adding footnote to Section 206
[project-aon.git] / 10tdot.xml
index 5751955..2db0c87 100755 (executable)
 
 <gamebook xml:lang="en-UK" version="0.12">
 
-<!--
-
-$Id$
-
-$Log: 10tdot.xml,v $
-Revision 1.51  2007/07/02 15:30:00  Simon Osborne
-Minor rewording of a repeated Erratum for consistency.
-
-Revision 1.5  2007/06/28 10:51:28  Simon Osborne
-Fixed many Errata and Non-errata issues. Updated to version 0.12.
-
-Revision 1.3  2006/01/20 19:51:28  jonathan.blake
-moral -> morale in blurb
-
-Revision 1.2  2005/03/10 18:21:51  jonathan.blake
-Removed link to old staff email address.
-
-Revision 1.1  2004/11/08 01:29:12  jonathan.blake
-Initial Freepository revision
-
-
-//// RCS Revision Log ////
-
-Revision 1.6  2003/01/27 22:11:39  jblake
-Checkin prior to global footnote change
-
-Revision 1.5  2003/01/04 17:15:05  jblake
-Published
-
-Revision 1.4  2002/12/06 00:06:35  jblake
-XML cleanup.
-
-Revision 1.3  2002/11/12 18:49:50  jblake
-Fix of interbook links.
-
-Revision 1.2  2002/11/10 07:47:07  jblake
-Updated the publication date.
-
-Revision 1.1  2002/10/15 23:16:55  jblake
-Initial revision
-
-//////////////////////////
-
--->
-
 <meta>
  <title>The Dungeons of Torgar</title>
  <creator class="short">Joe Dever and Brian Williams</creator>
- <creator class="medium">Joe Dever<br />Illustrated by Brian Williams</creator>
+ <creator class="medium">
+  <line>Joe Dever</line>
+  <line>Illustrated by Brian Williams</line>
+ </creator>
  <creator class="long">
    &inclusion.joe.dever.bio.lw;
    &inclusion.brian.williams.bio.lw;
  </creator>
  <publisher>Project Aon</publisher>
- <date class="publication"><year>2003</year><month>1</month><day>3</day></date>
+ <date class="publication"><year>2007</year><month>7</month><day>23</day></date>
  <description class="blurb">
   <p>Trumpets announce the advance and you set off across the body-strewn battlefield with a force 900 strong. Pikemen lead the column with archers close behind, and bringing up the rear are a levy of militia, many of whom lived in Cetza before Drakkarim invaded. Their morale is high for this is their chance to recover their homes and their land.</p>
   <p>Tensely you watch as the enemy attack. The Palace Guard link shields but, as the Hammerlanders slam into their line, they buckle and waver beneath the crushing onslaught. As your force crosses the ditch, you pray that the Prince and his men have strength enough to hold for just a few minutes more.<ch.ellips/></p>
@@ -73,9 +31,16 @@ Initial revision
  <description class="publication">
   <p>Internet Edition published by <a href="&link.project.website;">Project Aon</a>. This edition is intended to reflect the complete text of the original version. Where we have made minor corrections, they will be noted in the <a idref="errata">Errata</a>.</p>
  </description>
- <rights class="copyrights">Text copyright <ch.copy/> 1987 Joe Dever.<br />Illustrations copyright <ch.copy/> 1987 Brian Williams.</rights>
+ <rights class="copyrights">
+  <line>Text copyright <ch.copy/> 1987 Joe Dever.</line>
+  <line>Illustrations copyright <ch.copy/> 1987 Brian Williams.</line>
+ </rights>
  <rights class="license-notification">
-  <p>Text copyright <ch.copy/> 1987 Joe Dever.<br />Illustrations copyright <ch.copy/> 1987 Brian Williams.<br />Distribution of this Internet Edition is restricted under the terms of the <a idref="license">Project Aon License</a>.</p>
+  <p>
+   <line>Text copyright <ch.copy/> 1987 Joe Dever.</line>
+   <line>Illustrations copyright <ch.copy/> 1987 Brian Williams.</line>
+   <line>Distribution of this Internet Edition is restricted under the terms of the <a idref="license">Project Aon License</a>.</line>
+  </p>
  </rights>
 </meta>
 
