X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F29tsoc.xml;h=341765a65466ff70286c0ec699dc2776c5e28a48;hp=c3a9180b0975a0a96edccd36c4773737c9c2f371;hb=ece6cb3ad20bd6870c94937de85c5a3ef7eeb91c;hpb=b014233bb7802c1a7e9ccb56bd4b15c7a32d8fc5
diff --git a/en/xml/29tsoc.xml b/en/xml/29tsoc.xml
index c3a9180..341765a 100644
--- a/en/xml/29tsoc.xml
+++ b/en/xml/29tsoc.xml
@@ -1315,7 +1315,7 @@
Suddenly you realise that you are not being subjected to an audio attack. The noise that fills your head is the effect of a powerful psychic assault on your senses. You call upon your Grand Master discipline to suppress the unbearable noise and your swift response saves you from sustaining any permanent injury to your mind: lose 1 Howling with frustration, the ghoulish figure leaps towards you brandishing his black staff and, in the blink of an eye, the staff transforms into a hissing serpent. It is disturbingly similar to the snake that emerged from the mouth of undead Anseng. You reach to your weapon and pull back as the serpent Xaol is a powerful undead adversary. If your chosen weapon provides you with a bonus when used in a fight against an undead foe, be sure to calculate and add the bonus to your Suddenly you realise that you are not being subjected to an audio attack. The noise that fills your head is the effect of a powerful psychic assault on your senses. You call upon your advanced discipline to erect a Mindfort to shut out the unbearable noise, and your swift response saves you from sustaining any permanent impairment to your mental faculties. Howling with frustration that its psychic attack has helped and not harmed you, the ghoulish figure leaps towards you brandishing his black staff. In the blink of an eye, the staff transforms into a hissing serpent. It is disturbingly similar to the snake that emerged from the mouth of undead Anseng. You reach to your weapon and pull back as the serpent Xaol is a powerful undead adversary. If your chosen weapon provides you with a bonus when used in a fight against an undead foe, be sure to calculate and add the bonus to your Combat Skill before this battle begins. If you possess the Kai Weapon The Doomgah leader raises its mighty The weapon that this enemy wields can leach power from the Eye of Agarash. This inflicts 1 Your arrow grazes the top of ChagarashiSpawnsmite
or Valiance
you may add the bonus that you gain from its unique properties during this combat.Spawnsmite
or Valiance
you may add the bonus that you gain from its unique properties during this combat.
Zashnor is immune to Mindblast, and has partial resistance to Kai-surge and Kai-blast. If you possess Kai-surge and use it during this combat, you may add 4 points to your
The Eye of Agarash becomes active throughout this combat. It drains you of 1
Your hastily-aimed arrow arcs towards the Doomgah and strikes the middle of its iron bow, severing two of the fingers on its left hand and sending the bow spinning away. It shrieks with pain and frustration and hurriedly unsheathes its serrated sword. You run to the other side of the wheelhouse and peer around its side to see the Doomgah scurrying along the walkway, slashing at the rain with its black blade in a berserk frenzy. You shoulder your bow and draw your Kai Weapon as it comes racing down the gangplank, shrieking maniacally. It does not know precisely where you are and you seize this vital advantage. The moment it reaches the stern deck, you spring out from behind the wheelhouse and launch a swift attack.
-Because of the speed and surprise of your attack, you may ignore any
Quang hurriedly unshoulders his bow and commands Bai and Deng to do likewise.
Fire at will!
he shouts, and the three of them unleash a flurry of arrows at the advancing Skarada. Six of the enemy fall dead or wounded before the remainder reaches the top of the hill. Two of the beasts rush at you in a frenzied attack, their bloodstained axes held poised to hack you down.
The Skarada are less than thirty feet away when Lieutenant Quang shouts Fire!
As one, you release your straining bowstrings and send a volley of arrows whistling into the advancing enemy. The missiles all hit their mark and three of the four Skarada tumble forwards, mortally wounded. Your arrow penetrates the left shoulder of the leading Skarad and spins it around, but it does not make it lose its footing. Bellowing with pain, the creature hacks the protruding shaft in two with one blow of its flint axe. It snarls with anger and glares at you with its bloodshot amber eyes before it beats a hasty retreat into the trees.
