From 25c2d16e817ea369d7de6c487881b9c3bc74bdea Mon Sep 17 00:00:00 2001 From: Jonathan Blake Date: Sun, 11 Oct 2015 18:13:59 +0000 Subject: [PATCH] cleaning up remaining issues on 04cc git-svn-id: https://projectaon.org/data/trunk@2507 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- en/xml/04cc.xml | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/en/xml/04cc.xml b/en/xml/04cc.xml index 9fff8dc..ce7e81c 100644 --- a/en/xml/04cc.xml +++ b/en/xml/04cc.xml @@ -202,7 +202,7 @@ -

By chance it transpired that the leader of the Mavericks, a blond-haired murderer called Amex Gold, was a former HAVOC agent, who had served under Mad Dog Michigan before The Day. He offered to join forces with the Lions and, as a gesture of his loyalty to his former commander, he returned Kate to him. Together the Lions and the Mavericks launched a hasty attack on Big Spring, yet, although they outnumbered the colony by more than three to one, they were unable to breach the settlements fortified perimeter wall and were repelled with heavy losses. On the day after the attack, Pop Ewell discovered the radio frequency that the clansmen were using and was able to eavesdrop on their communications. He learned that Mad Dog had ordered another HAVOC clanthe Saintswho were based in New Orleans, to come to reinforce his command; they were expected to arrive within the week. He also overheard Mad Dog arrange a meeting with Mekong Mike, the leader of the Angelinos, a gang who controlled the city of San Angelo. He wanted him as an ally and was prepared to offer guns and ammunition in return for his help in destroying the Big Spring colony. Two days later, Mad Dog Michigan set off for San Angelo at the head of a motorcycle pack 200 riders strong. Those few clansmen who remained with Amex Gold tried all manner of tricks to convince the colony that the Mavericks and the Lions still surrounded Big Spring in strength, but to no avail. The senior members of the newly-enlarged colony convened a meeting, at which it was decided that, with the clansmen now at their weakest, and with the appearance of the New Orleans gang expected at any time, a breakout had to be attempted without delay. There was only one way for the colony to reach Tucson overland and that was to follow the remains of Interstate Freeway 10 through the arid, mountainous territory of western Texas. Precisely halfway between Big Spring and Tucson lies the city of El Paso. To reach this city in one piece became the convoys goal. It lay at the end of a long and tortuous stretch of mountain highway, undoubtedly one of the toughest you would have to face on your journey to California.

+

By chance it transpired that the leader of the Mavericks, a blond-haired murderer called Amex Gold, was a former HAVOC agent, who had served under Mad Dog Michigan before The Day. He offered to join forces with the Lions and, as a gesture of his loyalty to his former commander, he returned Kate to him. Together the Lions and the Mavericks launched a hasty attack on Big Spring, yet, although they outnumbered the colony by more than three to one, they were unable to breach the settlements fortified perimeter wall and were repelled with heavy losses. On the day after the attack, Pop Ewell discovered the radio frequency that the clansmen were using and was able to eavesdrop on their communications. He learned that Mad Dog had ordered another HAVOC clan, the Saints, who were based in New Orleans, to come to reinforce his command; they were expected to arrive within the week. He also overheard Mad Dog arrange a meeting with Mekong Mike, the leader of the Angelinos, a gang who controlled the city of San Angelo. He wanted him as an ally and was prepared to offer guns and ammunition in return for his help in destroying the Big Spring colony. Two days later, Mad Dog Michigan set off for San Angelo at the head of a motorcycle pack 200 riders strong. Those few clansmen who remained with Amex Gold tried all manner of tricks to convince the colony that the Mavericks and the Lions still surrounded Big Spring in strength, but to no avail. The senior members of the newly-enlarged colony convened a meeting, at which it was decided that, with the clansmen now at their weakest, and with the appearance of the New Orleans gang expected at any time, a breakout had to be attempted without delay. There was only one way for the colony to reach Tucson overland and that was to follow the remains of Interstate Freeway 10 through the arid, mountainous territory of western Texas. Precisely halfway between Big Spring and Tucson lies the city of El Paso. To reach this city in one piece became the convoys goal. It lay at the end of a long and tortuous stretch of mountain highway, undoubtedly one of the toughest you would have to face on your journey to California.

Under cover of darkness, the convoy escaped from Big Spring and sped westwards. Now your vow to rescue Kate could at last be realized and, at the first opportunity, you told the colony of your plans. Reluctantly they let you leave the convoy and go to San Angelo, where you intended to infiltrate the meeting between the Lions and the Angelinos in the hope of finding Kate there. Your skill and daring were rewarded, for you were able to locate and rescue Kate from under the very noses of the clan leaders. During your escape from their city, you killed Mekong Mike, the Angelinos leader, and stole a map from Mad Dog Michigan. Later you discovered that this map contained vital details of a HAVOC operation to take over the whole of the United States.