@@ -127,19 +92,38 @@ Initial revision
        <dt>Illustration Transcription</dt>
         <dd>Jonathan Blake</dd>
        <dt>XML</dt>
-        <dd>Jonathan Blake<br/>Simon Osborne</dd>
+        <dd>
+        <line>Jonathan Blake</line>
+        <line>Simon Osborne</line>
+       </dd>
        <dt>Alternate Illustrations</dt>
-        <dd>JC Alvarez (action charts)<br />Jonathan Blake (extramatter charts and tables)</dd>
+        <dd>
+        <line>JC Alvarez (action charts)</line>
+        <line>Jonathan Blake (extramatter charts and tables)</line>
+       </dd>
        <dt>Proofreading</dt>
-        <dd>Simon Osborne (front matter)<br />Matthew Reynolds (numbered sections)</dd>
+        <dd>
+        <line>Simon Osborne (front matter)</line>
+        <line>Matthew Reynolds (numbered sections)</line>
+       </dd>
        <dt>Editing</dt>
-        <dd>Jeff Dougan<br />Ingo Kl<ch.ouml/>cker<br />LeRoy McSwain<br/>Simon Osborne<br />Lawrence Ritchie<br />Thomas Wolmer</dd>
+        <dd>
+        <line>Jeff Dougan</line>
+        <line>Ingo Kl<ch.ouml/>cker</line>
+        <line>LeRoy McSwain</line>
+        <line>Simon Osborne</line>
+        <line>Lawrence Ritchie</line>
+        <line>Thomas Wolmer</line>
+       </dd>
        <dt>PDF Layout</dt>
-        <dd>Jonathan Blake<br />Ingo Kl<ch.ouml/>cker</dd>
+        <dd>
+        <line>Jonathan Blake</line>
+        <line>Ingo Kl<ch.ouml/>cker</line>
+       </dd>
        <dt>Coordination</dt>
         <dd>Jonathan Blake</dd>
        <dt>Special Thanks</dt>
-        <dd>Peter Smyth<br />Brian Thompson</dd>
+        <dd>Peter Smyth and Brian Thompson</dd>
       </dl>
      </data>
     </section>
@@ -182,7 +166,7 @@ Initial revision
     <p>The first number that you pick from the <a idref="random">Random Number Table</a> in this way represents your <typ class="attribute">COMBAT SKILL</typ>. Add 10 to the number you picked and write the total in the <typ class="attribute">COMBAT SKILL</typ> section of your <a idref="action">Action Chart</a>. (i.e. if your pencil fell on the number 4 in the <a idref="random">Random Number Table</a> you would write in a <typ class="attribute">COMBAT SKILL</typ> of 14.) When you fight, your <typ class="attribute">COMBAT SKILL</typ> will be pitted against that of your enemy. A high score in this section is therefore very desirable.</p>
     <p>The second number that you pick from the <a idref="random">Random Number Table</a> represents your powers of <typ class="attribute">ENDURANCE</typ>. Add 20 to this number and write the total in the <typ class="attribute">ENDURANCE</typ> section of your <a idref="action">Action Chart</a>. (i.e. if your pencil fell on the number 6 on the <a idref="random">Random Number Table</a> you would have 26 <typ class="attribute">ENDURANCE</typ> points.)</p>
     <p>If you are wounded in combat you will lose <typ class="attribute">ENDURANCE</typ> points. If at any time your <typ class="attribute">ENDURANCE</typ> points fall to zero or below, you are dead and the adventure is over. Lost <typ class="attribute">ENDURANCE</typ> points can be regained during the course of the adventure, but your number of <typ class="attribute">ENDURANCE</typ> points can never rise above the number you started with.</p>
-    <p><strong>If you have successfully completed any of the previous adventures in the <cite>Lone Wolf</cite> series</strong>, you can carry your current scores of <typ class="attribute">COMBAT SKILL</typ> and <typ class="attribute">ENDURANCE</typ> points over to Book 10. You may also carry over any Weapons and Special Items you have in your possession at the end of your last adventure, and these should be entered on your new <a idref="action">Action Chart</a> (you are still limited to two Weapons and eight Backpack Items).</p>
+    <p><strong>If you have successfully completed any of the previous adventures in the <cite>Lone Wolf</cite> series</strong>, you can carry your current scores of <typ class="attribute">COMBAT SKILL</typ> and <typ class="attribute">ENDURANCE</typ> points over to Book 10. You may also carry over any Weapons and Special Items you have in your possession at the end of your last adventure, and these should be entered on your new <a idref="action">Action Chart</a>. (You are still limited to two Weapons and eight Backpack Items.)</p>
     <p>You many choose one bonus <a idref="discplnz">Magnakai Discipline</a> to add to your <a idref="action">Action Chart</a> for every <cite>Lone Wolf</cite> Magnakai adventure you successfully complete (Books 6<ch.endash/>12).</p>
 
