From fdd2e06ff2d2cdc6552a66b90da3b5e0db404ecf Mon Sep 17 00:00:00 2001 From: Simon Osborne Date: Wed, 8 Apr 2015 21:37:36 +0000 Subject: [PATCH] FW02 aggregated changes git-svn-id: https://projectaon.org/data/trunk@2438 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- en/xml/02smr.xml | 222 ++++++++++++++++++++++++++--------------------- 1 file changed, 122 insertions(+), 100 deletions(-) diff --git a/en/xml/02smr.xml b/en/xml/02smr.xml index 4ec4c58..a7df673 100644 --- a/en/xml/02smr.xml +++ b/en/xml/02smr.xml @@ -182,7 +182,7 @@

Six months after you arrived at DC1, the colony was faced with a major crisis. A heat wave was causing a drought that threatened to destroy the food supply. Crops were failing and the colonys artesian well, its only source of uncontaminated water, was beginning to dry up. The drought was also provoking more attacks from the city punks, who were desperate for food and water. Their common need had united them and now they posed a very real threat to the security of DC1.

-

It was the last day of May, 2020, when Pop Ewell made radio contact with another colony who were based in the city of Big Spring, 300 miles west of McKinney. Their situation was completely the reverse of DC1s: they had food and water in plentiful supply but they were desperately short of fuel. They told of their contact with survivors in Tucson, Arizona, who were also without fuel. The Tucson colony reported that the territories west of the mountains of the Sierra Nevada had been spared the worst effects of the radioactive blizzards that had devastated the rest of the country and, miraculously, much of southern California was still widely populated. In fact, it had survived the last eight years virtually intact. When you heard the news you could hardly believe your ears. Perhaps your family was still alive. After all that had happened, there was now a real hope that one day you might be reunited with them.

+

It was the last day of May 2020, when Pop Ewell made radio contact with another colony who were based in the city of Big Spring, 300 miles west of McKinney. Their situation was completely the reverse of DC1s: they had food and water in plentiful supply but they were desperately short of fuel. They told of their contact with survivors in Tucson, Arizona, who were also without fuel. The Tucson colony reported that the territories west of the mountains of the Sierra Nevada had been spared the worst effects of the radioactive blizzards that had devastated the rest of the country and, miraculously, much of southern California was still widely populated. In fact, it had survived the last eight years virtually intact. When you heard the news you could hardly believe your ears. Perhaps your family was still alive. After all that had happened, there was now a real hope that one day you might be reunited with them.

A meeting was held to decide how best to deal with the crisis facing DC1. Everyone agreed that to stay at McKinney would lead eventually to death, either slowly from starvation or suddenly at the hands of the murderous city gangs. The only choice open to DC1 was to try to reach California; only there lay real hope for the future of the colony. The decision was relayed to the survivors at Big Spring and a deal was struck to rendezvous with them as soon as possible. DC1 would refuel them in exchange for food and water, and together they would join up with the Tucson colony for the final stage of the journey to California.

Careful preparations were made for the long trek, and three vehicles were chosen to make up the convoy: the school bus, your customized roadster, and a gasolene tanker laden with 5000 gallons of petroleum siphoned from underground storage tanks at the Ewell ranch. Supplies of food and water were adequate but the colony lacked sufficient firearms and ammunition with which to defend itself. So, on the day before the convoy was due to leave, one of the colonists was sent north to search the town of Sherman for weapons. He radioed back to say that he had found a cache of hunting rifles and ammunition, but that his truck had broken down and he was stranded in the town. He had also found a survivora beautiful teenage girland he requested that you be sent to Sherman to pick them up. As soon as you arrived you were ambushed by the scouts of a brutal gang of bikers known as the Detroit Lions and, in the ensuing gun battle, you killed Stingerthe scouts leader.

Later, you learned that the girl, Kate Norton, was the sole survivor of a Kansas City colony, which had been attacked and wiped out by the Detroit Lions. The Lions leader, who calls himself Mad Dog Michigan, had taken a liking to her and spared her life. Mad Dog had once been a high-ranking HAVOC agent. He had escaped from Pontiac Deep Pen near Detroit, and he and his gang, most of whom were also HAVOC escapees, were heading for the Fort Hood Military Reserve near Killeen, Texas, the largest armoury in the whole of the United States. There he hoped to find enough weapons to equip the other HAVOC clans who were now in control of cities all along the eastern seaboard. Kate had managed to steal a motorcycle and escape from their camp, but Mad Dog had been determined to get her back. He sent his brotherStingerand a handful of his best scouts to track her down. They had finally caught up with her at Sherman.

@@ -462,7 +462,7 @@

Throughout a long and moonless night, the colony loads up and manhandles into line the vehicles that are to transport you west to Tucson. Preparations for the breakout did not begin until an hour after sundown, for Amex Gold has men positioned on nearby Signal Mountain with orders to observe and report all activity within Big Spring. These lookouts are especially vigilant; their leader is expecting the colony to attempt an escape and they know that their lives will be forfeit should they fail to predict exactly when it will occur.

-

In near-blackness you service and refuel your roadster by sense of touch alone, while all around you the chill night air is alive with movement and whispering as your fellow colonists furtively attend to their allotted tasks. Although you cannot see them you know exactly the positions of the five other road vehicles that comprise the convoy. At the head of the line, twenty paces back from the west freeway gate, is the armoured tow truck that will lead the breakout. The driver is Pecos Pete Tyler, and beside him you can picture his brother Rex riding shotgun. In the open back of their truck is Rickenbacker, a former flying circus stunt pilot, who has chosen to ride out in the open so that he can look after Icarushis motorized hang gliderwhich by now he will have carefully dismantled and strapped aboard. Next in line are two Amcorp Landcruiserssolar-assisted road buses that carry the Big Spring colonists, and behind them is positioned the gasolene tanker with Uncle Jonas at the wheel. The DC1 school bus is next and your roadster last, the back marker until the convoy is clear of Big Spring.

+

In near-blackness you service and refuel your roadster by sense of touch alone, while all around you the chill night air is alive with movement and whispering as your fellow colonists furtively attend to their allotted tasks. Although you cannot see them, you know exactly the positions of the five other road vehicles that comprise the convoy. At the head of the line, twenty paces back from the west freeway gate, is the armoured tow truck that will lead the breakout. The driver is Pecos Pete Tyler, and beside him you can picture his brother Rex riding shotgun. In the open back of their truck is Rickenbacker, a former flying circus stunt pilot, who has chosen to ride out in the open so that he can look after Icarushis motorized hang gliderwhich by now he will have carefully dismantled and strapped aboard. Next in line are two Amcorp Landcruiserssolar-assisted road buses that carry the Big Spring colonists, and behind them is positioned the gasolene tanker with Uncle Jonas at the wheel. The DC1 school bus is next and your roadster last, the back marker until the convoy is clear of Big Spring.

@@ -478,7 +478,7 @@

Ive decided Im not goin to Tucson with the convoy, you reply, your voice steady and resolute. Im not gonna abandon Kate. Im the only hope shes got of cuttin loose o that psychopath Mad Dog Michigan, and Im not gonna betray that hope. Hes sure to have taken her with him to San Angelo, and Ive thought out a plan to spring her from there while hes busy fixin a deal with the Angelinos gang.

I understand how you feel, Cal, says Cutter, sympathetically, but youve a duty to the rest o the colony that you cant just ignore. Youre the convoy scout, the convoys eyes and ears. Were gonna need you to get us across the mountains in one piece.

Rickenbacker in his micro-glider can scout for the convoy. With a CB on board he could stay in radio contact with Pop and be your eyes in the sky. Hed make the best scout the convoy could ask for, you reply, convincingly.

-

Cutter stares at you in silence then, begrudgingly, he nods in agreement. OK, Cal. As soon as were safely away from here Ill talk to the others and get them to listen to your plan. But first weve gotta concern ourselves with gettin out o here in one pieceagreed?

+

Cutter stares at you in silence. Begrudgingly, he nods in agreement. OK, Cal. As soon as were safely away from here Ill talk to the others and get them to listen to your plan. But first weve gotta concern ourselves with gettin out o here in one pieceagreed?

Agreed, you reply, relieved that at last you have told someone your decision to rescue Kate.

Suddenly the discordant blare of an auto horn splits the silence: it is Pecos Petes signal to the other drivers to start their engines. Quickly you return to your roadster and, as you fire up its engine, you see the twin tail lights of the school bus shrinking in the dark as it heads towards the now-open freeway gate. The breakout has begun.

Turn to 293. @@ -511,7 +511,7 @@

The crack of your pistol shot is echoed by the clansmans shocked scream. He drops the knife and clutches his hands to his wound before crashing lifelessly to the floor. With fear in their eyes, the other two reach for their pistols as they back away hastily from the guards bloodstained body.

-

Remember to deduct a round of 9mm ammunition from your Ammo Pouch.

+

Remember to deduct a round of 9mm ammunition from your Ammo Pouch.

Turn to 335.
@@ -576,7 +576,7 @@ 10 -

You chamber a round and take aim at the first clansman as he scurries between the rocks that litter the edge of the service area. He is less than thirty yards away when you squeeze off your first shot and bring him crashing to the ground. (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.) His partner hesitates, and then abandons his stealthy approach and comes running towards you, screaming hysterically, his machine pistol blazing at his hip.

+

You chamber a round and take aim at the first clansman as he scurries between the rocks that litter the edge of the service area. He is less than thirty yards away when you squeeze off your first shot and bring him crashing to the ground. (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.) His partner hesitates, and then abandons his stealthy approach and comes running towards you, screaming hysterically, his machine pistol blazing at his hip.

If you have sufficient ammunition and wish to fire again, turn to 176. If you do not have sufficient ammunition to fire a second time, or if you choose not to fire, turn to 212.
@@ -637,7 +637,7 @@ 15 -

From a position high among the tiers, you look down at the rows of empty seats that encircle the dusty arena and observe the preparations taking place around the perimeter track. This stadium once hosted international sporting events, many of which were televised and beamed live around the world. Now it plays host to a sporting event of a very different kind. The Angelinos have challenged the Lions to put forward four of their best riders for a twenty-lap motorcycle race around the arena. The track itself reminds you of an old film you saw when you were a child, a film about the wild chariot races that took place in Ancient Rome. Todays event is meant to be a friendly challenge to celebrate the signing of their alliance, but with clan honour at stake the race will undoubtedly be fought out in deadly earnest.

+

From a position high among the tiers, you look down at the rows of empty seats that encircle the dusty arena and observe the preparations taking place around the perimeter track. This stadium once hosted international sporting events, many of which were televised and beamed live around the world. Now it plays host to a sporting event of a very different kind. The Angelinos have challenged the Lions to put forward four of their best riders for a twenty-lap motorcycle race around the arena. The track itself reminds you of an old film you saw when you were a child, a film about the wild chariot races that took place in ancient Rome. Todays event is meant to be a friendly challenge to celebrate the signing of their alliance, but with clan honour at stake the race will undoubtedly be fought out in deadly earnest.