As you escaped westwards from San Angelo, you encountered three soldiers, survivors from a world Defence League outpost in southern Texas, who were also heading for El Paso, where the remnants of their command group were stationed. You joined them and together you rendezvoused with the convoy at the entrance to the only passable road through the Apache Mountains. A fierce battle was raging along this pass between the Mavericks and a clan of Mexicans who had crossed the border in search of food and supplies. The convoy was forced to run the gauntlet of their gunfire before finally reaching its goal. Upon entering the city, you received a warm welcome from the WDL command group who were defending the military reserve of Fort Bliss. They celebrated your arrival for several days until the appearance of Mad Dog Michigan and an army of clansmen numbering over 1000 strong brought an abrupt end to the festivities. He had persuaded the Mexicans to join with the Lions, the Mavericks, and the Saints, all of whom were now united to his cause. The situation was desperate. Faced with overwhelming odds, the WDL command tried to negotiate with Mad Dog but he rejected their overtures with disdain. He sent a reply to the command leader, Captain Frankland, in which he reaffirmed his vow to avenge his brothers death. His aims were brutally simple: he promised that neither you nor any of the colony would ever leave El Paso alive. He set up headquarters in Ciudad Juarez, on the Mexican side of the Rio Grande, where he directed his clan army to encircle and lay siege to the colony.

For two weeks, he launched repeated attacks, calculated to weaken your defences. The colony withstood the assaults, but the constant attrition began to erode your hopes of ever being able to break out of El Paso and reach Tucson in one piece. Then a radio message was intercepted that was to turn this desperate situation into a crisis. A clan convoy of trucks was bound for Mad Dogs headquarters in Ciudad Juarez. On board were enough high explosives to blow Fort Bliss, and everyone in it, to sightless atoms. Something had to be done to prevent Mad Dog from using these explosives. Out of desperation was born a daring plan. The explosives had to be destroyed as soon as they reached Ciudad Juarez. It was a dangerous and potentially suicidal mission, too difficult for one man alone; therefore Captain Frankland chose to lead the mission himself and he called for three volunteers to accompany him. Two WDL soldiers, Haskell and Knott, readily accepted the challenge and, mindful that the future of the colony was dependent on the success of this mission, you summoned up enough courage to volunteer as the fourth member of his team.

@@ -2274,7 +2274,7 @@

As you bring the truck to a halt, Rickenbacker takes up his machine pistol in expectation of trouble. The clansman seems to be alone, and you notice that there is only one motorcycle parked beside the cabin from which he emerged. This cabin stands at the entrance to what was once a state-run campsite.

After a few seconds, the clansmans smile wears thin. He takes up a pair of binoculars, which are hanging around his neck, and focuses them on your truck. With a start, he drops them, turns, and runs through the campsite entrance.

-

Hes seen us! hisses Rickenbacker. Quick Cal, lets get him before he gets away.

+

Hes seen us! hisses Rickenbacker. Quick, Cal. Lets get him before he gets away.

Hurriedly you put your foot down and drive through the entrance gate. Beyond lies a cluster of log cabins, grouped in a horseshoe formation around a central parking area. As you squeal to a halt, the clansman is nowhere to be seen. Weve gotta find himand quick! says Rickenbacker, leaping from the passenger door. You search one side of the camp and Ill search the other.

If you wish to search the cabins on the south side of the campsite, turn to 120. If you wish to search the cabins on the north side of the campsite, turn to 323. @@ -4116,7 +4116,7 @@ 265 -

You flip open your pouch, remove a handful of pain killers, and throw them out onto the ground beside the trucks cab. Immediately the three Crazies leap on the scattered pills and fight each other like hungry rats to get more than a fair share. The sight of their animalistic behaviour turns your stomach, and when Rickenbacker prods you in the ribs and says, Cmon Cal, lets go, you gladly reach for the ignition and slam the gas pedal flat to the floor.

+

You flip open your pouch, remove a handful of pain killers, and throw them out onto the ground beside the trucks cab. Immediately the three Crazies leap on the scattered pills and fight each other like hungry rats to get more than a fair share. The sight of their animalistic behaviour turns your stomach, and when Rickenbacker prods you in the ribs and says, Cmon, Cal. Lets go, you gladly reach for the ignition and slam the gas pedal flat to the floor.

Erase three units from your Medi-kit.

