From: Simon Osborne Date: Fri, 10 Jan 2014 14:23:26 +0000 (+0000) Subject: Fix typo in Book 15; imperial family -> Imperial Family in Book 28 X-Git-Tag: 20140625~52 X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=commitdiff_plain;h=6bfcb5b9161ef1e9343bc320982e54682ac0eda9 Fix typo in Book 15; imperial family -> Imperial Family in Book 28 git-svn-id: https://projectaon.org/data/trunk@2321 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- diff --git a/en/xml/15tdc.xml b/en/xml/15tdc.xml index 15733b0..c8c3466 100644 --- a/en/xml/15tdc.xml +++ b/en/xml/15tdc.xml @@ -2071,7 +2071,7 @@ 30 - 8 + 80 2 diff --git a/en/xml/28thos.xml b/en/xml/28thos.xml index c374b48..5f5fcaf 100644 --- a/en/xml/28thos.xml +++ b/en/xml/28thos.xml @@ -27,7 +27,7 @@ Project Aon 2010118 -

A visit to the fabulous court of Xo-lin is disrupted when news of an invasion arrives at the venerable emperors palace in Pensei. The evil Autarch Sejanoz of Bhanar has launched a sudden and devastating attack upon Xo-lins ancient realm. With the tyrants armies swarming across his borders, the aged Xo-lin is forced to flee his imperial palace and seek sanctuary in the distant city of Tazhan.

+

A visit to the fabulous court of Xo-lin is disrupted when news of an invasion arrives at the venerable emperors palace in Pensei. The evil Autarch Sejanoz of Bhanar has launched a sudden and devastating attack upon Xo-lins ancient realm. With the tyrants armies swarming across his borders, the aged Xo-lin is forced to flee his Imperial Palace and seek sanctuary in the distant city of Tazhan.

In The Hunger of Sejanoz, your mission is to escort the aged emperor and his entourage safely across the Great Lissan Plain to Tazhan. Will you succeed in your perilous taskor will you and your charges fall victim to the merciless forces of the Autarch?

@@ -2284,7 +2284,7 @@ 86 -

The Bhanarians are attempting to blast their way into the catacombs. Fear runs ice cold in your veins, for this is where the imperial family has taken refuge. Hurriedly you abandon the main gate and run towards the inner keep. As you cross before the barricades, you shout a warning to Chan and he quickly orders Sergeant Yeng to go with you. Upon reaching the stone portal, the seconds seem to tick by like hours as you and the sergeant struggle to wrench open the ancient stone door.

+

The Bhanarians are attempting to blast their way into the catacombs. Fear runs ice cold in your veins, for this is where the Imperial Family has taken refuge. Hurriedly you abandon the main gate and run towards the inner keep. As you cross before the barricades, you shout a warning to Chan and he quickly orders Sergeant Yeng to go with you. Upon reaching the stone portal, the seconds seem to tick by like hours as you and the sergeant struggle to wrench open the ancient stone door.

Pick a number from the Random Number Table.

If the number you have picked is 04, turn to 253. If it is 59, turn to 96. @@ -2438,7 +2438,7 @@

You chance a glance around the pillar and your stomach churns when you see the awe-inspiring figure of Autarch Sejanoz standing at the far end of this ancient crypt chamber.

Encased from neck to toe in black armour, inlaid with lavish gold filigree, he stands a swords length taller than you. His great tiger helm conceals his face, and swirling around him are the folds of a voluminous scarlet cloak. Only his hands are visible and they seem incongruous when compared to the grand scale and design of his armour. They are like twisted claws, the skin wrinkled and fragile like ancient parchment. Hanging over them are four long, curved, needle-like claws of steel which sprout from the back of the golden bracers that encase his wrists.

-

Cowering in a corner of the crypt are the imperial family, their eyes wide with naked terror. One of the Autarchs Imperial Guard Captains stands over them with a glowing stave held firmly in his gauntleted hands. The tip of the stave trails wisps of blue-grey smoke, indicating that it is this weapon, and its wielder, who were responsible for the death of Sergeant Yeng.

+

Cowering in a corner of the crypt are the Imperial Family, their eyes wide with naked terror. One of the Autarchs Imperial Guard Captains stands over them with a glowing stave held firmly in his gauntleted hands. The tip of the stave trails wisps of blue-grey smoke, indicating that it is this weapon, and its wielder, who were responsible for the death of Sergeant Yeng.