Facing you, on the far side of the stadium, is the glass-fronted observation block that was once used by television and radio commentators. Your curiosity is aroused by it when you notice that the door to the block is heavily guarded. Fixedly you stare at its full-length windows and count five occupants: four clansmen and one blonde-haired girl. You cannot see her face clearly, but you know that she is Kate Norton.

Turn to 346.
@@ -672,7 +672,7 @@ 18 -

The clansman is no more than ten feet away when you spring up from your hiding place and bring your barrel to bear. Your gunfire catches him in the side and spins him backwards to the slippery floor. For a moment he shudders, and then falls still as his last breath escapes from between his blood-flecked lips. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

+

The clansman is no more than ten feet away when you spring up from your hiding place and bring your barrel to bear. Your gunfire catches him in the side and spins him backwards to the slippery floor. For a moment he shudders, and then falls still as his last breath escapes from between his blood-flecked lips. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

Kate moves forward to check that he is dead and to search his body. She keeps what she needs: his machine pistol, a quantity of ammunition, and his water canteen, and offers the rest of his possessions to you:

  • Enough food for one Meal
  • @@ -691,7 +691,7 @@ 19 -

    Your gunfire catches the fleeing clansman in the neck and lifts him clean out of the saddle. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) In your rear-view mirror you see him bounce off the highway, roll over, and then disappear from view amongst a tangle of dead sagebrush at the side of the road. His bike continues in a straight line for almost a minute until, with a loud crash, it finally flips end-over-end and bursts into flames.

    +

    Your gunfire catches the fleeing clansman in the neck and lifts him clean out of the saddle. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) In your rear-view mirror you see him bounce off the highway, roll over, and then disappear from view amongst a tangle of dead sagebrush at the side of the road. His bike continues in a straight line for almost a minute until, with a loud crash, it finally flips end-over-end and bursts into flames.

    Less than a mile along the highway you happen upon a deserted stretch of Highway 87, running directly across your path. You join it, heading south, and within a few minutes you catch sight of a town on the road ahead. A glance at your map confirms your suspicions: you are approaching the outskirts of Sterling City.

    Turn to 100.
    @@ -748,7 +748,7 @@ 23 -

    The deadly bullets miss you by inches and you dive to the floor in case the unseen gunman decides to fire again. Then you hear running footsteps approaching, and as they get louder, you raise your weapon and fire at the door. There is a scream from inside the kitchen, and you hear a body fall heavily to the tiled floor amid a crash of broken glass and crockery. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

    +

    The deadly bullets miss you by inches and you dive to the floor in case the unseen gunman decides to fire again. Then you hear running footsteps approaching, and as they get louder, you raise your weapon and fire at the door. There is a scream from inside the kitchen, and you hear a body fall heavily to the tiled floor amid a crash of broken glass and crockery. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

    Just inside the door you discover the body of a clansman. Judging from the long-horned skull that you find painted on the back of his leather vest, you have just laid to rest your first Angelino. On the floor nearby you find his weapons and equipment: a Machine Pistol (containing eighteen rounds of 9mm ammunition) and a Backpack, which holds the following items:

    • Flexible Saw
    • @@ -807,7 +807,7 @@ 26 -

      You pull the trigger and immediately duck your head behind the roadsters reinforced steel door. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The speed of your reflexes saves you from being hit by the Mavericks gunfire as, in the throes of death, he empties his pistol into the side of your car.

      +

      You pull the trigger and immediately duck your head behind the roadsters reinforced steel door. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The speed of your reflexes saves you from being hit by the Mavericks gunfire as, in the throes of death, he empties his pistol into the side of your car.

      With the screams of the other clansmen ringing in your ears, you force yourself to concentrate on restarting your roadster. This time, despite an almost overwhelming urge to stamp the pedal straight through the floor, you take your foot off the gas as you turn the ignition switch. The move worksthe engine roars back to lifeand within seconds you are accelerating away from the Mavericks with your eyes glued firmly on the convoys tail lights, glowing red in the distance. A few poorly aimed bullets chase your escape but you soon catch up with the school bus and pass beyond range of the clansmens guns.

      Turn to 312.
      @@ -817,7 +817,7 @@ 27 -

      You pull back and release the slide of your pistol, feeding a bullet into the breech, and then take careful aim at the first clansman as he scurries between the rocks that litter the edge of the service area. He is less than twenty yards away when you squeeze off your first shot and bring him crashing to the ground. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) His partner hesitates, and then abandons his stealthy approach and comes running towards you, screaming hysterically, his machine pistol blazing at his hip.

      +

      You pull back and release the slide of your pistol, feeding a bullet into the breech, and then take careful aim at the first clansman as he scurries between the rocks that litter the edge of the service area. He is less than twenty yards away when you squeeze off your first shot and bring him crashing to the ground. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) His partner hesitates, and then abandons his stealthy approach and comes running towards you, screaming hysterically, his machine pistol blazing at his hip.

      If you have sufficient ammunition and wish to fire again, turn to 176. If you do not have sufficient ammunition to fire a second time, or if you choose not to fire, turn to 212.
      @@ -928,7 +928,7 @@

      Id drop it! you shout.

      Ill drop you! he screams in reply, and draws the cleaver back in preparation to throw it at your chest.

      You shoot once and hit the clansman in the head, the force of your gunfire spinning his body across the kitchen floor and killing him instantly. Slowly you lower your smoking barrel and walk forward to search the body of your would-be attacker.

      -

      Remember to deduct the relevant number of rounds from your Ammo Pouch.

      +

      Remember to deduct the relevant number of rounds from your Ammo Pouch.

      Turn to 126. @@ -986,7 +986,7 @@ 40 -

      On a count of three you step out into the corridor, raise your pistol, and fix your sights on the guard who is standing to the left of the stairs. You fire a body shot and see him twist backwards, clutching his chest. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) Then you swing across to his partner, knowing only too well that you must make your second shot count just as effectively. But his reactions prove razor-sharp, and when you do get him in your sights you are shocked to find that you are staring at the muzzle of a machine pistol.

      +

      On a count of three you step out into the corridor, raise your pistol, and fix your sights on the guard who is standing to the left of the stairs. You fire a body shot and see him twist backwards, clutching his chest. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) Then you swing across to his partner, knowing only too well that you must make your second shot count just as effectively. But his reactions prove razor-sharp, and when you do get him in your sights you are shocked to find that you are staring at the muzzle of a machine pistol.

      Pick a number from the Random Number Table and add to it your Stealth skill score, and your current ENDURANCE points score.

      If your total score is 18 or less, turn to 297. If your total score is 19 or more, turn to 197. @@ -1111,7 +1111,7 @@

      The sharp report of your rifle is echoed by the clansmans shocked scream as your bullet passes straight through his body and punches a hole in the observation window behind. He drops his knife and clutches his hands to his wound before crashing lifelessly to the floor. With fear in their eyes, the other two reach for their holstered pistols as hurriedly they back away from the guards bloodstained body.

      -

      Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.

      +

      Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.

      Turn to 335.
      @@ -1260,7 +1260,7 @@ 62 -

      At such close range, the blast from your shotgun virtually rips the clansman in two. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) With a gurgling scream he crashes down in the middle of the table before rolling lifelessly to the floor. Hurriedly the other two reach for their pistols as, with fear in their eyes, they back away from the clansmans torn and bloodstained body.

      +

      At such close range, the blast from your shotgun virtually rips the clansman in two. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) With a gurgling scream he crashes down in the middle of the table before rolling lifelessly to the floor. Hurriedly the other two reach for their pistols as, with fear in their eyes, they back away from the clansmans torn and bloodstained body.

      Turn to 335.
      @@ -1331,7 +1331,7 @@

      You keep as still as you can and try not to breathe as a Detroit Lion clansman rummages through a tool box less than four feet from where you are hiding. Fortunately, he finds what he is looking for quickly, returns to the cab, and restarts the engine. Shortly the truck stops once again, but this time you notice that it has drawn up alongside three others in a section of the stadium that has been turned into a pits area. You slip away from the truck before the driver disembarks, and make your way through the crowds of clan mechanics and riders towards an empty section of the arena.

      -

      From a position high among the tiers, you look down at the rows of empty seats that encircle the dusty arena and observe the preparations taking place around the perimeter track. This stadium once hosted international sporting events, many of which were televised and beamed live around the world. Now it plays host to a sporting event of a very different kind. The Angelinos have challenged the Lions to put forward four of their best riders for a twenty-lap motorcycle race around the arena. The track itself reminds you of an old film you saw when you were a child, a film about the wild chariot races that took place in Ancient Rome. Todays event is meant to be a friendly challenge to celebrate the signing of their alliance, but with clan honour at stake the race will undoubtedly be fought out in deadly earnest.

      +

      From a position high among the tiers, you look down at the rows of empty seats that encircle the dusty arena and observe the preparations taking place around the perimeter track. This stadium once hosted international sporting events, many of which were televised and beamed live around the world. Now it plays host to a sporting event of a very different kind. The Angelinos have challenged the Lions to put forward four of their best riders for a twenty-lap motorcycle race around the arena. The track itself reminds you of an old film you saw when you were a child, a film about the wild chariot races that took place in ancient Rome. Todays event is meant to be a friendly challenge to celebrate the signing of their alliance, but with clan honour at stake the race will undoubtedly be fought out in deadly earnest.

      Brian Williams @@ -1501,7 +1501,7 @@
    • Nine rounds of 9mm-calibre ammunition
    • Four rounds of 12-gauge ammunition
    -

    You may take only one of these calibres. When you have made your choice, remember to amend your Ammo Pouch record accordingly.

    +

    You may take only one of these calibres. When you have made your choice, remember to amend your Ammo Pouch record accordingly.

    Turn to 134.
    @@ -1567,7 +1567,7 @@ 85 -

    All the houses and stores of this forgotten town have collapsed long ago, all, that is, except for two. Both of these sorry, sand-blown shells stand on either side of an alley at the edge of town, and it is here that you decide to park your roadster. Quickly you discover that the buildings were once a hardware store and a tiny, one-pump gas station.

    +

    All the houses and stores of this forgotten town have collapsed long agoall, that is, except for two. Both of these sorry, sand-blown shells stand on either side of an alley at the edge of town, and it is here that you decide to park your roadster. Quickly you discover that the buildings were once a hardware store and a tiny, one-pump gas station.

    If you wish to investigate the derelict hardware store, turn to 141. If you wish to take a closer look at the gas station, turn to 183.
    @@ -1680,7 +1680,7 @@ 95 -

    Simultaneously you step into the corridor and raise your rifle to your shoulder. The guard to the left of the staircase sees you but has no time to shout a warning before your bullet finds its mark. (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.) He spins backwards and falls heavily at the foot of the stairs as you work another round into the breach. Then you swing the barrel towards his partner, knowing only too well that you must make your second shot count just as effectively, but by the time you have him in your sights you are shocked to find that you are staring into the muzzle of his machine pistol.

