From c7c2b735d99edfb01920440773d616a17445bdef Mon Sep 17 00:00:00 2001 From: Simon Osborne Date: Wed, 10 Sep 2014 09:22:59 +0000 Subject: [PATCH] Footnote Changes (Books 6 and 7) git-svn-id: https://projectaon.org/data/trunk@2383 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- en/xml/06tkot.xml | 17 +++++------------ en/xml/07cd.xml | 9 ++------- 2 files changed, 7 insertions(+), 19 deletions(-) diff --git a/en/xml/06tkot.xml b/en/xml/06tkot.xml index de241b0..32f0da1 100644 --- a/en/xml/06tkot.xml +++ b/en/xml/06tkot.xml @@ -1110,9 +1110,6 @@

For this combat, you may not gain bonuses from a Shield or any weapon other than a Bow. In this case, Weaponmastery with Bow grants you the 3 COMBAT SKILL bonus points that Weaponmastery with mle weapons normally grants, rather than adding 3 to each Random Number pick (which would not work for the Combat Results Table). Other restrictions may apply, depending on your interpretation of the rules.

- -

If you are using the Jakan and pick a 0 from the Random Number Table at any time, turn immediately to 335.

-
@@ -1133,7 +1130,8 @@ 28 50 -

The tournament final is played out using the normal rules for combat. The only difference is that you begin with 50 ENDURANCE or TARGET points. Any ENDURANCE points that you may lose are deducted from these TARGET points (your normal ENDURANCE score remaining unchanged throughout the contest). The first one to lose all 50 of his TARGET points loses the tournament. (You need not erase any Arrows from your Action Chart during this tournament.)

+

The tournament final is played out using the normal rules for combat. The only difference is that you begin with 50 ENDURANCE or TARGET points. Any ENDURANCE points that you may lose are deducted from these TARGET points (your normal ENDURANCE score remaining unchanged throughout the contest). The first one to lose all 50 of his TARGET points loses the tournament. (You need not erase any Arrows from your Action Chart during this tournament.)

+ If you are using the Jakan and pick a 0 from the Random Number Table at any time, turn immediately to 335. If you are the first to lose all 50 TARGET points, turn to 183. If Altan is the first to lose all 50 TARGET points, turn to 252.
@@ -5055,15 +5053,9 @@ 298 - - -

The penalty for picking a 0 only applies during the second portion of the tournament.

-
-
-

The Jakan is a longbow used by the coastal fishermen of Vassagonia. It is ideally suited to the hunting of barbidahn and squid that live in the shallows and reefs of Barrakeesh, but it is a very poor target bow. In addition to this handicap, the particular bow that you have chosen has a hairline fracture running along its entire length and could well break at any moment.

- When you enter the tournament, you must reduce your COMBAT SKILL by 2 points. Also, if at any time you should pick a 0 from the Random Number Table when using the bow, the Jakan will break. If this happens during the tournament at any stage, turn immediately to 335. Make a note of this adventive number in the margin of your Action Chart for future reference. +

When you enter the tournament, you must reduce your COMBAT SKILL by 2 points. Also, if at any time you should pick a 0 from the Random Number Table when using the bow, the Jakan will break and become unusable. Make a note of this number in the margin of your Action Chart for future reference.

To begin the tournament, turn to 340.
@@ -6390,7 +6382,7 @@

(23) Replaced arrow with Arrow.

(24) Replaced puddles and with puddles, and. Replaced large shiny with large, shiny. Replaced rope you with rope, you. Moved the Nexus choice into the first position. Replaced on to with onto.

(25) Replaced both occurrences of guildhouse with guild-house. Replaced hand bells with hand-bells. Added a period to the end of the illustrations caption.

-

(26) Replaced toa-wood with toa wood. Replaced arrows with Arrows. Replaced more than eight points with more than seven points (cf. Section 340).

+

(26) Replaced toa-wood with toa wood. Replaced arrows with Arrows. Replaced more than eight points with more than seven points (cf. Section 340). Added If you are using the Jakan and pick a 0 from the Random Number Table at any time, turn immediately to 335. in harmony with the Collectors Edition.

(27) Replaced open and with open, and.

(28) Replaced surrounded and with surrounded, and. Replaced shortlived with short-lived. Replaced resistance and with resistance, and.

(29) Replaced shock but with shock, but.

@@ -6573,6 +6565,7 @@

(295) Replaced charge but with charge, but.

(296) Replaced target but with target, but. Replaced arrow with Arrow. Replaced all occurrences of bow with Bow.

(297) Replaced plunder but with plunder, but. Replaced mercenaries but with mercenaries, but. Replaced gleefully, with gleefully.. Replaced main mast with mainmast.

+

(298) Replaced the Jakan will break with the Jakan will break and become unusable. Deleted If this happens during the tournament at any stage, turn immediately to 335. as Section 26 has been rewritten to incorporate the link to Section 335, in harmony with the Collectors Edition. Replaced this adventive number with this number.

(299) Replaced you but with you, but. Moved the Huntmastery choice into the first position.

(300) Replaced city you with city, you. Replaced hall there with hall, there. Replaced gold and pink with gold, and pink. Replaced library and with library, and. Replaced the Tower of the King and marks with the Tower of the King and it marks.

(301) Replaced arrow with Arrow. Replaced shrieks, with shrieks.. Replaced aim and with aim, and. Replaced his sword and cloak with his cloak since Roark clearly does not deposit his sword with the innkeeper (cf. Section 219).

diff --git a/en/xml/07cd.xml b/en/xml/07cd.xml index 46c20c8..f43d69b 100644 --- a/en/xml/07cd.xml +++ b/en/xml/07cd.xml @@ -3798,15 +3798,9 @@
257 - - -

Alternatively, you may decide that it is acceptable to use a Towel from the public baths in Barrakeesh, if you are carrying one.

-
-
-

Another crack cuts the air, and you flinch as the invisible whip draws a crimson line across your thigh (lose 2 ENDURANCE points). You strain your Kai senses trying to discover the location of your enemy, but the magic that shields him is very strong.

-

Unless you have the Magnakai Discipline of Huntmastery, reduce your COMBAT SKILL by 2 points for the duration of the fight. If you possess a Blanket or a Red Robe, you may wrap it around your arm as extra protection from the blows of your enemy (it will increase your COMBAT SKILL by 1 point).

+

Unless you have the Magnakai Discipline of Huntmastery, reduce your COMBAT SKILL by 2 points for the duration of the fight. If you possess a Blanket, a Red Robe, or a Towel, you may wrap it around your arm as extra protection from the blows of your enemy (it will increase your COMBAT SKILL by 1 point).

Invisible Whipmaster2426 You may evade combat after three rounds by running back along the passage; turn to 64. If you win the fight, turn to 186. @@ -5680,6 +5674,7 @@

(253) Replaced bow with Bow.

(255) Replaced trunk and, after with trunk, and after. Replaced Kai mastery with Kai Mastery. Replaced 58 with 38.

(256) Replaced spine and, to with spine, and to.

+

(257) Replaced Blanket or a Red Robe with Blanket, a Red Robe, or a Towel.

(258) Replaced advance but with advance, but. Replaced darkness and with darkness, and. Replaced turn to 186 with turn to 289. Note that we chose Section 289 instead of Section 49 as noted in Lone Wolf Club Newsletter Summer Special 1987. Replaced these Items, and with these items and.

(260) Replaced decay and, to with decay, and to. Replaced Items with items.

(261) Replaced deserted but with deserted, but. Replaced these Items with these items.

-- 2.17.1