     <section class="frontmatter-separate" id="discplnz">
@@ -224,7 +208,7 @@ Initial revision
          </instance>
         </illustration>
        <p>The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every <cite>Lone Wolf</cite> book that you complete in the Magnakai series, you may add an additional Weapon to your list.</p>
-       <p>If you choose this skill, write <quote>Weaponmastery: +3 <typ class="attribute">COMBAT SKILL</typ> points</quote> on your <a idref="action">Action Chart</a>, and tick your chosen weapons on the <a idref="action">Weapons List</a>. You cannot carry more than two weapons.</p>
+       <p>If you choose this skill, write <quote>Weaponmastery: +3 <typ class="attribute">COMBAT SKILL</typ> points</quote> on your <a idref="action">Action Chart</a>, and tick your chosen weapons on the <a idref="action">Weapons List</a>. You cannot carry more than <!--ERRTAG-RE-18811-->two Weapons<!--/ERRTAG-RE-18811-->.</p>
        </data>
       </section>
 
@@ -419,7 +403,7 @@ Initial revision
        <data>
         <dl>
          <dt>Weapons</dt>
-          <dd>The maximum number of weapons that you may carry is two.</dd>
+          <dd>The maximum number of weapons that you may carry is <em>two</em>.</dd>
          <dt>Backpack Items</dt>
           <dd>These must be stored in your Backpack. Because space is limited, you may keep a maximum of only eight articles, including Meals, in your Backpack at any one time.</dd>
          <dt>Special Items</dt>
@@ -442,7 +426,7 @@ Initial revision
        <data>
         <dl class="paragraphed">
          <dt>Weapons</dt>
-          <dd><p>Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your <typ class="attribute">COMBAT SKILL</typ>. If you enter a combat with no weapons, deduct 4 points from your <typ class="attribute">COMBAT SKILL</typ> and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two weapons at once.)</p></dd>
+          <dd><p>Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your <typ class="attribute">COMBAT SKILL</typ>. If you enter a combat with no weapons, deduct 4 points from your <typ class="attribute">COMBAT SKILL</typ> and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry <!--ERRTAG-RE-33380-->two Weapons<!--/ERRTAG-RE-33380--> at once.)</p></dd>
          <dt>Bow and Arrows</dt>
           <dd>
            <p>During your adventure there will be opportunities to use a Bow and Arrow. If you equip yourself with this weapon, and you possess at least one Arrow, you may use it when the text of a particular section allows you to do so. The bow is a useful weapon, for it enables you to hit an enemy at a distance. However, a Bow cannot be used in hand-to-hand combat; therefore it is strongly recommended that you also equip yourself with a close combat weapon, like a Sword or Mace.</p>
@@ -502,7 +486,7 @@ Initial revision
        <li><p>Unless otherwise instructed, or unless you have an option to evade, the next round of combat now starts.</p></li>
        <li><p>Repeat the sequence from <a idref="stage3">Stage 3</a>.</p></li>
       </ol>
-      <p>This process of combat continues until the <typ class="attribute">ENDURANCE</typ> points of either the enemy or Lone Wolf are reduced to zero or below, at which point the one with the zero score is declared dead. If Lone Wolf is dead, the adventure is over. If the enemy is dead, Lone Wolf proceeds but with his <typ class="attribute">ENDURANCE</typ> points possibly reduced.</p>
+      <p>This process of combat continues until the <typ class="attribute">ENDURANCE</typ> points of either the enemy or Lone Wolf are reduced to zero or below, at which point that combatant is declared dead. If Lone Wolf is dead, the adventure is over. If the enemy is dead, Lone Wolf proceeds but with his <typ class="attribute">ENDURANCE</typ> points possibly reduced.</p>
       <p>A <a idref="crsumary">summary of Combat Rules</a> appears in the back of this book.</p>
 
       <section class="frontmatter" id="evasion">
@@ -603,7 +587,7 @@ Initial revision
          <dt>Curing</dt>
           <dd>Primates with this skill have the ability to delay the effects of poisons, including venoms, that they may come into contact with. Although a Kai Primate with this skill is not able to neutralize a poison he is able to slow its effect, giving him more time to find an antidote or cure.</dd>
          <dt>Huntmastery</dt>
-          <dd>Primates with this skill have a greatly increased agility and be able to climb without the use of climbing aids, such as ropes, etc.</dd>
+          <dd>Primates with this skill have a greatly increased agility and are able to climb without the use of climbing aids, such as ropes, etc.</dd>
          <dt>Psi-surge</dt>
           <dd>Primates with the Magnakai Discipline of Psi-surge will, by concentrating their psychic powers upon an object, be able to set up vibrations that may lead to the disruption or destruction of the object.</dd>
          <dt>Nexus</dt>
@@ -4865,42 +4849,42 @@ Initial revision
 