The Autarch calls for you to surrender. Resistance is futile, mortal. My troops are everywhere. You are about to give voice to a defiant reply when a sudden pain lances through your head.

@@ -2460,7 +2460,7 @@ 101 -

You determine that Prince Kamada is in danger. Your interpretation of the signs indicates that he will be betrayed by someone close to the imperial family. You are unable to determine who this traitor will be, but you inform the Princess and advise her that she should be on her guard at all times.

+

You determine that Prince Kamada is in danger. Your interpretation of the signs indicates that he will be betrayed by someone close to the Imperial Family. You are unable to determine who this traitor will be, but you inform the Princess and advise her that she should be on her guard at all times.

Your reading disturbs Mitzu and she is unable to hold back her tears. She apologizes for her display of emotion, something that is frowned upon in imperial Chai society, and politely she asks you to leave.

Turn to 298.
@@ -2724,7 +2724,7 @@ 123 -

You return Prince Kamada to his mother and help carry the Khea-khan from out of these perilous catacombs. You are met by Captain Chan at the portal entrance, and he is greatly relieved to see that the imperial family are still alive. But when you tell him that Sejanoz is dead he can hardly believe his ears. Ishir be praised! At last, after 3,000 years, our continent is free of that accursed tyrant!

+

You return Prince Kamada to his mother and help carry the Khea-khan from out of these perilous catacombs. You are met by Captain Chan at the portal entrance, and he is greatly relieved to see that the Imperial Family are still alive. But when you tell him that Sejanoz is dead he can hardly believe his ears. Ishir be praised! At last, after 3,000 years, our continent is free of that accursed tyrant!

Turn to 300.
@@ -2927,7 +2927,7 @@ 140 -

Among the serried ranks of enemy spearmen you catch sight of a scarlet flag emblazoned with a gold tigers head. This is Sejanozs personal flag and it signifies that the Autarch is on the battlefield in person. You are stunned by the sight of this pennant, and you fear that the tyrant is aware that the imperial family of Chai is hiding here.

+

Among the serried ranks of enemy spearmen you catch sight of a scarlet flag emblazoned with a gold tigers head. This is Sejanozs personal flag and it signifies that the Autarch is on the battlefield in person. You are stunned by the sight of this pennant, and you fear that the tyrant is aware that the Imperial Family of Chai is hiding here.

The advancing Bhanarian soldiers halt 300 yards from the wall of Fort Vlau, just beyond the range of Kasarians archers. Their steam-cannon is brought up by teams of oxen to within 50 yards, and is shielded all the while from arrow fire by an armoured wagon. Kasarian fears that the enemy are getting ready to bombard the main gate and he orders everyone clear.

@@ -3249,7 +3249,7 @@ 167 -

You sense that the imperial family are in very grave danger, but you cannot detect where they are. The noise of the steam-cannon has now ceased, but in its stead you hear the footfalls of iron-shod boots. This sound is ominous for it tells you that the Bhanarians are now storming the catacombs.

+

You sense that the Imperial Family are in very grave danger, but you cannot detect where they are. The noise of the steam-cannon has now ceased, but in its stead you hear the footfalls of iron-shod boots. This sound is ominous for it tells you that the Bhanarians are now storming the catacombs.

If you wish to take the left-hand tunnel, turn to 116. If you decide to take the right-hand tunnel, turn to 54.
@@ -3305,7 +3305,7 @@

Kasarian escorts you into the forts inner keep. At its centre there is a staircase which leads down to a massive stone door.

Beyond this portal lies a maze of catacombs. They spread for miles in all directions. This fort was built upon this ancient burial site. This is the securest place I know for the Khea-khan to stay until you are able to continue your journey to Tazhan.

- If you wish to help escort the imperial family from the caravan to the catacombs, turn to 4. + If you wish to help escort the Imperial Family from the caravan to the catacombs, turn to 4. If you choose instead to offer aid to the wounded garrison soldiers, turn to 89.
@@ -4185,7 +4185,7 @@ 246 -

Aided by your mastery of Magnakai Pathsmanship, you are able to sense that the imperial family are in grave danger. You detect that they are trapped in a chamber at the end of the left-hand tunnel, and immediately you head off in this direction, with Sergeant Yeng following closely behind.

+

Aided by your mastery of Magnakai Pathsmanship, you are able to sense that the Imperial Family are in grave danger. You detect that they are trapped in a chamber at the end of the left-hand tunnel, and immediately you head off in this direction, with Sergeant Yeng following closely behind.

