From 415e7796742893d117a6a9da81a626aa22f02140 Mon Sep 17 00:00:00 2001 From: Jonathan Blake Date: Sun, 4 Oct 2015 20:16:56 +0000 Subject: [PATCH] a few issues in 04cc reported by gblint.pl git-svn-id: https://projectaon.org/data/trunk@2503 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- en/xml/04cc.xml | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/en/xml/04cc.xml b/en/xml/04cc.xml index 772dfd5..ca71202 100644 --- a/en/xml/04cc.xml +++ b/en/xml/04cc.xml @@ -233,7 +233,7 @@

Before embarking on your adventure, you must first determine your personal characteristics and the weapons and provisions with which you are equipped. An Action Chart has been supplied on which to record and amend these details as the adventure unfolds.

-

Your personal characteristics comprise two basic attributes: CLOSE COMBAT SKILL and ENDURANCE. To discover your initial CLOSE COMBAT SKILL, take a pencil and, with your eyes closed, point the blunt end of it onto the Random Number Table. If you pick a 0 it counts as zero. Add 10 to the number you have picked and write the total in the CLOSE COMBAT SKILL section of your Action Chart (for example, if your pencil falls on the number 5 in the Random Number Table, you have a CLOSE COMBAT SKILL total of 15). When you fight an enemy in hand-to-hand combat, your CLOSE COMBAT SKILL will be measured against that of your enemy, so a high score in this section is desirable.

+

Your personal characteristics comprise two basic attributes: CLOSE COMBAT SKILL and ENDURANCE. To discover your initial CLOSE COMBAT SKILL, take a pencil and, with your eyes closed, point the blunt end of it onto the Random Number Table. If you pick a 0 it counts as zero. Add 10 to the number you have picked and write the total in the CLOSE COMBAT SKILL section of your Action Chart (for example, if your pencil falls on the number 5 in the Random Number Table, you have a CLOSE COMBAT SKILL total of 15). When you fight an enemy in hand-to-hand combat, your CLOSE COMBAT SKILL will be measured against that of your enemy, so a high score in this section is desirable.

To discover your ENDURANCE level, repeat the process, but this time add 20 to the number you have picked from the Random Number Table. Write the total in the ENDURANCE section of your Action Chart (for example, if your pencil falls on the number 8 on the Random Number Table, you have a total ENDURANCE score of 28). If you are wounded in combat, or injured at any other time during your adventure, you will lose ENDURANCE points. If, at any time, your ENDURANCE points total falls to zero or below, you are dead and the adventure is over. You can regain lost ENDURANCE points during the course of the adventure, but your ENDURANCE level can never rise above your initial score.

@@ -1110,7 +1110,7 @@

Bullets ricochet off the hood and strike sparks in a line along the armoured plating that protects your door. Then there is a sharp bang and the steering suddenly feels heavy, warning you at once that one of your front tyres has been shot out.

Add together your Driving skill score and your current ENDURANCE points score.

If your total is 24 or less, turn to 187. - If it is 25-30, turn to 165. + If it is 2530, turn to 165. If it is 31 or more, turn to 274.
@@ -2608,7 +2608,7 @@ 156 -

The clansmans bullets chase you as you dive to the ground, and punch a line of holes along the side of the truck. Several of the slugs penetrate a metal container full of industrial blasting powder, which is standing in the back. A spark, caused by a steel- jacketed bullet, ignites the powder with devastating effect. Suddenly there is a brilliant flash, and a deafening roar fills your ears as the truck and its contents are blown sky high.

+

The clansmans bullets chase you as you dive to the ground, and punch a line of holes along the side of the truck. Several of the slugs penetrate a metal container full of industrial blasting powder, which is standing in the back. A spark, caused by a steel-jacketed bullet, ignites the powder with devastating effect. Suddenly there is a brilliant flash, and a deafening roar fills your ears as the truck and its contents are blown sky high.

When the dust and debris have finally settled, you drag yourself to your feet and survey the destruction. The clansman did not survive the blast: his body lies a few yards away, stiff and lifeless. Across the river you can see Rickenbacker and Cookie running towards the bridge after completing their part of the plan successfully. They are relieved to see you alive. You join them in the middle of the bridge and together you return to the pick-up to report that the way across the Gila River is now clear.

Turn to 200.
@@ -5999,7 +5999,7 @@

(Weapons) Replaced The maximum number of close combat weapons you may carry is two with The maximum number of close combat weapons you may carry is two, though you may only wield one at any time. Replaced possess rounds of the wrong calibre with possess only rounds of the wrong calibre. Replaced Freeway Warrior with Freeway Warrior when referring to the series.

-

(Close Combat Rules) Replaced cross-refer with cross-reference. Replaced zero with zero or below. Replaced 1) He with 1). He. Replaced are reduced to zero, at which point the one whose score is zero is declared dead. with are reduced to zero or below, at which point that combatant is declared dead.. Replaced with a reduced ENDURANCE point score with with his ENDURANCE points possibly reduced.

+

(Close Combat Rules) Replaced cross-refer with cross-reference. Replaced zero with zero or below. Replaced 1) He with 1). He. Replaced are reduced to zero, at which point the one whose score is zero is declared dead. with are reduced to zero or below, at which point that combatant is declared dead.. Replaced with a reduced ENDURANCE point score with with his ENDURANCE points possibly reduced.

(Close Combat Rules) Removed on the inside back cover of the book.

@@ -6169,7 +6169,7 @@

(290) Replaced distant poppings with distant popping. Replaced on to with onto. Replaced reassuringly, were with reassuringly. Were.

(291) Replaced on to with onto. Replaced scuttling scratching with scuttling, scratching.

(294) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

-

(295) Replaced Gorgass with Gorgas.

+

(295) Replaced Gorgass with Gorgas.

(297) Replaced bang with bang.

(298) Replaced breach with breech.

(300) Replaced Telescope or with Telescope, or.

@@ -6208,7 +6208,7 @@

(350) Replaced message, then with message; then. Added a paragraph break after from his brow..

(Map) Replaced San Christobel Wash with San Cristobel Wash. Replaced Pantona Wash with Pantano Wash.

-

(Combat Rules Summary) Replaced cross-refer with cross-reference. Replaced Combat Results Table with Close Combat Results Table. Replaced zero ENDURANCE points, this with zero ENDURANCE points or below; this.

+

(Combat Rules Summary) Replaced cross-refer with cross-reference. Replaced Combat Results Table with Close Combat Results Table. Replaced zero ENDURANCE points, this with zero ENDURANCE points or below; this.

-- 2.34.1