    +

    Simultaneously you step into the corridor and raise your rifle to your shoulder. The guard to the left of the staircase sees you but has no time to shout a warning before your bullet finds its mark. (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.) He spins backwards and falls heavily at the foot of the stairs as you work another round into the breach. Then you swing the barrel towards his partner, knowing only too well that you must make your second shot count just as effectively, but by the time you have him in your sights you are shocked to find that you are staring into the muzzle of his machine pistol.

    Pick a number from the Random Number Table and add to it your Stealth skill score and your current ENDURANCE points score.

    If your total score is 19 or less, turn to 297. If your total score is 20 or more, turn to 197. @@ -1713,6 +1713,7 @@

    Uncle Jonas hands you a Signal Flare to use once the breach has been blown. You tell the others to watch for your flare. When they see it, they are to start their engines, drive through the Fabens barricade in breakout formation, and not stop until they reach El Paso.

    +

    (Add the Signal Flare to your Action Chart.)

    Turn to 345.
    @@ -1765,8 +1766,8 @@

    Their eyes widen with a mixture of awe and avarice when you produce the bottle of bourbon from your Backpack. Greedily, the short clansman snatches it from your hands and takes a large gulp of the liquor. Then his partner takes a swig, replaces the cap, and grins delightedly.

    -

    You jus bought yourself a grandstand seat, fella, he says, slipping the bottle inside a satchel he carries slung over his shoulder. His companion eyes him with distrust, and begrudgingly he agrees to help you into the stadium. Once more you climb the pile of rubble, but this time you are accompanied by the two clansmen. They help you over the wall and then return to the avenue, chuckling and celebrating their good fortune.

    -

    From a position high among the tiers, you look down at the rows of empty seats that encircle the dusty arena and observe the preparations taking place around the perimeter track. This stadium once hosted international sporting events, many of which were televised and beamed live around the world. Now it plays host to a sporting event of a very different kind. The Angelinos have challenged the Lions to put forward four of their best riders for a twenty-lap motorcycle race around the arena. The track itself reminds you of an old film you saw when you were a child, a film about the wild chariot races that took place in Ancient Rome. Todays event is meant to be a friendly challenge to celebrate the signing of their alliance, but with clan honour at stake the race will undoubtedly be fought out in deadly earnest.

    +

    You jus bought yourself a grandstand seat, fella, he says, slipping the bottle inside a satchel he carries slung over his shoulder. His companion eyes him with distrust, and begrudgingly he agrees to help you into the stadium. Once more you climb the pile of rubble, but this time you are accompanied by the two clansmen. They help you over the wall and then return to the avenue, chuckling and celebrating their good fortune. (Erase the Bottle of Bourbon from your Action Chart.)

    +

    From a position high among the tiers, you look down at the rows of empty seats that encircle the dusty arena and observe the preparations taking place around the perimeter track. This stadium once hosted international sporting events, many of which were televised and beamed live around the world. Now it plays host to a sporting event of a very different kind. The Angelinos have challenged the Lions to put forward four of their best riders for a twenty-lap motorcycle race around the arena. The track itself reminds you of an old film you saw when you were a child, a film about the wild chariot races that took place in ancient Rome. Todays event is meant to be a friendly challenge to celebrate the signing of their alliance, but with clan honour at stake the race will undoubtedly be fought out in deadly earnest.

    Facing you, on the far side of the stadium, is the glass-fronted observation block that was once used by television and radio commentators. Your curiosity is aroused by it when you notice that the door to the block is heavily guarded. Fixedly you stare at its full-length windows and count five occupants: four clansmen and one blonde-haired girl. You cannot see her face clearly, but you know that the girl you are looking at is Kate Norton.

    Turn to 346.
    @@ -1776,7 +1777,7 @@ 103 -

    Your gunfire hits the sniper in the chest and flings him against the wall. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) With a gurgling groan, he slides to the floor and rolls over onto his crimson-stained stomach, his rifle still clutched in his hands. (If you wish to keep this weapon, you discover that it contains eight rounds of 7.62mm ammunition.)

    +

    Your gunfire hits the sniper in the chest and flings him against the wall. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) With a gurgling groan, he slides to the floor and rolls over onto his crimson-stained stomach, his rifle still clutched in his hands. (If you wish to keep this weapon, you discover that it contains eight rounds of 7.62mm ammunition.)

    You shout an all clear to the others in the street below and then turn to leave.

    Turn to 239.
    @@ -1787,7 +1788,7 @@

    A bullet smacks into the passenger door and another ricochets loudly off the hardened steel plates that protect the headrest and back of your driving seat. The sound makes you flinch involuntarily, but you suppress your fear and force yourself to concentrate. You take your foot off the gas as you turn the ignition switch, despite an almost overwhelming urge to stamp the pedal straight through the floor. Too much gas would flood the engine for sure, leaving you stranded, a sitting duck for those Mavericks who are now beginning to close in on all sides.

    -

    Your restraint pays off; the engine roars into life and within seconds you are accelerating away from the barricade, your eyes glued firmly on the convoys tail lights. A few poorly aimed bullets chase your escape but you soon catch up with the school bus and pass beyond the range of the Mavericks guns.

    +

    Your restraint pays off; the engine roars into life and within seconds you are accelerating away from the barricade, your eyes glued firmly on the convoys tail lights. A few poorly aimed bullets chase your escape but you soon catch up with the school bus and pass beyond the range of the Mavericks guns.

    Turn to 312.
    @@ -1819,7 +1820,7 @@

    At such close range, your burst of automatic fire lifts the heavy clansman clean off his feet. He screams, and with a crash he lands on his back in the middle of the table, before rolling lifelessly to the floor. The other two reach for their pistols as hurriedly they back away from the clansmans bloodstained body.

    -

    Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.

    +

    Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.

    Turn to 335.
    @@ -1980,6 +1981,7 @@

    This should open the gate nice and wide, says Haskell, as he takes the Leviathan from your hands and settles himself into position at the edge of the freeway.

    Stand clear! he shouts, and then releases the trigger mechanism and sends the high explosive missile screaming towards the centre of the barricade.

    +

    (Erase both the Leviathan Missile and the Signal Flarefrom your Action Chart. Remember to restore 2 Stealth points now that you are no longer encumbered with the Leviathan.)

    Turn to 350.
    @@ -2292,7 +2294,7 @@ 142 -

    Quickly you check your magazine and cock the firing bolt as the first clansman scurries between the rocks that litter the edge of the service area. He is less than twenty-five yards away when you squeeze off your first burst of fire and bring him crashing to the ground. (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.) His partner hesitates, and then abandons his stealthy approach and comes running towards you, screaming hysterically, his own machine pistol blazing furiously at his hip.

    +

    Quickly you check your magazine and cock the firing bolt as the first clansman scurries between the rocks that litter the edge of the service area. He is less than twenty-five yards away when you squeeze off your first burst of fire and bring him crashing to the ground. (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.) His partner hesitates, and then abandons his stealthy approach and comes running towards you, screaming hysterically, his own machine pistol blazing furiously at his hip.

    If you have sufficient ammunition and wish to fire again, turn to 176. If you do not have sufficient ammunition to fire a second time, or if you choose not to fire, turn to 212.
    @@ -2480,7 +2482,7 @@ 156 -

    You act purely on instinct, yet the speed and precision of your actions are enough to save your life. Skilfully you decelerate, using the roadsters gears and brakes in unison to prevent the car from ramming into the panel truck. Then, before the engine stalls or the surviving Mavericks are able to close in, you pump the gas and take off once more, your eyes now glued firmly on the tail lights of the school bus. A few poorly aimed bullets chase your escape but you soon catch up with the convoy and pass beyond the range of the Mavericks guns.

    +

    You act purely on instinct, yet the speed and precision of your actions are enough to save your life. Skilfully you decelerate, using the roadsters gears and brakes in unison to prevent the car from ramming into the panel truck. Then, before the engine stalls or the surviving Mavericks are able to close in, you pump the gas and take off once more, your eyes now glued firmly on the tail lights of the school bus. A few poorly aimed bullets chase your escape but you soon catch up with the convoy and pass beyond the range of the Mavericks guns.

    Turn to 312.
    @@ -2550,7 +2552,7 @@

    The clansmans eyes widen with a mixture of awe and avarice when you produce the bottle of bourbon from your Backpack. Greedily he snatches it from your hands, pulls the cork, and up-ends the bottle into his mouth. Five gulps later he replaces the cork and grins delightedly.

    You jus bought yourself a grandstand seat, fella, he says, hiding the bottle inside his jacket.

    Still grinning, he returns to the cab and restarts the engine. Shortly the truck stops once again, but this time it is parked alongside three others in a section of the stadium that has been turned into a pits area. You leave the truck and slip away through the crowds of mechanics and riders towards an empty section of the arena.

    -

    From a position high among the tiers, you look down at the rows of empty seats that encircle the dusty arena and observe the preparations taking place around the perimeter track. This stadium once hosted international sporting events, many of which were televised and beamed live around the world. Now it plays host to a sporting event of a very different kind. The Angelinos have challenged the Lions to put forward four of their best riders for a twenty-lap motorcycle race around the arena. The track itself reminds you of an old film you saw when you were a child, a film about the wild chariot races that took place in Ancient Rome. Todays event is meant to be a friendly challenge to celebrate the signing of their alliance, but with clan honour at stake the race will undoubtedly be fought out in deadly earnest.

    +

    From a position high among the tiers, you look down at the rows of empty seats that encircle the dusty arena and observe the preparations taking place around the perimeter track. This stadium once hosted international sporting events, many of which were televised and beamed live around the world. Now it plays host to a sporting event of a very different kind. The Angelinos have challenged the Lions to put forward four of their best riders for a twenty-lap motorcycle race around the arena. The track itself reminds you of an old film you saw when you were a child, a film about the wild chariot races that took place in ancient Rome. Todays event is meant to be a friendly challenge to celebrate the signing of their alliance, but with clan honour at stake the race will undoubtedly be fought out in deadly earnest.

    Facing you, on the far side of the stadium, is the glass-fronted observation block that was once used by television and radio commentators. Your curiosity is aroused by it when you notice that the door to the block is heavily guarded. Fixedly you stare at its full-length windows and count five occupants: four clansmen and one blonde-haired girl. You cannot see her face clearly, but you know that she is Kate Norton.

    Turn to 346.
    @@ -2571,7 +2573,7 @@

    You plan to use the siren to lure the guards away from the stairs to a place where you can ambush them. To your left is an open doorway and quickly you slip inside to avoid being seen. You find that it leads to an empty locker room, and here you remove the siren from your pack and set its volume switch to maximum before pushing it outside into the corridor. Then you take your missile weapon and use its barrel to reach out and trigger the siren.

