X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=xml%2F03tcok.xml;h=00028a376103c74860178df3ae7c1ef60fa86eae;hp=1324997ef699b920ee600924f70fec0b18a71fa8;hb=44e4bbd470c858c0df12c93dae2d7793b2e1b3f2;hpb=ee2abf0475e9a8ac9cd318d5dbb48c8d221ea892
diff --git a/xml/03tcok.xml b/xml/03tcok.xml
index 1324997..00028a3 100755
--- a/xml/03tcok.xml
+++ b/xml/03tcok.xml
@@ -15,6 +15,18 @@
$Id$
$Log$
+Revision 1.9 2007/05/12 17:59:51 jonathan.blake
+converted Anskavern to Anskaven and minor footnote issues
+
+Revision 1.8 2007/05/11 23:28:05 jonathan.blake
+Fixed illustration dimensions
+
+Revision 1.7 2007/05/10 23:24:50 jonathan.blake
+Final (I mean it this time) changes prior to republication
+
+Revision 1.6 2007/05/07 22:53:56 jonathan.blake
+special thanks and fixing illustration dimensions
+
Revision 1.5 2007/02/10 01:27:25 jonathan.blake
Fixes from online Errata page
@@ -81,7 +93,7 @@ fix illustration captions
&inclusion.gary.chalk.bio.lw;
You are Lone Wolf
During your training as a Kai Lord you have developed fighting prowess
The first number that you pick from the Random Number Table in this way represents your
The second number that you pick from the Random Number Table represents your powers of
If you are wounded in combat you will lose
If you are wounded in combat you will lose
If you have successfully completed any of the previous adventures in the Lone Wolf series, you will already have your
You may choose one bonus Kai Discipline to add to your Action Chart for every Lone Wolf adventure you have successfully completed; then read the section on equipment for Book 3 carefully.
@@ -291,8 +303,8 @@ fix illustration captionsBefore leaving the northern port of Anskavern, you are escorted to the City Hall and equipped with special winter boots, a tunic, a fur-lined cloak and mittens. You are given a Map of Kalte and a pouch of gold. To find out how much gold is in the pouch, pick a number from the Random Number Table. Now add 10 to the number you have picked. The total equals the number of Gold Crowns inside the pouch, and you may now enter this number in the
Before leaving the northern port of Anskaven, you are escorted to the City Hall and equipped with special winter boots, a tunic, a fur-lined cloak and mittens. You are given a Map of Kalte and a pouch of gold. To find out how much gold is in the pouch, pick a number from the Random Number Table. Now add 10 to the number you have picked. The total equals the number of Gold Crowns inside the pouch, and you may now enter this number in the
Before you set sail, you are given the choice of the following items (in addition to those you already possess, but remember you may only carry two weapons). You may take any two of the following:
Sword (Weapons)
Spear (Weapons)
Quarterstaff (Weapons)
Broadsword (Weapons)
The city name Anskavern
in this section is spelled as Anskaven
in some maps. It is unclear which spelling is correct.
Even before you accepted the task of bringing Vonotar to justice, preparations were being made for your voyage to Kalte. The captain of the Sommlending warship Cardonal, having returned from a long Kaltersee patrol, was ordered to await your arrival at Anskavern.
Even before you accepted the task of bringing Vonotar to justice, preparations were being made for your voyage to Kalte. The captain of the Sommlending warship Cardonal, having returned from a long Kaltersee patrol, was ordered to await your arrival at Anskaven.
The plan is to set you ashore at Halle Bluff, drop anchor and await your return. An
For six days, the Cardonal sails across the stormy Kaltersee without running into a storm; but every day the temperature steadily drops until a layer of ice covers the decks. On the morning of the seventh day, the snow-capped island of Tola is sighted on the horizon. Soon after, a light wind rises from the west.
At first, there appears to be little danger, but within half an hour a furious blizzard is blowing, and all sight of land quickly vanishes in the scudding drift. All day the furious gale rages. Tremendous winds slice the tops of the huge grey waves and water crashes over the decks, masts and rigging of the ship, freezing almost immediately into solid ice. The sides of the ship become several feet thick with sea water. It is not until early evening that the weather clears, and although the wind still blows strongly, the force of the gale is spent.
@@ -584,8 +589,8 @@ fix illustration captionsYou are soon to discover that the gale has blown the ship nearly thirty miles off course, along the lip of the Ljuk ice shelf. You know that to return to Halle Bluff would waste a precious day, so you decide to land on the ice shelf and start your mission from there.
