Bk 18 fixes
authorSimon Osborne <simon.osborne@projectaon.org>
Thu, 16 Jun 2016 09:50:06 +0000 (09:50 +0000)
committerSimon Osborne <simon.osborne@projectaon.org>
Thu, 16 Jun 2016 09:50:06 +0000 (09:50 +0000)
git-svn-id: https://projectaon.org/data/trunk@2538 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11

en/xml/18dotd.xml

index c77d344..b4c9662 100644 (file)
 
      <data>
       <p>While you are observing the town, your thoughts wander to your homeland and the threat that is confronting the New Order acolytes at the Kai Monastery. Your fervent desire to be with them is rekindled, making you wish that you possessed a horse to help speed your journey to Casiorn.</p>
-      <p>Near the junction at the centre of the town, you see a large timbered building. Painted on its facia and roof are two words <quote>Nursha Stables</quote>.</p>
+      <p>Near the junction at the centre of the town, you see a large timbered building. Painted on its facia and roof are two words: <quote>Nursha Stables</quote>.</p>
       <choice idref="sect349">If you wish to enter the deserted-looking town and go in search of a horse, <link-text>turn to 349</link-text>.</choice>
       <choice idref="sect3">If you would rather avoid this town, you can skirt around its perimeter and take the road which heads east towards Abisko, by <link-text>turning to 3</link-text>.</choice>
      </data>
 
      <data>
       <p>As the riders approach, your initial suspicions are confirmed: these are unquestionably Eldenoran brigands. Their saddle-cloths bear the emblem of their realm, and their steeds are laden with sacks and pouches that bulge with ill-gotten gains. You remain hidden until they have passed by, and then, to be doubly sure you wait until the dust of their horses<ch.apos/> hooves disappears beyond the horizon.</p>
-      <p>During your wait, unless your possess Grand Huntmastery, you must eat a Meal or lose 3 <typ class="attribute">ENDURANCE</typ> points.</p>
+      <p>During your wait, unless you possess Grand Huntmastery, you must eat a Meal or lose 3 <typ class="attribute">ENDURANCE</typ> points.</p>
       <choice idref="sect340">To continue, <link-text>turn to 340</link-text>.</choice>
      </data>
     </section>
      <meta><title>349</title></meta>
 