    -

    In the confines of the corridor the sound is deafening. Immediately the two guards come rushing forward to investigate, and, as they appear outside the locker room, you raise your gun and fire. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The Detroit Lion opens his mouth but his dying scream is lost in the sirens blare. The Angelino survives your gunfire and leaps through the doorway to kick your weapon from your hands. Instinctively you reach for a close combat weapon as the burly Angelino unsheathes his hunting knife and attacks.

    +

    In the confines of the corridor the sound is deafening. Immediately the two guards come rushing forward to investigate, and, as they appear outside the locker room, you raise your gun and fire. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The Detroit Lion opens his mouth but his dying scream is lost in the sirens blare. The Angelino survives your gunfire and leaps through the doorway to kick your weapon from your hands. Instinctively you reach for a close combat weapon as the burly Angelino unsheathes his hunting knife and attacks.

    Purple Haze1827 If you win the combat, turn to 121.
    @@ -2721,7 +2723,7 @@

    Bullets rip into the tyre rack and whistle past you on all sides as the clansman rushes your position. Calmly you stay hidden until you hear his gun stop in mid-burst, and then you spring to your feet and fire at point-blank range, hitting him in the chest. He doubles up, falls forward, and lands in a lifeless heap at your feet.

    -

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    Turn to 308.
    @@ -2740,7 +2742,7 @@ 178 -

    With tyres screeching, you turn onto the bridge and gun your car across it at top speed. Beyond the span you find a secondary road that has barely survived the post-disaster years. A sign flashes past, identifying it as Road 1989, but you fail to see this number as you fight to avoid the boulders that lay strewn in your path.

    +

    With tyres screeching, you turn onto the bridge and gun your car across it at top speed. Beyond the span you find a secondary road that has barely survived the post-disaster years. A sign flashes past, identifying it as Road 1989, but you fail to see this number as you fight to avoid the boulders that lie strewn in your path.

    Kate has drawn her pistol and is firing over her shoulder at a biker, who is closing fast. A pair of belt-fed machine guns are mounted atop the headlamp of his motorcycle, and he fires them in devastating bursts whenever the roadster fills his sights.

    @@ -2753,7 +2755,7 @@

    So concerted is the fire that you are both forced to cower in your armour-backed seats to avoid being hit. Then another sign appears on the road ahead, pointing to a winding dirt track that leads away to the left. It reads:

    TO THE CAVERNS OF SONORA -

    You are desperate to avoid the machine gunning biker and so decide to take the track. At least its winding course will give him less opportunity to riddle the trunk with bullets.

    +

    You are desperate to avoid the machine-gunning biker and so decide to take the track. At least its winding course will give him less opportunity to riddle the trunk with bullets.

    Turn to 24.
    @@ -2784,7 +2786,7 @@ 181 -

    You step sideways into the corridor with your shotgun held at waist level. The guard to the left of the staircase sees you and tries to shout a warning but his words are lost in the boom of your gunfire. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) The force of the shot flings him against the wall, and as you swing the barrel towards his partner, you know only too well that you must make your second shot count just as effectively. But his partners reactions prove razor-sharp, and as you focus on him you are shocked to find yourself staring into the muzzle of his machine pistol.

    +

    You step sideways into the corridor with your shotgun held at waist level. The guard to the left of the staircase sees you and tries to shout a warning but his words are lost in the boom of your gunfire. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) The force of the shot flings him against the wall, and as you swing the barrel towards his partner, you know only too well that you must make your second shot count just as effectively. But his partners reactions prove razor-sharp, and as you focus on him you are shocked to find yourself staring into the muzzle of his machine pistol.

    Pick a number from the Random Number Table and add to it your Stealth skill score and your current ENDURANCE points score.

    If your total score is 15 or less, turn to 297. If your total score is 16 or more, turn to 197. @@ -2976,7 +2978,7 @@

    In what is a split-second reaction, you throw yourself to the ground as the guard opens fire: it is a move that saves your life. Soft-nosed bullets whistle past your head and ricochet off the walls as you struggle to bring your gun to bear once more. You squeeze off a snap shot and immediately the machine gun fire ceases as the guard, mortally wounded, keels over backwards and slumps to the ground. Now you are back on your feet and rushing forwards, but as you reach the iron staircase and begin to climb, you see the observation room door start to swing open.

    -

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    Turn to 268.
    @@ -3013,7 +3015,7 @@ 200 -

    Six black-clad bikers are riding along Interstate 10 towards the rest stop. Affixed to the rear of their saddles are long, whiplash aerials, which are topped with black pennons that bear a lions head symbol. You stare at these small black flags and a tingle runs down your spine: it is the emblem of the Detroit Lions clan.

    +

    Six black-clad bikers are riding along Interstate 10 towards the rest stop. Affixed to the rear of their saddles are long, whiplash aerials, which are topped with black pennons that bear a lions-head symbol. You stare at these small black flags and a tingle runs down your spine: it is the emblem of the Detroit Lions clan.

    The bikers catch sight of your roadster and bring their machines to a halt a hundred yards from the rest stop. Then all six spread out and, using the rocks and boulders that litter the landscape, they make their way forward slowly. Sergeant Haskell orders Gunter and Knott to take cover and open fire at the advancing clansmen; they must not be allowed to capture or destroy the fuel tank.

    @@ -3112,7 +3114,7 @@

    Ill take these two, he says. You can keep the rest o the junk.

    Erase from your Action Chart those items which you have noted in the second and third sections of your Backpack Items list. These are the items chosen by the clansman in return for free passage into the stadium. If you possess less than two Backpack Items, you must erase either two Medi-kit units or one close combat weapon instead.

    With a smile on his face, the clansman pockets your bribe and returns to the cab. He restarts the truck but shortly it stops once again. He has drawn up alongside three other trucks in a section of the stadium that has been turned into a pits area. You leave the truck and slip away through the crowds of clan mechanics and riders towards an empty section of the enclosure.

    -

    From a position high among the tiers, you look down at the rows of empty seats that encircle the dusty arena and observe the preparations taking place around the perimeter track. This stadium once hosted international sporting events, many of which were televised and beamed live around the world. Now it plays host to a sporting event of a very different kind. The Angelinos have challenged the Lions to put forward four of their best riders for a twenty-lap motorcycle race around the arena. The track itself reminds you of an old film that you saw when you were a child, a film about the wild chariot races that took place in Ancient Rome. Todays event is meant to be a friendly challenge to celebrate the signing of their alliance, but with clan honour at stake the race will undoubtedly be fought out in deadly earnest.

    +

    From a position high among the tiers, you look down at the rows of empty seats that encircle the dusty arena and observe the preparations taking place around the perimeter track. This stadium once hosted international sporting events, many of which were televised and beamed live around the world. Now it plays host to a sporting event of a very different kind. The Angelinos have challenged the Lions to put forward four of their best riders for a twenty-lap motorcycle race around the arena. The track itself reminds you of an old film that you saw when you were a child, a film about the wild chariot races that took place in ancient Rome. Todays event is meant to be a friendly challenge to celebrate the signing of their alliance, but with clan honour at stake the race will undoubtedly be fought out in deadly earnest.

    Facing you, on the far side of the stadium, is the glass-fronted observation block that was once used by television and radio commentators. Your curiosity is aroused by it when you notice that the door to the block is heavily guarded. Fixedly you stare at its full-length windows and count five occupants: four clansmen and one blonde-haired girl. You cannot see her face clearly, but you know that she is Kate Norton.

    Turn to 346.
    @@ -3205,7 +3207,7 @@ 214 -

    The clansmans footsteps seem unbearably loud as you wait for the moment to launch your ambush. You check that your G-12 is safety off and set to burst fire then, as the footsteps halt, you rise up from your hiding place and open fire.

    +

    The clansmans footsteps seem unbearably loud as you wait for the moment to launch your ambush. You check that your G-12 is safety off and set to burst fire. As the footsteps halt, you rise up from your hiding place and open fire.

    Pick a number from the Random Number Table and add to it your Shooting skill score.

    If your total score is 4 or less, turn to 292. If your total score is 5 or more, turn to 18. @@ -3224,7 +3226,7 @@
    - 216 + 216

    You return to find Kate sitting on the hood of the roadster, sifting through a box of items she has found. She, too, has been unable to find any fuel, but she has salvaged enough food for a decent evening meal.

    @@ -3265,7 +3267,7 @@

    The time Sergeant Haskell used to observe the barricade was well spent. He noticed that the Mexican clansmen have positioned an anti-tank weapon behind it, which doubtless they will bring into action if it is needed. Littered around it are several dozen boxes of shells. If one of those boxes were to explode, it would set off the others and destroy most of the central section of the barricade. Haskell has an incendiary grenade which would do the job, but in order to make sure that it landed in the correct placein one of the boxes of ammunitionone of you would have to go to the barricade and place it there. Neither of you are keen to volunteer for this mission, so you decide to settle it on the toss of a coin. Sergeant Haskell calls and, unfortunately, you lose.

    -

    Haskell gives you the incendiary grenade and you hand him your signal flare. Then, when the Mexican clansmen on guard are at their fewest, you leave the cover of the yucca forest and creep towards the barricade.

    +

    Haskell gives you the incendiary grenade and you hand him your signal flare. Then, when the Mexican clansmen on guard are at their fewest, you leave the cover of the yucca forest and creep towards the barricade. (Erase the Signal Flare from your Action Chart.)

    Ten yards from the wall of cars you see an opportunity to throw your grenade into an open ammunition chest.

    Pick a number from the Random Number Table and add to it your Stealth skill score.

    If your total score is 5 or less, turn to 198. @@ -3291,7 +3293,7 @@ 221 -

    You draw the thin saw-cord through the closed hasp of the padlock and work it back and forth. You have made barely a dozen strokes when the metal saw-cord snaps with a loud ping (erase this item from your Action Chart).

    +

    You draw the thin saw-cord through the closed hasp of the padlock and work it back and forth. You have made barely a dozen strokes when the metal saw-cord snaps with a loud ping (erase this item from your Action Chart).

    If you possess an HE Grenade and wish to use it to blow open the door, turn to 236. If you wish to abandon your attempt to gain entry to the building, turn to 188.
    @@ -3313,7 +3315,7 @@ 223 -

    Slowly you raise your gun and press the muzzle against the centre of the door as the muffled footsteps come closer and closer. They stop, and for a few agonizing seconds all you can hear is the relentless pounding of your heart. You are very tense and, when you see the handle start to turn, you snatch the trigger and blast a hole clean through the door. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

    +

    Slowly you raise your gun and press the muzzle against the centre of the door as the muffled footsteps come closer and closer. They stop, and for a few agonizing seconds all you can hear is the relentless pounding of your heart. You are very tense and, when you see the handle start to turn, you snatch the trigger and blast a hole clean through the door. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

    In the cramped confines of the store room your gunfire is deafening. Yet above its roar you hear the scream of a clansman as he catches the blast full in the chest. You get ready to fire again, in case he was not searching alone, but when you kick open the door and spring out, you find only one Angelino, and he is lying dead in the middle of the workshop floor.