     <illustration class="inline">
      <meta>
-      <creator>JC Alvarez <ch.ampersand></ch.ampersand> Jonathan Blake</creator>
+      <creator>JC Alvarez / Jonathan Blake</creator>
      </meta>
      <instance src="acstats.gif" width="386" height="286" class="html" mime-type="image/gif"></instance>
     </illustration>
 
     <illustration class="inline">
      <meta>
-      <creator>JC Alvarez <ch.ampersand></ch.ampersand> Jonathan Blake</creator>
+      <creator>JC Alvarez / Jonathan Blake</creator>
      </meta>
      <instance src="acdscplz.gif" width="385" height="246" class="html" mime-type="image/gif"></instance>
     </illustration>
 
     <illustration class="inline">
      <meta>
-      <creator>JC Alvarez <ch.ampersand/> Jonathan Blake</creator>
+      <creator>JC Alvarez / Jonathan Blake</creator>
      </meta>
      <instance src="acchklst.gif" width="385" height="128" class="html" mime-type="image/gif" />
     </illustration>
 
     <illustration class="inline">
      <meta>
-      <creator>JC Alvarez <ch.ampersand></ch.ampersand> Jonathan Blake</creator>
+      <creator>JC Alvarez / Jonathan Blake</creator>
      </meta>
      <instance src="acitems.gif" width="386" height="192" class="html" mime-type="image/gif"></instance>
     </illustration>
 
     <illustration class="inline">
      <meta>
-      <creator>JC Alvarez <ch.ampersand></ch.ampersand> Jonathan Blake</creator>
+      <creator>JC Alvarez / Jonathan Blake</creator>
      </meta>
      <instance src="acbckpck.gif" width="386" height="113" class="html" mime-type="image/gif"></instance>
     </illustration>
 
     <illustration class="inline">
      <meta>
-      <creator>JC Alvarez <ch.ampersand></ch.ampersand> Jonathan Blake</creator>
+      <creator>JC Alvarez / Jonathan Blake</creator>
      </meta>
      <instance src="acspcl.gif" width="386" height="280" class="html" mime-type="image/gif"></instance>
     </illustration>
@@ -4911,55 +4895,55 @@ Initial revision
      </meta>
      <instance class="text">
       <p>
-       <line><typ class="attribute">COMBAT SKILL</typ>: <ch.blankline></ch.blankline></line>
-       <line><typ class="attribute">ENDURANCE</typ>: <ch.blankline></ch.blankline></line>
+       <line><typ class="attribute">COMBAT SKILL</typ>: <ch.blankline/></line>
+       <line><typ class="attribute">ENDURANCE</typ>: <ch.blankline/></line>
       </p>
       <p>Magnakai Disciplines:</p>
        <ol>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
        </ol>
       <p>Bonus Disciplines:</p>
        <ol>
-        <li><ch.blankline></ch.blankline>: 4th Discipline if you've completed one Magnakai Adventure successfully</li>
-        <li><ch.blankline></ch.blankline>: 5th Discipline if you've completed two Magnakai Adventures successfully</li>
-        <li><ch.blankline></ch.blankline>: 6th Discipline if you've completed three Magnakai Adventures successfully</li>
-        <li><ch.blankline></ch.blankline>: 7th Discipline if you've completed four Magnakai Adventures successfully</li>
+        <li><ch.blankline/>: 4th Discipline if you've completed one Magnakai Adventure successfully</li>
+        <li><ch.blankline/>: 5th Discipline if you've completed two Magnakai Adventures successfully</li>
+        <li><ch.blankline/>: 6th Discipline if you've completed three Magnakai Adventures successfully</li>
+        <li><ch.blankline/>: 7th Discipline if you've completed four Magnakai Adventures successfully</li>
        </ol>
       <p>Weapons:</p>
        <ol>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
        </ol>
-      <p>Belt Pouch: <ch.blankline></ch.blankline></p>
-      <p>Meals: <ch.blankline></ch.blankline></p>
+      <p>Belt Pouch: <ch.blankline/></p>
+      <p>Meals: <ch.blankline/></p>
       <p>Backpack Items:</p>
        <ol>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
        </ol>
       <p>Special Items:</p>
        <ol>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
-        <li><ch.blankline></ch.blankline></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
+        <li><ch.blankline/></li>
        </ol>
      </instance>
     </illustration>
@@ -4973,10 +4957,10 @@ Initial revision
     <ol>
      <li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Magnakai Disciplines.</li>
      <li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
-     <li>Pick number from <a idref="random">Random Number Table</a>.</li>
-     <li>Turn to <a idref="crtable">Combat Results Table</a>.</li>
-     <li>Find your Combat Ratio on the top of the chart and cross-reference to random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
-     <li>Continue the combat from Stage 3 until one character is dead. This is when <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
+     <li>Pick a number from the <a idref="random">Random Number Table</a>.</li>
+     <li>Turn to the <a idref="crtable">Combat Results Table</a>.</li>
+     <li>Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
+     <li>Continue the combat from Stage 3 until one character is dead. This is when the <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
     </ol>
 