You are determined not to let it escape. Hurriedly, you shoulder your bow and urge your horse forward in pursuit of the wounded beast. In less than a minute you run it to ground among the pines. Roaring like a cornered tiger, the Skarad swings around and leaps towards your horse with its axe raised high, slashing the air as it strikes. Terrified by its ferocity, your mount rears up and shies away from the creature
This creature is immune to all forms of psychic attack except Kai-surge. If you possess this Grand Master discipline and wish to use it during this combat, you may only add 3 to your
Your arrow pierces the creature
You leap from the driver
Anseng joins you in this fight at the beginning of the 2nd round. You may now temporarily increase your
Anseng joins you in this fight at the beginning of the second round. You may now temporarily increase your
Anseng moves towards you, sweeping his glowing
You retreat a few unsteady paces and struggle to suppress the tide of nausea that is sapping your strength. As if sensing your weakness, Anseng lunges forward and thrusts the glowing tip of his cursed weapon at your trembling face.
-You may buy any of the items listed above for the price indicated. With the exception of the arrows, they are all backpack items that will take up one space in your backpack. You are under no obligation to make a purchase.
@@ -4106,7 +4106,7 @@Suddenly you realise that you are not being subjected to an audio attack. The noise that fills your head is the effect of a powerful psychic assault upon your senses. Hurriedly, you call upon your Magnakai discipline of Psi-screen to protect your mind from this powerful psychic assault, and you are able to create a mental wall to repel it. However, it takes you crucial seconds to erect this defensive wall and you suffer a painful psychic shock before it is completed: lose 4
Sensing your distress and eager to exploit it, the ghoulish figure leaps towards you brandishing his black staff. In the blink of an eye, the staff transforms into a hissing serpent. It is disturbingly similar to the snake which emerged from the mouth of undead Anseng! You reach to your weapon and pull back as the serpent
This enemy is a powerful undead adversary. If your chosen weapon provides you with a bonus when used in a fight against an undead foe, be sure to calculate and add the bonus to your Combat Skill before this battle begins. If you possess the Kai Weapon Spawnsmite
or Valiance
you may add the bonus that you gain from its unique properties during this combat.
Mount up! Let
Quang and the Watchers leave their locations and race to their horses. Rapidly, you mount your horse and spur him towards the open doors. You are halfway across the barn when two Chagarashi appear in the open doorway and throw their arms wide. They spread their sinewy fingers and their razor-sharp talons glint in the dull light. They are attempting to block your escape.
You are almost upon them when your horse rears up in alarm. The Chagarashi seize this opportunity and leap forward to attack.
-You struggle to control your frightened horse throughout this combat. Its wild and erratic movement makes it hard for you to strike these enemies with precision. Deduct 4 points from your Combat Skill for the duration of this fight.
The Skarada are less than thirty feet away when Lieutenant Quang shouts Fire!
As one, your companions release their straining bowstrings and send a volley of arrows whistling into the advancing enemy. The missiles all hit their mark and three of the four Skarada tumble forwards, mortally wounded. The lieutenant
You are determined not to let it escape. Hurriedly, you urge your horse forward in pursuit of the wounded beast. In less than a minute you run it to ground among the pines. Roaring like a cornered tiger, the Skarad swings around and leaps towards your horse with its axe raised high, slashing the air as it strikes. Terrified by its ferocity, your mount rears up and shies away from the creature
This creature is immune to all forms of psychic attack except Kai-surge. If you possess this Grand Master discipline and wish to use it during this combat, you may only add 3 to your
You leap from the driver
Let
Quang and the Watchers rush to their horses. Rapidly, you mount your horse and spur him towards the open doors. You are halfway across the barn when two Chagarashi appear in the open doorway and throw their arms wide. They spread their sinewy fingers and their razor-sharp talons glint in the dull light. They are attempting to block your escape.
You are almost upon them when your horse rears up in fright. The Chagarashi seize this opportunity and leap forward to attack.
-You struggle to control your terrified horse throughout this combat. Its wild and erratic movement makes it hard for you to strike these enemies with precision. Deduct 4 points from your Combat Skill for the duration of this fight.
Mount up! Let
Quang and the Watchers leave their locations and race to their horses. Rapidly, you mount your horse and spur him towards the open doors. You are halfway across the barn when two Chagarashi appear in the open doorway and throw their arms wide. They spread their sinewy fingers and their razor-sharp talons glint in the dull light. They are attempting to block your escape.
You are almost upon them when your horse rears up in alarm. The Chagarashi seize this opportunity and leap forward to attack.
-You struggle to control your frightened horse throughout this combat. Its wild and erratic movement makes it hard for you to strike these enemies with precision. Deduct 4 points from your
Suddenly you realise that you are not being subjected to an audio attack. The noise that fills your head is the effect of a powerful psychic assault on your senses. You call upon your advanced discipline to absorb and transform the hostile psychic energy into a positive physical effect: restore 3
Howling with frustration that its psychic attack has not harmed you, the ghoulish figure leaps forwards brandishing his black staff. In the blink of an eye, the staff transforms into a hissing serpent. It is disturbingly similar to the snake that emerged from the mouth of undead Anseng. You reach to your weapon and pull back as the serpent
Xaol is a powerful undead adversary. If your chosen weapon provides you with a bonus when used in a fight against an undead foe, be sure to calculate and add the bonus to your Combat Skill before this battle begins. If you possess the Kai Weapon Spawnsmite
or Valiance
you may add the bonus that you gain from its unique properties during this combat.