As the last of the Kanu-dogs are carried ashore, your guides tell you of the two possible routes to Ikaya from here. The first route involves a hundred and thirty mile trek to Cloudmaker Mountain and then, following the difficult terrain of the Viad Glacier, a further hundred miles must be covered before you arrive at the ice fortress. The alternative route involves a longer journey of nearly one hundred and eighty miles into the Hrod Basin, followed by a trek of a hundred miles through Storm Giant Pass to Ikaya. Even if the weather and your luck hold good, either route will involve ten days of hard trekking before you reach your goal. You should consult the map of Kalte before making your decision.
@@ -639,8 +644,8 @@ fix illustration captionsYou may not examine any of these liquids more than once per liquid.
+You may only examine each liquid once.
You strain your eyes, hoping to see something, anything, but the gorge is as black as midnight. You turn to see Irian pointing, not at the gorge, but towards the western horizon. Look over there,
he says, indicating a ridge in the distance. Two fur-clad warriors are standing on top of a large platform of ice. They are looking in your direction, alerted, no doubt, by Dyce
Ice Barbarians,
says Fenor, his voice shaking with fear. If they reach Ikaya before us, we
My name is Loi-Kymar. I am an elder of the MagiciansGuild of Toran,
Vonotar, that unspeakable wretch, is responsible for my plight. Days before the Darklord invasion of Sommerlund, he betrayed your Kai masters to win power
Ever since, I have been a prisoner in this cell. Vonotar has tortured my body and my mind, but I have not divulged the secret of my Guildstaff, which he now keeps in the Hall of the Brumalmarc. For if I were to tell him, my life would no longer be of any value.
You notice that where the statue once lay, two stone buttons have risen from the surface.
The kitchen is small and surprisingly well stocked with herbs. These must have come from the trading post at Ljuk,
says Loi-Kymar, peering at the many jars and bottles. He takes several of the herb jars and crams them into the pockets of his robes. You are anxious to leave in case other guards should enter, but the old magician seems completely engrossed in his new discoveries. He opens two small jars, and mixes the contents together, urging you to eat with him. It will give you strength, Lone Wolf,
he says. As you eat the dry leaves, you feel a warm glow radiating throughout your body. Restore 6
The Ice Barbarian mutants attack simultaneously, and you must fight them as one creature. They are immune to Mindblast. At the same time their strange controller is attacking you with its Mindforce. Unless you possess the Kai Discipline of Mindshield, you lose 2
If you lose any
If you wish to keep this Effigy, slip it into your pocket and mark it on your Action Chart as a Special Item.
Suddenly, shrieks from above warn you that you are not the only creatures seeking shelter here. Within seconds, three large Baknar jump from the ice wall and land with a crash on the sledges. Your fellow driver, Irian, is thrown against the ice and collapses unconscious. You are prevented from going to his aid by a hungry carnivorous Baknar. There is no hope of evading it; you must fight it to the death.
You can now see the real Ikaya upon the horizon.
Help me, help me!
he cries, slowly losing his grip.
The kitchen is small and surprisingly well stocked with herbs. These are from the Trading Post at Ljuk,
says Loi-Kymar, peering closely at the labelled jars, several of which he crams into his pockets. Opening two herb jars, he mixes the contents, and offers them to you. It will give you strength, Lone Wolf,
he says. You eat the dry leaves and feel a warm glow radiating throughout your body.
You cautiously approach the strange glow, but fail to see a snow covered crevasse and fall in a tumble of snow and ice.
Suddenly Irian falls, an arrow buried in his back. Dyce runs to his aid but is shot down before he has taken a dozen steps. Fenor is hit. An arrow passes straight through his throat. He bravely staggers on for nearly a minute before collapsing in the snow. You are on your own. An Ice Barbarian scout skis past to your left and returns towards you head on. He has a spear under one arm, which is levelled at your chest.
Partially obscured by a large mound of crystals, you can just make out a ramp leading up to a massive stone door in the fortress wall. Your discovery brings renewed hope. If you can gain entry to Ikaya and quickly capture Vonotar, there is still time to reach your ship, the Cardonal, before the pack-ice starts to freeze.
Be sure to remove his rings and amulets,
he says, as he busily searches for his Guildstaff. He is a master of trickery. We would not want him to miss the special homecoming that awaits him in Sommerlund.
You marvel at the old manAh! Here she is,
he announces triumphantly as he withdraws his Guildstaff from beneath the Brumalmarc throne.
If you do not possess it, pick a number from the Random Number Table.
@@ -4058,8 +4063,8 @@ fight it to the deathAcross the causeway, another doorway suddenly slides back to reveal four Ice Barbarian mutants. As they shuffle towards you, a mixture of horror and pity overwhelms your senses.
Baknar oil,
shouts Fenor enthusiastically. Nothing like it for keeping warm and dry.
He pulls his hand from the dead beast and offers you a fistful of the putrid jelly.