    Turn to 336.
    @@ -3553,7 +3555,7 @@

    Reluctantly, you let your gun slip to the ground as the muzzle of a rifle emerges from the darkened doorway.

    You too, honey, says the disembodied voice, and Kate obeys, tossing her machine pistol out of the car so that it lands deliberately near your feet.

    Dont even think about it, says another voice, away to your right.

    -

    From behind a wrecked auto steps a tall, muscular man, dressed in green army fatigues. His blond hair is cropped close to his head and his eyes are hidden behind a pair of dark sunglasses. Pistol in hand, he walks slowly towards you, and then stops at the entrance to the pay booth. Two more men in uniform emerge from the doorwaythe rifleman and one otherarmed with a sawn-off shotgun.

    +

    From behind a wrecked auto steps a tall, muscular man, dressed in green army fatigues. His blond hair is cropped close to his head and his eyes are hidden behind a pair of dark sunglasses. Pistol in hand, he walks slowly towards you, and then stops at the entrance to the pay booth. Two more men in uniform emerge from the doorwaythe rifleman and one other, armed with a sawn-off shotgun.

    Brian Williams @@ -3606,7 +3608,7 @@

    You jab the barrel of your gun into the clansmans ribs and squeeze the trigger. At point blank range the effect is awesome: he is torn away from Kate and spun around like a top. His whirling dance of death finally comes to a halt when he hits the wall of the alley in which you are standing.

    -

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    Turn to 76.
    @@ -3615,7 +3617,7 @@ 246 -

    While he was firing, unbeknown to you, the clansman moved forward and he is now lying flat on his stomach behind the rear wheel of his motorcycle. So when you return fire it is aimed at the wrong place and it rattles harmlessly off the iron bridge support where you first saw him take cover. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Before you realize your error, he opens up once again and sweeps the gully with a long burst of automatic fire. Pain lances your forearm and shoulder as you stop two of his twenty high-velocity bullets.

    +

    While he was firing, unbeknown to you, the clansman moved forward and he is now lying flat on his stomach behind the rear wheel of his motorcycle. So when you return fire it is aimed at the wrong place and it rattles harmlessly off the iron bridge support where you first saw him take cover. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Before you realize your error, he opens up once again and sweeps the gully with a long burst of automatic fire. Pain lances your forearm and shoulder as you stop two of his twenty high-velocity bullets.

    Pick a number from the Random Number Table (in this instance 0 equals 10) and add 1 point. The total is equivalent to the number of ENDURANCE points you must lose as a result of your wounds.

    If you have survived the shooting, turn to 332.
    @@ -3791,8 +3793,8 @@ 258 -

    You shoot less than a second before the Maverick discharges his pistol, yet your aim is deadly accurate. You deal him a fatal wound to the head that spins him sideways with the force of its impact. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Unfortunately, the pistol in his hand is not a standard factory model: it is a weapon he has customized to fire in fully-automatic mode. The selector is set to auto and, as he falls to the ground, he squeezes the trigger and empties the fourteen-round magazine in a line across your car.

    -

    A sharp, stinging core of pain erupts in your left arm as one of the 9mm bullets finds its mark: lose 4 ENDURANCE points. With determination, you force yourself to ignore the agonizing pain and concentrate instead on escaping from the clutches of the other Maverick clansmen. Again, you attempt to start the car, but this time you take your foot off the gas as you turn the ignition switch, despite an almost overwhelming urge to stamp the pedal straight through the floor. The move worksthe engine roars back to lifeand within seconds you are accelerating away from the barricade, your eyes glued firmly to the convoys tail lights. A few poorly aimed bullets chase your escape but you soon catch up with the school bus and pass beyond range of the Mavericks guns.

    +

    You shoot less than a second before the Maverick discharges his pistol, yet your aim is deadly accurate. You deal him a fatal wound to the head that spins him sideways with the force of its impact. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Unfortunately, the pistol in his hand is not a standard factory model: it is a weapon he has customized to fire in fully-automatic mode. The selector is set to auto and, as he falls to the ground, he squeezes the trigger and empties the fourteen-round magazine in a line across your car.

    +

    A sharp, stinging core of pain erupts in your left arm as one of the 9mm bullets finds its mark: lose 4 ENDURANCE points. With determination, you force yourself to ignore the agonizing pain and concentrate instead on escaping from the clutches of the other Maverick clansmen. Again, you attempt to start the car, but this time you take your foot off the gas as you turn the ignition switch, despite an almost overwhelming urge to stamp the pedal straight through the floor. The move worksthe engine roars back to lifeand within seconds you are accelerating away from the barricade, your eyes glued firmly to the convoys tail lights. A few poorly aimed bullets chase your escape but you soon catch up with the school bus and pass beyond range of the Mavericks guns.

    Turn to 312.
    @@ -3824,7 +3826,7 @@

    It comes as a relief to discover that the town of Sierra Blanca is deserted. Here the convoy halts to assess the damage and treat those who were wounded during the run. Cutter is among those who need treatment, having stopped a bullet in his left forearm. However, although you can tell he is in considerable pain, he does his best to hide it.

    Kate greets you with a kiss that leaves you in no doubt about how pleased she is to see you alive and in one piece. Together you go to the school bus for some food and water (restore 3 ENDURANCE points), and while you are there, you listen to Pop Ewell as he tries to make radio contact with the WDL unit in El Paso. After several attempts, he manages to raise them, but they refuse to acknowledge his call unless he gives a WDL security call sign, a sort of radio password that will prove he is not a clansman trying to trick his way into the city stronghold.

    -

    Cal, will you go an fetch Sergeant Haskell. I think well be needin his help to solve this, says Pop, and eagerly you oblige.

    +

    Cal, will you go an fetch Sergeant Haskell? I think well be needin his help to solve this, says Pop, and eagerly you oblige.

    Turn to 50.
    @@ -3833,7 +3835,7 @@ 261 -

    You manage to pull yourself over the wall and gain access to the stadium without being seen. From a position high among the tiers, you look down at the rows of empty seats that encircle the dusty arena and observe the preparations taking place around the perimeter track. This stadium once hosted international sporting events, many of which were televised and beamed live around the world. Now it plays host to a sporting event of a very different kind. The Angelinos have challenged the Lions to put forward four of their best riders for a twenty-lap motorcycle race around the arena. The track itself reminds you of an old film you saw when you were a child, a film about the wild chariot races that took place in Ancient Rome. Todays event is meant to be a friendly challenge to celebrate the signing of their alliance, but with clan honour at stake the race will undoubtedly be run in deadly earnest.

    +

    You manage to pull yourself over the wall and gain access to the stadium without being seen. From a position high among the tiers, you look down at the rows of empty seats that encircle the dusty arena and observe the preparations taking place around the perimeter track. This stadium once hosted international sporting events, many of which were televised and beamed live around the world. Now it plays host to a sporting event of a very different kind. The Angelinos have challenged the Lions to put forward four of their best riders for a twenty-lap motorcycle race around the arena. The track itself reminds you of an old film you saw when you were a child, a film about the wild chariot races that took place in ancient Rome. Todays event is meant to be a friendly challenge to celebrate the signing of their alliance, but with clan honour at stake the race will undoubtedly be run in deadly earnest.

    Facing you, on the far side of the stadium, is the glass-fronted observation block that was once used by television and radio commentators. Your curiosity is aroused when you notice that the door to the block is heavily guarded. Fixedly you stare at its full-length windows and count five occupants: four clansmen and one blonde-haired girl. You cannot see her face clearly, but you have a strong feeling that the girl is Kate Norton.

    Turn to 346.
    @@ -3894,7 +3896,7 @@ 266 -

    You raise your head and take aim at the bridge, but before you squeeze the trigger you notice that the clansman is no longer there: he has changed his position. He is now lying flat on his stomach behind the rear wheel of his motorcycle. Swiftly you swing around and open fire at the bike. Your gunfire rips into the rear tyre and catches the clansman full in the face, killing him instantly. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

    +

    You raise your head and take aim at the bridge, but before you squeeze the trigger you notice that the clansman is no longer there: he has changed his position. He is now lying flat on his stomach behind the rear wheel of his motorcycle. Swiftly you swing around and open fire at the bike. Your gunfire rips into the rear tyre and catches the clansman full in the face, killing him instantly. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

    Before you bury them you search both bodies and the bikes, and discover the following useful items:

    • Pistol (containing four rounds of 9mm ammunition)
    • @@ -3958,7 +3960,7 @@

      Your escape from the building goes unnoticed by the few clan patrols that are operating in the area. Mekong Mike has brought most of his men up to the central and northern sectors, partly as a show of strength to Mad Dog Michigan and partly as a precaution in case Mad Dogs talk of an alliance turns out to be a bluff, and he is really here to try to take over the city.

      The further you venture north, the more clan activity you find, and you are forced to stay hidden for longer periods as you snake your way through the ruins towards the centre of the stronghold. You are working on the assumption that Kate is with Mad Dog Michigan, and he is likely to be found where the number of clansmen is greatest.

      -

      It is shortly before noon when you catch sight of a building that dominates the centre of San Angelothe Reagan Memorial Stadium. Scores of motorcycles and their riders are gathered around its entrance where two large, tattered banners are fluttering symbolically in the breeze. One bears the lions head mark of the Detroit Lions clan; the other is emblazoned with the long-horned steer skull symbol of the Angelinos clan. From your location opposite the entrance you overhear two Angelinos talking. You learn that some sort of motorcycle race is to take place here this afternoon, to celebrate the signing of a pact between the two clans. Now you feel sure that Mad Dog and Kate are here somewhere inside the stadium, and you apply yourself to finding a way in.

      +

      It is shortly before noon when you catch sight of a building that dominates the centre of San Angelothe Reagan Memorial Stadium. Scores of motorcycles and their riders are gathered around its entrance where two large, tattered banners are fluttering symbolically in the breeze. One bears the lions-head mark of the Detroit Lions clan; the other is emblazoned with the long-horned-steer skull symbol of the Angelinos clan. From your location opposite the entrance you overhear two Angelinos talking. You learn that some sort of motorcycle race is to take place here this afternoon, to celebrate the signing of a pact between the two clans. Now you feel sure that Mad Dog and Kate are here somewhere inside the stadium, and you apply yourself to finding a way in.

      After watching the entrance for over an hour, only two options appear open to you. You can try to hide in one of the trucks that are carrying spares for the clansmens bikes, in the hope that they will enter the stadium before the race; or you can attempt to scale the stadium wall at one of the many places where it has partially collapsed.