     <section class="backmatter" id="smevazn">
@@ -4986,7 +4970,7 @@ Initial revision
 
       <ol>
        <li>You may only do this when the text of the adventure offers you the opportunity.</li>
-       <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
+       <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
        <li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
       </ol>
 
@@ -5015,145 +4999,6 @@ Initial revision
      <instance src="crtpos.gif" width="386" height="472" class="html" mime-type="image/gif"></instance>
      <instance src="crtpos.tex" width="380" height="500" class="tex"></instance>
     </illustration>
-   </data>
-  </section>
-
-  <section class="backmatter" id="random">
-   <meta><title>Random Number Table</title></meta>
-
-   <data>
-
-    <illustration class="inline">
-     <meta>
-      <creator>Jonathan Blake</creator>
-     </meta>
-     <instance src="random.gif" width="332" height="432" class="html" mime-type="image/gif"></instance>
-     <instance src="random.tex" width="380" height="500" class="tex"></instance>
-     <instance class="text">
-      <table>
-       <tr>
-        <td>4</td>
-        <td>0</td>
-        <td>4</td>
-        <td>8</td>
-        <td>7</td>
-        <td>4</td>
-        <td>0</td>
-        <td>9</td>
-        <td>7</td>
-        <td>5</td>
-       </tr>
-       <tr>
-        <td>7</td>
-        <td>6</td>
-        <td>3</td>
-        <td>6</td>
-        <td>9</td>
-        <td>6</td>
-        <td>5</td>
-        <td>6</td>
-        <td>0</td>
-        <td>2</td>
-       </tr>
-       <tr>
-        <td>5</td>
-        <td>8</td>
-        <td>9</td>
-        <td>3</td>
-        <td>8</td>
-        <td>0</td>
-        <td>4</td>
-        <td>7</td>
-        <td>4</td>
-        <td>5</td>
-       </tr>
-       <tr>
-        <td>2</td>
-        <td>7</td>
-        <td>0</td>
-        <td>4</td>
-        <td>6</td>
-        <td>8</td>
-        <td>2</td>
-        <td>5</td>
-        <td>6</td>
-        <td>4</td>
-       </tr>
-       <tr>
-        <td>4</td>
-        <td>8</td>
-        <td>2</td>
-        <td>4</td>
-        <td>2</td>
-        <td>3</td>
-        <td>8</td>
-        <td>2</td>
-        <td>9</td>
-        <td>5</td>
-       </tr>
-       <tr>
-        <td>8</td>
-        <td>2</td>
-        <td>6</td>
-        <td>8</td>
-        <td>6</td>
-        <td>7</td>
-        <td>9</td>
-        <td>8</td>
-        <td>2</td>
-        <td>8</td>
-       </tr>
-       <tr>
-        <td>3</td>
-        <td>0</td>
-        <td>8</td>
-        <td>4</td>
-        <td>6</td>
-        <td>1</td>
-        <td>3</td>
-        <td>5</td>
-        <td>6</td>
-        <td>9</td>
-       </tr>
-       <tr>
-        <td>8</td>
-        <td>0</td>
-        <td>2</td>
-        <td>7</td>
-        <td>3</td>
-        <td>5</td>
-        <td>1</td>
-        <td>7</td>
-        <td>9</td>
-        <td>4</td>
-       </tr>
-       <tr>
-        <td>3</td>
-        <td>8</td>
-        <td>6</td>
-        <td>5</td>
-        <td>8</td>
-        <td>1</td>
-        <td>6</td>
-        <td>8</td>
-        <td>2</td>
-        <td>6</td>
-       </tr>
-       <tr>
-        <td>0</td>
-        <td>8</td>
-        <td>4</td>
-        <td>6</td>
-        <td>1</td>
-        <td>0</td>
-        <td>1</td>
-        <td>6</td>
-        <td>9</td>
-        <td>5</td>
-       </tr>
-      </table>
-     </instance>
-    </illustration>
 