Drawing upon your Animal Mastery discipline, you focus on the distant Chagarashi and command it to fall asleep. The creature slows its pace but it does not drop to the ground as you were expecting it to. Your Sixth Sense detects that this creature is unusually resistant to your psychic command. It shakes its head and emits a shriek of frustration before turning its feral gaze in your direction. On seeing you and your party it reacts in an instant. Swiftly, it turns about and lopes away through the trees in the direction of the roadblock.
I must stop it getting away,
you shout to your companions. If it makes it to the roadblock, we
You spur your horse to the gallop and charge at the fleeing Chagarashi. The creature panics and collides face first with a tree trunk in its desperation to evade your swift and sudden approach. Reeling from the impact with the tree, drunkenly it turns to face you as you bear down on it. You unsheathe your Kai Weapon and raise it in readiness to strike the beast a killing blow.
-Due to the speed of your attack, you can only engage in one round of combat with this enemy before the momentum of your charging horse carries you past it.
The Doomgah leader raises its mighty
Anseng
Weapons:
(55) Replaced birdsong
with bird song
.
(58) Replaced traveling
with travelling
.
(62) Added a quotation mark at the end of the paragraph starting with When he was a young boy,
.
(66) Replaced 4th round
with fourth round
.
(63) Replaced worshiped
with worshipped
.
(73) Replaced 50ft length
with 50 ft. length
.
(78) Replaced Old Kingdom spell
with Old Kingdom Spell
.
(79) Added a quotation mark at the end of the phrase Steady, my Lord,
. Replaced treeline
with tree-line
.
(87) Added a quotation mark at the end of the phrase Hah!
and replaced Snorts
with snorts
.
(96) Replaced Brotherhood spell
with Brotherhood Spell
.
(98) Replaced traveling
with travelling
.
(99) Replaced treeline
with tree-line
.
(100) Replaced 7th round
with seventh round
.
(108) Replaced treeline
with tree-line
.
(114) Placed Madam Dai-ziathree minutes
. Added a period to the end of the last paragraph.
(123) Added a quotation mark at the end of the phrase Steady, my Lord,
.
(131) Replaced 2nd round
with second round
.
(134) Replaced gulley
with gully
.
(137) Replaced both occurrences of treeline
with tree-line
.
(142) Replaced treeline
with tree-line
.
(157) Replaced ENDRANCE
with
.
(167) Replaced Brotherhood spell
with Brotherhood Spell
.
(170) Replaced Brotherhood spell
with Brotherhood Spell
.
(171) Replaced 50ft length
with 50 ft. length
.
(172) Changed 1/6th
to
and multiple occurrences of 5/6ths
to
.
(181) Replaced treeline
with tree-line
. Replaced gulley
with gully
.
(194) Replaced ENDRANCE
with
.
(220) Replaced treeline
with tree-line
.
(238) Added a quotation mark at the end of the phrase Grand Master,
. Replaced Silver Virixe
with Silver Virixe
.
(240) Replaced ENDURANE
with
.
(242) Replaced Chagarashi Scouts (x2)
with 2 Chagarashi Scouts
.
(241) Added a quotation mark at the end of the phrase Thank you very much,
.
(245) Replaced Sheni
with Shen
.
(245) Replaced Sheni
with Shen
. Replaced 50ft length
with 50 ft. length
.
(252) Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced treeline
with tree-line
. Replaced gulley
with gully
.
(264) Replaced treeline
with tree-line
. Replaced gulley
with gully
.
(265) Replaced 4th round
with fourth round
.
(267) Replaced treeline
with tree-line
.
(268) Replaced Chagarashi Scouts (x2)
with 2 Chagarashi Scouts
.
(270) Replaced Zasnhor
with Zashnor
.
(271) Replaced Brotherhood spell
with Brotherhood Spell
.
(273) Replaced fulfill
with fulfil
.
(275) Replaced it is has been
with it has been
.
(299) Replaced Meal.)You
with Meal.) You
. Replaced Shousan
with Shousun
. Replaced Soushan
with Shousun
.
(304) Replaced Youi
with You
.
(307) Replaced Chagarashi Scouts (x2)
with 2 Chagarashi Scouts
.
(314) Added a quotation mark at the end of the paragraph starting with When he was a young boy,
.
(318) Replaced Lone Wolf
with Lone Wolf
.
(322) Replaced worshipers
with worshippers
.