      If you decide to try to stow away in one of the service trucks, turn to 299. If you decide to attempt to climb over the wall, turn to 93. @@ -3980,7 +3982,7 @@

      You move out into the corridor, your G-12 machine pistol held chest high, ready to fire. Your finger grazes the trigger and a burst of automatic fire sweeps the guards in a deadly figure-of-eight pattern, dropping them in a tangled heap at the foot of the stairs.

      -

      Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.

      +

      Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.

      Turn to 143.
      @@ -4221,7 +4223,7 @@ 292 -

      Your ambush catches the clansman by surprise. But your aim is poor, and although your gunfire wings him and makes him cry out in pain, it does not prevent him from returning a burst of fire at your position. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      +

      Your ambush catches the clansman by surprise. But your aim is poor, and although your gunfire wings him and makes him cry out in pain, it does not prevent him from returning a burst of fire at your position. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      Add your current ENDURANCE points score to your Stealth skill score.

      If your total score is 17 or less, turn to 247. If your total score is 18 or more, turn to 71. @@ -4372,7 +4374,7 @@ 303 -

      You complete your detour of Sterling city without incident and rejoin Highway 87 a few miles south of the town. The hour you spent driving across the dusty plain has made you very thirsty, and you must now take a Drink or lose 3 ENDURANCE points.

      +

      You complete your detour around Sterling city without incident and rejoin Highway 87 a few miles south of the town. The hour you spent driving across the dusty plain has made you very thirsty, and you must now take a Drink or lose 3 ENDURANCE points.

      The freeway follows a wide, rock-strewn gully that was once the North Concho River. You are staring at this dead watercourse, trying to imagine what the river must have looked like before The Day, when a road sign flashes past. You stop the car and turn back to read it. It says:

      BROOME2 MILES If you possess a CB Radio, turn to 220. @@ -4541,7 +4543,7 @@

      What were you up to? growls the shorter of two ugly-looking Detroit Lions who have appeared suddenly and are now standing over you.

      Why aint you using the North Gate, eh? Thats where the Angelinos are supposed to be meetin.

      Stiffly you clamber to your feet and begin to brush away the thick layer of dust that covers you completely, until you realize that it is the dust that is concealing the fact that you are not an Angelino.

      -

      Im an Angelino who jus wants tsee the race. Im supposed to be patrolling the south zone, but aint nothin ever happens down there. Gimme a break you guys, will ya?

      +

      Im an Angelino who jus wants tsee the race. Im supposed to be patrolling the south zone, but aint nothin ever happens down there. Gimme a break, you guys, will ya?

      A grin spreads slowly across the faces of the two Lions as they see a chance to make some easy pickings. They agree to get you into the stadium, but at a price; you will have to bribe them.

      If you possess a Bottle of Bourbon, turn to 102. If you do not possess this item, turn to 227. @@ -4552,7 +4554,7 @@ 316 -

      The heat and flames force you back from the entrance, and as you reach the centre of the hall, you look around desperately for another way out but every exit is now ablaze.

      +

      The heat and flames force you back from the entrance, and as you reach the centre of the hall, you look around desperately for another way out, but every exit is now ablaze.

      Using a heavy rug from the floor, you cover Kates head and tell her to make a dash for the main door. Bravely she obeys your command without hesitation, and she succeeds in escaping through the tunnel of flame and out into the street beyond. Heartened by her success, you raise your jacket over your head, take a deep breath, and sprint after her.

      Pick a number from the Random Number Table and add to it your Stealth skill score.

      If your total score is 7 or less, turn to 139. @@ -4578,7 +4580,7 @@ 318 -

      Your gunfire misses the clansman by a wide mark, causing him to throw back his head and laugh. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Then he veers off the highway and takes to the open ground. You set your weapon aside, but you are as determined as ever not to let the clansman escape, so you pull the steering wheel hard over to the left and pursue him as he guns his bike cross-country towards Highway 87.

      +

      Your gunfire misses the clansman by a wide mark, causing him to throw back his head and laugh. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Then he veers off the highway and takes to the open ground. You set your weapon aside, but you are as determined as ever not to let the clansman escape, so you pull the steering wheel hard over to the left and pursue him as he guns his bike cross-country towards Highway 87.

      An empty concrete drainage ditch runs parallel to the freeway, wide enough to deter the biker from attempting to ride straight across. At the last minute he veers away and you chase him along its edge for nearly half a mile before finally he plucks up enough courage to try to get across. Ahead, a derelict pump house looms, straddling the ditch, its angular roof offering itself as a ramp that could be used to launch a jump onto the freeway. The clansman takes one last look at you over his shoulder and then, with a scream of fearful exhilaration, he winds back the throttle and points his bike at the pump house roof.

      If you wish to attempt to follow the clansman across the ditch, turn to 192. If you decide to steer your roadster away from the pump house, turn to 51. @@ -4589,7 +4591,7 @@ 319 -

      Swiftly you pump a cartridge into the breech of your shotgun and level the barrel at the first clansman as he scurries between the rocks that litter the edge of the service area. He is less than fifteen yards away when you fire your first shot, bringing him tumbling to the ground. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) His partner hesitates, and then abandons his stalking approach and comes running towards you, screaming hysterically, his machine pistol blazing at his hip.

      +

      Swiftly you pump a cartridge into the breech of your shotgun and level the barrel at the first clansman as he scurries between the rocks that litter the edge of the service area. He is less than fifteen yards away when you fire your first shot, bringing him tumbling to the ground. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) His partner hesitates, and then abandons his stalking approach and comes running towards you, screaming hysterically, his machine pistol blazing at his hip.

      If you have sufficient ammunition and wish to fire again, turn to 176. If you do not have sufficient ammunition to fire a second time, or if you choose not to fire, turn to 212.
      @@ -4691,8 +4693,14 @@
      328 + + +

      This Stealth penalty is probably in addition to the penalty for carrying more than 3 Backpack Items (e.g. if the Leviathan Missile is your fourth Backpack Item, you incur a 3-point penalty rather than just 2). Alternatively, you may read it to mean that the Leviathan Missile gives a 2-point penalty irrespective of how many other Backpack Items you are carrying.

      +
      +
      + -

      Sergeant Haskell and yourself dispatch the clansmen with a volley of well-aimed shots (erase two rounds from your Ammo Pouch) before taking a closer look at what they were transporting. You discover several crates and lockers filled with munitions: mortars, anti-tank weapons, heavy machine guns and the like. However, you cannot find any ammunition for these weapons. You are about to set fire to the truck, to prevent the weapons from falling into the hands of other clansmen, when you discover one item that could be of some use after all.

      +

      You and Sergeant Haskell dispatch the clansmen with a volley of well-aimed shots (erase two rounds from your Ammo Pouch) before taking a closer look at what they were transporting. You discover several crates and lockers filled with munitions: mortars, anti-tank weapons, heavy machine guns, and the like. However, you cannot find any ammunition for these weapons. You are about to set fire to the truck, to prevent the weapons from falling into the hands of other clansmen, when you discover one item that could be of some use after all.

      In a sealed locker at the bottom of the heap, you discover a portable Leviathan ground-to-air missile, a weapon with approximately eight times the destructive power of a bazooka.

      @@ -4703,7 +4711,7 @@ -

      If you wish to keep this Leviathan Missile, you must reduce your Stealth score by 2 points due to its size and weight.

      +

      If you wish to keep this Leviathan Missile, you must reduce your Stealth score by 2 points due to its size and weight.

      To continue, turn to 114.
      @@ -4938,7 +4946,7 @@ 348 -

      You unshoulder your gun and take aim in one swift, fluid movement. The clansman is drawing back the bolt of his G-12 when you unleash a round, catching him full in the chest. The force of your gunfire lifts him off the kitchen floor and kills him instantly. Slowly you lower your smoking barrel and walk forward to search the body of your would-be killer. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      +

      You unshoulder your gun and take aim in one swift, fluid movement. The clansman is drawing back the bolt of his G-12 when you unleash a round, catching him full in the chest. The force of your gunfire lifts him off the kitchen floor and kills him instantly. Slowly you lower your smoking barrel and walk forward to search the body of your would-be killer. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      Judging from the long-horned skull painted on the back of his leather vest, you have just laid to rest your first Angelino. On the floor nearby you find his weapons and equipment: a Machine Pistol (containing eighteen rounds of 9mm ammunition) and a Backpack, which holds the following items:

      • Flexible Saw
      • @@ -5551,7 +5559,7 @@

        (Dateline to Disaster) Replaced training and with training, and. Replaced both occurrences of USSR and with USSR, and. Replaced cable and with cable, and. Replaced destined with slated. Replaced declare emergency with declare an emergency. Replaced HAVOC attempt with HAVOC attempts. Replaced HAVOC hijack a WDL news satellite and broadcast a chilling ultimatum with HAVOC hijacks a WDL news satellite and broadcasts a chilling ultimatum. Replaced HAVOC refuse with HAVOC refuses. Replaced HAVOC repeat their demand and extend deadline with HAVOC repeats its demand and extends deadline. Replaced HAVOC enact their with HAVOC enacts its.

        -

        (The Story So Far) Replaced re-establish with reestablish. Replaced syphon with siphon. Replaced the Freeway Warrior. with the Freeway Warrior.. Replaced fuel, food or water with fuel, food, or water. Replaced the Mavericks with the Mavericks. Replaced the Day with The Day. Replaced half-way with halfway. Replaced newly enlarged with newly-enlarged. Replaced steep and with steep, and. Replaced shelter and with shelter, and. Replaced posts and with posts, and. Replaced faced, perhaps with faced, or perhaps. Replaced on 3 January 2012, that with on 3 January 2012 that.

        +

        (The Story So Far) Replaced re-establish with reestablish. Replaced syphon with siphon. Replaced the Freeway Warrior. with the Freeway Warrior.. Replaced fuel, food or water with fuel, food, or water. Replaced the Mavericks with the Mavericks. Replaced the Day with The Day. Replaced half-way with halfway. Replaced newly enlarged with newly-enlarged. Replaced steep and with steep, and. Replaced shelter and with shelter, and. Replaced posts and with posts, and. Replaced faced, perhaps with faced, or perhaps. Replaced on 3 January 2012, that with on 3 January 2012 that. Replaced May, 2020 with May 2020.

        (The Game Rules) Replaced if you pick a O with if you pick a 0. Replaced On pages 6 and 7 you will find an Action Chart with An Action Chart has been supplied. Replaced the Random Number Table at the back of this book with the Random Number Table. Replaced zero with zero or below. Replaced survival skills with Survival Skills. Removed For ease of use during play it is recommended that you photocopy these pages. Replaced adventure you with adventure, you. Replaced on to with onto. Replaced Sierra Nevada mountains with mountains of the Sierra Nevada.

        @@ -5563,68 +5571,75 @@

        (Close Combat Rules) Replaced cross-refer with cross-reference. Replaced zero with zero or below. Replaced as 1 If with as 1. If . Replaced are reduced to zero, at which point the one whose score is zero is declared dead. with are reduced to zero or below, at which point that combatant is declared dead.. Replaced with a reduced ENDURANCE point score with with his ENDURANCE points possibly reduced. Removed on the inside back cover of the book.

