X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=xml%2F02tfc.xml;h=b7e5d0c06c8430704b83a8284a089fab265e1bf5;hp=910bbc7ace8b4eeae7ce93a249425fef72bb90f1;hb=100792f97906a40cc67b6ea5197db74bd675d656;hpb=20148ac5b1c219a82317f4a04e610931b34efedf diff --git a/xml/02tfc.xml b/xml/02tfc.xml index 910bbc7..b7e5d0c 100755 --- a/xml/02tfc.xml +++ b/xml/02tfc.xml @@ -20,6 +20,9 @@ $Id$ $Log$ +Revision 1.11 2005/08/15 16:42:39 jonathan.blake +no message + Revision 1.10 2005/08/14 19:44:15 angantyr Corrected various *ne issues. @@ -1886,8 +1889,8 @@ small11: sword, axe, & shield
Disgruntled by the lack of treasure, Hugi ambles to the far side of the cavern and points to an outcrop of rough-hewn granite. Here is a door,
he says, but it is magic-locked. A problem for you to solve, eh Wizard?
You must take the Black Rod if you have not already done so (mark it as a Special Item on your Action Chart): the author assumes that you have done so later in the book.
If you have not already done so, mark the Black Rod as a Special Item on your Action Chart.
You place your hand upon the door and concentrate hard. The key that opens the door is the Black Rod.
The use of this Magical Power has cost you 1
(95) Replaced and as
with and, as
. Replaced under water
with underwater
.
(96) Replaced robe you
with robe, you
.
(102) Replaced Sadly you
with Sadly, you
.
(103) Added If you do not have any of these powers or possess insufficient
. Replaced possess 3 or more
with possess 2 or more
.
(103) Added If you possess insufficient
.
(108) Replaced king.&lsquot;Either
with king. &lsquot;Either
.
(113) Replaced If you wish to attack the Kleasá with the Magical Power of Sorcery
with If you have the Magical Power of Sorcery and with to use it to attack the Kleasá
in the first choice. Added and wish to use them both against the Kleasá,
in the second choice. Replaced If you have the Black Rod of Shasarak and wish to use it
with If you wish to use the Black Rod of Shasarak
.
(116) Replaced combat turn
with combat, turn
.
(163) Replaced swordman
with swordsman
.
(165) Replaced this power
with this Power
.
(168) Replaced magical Power
with Magical Power
.
(170) Deleted that lies within the chest
. Replaced If you wish to take the Black Rod and use it to open the magic-locked door
with If you wish to use the Black Rod to open the magic-locked door
. Replaced possess 3 or more
with possess 2 or more
.
(170) Deleted that lies within the chest
. Replaced If you wish to take the Black Rod and use it to open the magic-locked door
with If you wish to use the Black Rod to open the magic-locked door
.
(171) Replaced your Current
with your current
.
(173) Replaced backpack
with Backpack
. Replaced one Item
with one item
.
(174) Replaced Magical power
with Magical Power
.
(Section 112) Remember to deduct the total from your
(Section 133) If you wish to take the Sheath, record it as a Special Item on your Action Chart.
(Section 136) Remember to deduct the total from your
(Section 148) You must take the Black Rod if you have not already done so (mark it as a Special Item on your Action Chart): the author assumes that you have done so later in the book.
+(Section 148) If you have not already done so, mark the Black Rod as a Special Item on your Action Chart.
(Section 162) As you have used your Power of Evocation against the Deathgaunts, you should deduct 3
(Section 250) From this point in the story, this book suffers from a game design problem in that many sections give you options between using different forms of magic, but no option for what to do if your
(Section 262) As you are using your Wizard's Staff against the Scree Wyrm, you should deduct 1