03toz.xml: (er) 319: Swap destination section numbers so that player is not penalised...
authorSimon Osborne <simon.osborne@projectaon.org>
Wed, 28 Oct 2015 10:50:47 +0000 (10:50 +0000)
committerSimon Osborne <simon.osborne@projectaon.org>
Wed, 28 Oct 2015 10:50:47 +0000 (10:50 +0000)
git-svn-id: https://projectaon.org/data/trunk@2510 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11

en/xml/03toz.xml

index 02175d3..0f7164b 100644 (file)
        <dt>Coordination</dt>
         <dd>Jonathan Blake</dd>
        <dt>Special Thanks</dt>
        <dt>Coordination</dt>
         <dd>Jonathan Blake</dd>
        <dt>Special Thanks</dt>
-        <dd>Jeff Dougan, James Durrant, Alan Schlieper</dd>
+        <dd>Jeff Dougan, James Durrant, Alan Schlieper, Steven Sharp</dd>
       </dl>
      </data>
     </section>
       </dl>
      </data>
     </section>
      <data>
       <p>The dog begins to whine excitedly. He lopes into the room, following the trail of your scent towards the window where he paces back and forth until his master calls him to heel. Quickly he obeys, the scars on his body bearing testimony to past punishments for reacting too slowly to his master<ch.apos/>s command. You hear the clansman approaching, and then see him standing at the window staring out at the fire escape. Thoughtfully he scratches his unshaven chin, and then calls his dog once more and turns to leave.</p>
       <p>Add together your Stealth and Field Craft totals. Then pick a number from the <a idref="random">Random Number Table</a> (in this instance 0 = 10).</p>
      <data>
       <p>The dog begins to whine excitedly. He lopes into the room, following the trail of your scent towards the window where he paces back and forth until his master calls him to heel. Quickly he obeys, the scars on his body bearing testimony to past punishments for reacting too slowly to his master<ch.apos/>s command. You hear the clansman approaching, and then see him standing at the window staring out at the fire escape. Thoughtfully he scratches his unshaven chin, and then calls his dog once more and turns to leave.</p>
       <p>Add together your Stealth and Field Craft totals. Then pick a number from the <a idref="random">Random Number Table</a> (in this instance 0 = 10).</p>
-      <choice idref="sect297">If your total skill score is less than or equal to the number you have picked from the <a idref="random">Random Number Table</a>, <link-text>turn to 297</link-text>.</choice>
-      <choice idref="sect84">If your total skill score is greater than the number you picked from the <a idref="random">Random Number Table</a>, <link-text>turn to 84</link-text>.</choice>
+      <choice idref="sect297">If your total skill score is less than or equal to the number you have picked from the <a idref="random">Random Number Table</a>, <link-text>turn to 84</link-text>.</choice>
+      <choice idref="sect84">If your total skill score is greater than the number you picked from the <a idref="random">Random Number Table</a>, <link-text>turn to 297</link-text>.</choice>
      </data>
     </section>
 
      </data>
     </section>
 
       <p>(<a idref="sect314">314</a>) Replaced <quote>Half-way</quote> with <quote>Halfway</quote>. Replaced <quote>on to</quote> with <quote>onto</quote>.</p>
       <p>(<a idref="sect315">315</a>) Replaced <quote>stationary, then</quote> with <quote>stationary, and then</quote>. Replaced <quote>away, then</quote> with <quote>away, and then</quote>. Replaced <quote>If the fight</quote> with <quote>If you win and the fight</quote>.</p>
       <p>(<a idref="sect316">316</a>) Replaced <quote>spyhole</quote> with <quote>spy-hole</quote>. Replaced <quote>shock, then</quote> with <quote>shock, and then</quote>.</p>
       <p>(<a idref="sect314">314</a>) Replaced <quote>Half-way</quote> with <quote>Halfway</quote>. Replaced <quote>on to</quote> with <quote>onto</quote>.</p>
       <p>(<a idref="sect315">315</a>) Replaced <quote>stationary, then</quote> with <quote>stationary, and then</quote>. Replaced <quote>away, then</quote> with <quote>away, and then</quote>. Replaced <quote>If the fight</quote> with <quote>If you win and the fight</quote>.</p>
       <p>(<a idref="sect316">316</a>) Replaced <quote>spyhole</quote> with <quote>spy-hole</quote>. Replaced <quote>shock, then</quote> with <quote>shock, and then</quote>.</p>
-      <p>(<a idref="sect319">319</a>) Replaced <quote>chin, then</quote> with <quote>chin, and then</quote>. Replaced <quote>approaching, then</quote> with <quote>approaching, and then</quote>. Replaced <quote>equal to, or less than, the</quote> with <quote>less than or equal to the</quote>.</p>
+      <p>(<a idref="sect319">319</a>) Replaced <quote>chin, then</quote> with <quote>chin, and then</quote>. Replaced <quote>approaching, then</quote> with <quote>approaching, and then</quote>. Replaced <quote>equal to, or less than, the</quote> with <quote>less than or equal to the</quote>. Swapped the section numbers in the choices to send the first to <a idref="sect84">Section 84</a> and the second to <a idref="sect297">Section 297</a> so that the player is not penalised for having high Stealth and Fieldcraft values.</p>
       <p>(<a idref="sect320">320</a>) Replaced <quote>Bowie Knife [3]</quote> with <quote>Bowie Knife (3)</quote>.</p>
       <p>(<a idref="sect322">322</a>) Replaced <quote>clansman, to</quote> with <quote>clansman to</quote>. Replaced <quote>or do</quote> with <quote>or if you do</quote>.</p>
       <p>(<a idref="sect323">323</a>) Replaced <quote>(minimum equals one round; maximum equals five rounds)</quote> with <quote>(minimum: one burst; maximum: five bursts. Remember to deduct this number of rounds from your <a idref="action">Ammo Pouch</a>)</quote>.</p>
       <p>(<a idref="sect320">320</a>) Replaced <quote>Bowie Knife [3]</quote> with <quote>Bowie Knife (3)</quote>.</p>
       <p>(<a idref="sect322">322</a>) Replaced <quote>clansman, to</quote> with <quote>clansman to</quote>. Replaced <quote>or do</quote> with <quote>or if you do</quote>.</p>
       <p>(<a idref="sect323">323</a>) Replaced <quote>(minimum equals one round; maximum equals five rounds)</quote> with <quote>(minimum: one burst; maximum: five bursts. Remember to deduct this number of rounds from your <a idref="action">Ammo Pouch</a>)</quote>.</p>