        -

        (1) Replaced roadbuses with road buses.

        -

        (4) Replaced blood-stained with bloodstained. Added Remember to deduct a round of 9mm ammunition from your Ammo Pouch..

        +

        (1) Replaced roadbuses with road buses. Replaced silence then, begrudgingly with silence. Begrudgingly. Replaced see them you know with see them, you know.

        +

        (4) Replaced blood-stained with bloodstained. Added Remember to deduct a round of 9mm ammunition from your Ammo Pouch..

        (5) Replaced on to with onto.

        (6) Replaced rear, then with rear, and then.

        (8) Replaced gun fire with gunfire. Replaced monumentous with monumental. Replaced spears and with spears, and. Replaced If you do not have one, or have exhausted your ammunition with If you do not have one, have exhausted your ammunition, or do not wish to use it. Replaced weapon, and with weapon and.

        -

        (10) Replaced hesitates, then with hesitates, and then. Added (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.) Replaced or choose with or if you choose.

        -

        (12) Replaced camp fire with campfire. Deleted through your binoculars since you might also be using a Telescope (cf. Section 344).

        +

        (10) Replaced hesitates, then with hesitates, and then. Added (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.) Replaced or choose with or if you choose.

        +

        (12) Replaced camp fire with campfire. Removed through your binoculars since you might also be using a Telescope (cf. Section 344).

        (13) Replaced bar, then with bar; then.

        +

        (15) Replaced Ancient Rome with ancient Rome.

        (16) Replaced pause, then with pause, and then.

        -

        (18) Replaced gun fire with gunfire. Replaced sulphonamides with sulfonamides. Replaced shudders, then with shudders, and then. Replaced Flick Knife [2] with Flick Knife (2). Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced ammunition and his with ammunition, and his.

        -

        (19) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced Freeway 87 with Highway 87.

        +

        (18) Replaced gun fire with gunfire. Replaced sulphonamides with sulfonamides. Replaced shudders, then with shudders, and then. Replaced Flick Knife [2] with Flick Knife (2). Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced ammunition and his with ammunition, and his.

        +

        (19) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced Freeway 87 with Highway 87.

        (20) Replaced Allamore with Allamoore.

        (21) Replaced back-handed with backhanded. Replaced your punch, therefore with your punch; therefore.

        (22) Replaced Backpack item with Backpack Item.

        -

        (23) Replaced Small blanket with Small Blanket. Replaced Medi-kits units with Medi-kit units. Replaced sulphonamides with sulfonamides. Replaced unleash a round of fire at the door with fire at the door. Replaced Knife [2] with Knife (2). Replaced Meat Cleaver [3] with Meat Cleaver (3). Replaced Bread Knife [2] with Bread Knife (2). Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        +

        (23) Replaced Small blanket with Small Blanket. Replaced Medi-kits units with Medi-kit units. Replaced sulphonamides with sulfonamides. Replaced unleash a round of fire at the door with fire at the door. Replaced Knife [2] with Knife (2). Replaced Meat Cleaver [3] with Meat Cleaver (3). Replaced Bread Knife [2] with Bread Knife (2). Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        (24) Replaced women and with women, and. Replaced drawn taught with drawn taut.

        (25) Replaced face-down with face down.

        -

        (26) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        -

        (27) Replaced hesitates, then with hesitates, and then. Replaced breach, then with breech, and then. Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.). Replaced or choose with or if you choose.

        +

        (26) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        +

        (27) Replaced hesitates, then with hesitates, and then. Replaced breach, then with breech, and then. Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.). Replaced or choose with or if you choose.

        (28) Replaced despatch with dispatch.

        (30) Replaced bushwack with bushwhack. Replaced ace of spades emblem with ace-of-spades emblem.

        (32) Replaced draw a weapon with draw a missile weapon. Replaced do so he is with do so, he is. Replaced Freeway 87 with Highway 87.

        (33) Replaced sleeve; that with sleeve, that. Replaced peer through your binoculars at with peer at since you might also be using a Telescope (cf. Section 211). Replaced You do not need binoculars with You do not need a magnifying device. Replaced Lowering your lenses with Lowering your magnifying device.

        -

        (35) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

        +

        (35) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

        (36) Replaced sulphonamides with sulfonamides. Replaced Flick Knife [2] with Flick Knife (2).

        (37) Replaced spindly legged with spindly-legged.

        (38) Replaced manouevre with manoeuvre. Replaced (minimum equals one; maximum equals four) with (minimum: one round; maximum: four rounds). Replaced breach with breech.

        (39) Replaced darkness, then with darkness, and then. Replaced hollow and pitches the with hollow, pitching the.

        -

        (40) Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.).

        +

        (40) Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.).

        (43) Replaced Smith and Wesson with Smith Wesson.

        (45) Replaced Backpack item with Backpack Item. Replaced says Kate and starts with says Kate, and she starts.

        (48) Replaced Backpack items with Backpack Items.

        -

        (49) Replaced blood-stained with bloodstained. Added Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch..

        +

        (49) Replaced blood-stained with bloodstained. Added Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch..

        (51) Replaced join the freeway with join the highway.

        (52) Replaced Freeway 10 with Interstate 10 for accuracy and consistency with later books.

        (61) Replaced gun fire with gunfire.

        -

        (62) Replaced blood-stained with bloodstained. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

        +

        (62) Replaced blood-stained with bloodstained. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

        (63) Replaced Knife [2] with Knife (2).

        (64) Replaced Backpack items with Backpack Items.

        (66) Replaced out-run with outrun. Replaced approach, then with approach, and then.

        +

        (68) Replaced Ancient Rome with ancient Rome.

        (71) Replaced sulphonamides with sulfonamides. Replaced Flick Knife [2] with Flick Knife (2). Replaced ammunition and his with ammunition, and his.

        (74) Replaced flash, then with flash, and then. Replaced on to with onto.

        (79) Replaced the first thing you see with the first things you see.

        (81) Replaced the pack of clansmen, fifty riders strong, roar with the pack of clansmen, fifty riders strong, roars. Replaced fifty less with fifty fewer.

        (82) Replaced freeway, then with freeway, and then. Replaced You press your lenses to your eyes and focus on with You focus your sight on since you might also be using a Telescope (cf. Section 304).

        (84) Replaced aim and with aim, and. Replaced rifle, then with rifle, and then.

        +

        (85) Replaced long ago, all, that with long agoall, that.

        (89) Replaced half-way with halfway.

        (90) Replaced re-align and with re-align, and.

        (93) Replaced opens, then with opens, and then.

        (94) Replaced H.E. Grenade, and with HE Grenade and. Replaced Flexible Saw, and with Flexible Saw and.

        -

        (95) Added (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.).

        +

        (95) Added (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.).

        (96) Replaced bow string with bowstring.

        (97) Replaced draw a weapon with draw a missile weapon. Replaced do so he is with do so, he is. Replaced Freeway 87 with Highway 87.

        +

        (98) Added (Add the Signal Flare to your Action Chart.).

        (100) Replaced each occurence of the freeway with the highway.

        (101) Replaced Knife [2] with Knife (2). Replaced re-align and with re-align, and.

        -

        (103) Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        -

        (107) Replaced blood-stained with bloodstained. Added Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch..

        +

        (102) Added (Erase the Bottle of Bourbon from your Action Chart.). Replaced Ancient Rome with ancient Rome.

        +

        (103) Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        +

        (104) Replaced Mavericks guns with Mavericks guns.

        +

        (107) Replaced blood-stained with bloodstained. Added Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch..

        (110) Replaced crack with crack.

        (111) Replaced camp fire with campfire. Replaced Freeway 87 with Highway 87.

        (112) Replaced new-found with newfound.

        (114) Replaced on to with onto.

        (117) Replaced half-way with halfway.

        +

        (120) Added (Erase both the Leviathan Missile and the Signal Flarefrom your Action Chart. Remember to restore 2 Stealth points now that you are no longer encumbered with the Leviathan.).

        (121) Replaced half-way with halfway.

        (123) Replaced the Day with The Day.

        (124) Replaced Backpack items with Backpack Items.

        @@ -5635,7 +5650,7 @@

        (133) Replaced Coupe with Coup. Replaced woodsmoke with wood smoke. Replaced clean and with clean, and. Replaced take 2 Drinks or lose 6 ENDURANCE points with take two Drinks or lose 3 ENDURANCE points per drink missed. Replaced If you possess Binoculars with If you possess Binoculars or a Telescope. Replaced If you do not possess this item with If you do not possess either of these items.

        (138) Replaced Dagger [2] with Dagger (2). Replaced Freeway 87 with Highway 87.

        (139) Replaced half-way with halfway.

        -

        (142) Replaced hesitates, then with hesitates, and then. Added (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.). Replaced or choose with or if you choose.

        +

        (142) Replaced hesitates, then with hesitates, and then. Added (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.). Replaced or choose with or if you choose.

        (143) Replaced blood-stained with bloodstained. Replaced half-way with halfway.

        (144) Replaced jack and with jack, and. Replaced each occurrence of ammunition, and with ammunition and. Replaced or do with or if you do. Replaced give them with give all of them.

        (146) Replaced breath, then with breath, and then. Replaced Dagger [2] with Dagger (2). Replaced Freeway 87 with Highway 87.

        @@ -5644,20 +5659,22 @@

        (152) Replaced new-found with newfound.

        (153) Replaced south-east with southeast. Replaced the Day with The Day. Replaced the open freeway with the open highway. Replaced the northern freeway with the northern highway.

        (154) Replaced on to with onto.

        +

        (156) Replaced Mavericks guns with Mavericks guns.

        (157) Replaced despatches with dispatches.

        (160) Replaced large contingent have with large contingent of them have. Replaced Seems to me with Seems to me.

        +

        (161) Replaced Ancient Rome with ancient Rome.

        (162) Replaced on to with onto. Replaced weapon, and with weapon and. Replaced or do with or if you do.

        -

        (163) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        +

        (163) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        (167) Replaced the road you would with the road, you would. Replaced Freeway 87 with Highway 87.

        (168) Replaced syphon with siphon. Replaced colony are with colony is. Replaced the truck with the trunk.

        (169) Replaced frustration, I with frustration. I. Replaced You do not need binoculars with You do not need a magnifying device.

        (172) Replaced north-west with northwest.

        (175) Replaced camp fire with campfire. Replaced or do with or if you do.

        -

        (176) Replaced mid-burst, then with mid-burst, and then. Replaced forward and with forward, and. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

        +

        (176) Replaced mid-burst, then with mid-burst, and then. Replaced forward and with forward, and. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

        (177) Replaced If you do not possess a missile weapon, or have insufficient ammunition with If you do not possess a missile weapon, have insufficient ammunition, or do not wish to use it. Replaced weapon, and with weapon and.