      <data>
-      <p>You leave the wood and make your way across open fields to a farm at the edge of the town. Here, among the outbuildings of this deserted property, you make a shocking discovery. The burnt remains of men, women, and children are heaped in small mounds all over the farmyard. Open trenches, containing fire-blackened bones and skulls, have been dug in lines behind the farmhouse, and cattle carcasses fill the ditches which border the muddy road into the town. You detect no life at all, not even a bird or lowly farm animal wanders freely here.</p>
+      <p>You leave the wood and make your way across open fields to a farm at the edge of the town. Here, among the outbuildings of this deserted property, you make a shocking discovery. The burnt remains of men, women, and children are heaped in small mounds all over the farmyard. Open trenches, containing fire-blackened bones and skulls, have been dug in lines behind the farmhouse, and cattle carcasses fill the ditches which border the muddy road into the town. You detect no life at all; not even a bird or lowly farm animal wanders freely here.</p>
       <choice idref="sect325">If you possess the Discipline of Grand Nexus, <link-text>turn to 325</link-text>.</choice>
       <choice idref="sect23">If you do not possess this skill, <link-text>turn to 23</link-text>.</choice>
      </data>
        <p>(<a idref="sect209">209</a>) Replaced <quote>town as well</quote> with <quote>town</quote> because the reader may not have already encountered signs of the plague. Replaced <quote>message: Abisko<ch.emdash/>25 miles</quote> with <quote>message <ch.lsquot/>Abisko<ch.emdash/>25 miles<ch.rsquot/><ch.thinspace/></quote>.</p>
        <p>(<a idref="sect210">210</a>) Replaced <quote>Vaderish monastery</quote> with <quote>Vaderish Monastery</quote>. Replaced <quote>wharfs</quote> with <quote>wharves</quote>. Replaced <quote>monk<ch.apos/>s</quote> with <quote>monks<ch.apos/><ch.thinspace/></quote>. Replaced <quote>son, then</quote> with <quote>son, and then</quote>. Replaced <quote>River Phoen</quote> with <quote>river</quote> because the River Phoen is actually many miles to the northeast of Garthen near the city of Phoena (cf. <bookref series="lw" book="08tjoh" section="sect271"><cite>The Jungle of Horrors</cite> Section 271</bookref>).</p>
        <p>(<a idref="sect211">211</a>) Replaced <quote>Kai mastery</quote> with <quote>Kai Mastery</quote>. Replaced <quote>Telegnosis, and</quote> with <quote>Telegnosis and</quote>.</p>
-       <p>(<a idref="sect212">212</a>) Replaced <quote>new order</quote> with <quote>New Order</quote>. Replaced <quote>Abisko, <!--link-text-->turning to 3<!--/link-text--></quote> with <quote>Abisko, by <!--link-text-->turning to 3<!--/link-text--></quote>. Replaced <quote>Narsha</quote> with <quote>Nursha</quote>. Replaced <quote>words: Nursha Stables</quote> with <quote>words <ch.lsquot/>Nursha Stables<ch.rsquot/><ch.thinspace/></quote>.</p>
+       <p>(<a idref="sect212">212</a>) Replaced <quote>new order</quote> with <quote>New Order</quote>. Replaced <quote>Abisko, <!--link-text-->turning to 3<!--/link-text--></quote> with <quote>Abisko, by <!--link-text-->turning to 3<!--/link-text--></quote>. Replaced <quote>Narsha</quote> with <quote>Nursha</quote>. Replaced <quote>words: Nursha Stables</quote> with <quote>words: <ch.lsquot/>Nursha Stables<ch.rsquot/><ch.thinspace/></quote>.</p>
        <p>(<a idref="sect213">213</a>) Replaced <quote>on to</quote> with <quote>onto</quote>.</p>
        <p>(<a idref="sect214">214</a>) Replaced <quote>animal control</quote> with <quote>Animal Control</quote>.</p>
        <p>(<a idref="sect215">215</a>) Replaced <quote>shouts, <ch.lsquot/>Ride</quote> with <quote>shouts. <ch.lsquot/>Ride</quote>. Replaced <quote>Captain</quote> with <quote>captain</quote>. Replaced <quote>Captain<ch.apos/>s</quote> with <quote>captain<ch.apos/>s</quote>.</p>
        <p>(<a idref="sect226">226</a>) Replaced <quote>shouts, <ch.lsquot/>Ride</quote> with <quote>shouts. <ch.lsquot/>Ride</quote>. Replaced <quote>wound it</quote> with <quote>wound, it</quote>. Replaced <quote>Captain</quote> with <quote>captain</quote>. Replaced <quote>Captain<ch.apos/>s</quote> with <quote>captain<ch.apos/>s</quote>. Replaced <quote>elation, then</quote> with <quote>elation, and then</quote>.</p>
        <p>(<a idref="sect227">227</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>. Replaced <quote>fatique</quote> with <quote>fatigue</quote>.</p>
        <p>(<a idref="sect228">228</a>) Replaced <quote>Kai mastery</quote> with <quote>Kai Mastery</quote>.</p>
+       <p>(<a idref="sect229">229</a>) Replaced <quote>unless your possess</quote> with <quote>unless you possess</quote>.</p>
        <p>(<a idref="sect230">230</a>) Replaced <quote>Kai mastery</quote> with <quote>Kai Mastery</quote>. Replaced <quote>Magi-magic, and</quote> with <quote>Magi-magic and</quote>. Replaced <quote>Kai-surge, and</quote> with <quote>Kai-surge and</quote>.</p>
        <p>(<a idref="sect231">231</a>) Replaced <quote>inkeeper</quote> with <quote>innkeeper</quote>. Replaced <quote>kind Sir</quote> with <quote>kind sir</quote>.</p>
        <p>(<a idref="sect232">232</a>) Replaced <quote>Kai mastery</quote> with <quote>Kai Mastery</quote>. Replaced <quote>Sun Lord, or higher</quote> with <quote>Sun Lord or higher</quote>. Replaced <quote>Sun Thane, or higher</quote> with <quote>Sun Thane or higher</quote>. Replaced each occurrence of <quote>Kai-alchemy, and</quote> with <quote>Kai-alchemy and</quote>. Replaced <quote>Telegnosis, and</quote> with <quote>Telegnosis and</quote>.</p>
        <p>(<a idref="sect346">346</a>) Replaced <quote>eyes, <ch.lsquot/>you</quote> with <quote>eyes. <ch.lsquot/>You</quote>. Replaced <quote>Gods<ch.emdash/>Our</quote> with <quote>gods! Our</quote>. Replaced <quote>lavas</quote> with <quote>Lavas</quote>. Replaced <quote>warmly golden light</quote> with <quote>warm golden light</quote>.</p>
        <p>(<a idref="sect347">347</a>) Replaced <quote>Lucky Bucket inn</quote> with <quote>Lucky Bucket Inn</quote>.</p>
        <p>(<a idref="sect348">348</a>) Replaced <quote>Durncrag mountains</quote> with <quote>Durncrag Mountains</quote>.</p>
-       <p>(<a idref="sect349">349</a>) Replaced <quote>farm house</quote> with <quote>farmhouse</quote>.</p>
+       <p>(<a idref="sect349">349</a>) Replaced <quote>farm house</quote> with <quote>farmhouse</quote>. Replaced <quote>all, not</quote> with <quote>all; not</quote>.</p>
        <p>(<a idref="sect350">350</a>) Replaced <quote>Crack!,</quote> with <quote><onomatopoeia>Crack!</onomatopoeia></quote>. Replaced <quote>Sun-Crystal</quote> with <quote>Sun-crystal</quote>. Replaced <quote>WOLF<ch.apos/>S BANE</quote> with <quote><cite>Wolf<ch.apos/>s Bane</cite></quote>.</p>
        <p>(<a idref="map">The Lands and Territories of Central Northern Magnamund</a>) Doubled the number of miles on the scale to reconcile it to the scales on other published maps. The original scale went from 0 to 150 miles. Now it goes from 0 to 300 miles.</p>
        <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>. Replaced <quote>top of chart</quote> with <quote>top of the chart</quote>. Replaced <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Grand Master Disciplines</quote>. Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>