     <illustration>
      <meta>
@@ -5308,7 +5153,7 @@ Initial revision
         <tr>
          <th scope="row" axis="random_number">8</th>
          <td>4/4</td>
-         <td>8/4</td>
+         <td>5/4</td>
          <td>6/3</td>
          <td>7/2</td>
          <td>8/1</td>
@@ -5360,6 +5205,145 @@ Initial revision
    </data>
   </section>
 
+  <section class="backmatter" id="random">
+   <meta><title>Random Number Table</title></meta>
+
+   <data>
+
+    <illustration class="inline">
+     <meta>
+      <creator>Jonathan Blake</creator>
+     </meta>
+     <instance src="random.gif" width="332" height="432" class="html" mime-type="image/gif"></instance>
+     <instance src="random.tex" width="380" height="500" class="tex"></instance>
+     <instance class="text">
+      <table>
+       <tr>
+        <td>4</td>
+        <td>0</td>
+        <td>4</td>
+        <td>8</td>
+        <td>7</td>
+        <td>4</td>
+        <td>0</td>
+        <td>9</td>
+        <td>7</td>
+        <td>5</td>
+       </tr>
+       <tr>
+        <td>7</td>
+        <td>6</td>
+        <td>3</td>
+        <td>6</td>
+        <td>9</td>
+        <td>6</td>
+        <td>5</td>
+        <td>6</td>
+        <td>0</td>
+        <td>2</td>
+       </tr>
+       <tr>
+        <td>5</td>
+        <td>8</td>
+        <td>9</td>
+        <td>3</td>
+        <td>8</td>
+        <td>0</td>
+        <td>4</td>
+        <td>7</td>
+        <td>4</td>
+        <td>5</td>
+       </tr>
+       <tr>
+        <td>2</td>
+        <td>7</td>
+        <td>0</td>
+        <td>4</td>
+        <td>6</td>
+        <td>8</td>
+        <td>2</td>
+        <td>5</td>
+        <td>6</td>
+        <td>4</td>
+       </tr>
+       <tr>
+        <td>4</td>
+        <td>8</td>
+        <td>2</td>
+        <td>4</td>
+        <td>2</td>
+        <td>3</td>
+        <td>8</td>
+        <td>2</td>
+        <td>9</td>
+        <td>5</td>
+       </tr>
+       <tr>
+        <td>8</td>
+        <td>2</td>
+        <td>6</td>
+        <td>8</td>
+        <td>6</td>
+        <td>7</td>
+        <td>9</td>
+        <td>8</td>
+        <td>2</td>
+        <td>8</td>
+       </tr>
+       <tr>
+        <td>3</td>
+        <td>0</td>
+        <td>8</td>
+        <td>4</td>
+        <td>6</td>
+        <td>1</td>
+        <td>3</td>
+        <td>5</td>
+        <td>6</td>
+        <td>9</td>
+       </tr>
+       <tr>
+        <td>8</td>
+        <td>0</td>
+        <td>2</td>
+        <td>7</td>
+        <td>3</td>
+        <td>5</td>
+        <td>1</td>
+        <td>7</td>
+        <td>9</td>
+        <td>4</td>
+       </tr>
+       <tr>
+        <td>3</td>
+        <td>8</td>
+        <td>6</td>
+        <td>5</td>
+        <td>8</td>
+        <td>1</td>
+        <td>6</td>
+        <td>8</td>
+        <td>2</td>
+        <td>6</td>
+       </tr>
+       <tr>
+        <td>0</td>
+        <td>8</td>
+        <td>4</td>
+        <td>6</td>
+        <td>1</td>
+        <td>0</td>
+        <td>1</td>
+        <td>6</td>
+        <td>9</td>
+        <td>5</td>
+       </tr>
+      </table>
+     </instance>
+    </illustration>
+   </data>
+  </section>
+
   <section class="backmatter" id="errata">
    <meta><title>Errata</title></meta>
 
@@ -5379,13 +5363,13 @@ Initial revision
      <data>
       <p>(<a idref="tssf">The Story So Far</a>)  Removed the quotation marks from <quote><foreign xml:lang="x-dessi">koura-tas-kai</foreign></quote>. Replaced <quote>Kai monastery</quote> with <quote>Kai Monastery</quote>,  <quote>counter-attack</quote> with <quote>counterattack</quote> and <quote>gods</quote> with <quote>Gods</quote>.</p>
 