But how did you manage to return so quickly?
he asks incredulously. We were not expecting you for another ten days.
Let us say,
interrupts Loi-Kymar, that the wisdom of the Kai and the lore of the Magicians
A puzzled expression crosses the captain
Your journey to Anskavern is swift, but you are saddened by your memories of the brave guides that were left behind. Your arrival in the port is greeted by an anxious crowd. They fear that your early return is a sign of your mission
Your journey to Anskaven is swift, but you are saddened by your memories of the brave guides that were left behind. Your arrival in the port is greeted by an anxious crowd. They fear that your early return is a sign of your mission
Upon the dawn of the feast of Maesmarn, in the depths of the Guildhall of the Crystal Star, Vonotar the Traitor is tried by his brotherhood and found guilty of his terrible crimes. He is led away in silence to the deepest chamber of the Guildhall, wherein lies the Daziarn: a portal of total darkness, the door of an eternal prison from which there can be no escape.
You are the avenger of his crimes, and it is you who cast the wretched traitor into the limbo of Daziarn. Your mission is now completed. You have survived the caverns of Kalte and freed Sommerlund from the menace of Vonotar.
But the heat of battle and the challenge of a new and desperate quest awaits you in Book Four of the Lone Wolf series entitled:
@@ -4991,7 +4996,7 @@ beautiful glowing crystal(The Story So Farhunch-backed
with hunchbacked
.
(The Game Rules) Replaced all occurrences of the abbreviation ie
with i.e.
. Replaced Combat Skill, Endurance Points
with
. Removed that you will find in the front of this book. For further adventuring you can copy out the chart yourself or get it photocopied
. Replaced on to
with onto
.
(The Game Rules) Replaced all occurrences of the abbreviation ie
with i.e.
. Replaced Combat Skill, Endurance Points
with
. Removed that you will find in the front of this book. For further adventuring you can copy out the chart yourself or get it photocopied
. Replaced on to
with onto
. Replaced fall to zero
with fall to zero or below
.
(Kai Disciplines) Replaced Kai Discipline section
with Kai Disciplines section
. Capitalized all occurrences of discipline
.
(Equipment) Removed (see the front of this book)
and capitalized map
. Replaced come in useful
with be useful
, Kai Discipline section
with Kai Disciplines section
, and ice-sledge along
with ice-sledge, along
. Replaced
with Food
on page 22
.How to Use Your Equipment
(Equipment) Removed (see the front of this book)
and capitalized map
. Replaced come in useful
with be useful
, Kai Discipline section
with Kai Disciplines section
, and ice-sledge along
with ice-sledge, along
. Replaced
with Food
on page 22
. Replaced How to Use Your Equipment
Anskavern
with Anskaven
.
(Rules for Combat) Removed on the inside back cover of the book
. Replaced appears on the page after the Random Number Table
with in the back of this book
.
(Levels of Kai Training) Replaced LONE WOLF
with Lone Wolf
.
(Kai Wisdom) Removed at the front of the book
. Replaced ice-fortress
with ice fortress
.
(1) Replaced pack ice
with pack-ice
. Replaced the word becoming
with become
in the fourth paragraph. Removed at the front of the book
.
(1) Replaced pack ice
with pack-ice
. Replaced the word becoming
with become
in the fourth paragraph. Removed at the front of the book
. Replaced Anskavern
with Anskaven
.
(13) Replaced both occurrences of spyhole
with spy-hole
.
(21) Replaced on to
with onto
.
(26) Moved the Sixth Sense choice into the first position.
@@ -5477,8 +5482,8 @@ beautiful glowing crystal(337) Replaced vicious looking
with vicious-looking
.
(339) Replaced rockface
with rock-face
.
(342) Removed at the front of the book
.
(350) Replaced LONE WOLF
of the last paragraph with Lone Wolf
and replaced both occurrences of Captain
with captain
. Replaced Magician
with Magicians
. Replaced his crimes and it is you
with his crimes, and it is you
. Replaced Vonotar the traitor
with Vonotar the Traitor
.
(Combat Rules Summary) Replaced cross reference
with cross-reference
.
(350) Replaced LONE WOLF
of the last paragraph with Lone Wolf
and replaced both occurrences of Captain
with captain
. Replaced Magician
with Magicians
. Replaced his crimes and it is you
with his crimes, and it is you
. Replaced Vonotar the traitor
with Vonotar the Traitor
. Replaced Anskavern
with Anskaven
. Replaced Anskavern
with Anskaven
.
(Combat Rules Summary) Replaced cross reference
with cross-reference
. Replaced fall to 0
with fall to 0 or below
.
Only the first occurrence of each secondary illustration is cited.