Turn to 263.
@@ -4671,7 +4671,7 @@ 286 -

You return Prince Kamada to his mother and help carry the Khea-khan from out of these perilous catacombs. You are met by Captain Chan at the portal entrance, and he is greatly relieved to see that the imperial family are still alive. But when you tell him that Sejanoz is dead he can hardly believe his ears. Ishir be praised! At last, after 3,000 years, our continent is free of that accursed tyrant!

+

You return Prince Kamada to his mother and help carry the Khea-khan from out of these perilous catacombs. You are met by Captain Chan at the portal entrance, and he is greatly relieved to see that the Imperial Family are still alive. But when you tell him that Sejanoz is dead he can hardly believe his ears. Ishir be praised! At last, after 3,000 years, our continent is free of that accursed tyrant!

Turn to 300.
@@ -5422,7 +5422,7 @@ Errata -

(Title Page) Replaced THE HUNGER OF SEJANOZ with The Hunger of Sejanoz,. Replaced Great Lissanian Plain with Great Lissan Plain. Replaced news of the invasion with news of an invasion.

+

(Title Page) Replaced THE HUNGER OF SEJANOZ with The Hunger of Sejanoz,. Replaced Great Lissanian Plain with Great Lissan Plain. Replaced news of the invasion with news of an invasion. Replaced imperial palace with Imperial Palace.

(The Story so Far) Replaced elite with lite. Replaced Kai monastery with Kai Monastery. Replaced Free Alliance with Freeland Alliance. Replaced monastery of the Kai with Monastery of the Kai. Replaced southern Magnamund with Southern Magnamund. Replaced despatched with dispatched. Replaced autocracy of Bhanar with Autocracy of Bhanar. Replaced southern Dammerdon mountains with Southern Dammerdon Mountains. Replaced artifact with artefact. Replaced feted with fted. Replaced prey to Ishir with pray to Ishir. Replaced the First Order of the Kai were with the First Order of the Kai was. Replaced Chai capital with Chaian capital. Replaced MS5084 with MS5085. Replaced MS5063 with MS5063. Replaced MS5077 with MS5077. Replaced Twenty-five years later with Twenty years later in harmony with what is stated in the Lone Wolf Grand Master series.

@@ -5500,7 +5500,7 @@

(81) Replaced the four of you with the five of you. Replaced bodyguards and with bodyguards, and. Replaced each occurrence of flagtower with flag-tower.

(82) Replaced add +1 to with add 1 to. Replaced asault with assault in the illustrations caption. Replaced the Captain with the captain.

(85) Replaced each occurrence of the die with the dice.

-

(86) Replaced imperial family have taken refuge with imperial family has taken refuge. Replaced icy cold with ice cold.

+

(86) Replaced imperial family have taken refuge with Imperial Family has taken refuge. Replaced icy cold with ice cold.

(87) Replaced A healing fungi with A healing fungus.

(88) Replaced mid-summer with midsummer.

(90) Replaced Shavane, hell with Shavane. Hell.

@@ -5510,7 +5510,8 @@

(96) Replaced throght with throughout. Replaced distant corridor with distant corridors.

(97) Replaced him, then with him, and then. Replaced burrows and with burrows, and. Replaced each occurrence of agarashi with Agarashi. Replaced fresh water spring with freshwater spring.

(99) Replaced icy-fiends with ice-fiends.

-

(101) Replaced interpretation of the signs indicate with interpretation of the signs indicates. Replaced advise that with advise her that.

+

(100) Replaced imperial family with Imperial Family.

+

(101) Replaced interpretation of the signs indicate with interpretation of the signs indicates. Replaced advise that with advise her that. Replaced imperial family with Imperial Family.

(102) Added (Remember to erase the Sabito Root from your Action Chart.) to the end of the section.

(103) Replaced flagtower with flag-tower. Replaced skills, or with skills, if you have yet to attain the required level of Kai Mastery, or. Replaced metres with yards. Replaced If you possess Magi-magic, have reached the rank of Kai Grand Guardian, and wish to use this Discipline with If you possess Magi-magic, a Bow and at least one Arrow, have reached the rank of Kai Grand Guardian, and wish to use this Discipline. Replaced Elementalism, and with Elementalism and. Replaced Kai-alchemy, and with Kai-alchemy and.

(104) Replaced each occurrence of the die with the dice.

@@ -5529,6 +5530,7 @@

(120) Replaced Shavane, hell with Shavane. Hell. Replaced Klorva with Potion of Klorva. Replaced your backpack with your Backpack.