-      <p>(<a idref="gamerulz">The Game Rules</a>) Removed <quote>that you will find in the front of this book. For further adventuring you can copy out the chart yourself or get it photocopied</quote>. Placed <quote>or below</quote> after <quote>fall to zero</quote>. Replaced both occurrences of <quote>ie,</quote> with <quote>i.e.</quote>. Replaced each occurrence of <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series.</p>
+      <p>(<a idref="gamerulz">The Game Rules</a>) Removed <quote>that you will find in the front of this book. For further adventuring you can copy out the chart yourself or get it photocopied</quote>. Placed <quote>or below</quote> after <quote>fall to zero</quote>. Replaced both occurrences of <quote>ie,</quote> with <quote>i.e.</quote>. Replaced each occurrence of <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series. Replaced <quote>Chart (you</quote> with <quote>Chart. (You</quote>, and <quote>Items).</quote> with <quote>Items.)</quote>.</p>
 
-      <p>(<a idref="discplnz">Magnakai Disciplines</a>) Added <quote>The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every <cite>Lone Wolf</cite> book that you complete in the Magnakai series, you may add an additional Weapon to your list.</quote> to the description of Weaponmastery. This text is taken directly from the Weaponmastery section found in <bookref series="lw" book="06tkot"><cite>The Kingdoms of Terror</cite></bookref>. Added <quote>(Psi-surge and Mindblast cannot be used simultaneously.)</quote> to the description of Psi-surge.  Replaced <quote>knowledge mastery</quote> with <quote>knowledge that mastery</quote>. Replaced each occurrence of <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series. Replaced <quote>weapons list</quote> with <quote><a idref="action">Weapons List</a></quote>.</p>
+      <p>(<a idref="discplnz">Magnakai Disciplines</a>) Added <quote>The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every <cite>Lone Wolf</cite> book that you complete in the Magnakai series, you may add an additional Weapon to your list.</quote> to the description of Weaponmastery. This text is taken directly from the Weaponmastery section found in <bookref series="lw" book="06tkot"><cite>The Kingdoms of Terror</cite></bookref>. Added <quote>(Psi-surge and Mindblast cannot be used simultaneously.)</quote> to the description of Psi-surge.  Replaced <quote>knowledge mastery</quote> with <quote>knowledge that mastery</quote>. Replaced each occurrence of <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series. Replaced <quote>weapons list</quote> with <quote><a idref="action">Weapons List</a></quote>.<!--ERRTAG-RE-18811-ITEM--> Replaced <quote>two weapons</quote> with <quote>two Weapons</quote>.<!--/ERRTAG-RE-18811-ITEM--></p>
 
-      <p>(<a idref="equipmnt">Equipment</a>) Removed <quote>(see the inside front cover of this book)</quote>, replaced <quote>currency of Anari</quote> with <quote>currency of Eru</quote> and replaced <quote>1 Gold Crown</quote> with <quote>one Gold Crown</quote>. Replaced all occurrences of <quote>safe-keeping</quote> with <quote>safekeeping</quote>. Replaced all three occurrences of <quote>Kai monastery</quote> with <quote>Kai Monastery</quote>. Replaced all occurrences of <quote>bow</quote> with <quote>Bow</quote>, <quote>arrow</quote> with <quote>Arrow</quote>, and <quote>arrows</quote> with <quote>Arrows</quote>. Replaced <quote>quiver</quote> with <quote>Quiver</quote>. Replaced <quote>Weaponmastery with a bow</quote> with <quote>Weaponmastery with Bow</quote>. Replaced <quote>combat, therefore</quote> with <quote>combat; therefore</quote>.</p>
+      <p>(<a idref="equipmnt">Equipment</a>) Removed <quote>(see the inside front cover of this book)</quote>, replaced <quote>currency of Anari</quote> with <quote>currency of Eru</quote> and replaced <quote>1 Gold Crown</quote> with <quote>one Gold Crown</quote>. Replaced all occurrences of <quote>safe-keeping</quote> with <quote>safekeeping</quote>. Replaced all three occurrences of <quote>Kai monastery</quote> with <quote>Kai Monastery</quote>. Replaced all occurrences of <quote>bow</quote> with <quote>Bow</quote>, <quote>arrow</quote> with <quote>Arrow</quote>, and <quote>arrows</quote> with <quote>Arrows</quote>. Replaced <quote>quiver</quote> with <quote>Quiver</quote>. Replaced <quote>Weaponmastery with a bow</quote> with <quote>Weaponmastery with Bow</quote>. Replaced <quote>combat, therefore</quote> with <quote>combat; therefore</quote>.<!--ERRTAG-RE-33380-ITEM--> Replaced <quote>two weapons</quote> with <quote>two Weapons</quote>.<!--/ERRTAG-RE-33380-ITEM--></p>
 