To continue, turn to 29.
@@ -5990,7 +5990,7 @@

(Dateline to Disaster) Replaced training and with training, and. Replaced both occurrences of USSR and with USSR, and. Replaced cable and with cable, and. Replaced destined with slated. Replaced declare emergency with declare an emergency. Replaced HAVOC attempt with HAVOC attempts. Replaced HAVOC hijack a WDL news satellite and broadcast a chilling ultimatum with HAVOC hijacks a WDL news satellite and broadcasts a chilling ultimatum. Replaced HAVOC refuse with HAVOC refuses. Replaced HAVOC repeat their demand and extend deadline with HAVOC repeats its demand and extends deadline. Replaced HAVOC enact their with HAVOC enacts its.

-

(The Story So Far) Replaced re-establish with reestablish. Replaced syphon with siphon. Replaced fuel, food or water with fuel, food, or water. Replaced the Mavericks with the Mavericks. Replaced the Day with The Day. Replaced half-way with halfway. Replaced newly enlarged with newly-enlarged. Replaced Sierra Nevada Mountains with mountains of the Sierra Nevada. Replaced shelter and with shelter, and. Replaced posts and with posts, and. Replaced Mavericks and with Mavericks, and. Replaced EL Paso with El Paso. Replaced man alone, therefore with man alone; therefore. Replaced on 3 January 2012, that with on 3 January 2012 that. Replaced colony made their with colony made its. Replaced moment on every waking with moment on, every waking. Replaced Pantona Wash with Pantano Wash. Replaced May, 2020 with May 2020. Replaced called the Mavericks, who with called the Mavericks, who. Replaced clan, the Saints, who with clanthe Saintswho. Replaced customized roadster and with customized roadster, and.

+

(The Story So Far) Replaced re-establish with reestablish. Replaced syphon with siphon. Replaced fuel, food or water with fuel, food, or water. Replaced the Mavericks with the Mavericks. Replaced the Day with The Day. Replaced half-way with halfway. Replaced newly enlarged with newly-enlarged. Replaced Sierra Nevada Mountains with mountains of the Sierra Nevada. Replaced shelter and with shelter, and. Replaced posts and with posts, and. Replaced Mavericks and with Mavericks, and. Replaced EL Paso with El Paso. Replaced man alone, therefore with man alone; therefore. Replaced on 3 January 2012, that with on 3 January 2012 that. Replaced colony made their with colony made its. Replaced moment on every waking with moment on, every waking. Replaced Pantona Wash with Pantano Wash. Replaced May, 2020 with May 2020. Replaced called the Mavericks, who with called the Mavericks, who. Replaced the Saints with the Saints. Replaced customized roadster and with customized roadster, and.

(The Game Rules) Replaced if you pick a O with if you pick a 0. Replaced On pages 6 and 7 you will find an Action Chart with An Action Chart has been supplied. Replaced the Random Number Table at the back of this book with the Random Number Table. Replaced zero with zero or below. Replaced survival skills with Survival Skills. Replaced adventure you with adventure, you. Removed For ease of use during play it is recommended that you photocopy these pages. Replaced on to with onto.

@@ -6080,6 +6080,7 @@

(127) Added a paragraph break after he gasps..

(128) Replaced fighting, then with fighting; then.

(130) Replaced HE Grenade, and with HE Grenade and.

+

(131) Replaced Quick Cal, lets with Quick, Cal. Lets.

(132) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

(136) Replaced briefing, then with briefing, and then. Replaced flare, he says, and removes with flare. He removes. Replaced a promise, but with a promise; but.

(139) Replaced your life, and the case of food, intact with your lifeand the case of foodintact.

@@ -6156,7 +6157,7 @@

(257) Replaced overturns, then with overturns, and then. Replaced on to with onto. Replaced lose 1 ENDURANCE points with lose 1 ENDURANCE point.

(262) Replaced colonists faces with colonists faces.

(264) Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

-

(265) Replaced painkillers with pain killers. Replaced on to with onto.

+

(265) Replaced painkillers with pain killers. Replaced on to with onto. Replaced Cmon Cal, lets go with Cmon, Cal. Lets go.

(268) Replaced hands, then with hands, and then. Replaced breach with breech. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

(271) Replaced shockwave with shock wave. Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.).

(274) Replaced bale out with bail out.

@@ -6195,6 +6196,7 @@

(322) Replaced accorindly with accordingly.

(323) Replaced turn 281 with turn to 281.

(325) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

+

(326) Replaced Cmon Cal, lets with Cmon, Cal. Lets.

(327) Replaced on to with onto.

(328) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced again, and with again and.

(329) Replaced on to with onto.

-- 2.34.1