        -

        (178) Replaced machine-gunning with machine gunning. Replaced on to with onto.

        +

        (178) Replaced on to with onto. Replaced that lay strewn with that lie strewn.

        (179) Replaced (minimum equals one; maximum equals four) with (minimum: one round; maximum: four rounds).

        -

        (181) Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

        +

        (181) Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

        (182) Replaced flame: death with flame; death.

        (183) Replaced syphoned with siphoned. Replaced Crowbar [2] with Crowbar (2). Replaced Hammer [2] with Hammer (2).

        (184) Replaced disappeared, then with disappeared, and then.

        @@ -5668,21 +5685,23 @@

        (194) Replaced half-way with halfway. Replaced jack and with jack, and.

        (195) Replaced fifty less with fifty fewer.

        (196) Replaced crack with crack.

        -

        (197) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

        +

        (197) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

        (199) Replaced on to with onto. Replaced Freeway 87 with Highway 87.

        -

        (200) Replaced If you do not possess a missile weapon, or have insufficient ammunition for one round of fire with If you do not possess a missile weapon, have insufficient ammunition for one round of fire, or do not wish to use it.

        +

        (200) Replaced If you do not possess a missile weapon, or have insufficient ammunition for one round of fire with If you do not possess a missile weapon, have insufficient ammunition for one round of fire, or do not wish to use it. Replaced lions head symbol with lions-head symbol.

        (201) Replaced first, then with first, and then.

        (205) Replaced the Day with The Day. Replaced the freeway with the highway.

        -

        (207) Replaced Backpack items with Backpack Items. Replaced on to with onto.

        +

        (207) Replaced Backpack items with Backpack Items. Replaced on to with onto. Replaced Ancient Rome with ancient Rome.

        (208) Replaced the Day with The Day. Replaced the Saints. with the Saints.. Replaced you raise the binoculars to your eyes and focus on with you focus on since you might also be using a Telescope Section 274).

        (210) Replaced ace of spades emblem with ace-of-spades emblem.

        (211) Replaced If you possess Binoculars with If you possess Binoculars or a Telescope. Replaced If you do not possess this item with If you do not possess either of these items.

        (212) Replaced on to with onto.

        (213) Replaced Freeway 87 with Highway 87.

        +

        (214) Replaced burst fire then, as the with burst fire. As the.

        (217) Replaced line, and the sheer force of the rushing wind whipping around the end of the rifles barrel, make with lineand the sheer force of the rushing wind whipping around the end of the rifles barrelmake.

        -

        (219) Replaced when the number of Mexican clansmen on guard are at their fewest with when the Mexican clansmen on guard are at their fewest.

        +

        (219) Replaced when the number of Mexican clansmen on guard are at their fewest with when the Mexican clansmen on guard are at their fewest. Added (Erase the Signal Flare from your Action Chart.).

        (220) Replaced static, then with static, and then.

        -

        (223) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        +

        (221) Replaced ping with ping.

        +

        (223) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        (224) Replaced camp fire with campfire.

        (225) Replaced or do with or if you do.

        (226) Replaced syphoning with siphoning.

        @@ -5692,22 +5711,25 @@

        (232) Applied bold style to Foil Blanket. Replaced Fire Axe [3] with Fire Axe (3).

        (236) Replaced bang with bang. Replaced pull the pin and with pull the pin, and.

        (239) Replaced syphon with siphon.

        -

        (241) Replaced you, then with you, and then.

        +

        (241) Replaced you, then with you, and then. Replaced otherarmed with other, armed.

        (243) Replaced the pack of clansmen, fifty riders strong, roar with the pack of clansmen, fifty riders strong, roars. Replaced fifty less with fifty fewer.

        -

        (245) Replaced is awesome; he is with is awesome: he is. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

        -

        (246) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        +

        (245) Replaced is awesome; he is with is awesome: he is. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

        +

        (246) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        (248) Replaced sulphonamides with sulfonamides. Replaced curses, then with curses, and then. Replaced Knife [2] with Knife (2). Replaced Meat Cleaver [3] with Meat Cleaver (3). Replaced Bread Knife [2] with Bread Knife (2).

        (250) Replaced gun fire with gunfire. Replaced Allamore with Allamoore.

        (251) Replaced weapons list with Weapons List. Replaced on to with onto. Replaced Freeway 87 with Highway 87.

        (252) Replaced Apache mountains with Apache Mountains.

        (253) Replaced Backpack items with Backpack Items.

        -

        (258) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        +

        (258) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced Mavericks guns with Mavericks guns.

        +

        (260) Replaced fetch Sergeant Haskell. with fetch Sergeant Haskell?.

        +

        (261) Replaced Ancient Rome with ancient Rome.

        (262) Replaced newly elected with newly-elected.

        (264) Replaced new-found with newfound. Replaced hesitates, then with hesitates, and then. Replaced on to with onto.

        -

        (266) Replaced Dagger [2] with Dagger (2). Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced Freeway 87 with Highway 87.

        +

        (266) Replaced Dagger [2] with Dagger (2). Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced Freeway 87 with Highway 87.

        (268) Replaced dispairing with despairing. Replaced quiet, then with quiet, and then. Replaced If you do not possess a missile weapon, or do not have sufficient ammunition to use it with If you do not possess a missile weapon, do not have sufficient ammunition to use it, or do not wish to use it. Replaced noise, sprawling with noise sprawling.

        +

        (269) Replaced lions head mark with lions-head mark. Replaced long-horned steer skull symbol with long-horned-steer skull symbol.

        (270) Replaced sulphonamide with sulfonamide. Replaced at who with at whom. Replaced bang with bang.

        -

        (271) Added Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch..

        +

        (271) Added Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch..

        (274) Replaced If you possess Binoculars with If you possess Binoculars or a Telescope. Replaced If you do not possess this item with If you do not possess either of these items.

        (275) Replaced bang with bang. Replaced wheels and then with wheels, and then.

        (276) Replaced perception skill with Perception skill. Replaced the freeway with the highway.

        @@ -5721,7 +5743,7 @@

        (287) Replaced bow string with bowstring.

        (288) Replaced the Day with The Day. Replaced the northern freeway with the northern highway.

        (290) Replaced Sterling county line with Sterling County line.

        -

        (292) Replaced gun fire with gunfire. Added Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        +

        (292) Replaced gun fire with gunfire. Added Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        (293) Replaced sky, then with sky, and then. Replaced Freeway 2010 with Interstate 20 for accuracy and consistency with later books.

        (294) Replaced formation and with formation, and.

        (295) Replaced Half-way with Halfway.

        @@ -5729,7 +5751,7 @@

        (297) Replaced focus, then with focus, and then.

        (299) Replaced someobody with somebody.

        (301) Replaced Rifle, and with Rifle and.

        -

        (303) Replaced the Day with The Day. Replaced Freeway 87 with Highway 87.

        +

        (303) Replaced the Day with The Day. Replaced Freeway 87 with Highway 87. Replaced detour of with detour around in harmony with all other occurrences in this book.

        (304) Replaced If you possess Binoculars with If you possess Binoculars or a Telescope. Replaced If you do not possess this item with If you do not possess either of these items.

        (305) Replaced pass, and with pass and.

        (308) Replaced retreat, then with retreat, and then. Replaced Knife [2] with Knife (2). Replaced a choice from with a choice of since there is no reason why Cal may take only one item from the list.

        @@ -5737,15 +5759,15 @@

        (311) Replaced Loxoscees reclusa with Loxoceles Reclusa.

        (312) Replaced Freeway 2010 with Interstate 20 for accuracy and consistency with later books.

        (314) Replaced room and quickly with room, and quickly.

        -

        (315) Replaced section references. The original text directed the reader to sections 161 and 207; however, those references are the result of being apprehended by a single clansman in section 115.

        -

        (316) Replaced deep breath and with deep breath, and.

        +

        (315) Replaced section references. The original text directed the reader to sections 161 and 207; however, those references are the result of being apprehended by a single clansman in section 115. Replaced break you guys with break, you guys.

        +

        (316) Replaced deep breath and with deep breath, and. Replaced way out but with way out, but.

        (317) Replaced half-way with halfway. Replaced on to with onto.

        -

        (318) Replaced discard your weapon with set your weapon aside to avoid ambiguity. Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced Freeway 87 with Highway 87.

        -

        (319) Replaced or choose with or if you choose. Replaced hesitates, then with hesitates, and then. Replaced breach with breech. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

        +

        (318) Replaced discard your weapon with set your weapon aside to avoid ambiguity. Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced Freeway 87 with Highway 87.

        +

        (319) Replaced or choose with or if you choose. Replaced hesitates, then with hesitates, and then. Replaced breach with breech. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

        (320) Replaced sulphonamide with sulfonamide. Replaced the 1 point with the 3 points (cf. the Medi-kit section of the rules).

        (321) Replaced the Day with The Day.

        (323) Replaced aim and with aim, and.

        -

        (328) Replaced despatch with dispatch.

        +

        (328) Replaced despatch with dispatch. Replaced machine guns and with machine guns, and. Replaced Sergeant Haskell and yourself dispatch with You and Sergeant Haskell.

        (329) Replaced on to with onto. Replaced the pack, fifty riders strong, roar with the pack, fifty riders strong, roars. Replaced pack are with pack is. Replaced fifty less with fifty fewer. Replaced each occurrence of the freeway with the highway.

        (330) Replaced half-way with halfway. Replaced aim and with aim, and.

        (331) Replaced the Day with The Day.

        @@ -5760,7 +5782,7 @@

        (345) Replaced this weapon with this Backpack Item.

        (346) Replaced H.E. Grenade, and with HE Grenade and. Replaced checkered with chequered. Replaced these items with these items, or if you do not wish to use them. Replaced Signal Flare, and with Signal Flare and. Replaced Siren, and wish to use it with Siren and a missile weapon and wish to use them because the subsequent section assumes you are carrying a missile weapon.

        (347) Replaced blood-stained with bloodstained.

        -

        (348) Replaced sulphonamides with sulfonamides. Replaced Knife [2] with Knife (2). Replaced Meat Cleaver [3] with Meat Cleaver (3). Replaced Bread Knife [2] with Bread Knife (2). Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        +

        (348) Replaced sulphonamides with sulfonamides. Replaced Knife [2] with Knife (2). Replaced Meat Cleaver [3] with Meat Cleaver (3). Replaced Bread Knife [2] with Bread Knife (2). Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

        (350) Replaced THE OMEGA ZONE with The Omega Zone. Replaced Mad Dog Michigan, and an with Mad Dog Michigan and an. Replaced Freeway Warrior with Freeway Warrior when referring to the series.

        (Combat Rules Summary) Replaced cross-refer with cross-reference. Replaced Combat Results Table with Close Combat Results Table. Replaced zero ENDURANCE points, this with zero ENDURANCE points or below; this.

        -- 2.17.1