From: Simon Osborne Date: Mon, 22 Aug 2016 11:24:42 +0000 (+0000) Subject: 01gstw: Delete irrelevant sentence from footnote (Section 259); Delete reference... X-Git-Tag: 20180215~142 X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=commitdiff_plain;h=cea511ad1f3fa4d0073403ce6285d30a00ab764e 01gstw: Delete irrelevant sentence from footnote (Section 259); Delete reference to GIF file (staff.gif) to enforce png usage (Magical Powers) git-svn-id: https://projectaon.org/data/trunk@2556 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- diff --git a/en/xml/01gstw.xml b/en/xml/01gstw.xml index 8f59cbe..6b2c130 100644 --- a/en/xml/01gstw.xml +++ b/en/xml/01gstw.xml @@ -424,7 +424,6 @@ Paul Bonner - @@ -3860,7 +3859,6 @@

There are numerous unanswered questions with this combat. The addition of WILLPOWER and ENDURANCE is straightforward, but which attribute do you lower when wounded in this mental combat? A mental combat would suggest that you will lose WILLPOWER as this is the measure of you mental strength. It is possible to have a negative WILLPOWER score which would mean that the combat would only come to an end when the Darkling Rooms ENDURANCE was lowered to 0. Using your true ENDURANCE score is the less paradoxical route.

In either case, if your WILLPOWER or ENDURANCE score is lowered during a round of combat, do you then adjust your combined WILLPOWER and ENDURANCE score which is serving as your COMBAT SKILL for this combat?

There are no easy answers to these questions. It is up to the reader to decide which solution is most appropriate.

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Also, you cannot use your Wizards Staff in this combat; since the combat is mental in nature, it would be inappropriate to use it, which means that you should not be able to use WILLPOWER to multiply your opponents loss of ENDURANCE.