replaced each occurrence of bow with Bow. Replaced each occurrence of quiver with Quiver. Replaced each occurrence of arrows with Arrows. Removed (see the inside front cover of this book). Added a paragraph about Gold Crowns to the section EquipmentHow to use it. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Replaced the total sum of with the number of. Replaced Disciplines then with Disciplines, then. Replaced normal weapons with normal Weapons. Replaced New Order adventures with New Order adventures. Replaced each occurrence of weapon with Weapon in the EquipmentHow to Use It section. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition. Added It cannot be used to increase ENDURANCE points immediately prior to a combat. in harmony with the Collectors Edition.

    +

    (Equipment) Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced eg, with e.g.. Replaced combat, therefore with combat; therefore. Replaced each occurrence of arrow with Arrow. Replaced each occurrence of bow with Bow. Replaced each occurrence of quiver with Quiver. Replaced each occurrence of arrows with Arrows. Removed (see the inside front cover of this book). Added a paragraph about Gold Crowns to the section EquipmentHow to use it. Replaced Grand Weaponmastery with a Bow with Grand Weaponmastery with Bow. Replaced a sword or an axe with a Sword or an Axe. Replaced weapons with Weapons. Replaced weapon with Weapon. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.. Replaced record these on your Weapons List with record these on your Action Chart for clarity. Replaced the total sum of with the number of. Replaced Disciplines then with Disciplines, then. Replaced normal weapons with normal Weapons. Replaced New Order adventures with New Order adventures. Replaced each occurrence of weapon with Weapon in the EquipmentHow to Use It section. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition. Added It cannot be used to increase ENDURANCE points immediately prior to a combat. in harmony with the Collectors Edition. Replaced four with five in line with the Collectors Edition.

    (Kai Weapons) Replaced elite with lite. Replaced new-found with newfound. Removed at the front of the book. Replaced magical Axe, Sword or Broadsword with magical Axe, Sword, or Broadsword. Replaced axe Alema with Axe Alema. Added (these bonuses are not cumulative) in harmony with the Collectors Edition. Replaced when used versus magicians with when used against magicians or creatures born of magic in harmony with the Collectors Edition.

    @@ -5457,7 +5444,7 @@

    (Improved Grand Master Disciplines) Replaced Improved Grand Master Disciplines with Improved Grand Master Disciplines. Replaced ie, with i.e.. Replaced Mindfort with Mindfort. Replaced Brotherhood spells with Brotherhood Spells. Replaced 1 metre with three feet. Replaced Lone Wolf New Order series with Lone Wolf New Order series. Replaced affected, and the duration of the effect, increases with affectedand the duration of the effectincreases. Replaced affected, and the duration of effect, both increase with affected and the duration of effect both increase. Replaced Lone Wolf New Order books with Lone Wolf New Order books.

    -

    (New Order Wisdom) Replaced gods Kai and Ishir with Gods Kai and Ishir. Italicised Lone Wolf when referring to the series. Replaced New Order adventure with New Order adventure. Replaced revered almost like a God with revered almost like a god.

    +

    (New Order Wisdom) Replaced gods Kai and Ishir with Gods Kai and Ishir. Italicised Lone Wolf when referring to the series. Replaced New Order adventure with New Order adventure. Replaced revered almost like a God with revered almost like a god. Replaced four with five in line with the Collectors Edition.

    (1) Replaced Kai weapon with Kai Weapon. Replaced elite with lite.

    (3) Replaced The gang of robbers emerge with The gang of robbers emerges in the illustrations caption. Replaced on to with onto.

    @@ -5509,7 +5496,7 @@

    (71) Replaced attack, then with attack, and then.

    (72) Replaced Old Kingdom spell with Old Kingdom Spell. Removed the dashes around Invisible Fist. Replaced add 1 to with add 1 to.

    (73) Replaced bow with Bow. Replaced arrow with Arrow. Replaced add 3 with remember to add 5 in harmony with the Collectors Edition.

    -

    (76) Replaced ie, with i.e.. Replaced time, by with time by.

    +

    (76) Replaced ie, with i.e.. Replaced time, by with time by. Added If you possess Magnara or Illuminatus, you will benefit from the additional combat bonus applicable to its unique properties.

    (77) Replaced arrow with Arrow. Replaced Old Kingdom spell with Old Kingdom Spell. Replaced battle cry with battle-cry.

    (79) Replaced stone, then with stone, and then. Replaced each occurrence of arrow with Arrow of Atonement.

    (80) Replaced Brotherhood spell with Brotherhood Spell. Removed the dashes around Mind Charm. Replaced effect, then with effect, and then.