(121) Replaced treeline with tree-line.

(122) Replaced sable stallion with stable stallion. Replaced horse, then with horse, and then. Replaced 20 Imperial Cavalry with twenty Imperial Cavalry.

+

(123) Replaced imperial family with Imperial Family.

(124) Replaced (= 20 Ren) with (= 5 Ren each).

(126) Replaced the die with the dice. Replaced pass then with pass them. Replaced on to with onto.

(127) Replaced sixth sense with Sixth Sense. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Kai-surge, and with Kai-surge and.

@@ -5539,7 +5541,7 @@

(135) Replaced Kai weapon with Kai Weapon. Replaced gutteral with guttural.

(137) Replaced Mitzu, please with Mitzu. Please.

(139) Replaced Special Items list with list of Special Items.

-

(140) Replaced steam cannon with steam-cannon. Replaced each occurrence of metres with yards. Replaced the imperial family of Chai are hiding here with the imperial family of Chai is hiding here.

+

(140) Replaced steam cannon with steam-cannon. Replaced each occurrence of metres with yards. Replaced the imperial family of Chai are hiding here with the Imperial Family of Chai is hiding here.

(141) Replaced Brotherhood spell with Brotherhood Spell. Replaced on to with onto.

(142) Replaced Old Kingdom spell with Old Kingdom Spell.

(143) Replaced battle cry with battle-cry.

@@ -5562,9 +5564,10 @@

(164) Replaced the chest with their chests. Replaced icy-fiend with ice-fiend.

(165) Replaced spell words with spell-words. Replaced new-found with newfound. Replaced Brotherhood spell with Brotherhood Spell.

(166) Replaced on to with onto. Replaced the Captain with the captain. Replaced the Captains with the captains. Replaced dice, and have with dice and have.

-

(167) Replaced steam cannon with steam-cannon. Replaced turn to 263 with turn to 116 to bring Section 116 back into the adventure.

+

(167) Replaced steam cannon with steam-cannon. Replaced turn to 263 with turn to 116 to bring Section 116 back into the adventure. Replaced imperial family with Imperial Family.

(168) Replaced none of these skills or rank, or the Backpack Item with neither of these skills, nor the Backpack Item, or have yet to attain the required level of Kai Mastery. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Nexus, and with Nexus and.

(170) Swapped the destination of the links, so that now a score of 6 or lower now leads to Section 55 which has the larger ENDURANCE penalty, whereas a score of 7 or more now leads to Section 285.

+

(171) Replaced imperial family with Imperial Family.

(173) Replaced Mitzu, please with Mitzu. Please.

(174) Replaced bow with Bow. Replaced arrow with Arrow. Replaced add +1 to with add 1 to. Replaced rib-cage with rib cage. Replaced combat skill with COMBAT SKILL.

(175) Replaced power word with power-word.

@@ -5617,7 +5620,7 @@

(241) Replaced sure of though with sure of, though.

(243) Replaced on to with onto.

(245) Replaced Brotherhood spell with Brotherhood Spell.

-

(246) Replaced Kai pathsmanship with Magnakai Pathsmanship.

+

(246) Replaced Kai pathsmanship with Magnakai Pathsmanship. Replaced imperial family with Imperial Family.

(247) Replaced sixth sense with Sixth Sense.

(248) Replaced Kai Grand Defender with Kai Grand Defender and possess the Xi-die. Replaced Mastery, turn with Mastery, or if you do not possess this Special Item, turn.

(249) Replaced As soon you hear with As soon as you hear. Replaced flagtower with flag-tower. Replaced fierce sounds of the fighting attracts with fierce sounds of the fighting attract. Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Magi-magic, and with Magi-magic and.

@@ -5643,6 +5646,7 @@

(280) Replaced forests and with forests, and. Replaced each occurrence of agarashi with Agarashi. Replaced each occurrence of Kau Doshin with Kau-Doshin.

(282) Replaced densely packed with densely-packed.

(284) Replaced cavalry, then with cavalry, and then. Added a paragraph break between says Chan. and Kasarian nods.

+

(286) Replaced imperial family with Imperial Family.

(287) Replaced Kai-surge, and with Kai-surge and. Replaced Assimilance, and with Assimilance and.

(288) Replaced Kai-alchemy, and with Kai-alchemy and. Replaced Magi-magic, and with Magi-magic and.

(289) Replaced Defender, or with Defender or.