-      <p>(<a idref="cmbtrulz">Rules for Combat</a>) Removed <quote>on the inside back cover of the book</quote>. Replaced <quote>on the page after the <a idref="random">Random Number Table</a></quote> with <quote>in the back of this book</quote>. Replaced <quote>reduced to zero</quote> with <quote>reduced to zero or below</quote>. Replaced <quote>points reduced</quote> with <quote>points possibly reduced</quote>.</p>
+      <p>(<a idref="cmbtrulz">Rules for Combat</a>) Removed <quote>on the inside back cover of the book</quote>. Replaced <quote>on the page after the <a idref="random">Random Number Table</a></quote> with <quote>in the back of this book</quote>. Replaced <quote>reduced to zero</quote> with <quote>reduced to zero or below</quote>. Replaced <quote>points reduced</quote> with <quote>points possibly reduced</quote>. Replaced <quote>at which point the one with the zero score is declared dead.</quote> with <quote>at which point that combatant is declared dead.</quote>.</p>
 
       <p>(<a idref="lorecrcl">Lore-circles of the Magnakai</a>) Capitalized <quote>bonuses</quote> in the title <quote>Lore-circle Bonuses</quote>.</p>
 
@@ -5483,7 +5467,7 @@ Initial revision
       <p>(<a idref="sect345">345</a>) Replaced <quote>out-distance</quote> with <quote>outdistance</quote>.</p>
       <p>(<a idref="sect348">348</a>) Replaced <quote>half-way</quote> with <quote>halfway</quote>. Added a period to the end of the illustration<ch.apos/>s caption.</p>
       <p>(<a idref="sect350">350</a>) Replaced <quote>shadow gate</quote> with <quote>Shadow Gate</quote> and <quote>book 11</quote> with <quote>Book 11</quote>.</p>
-      <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote> and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>.</p>
+      <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote>, and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>. Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>
      </data>
     </section>
 
@@ -5493,15 +5477,8 @@ Initial revision
   <section class="backmatter" id="footnotz">
    <meta><title>Footnotes</title></meta>
 
-   <data>
-    <p>(<a idref="sect30">30</a>) There is no choice that leads to this section of the book. It is exactly the same as <a idref="sect299">Section 299</a> and therefore superfluous.</p>
-    <p>(<a idref="sect54">54</a>) You may not use the Silver Bow of Duadon in this combat. If you have reached the rank of Tutelary and possess the Discipline of Weaponmastery, you only need to deduct 2 points from your <typ class="attribute">COMBAT SKILL</typ> if you are unarmed.</p>
-    <p>(<a idref="sect126">126</a>) You must win the combat before continuing.</p>
-    <p>(<a idref="sect177">177</a>) Kika are a form of currency used in the Darklands and the Drakkarim nations. Each coin is worth one-tenth of a Gold Crown and ten Kika take up the same space as one Gold Crown in your Belt Pouch.</p>
-    <p>(<a idref="sect245">245</a>) You must win the combat before continuing.</p>
-    <p>(<a idref="sect286">286</a>) If you automatically kill Tagazin, he doesn<ch.apos/>t die but is severely weakened. You should still turn to <a idref="sect20">Section 20</a>.</p>
-    <p>(<a idref="sect304">304</a>) Depending on your interpretation of the rules, you may decide to forgo the use of a shield for the duration of this combat. All weapon-like Special Items should be treated just as normal weapons for determination of whether or not you may use them in this combat (e.g. you cannot use the Silver Bow of Duadon but you may use the Sommerswerd).</p>
-   </data>
+   <data/>
+
   </section>
 
   <section class="backmatter" id="illstrat">
@@ -5545,19 +5522,33 @@ Initial revision
      <meta><title>Secondary Illustrations</title></meta>
 
      <data>
-      <p>Only the first occurrence of each secondary illustration is cited.</p>
       <ul class="unbulleted">
-       <li><a idref="sect163">Small 1</a></li>
-       <li><a idref="sect141">Small 2</a></li>
-       <li><a idref="sect273">Small 3</a></li>
-       <li><a idref="sect85">Small 4</a></li>
-       <li><a idref="sect231">Small 5</a></li>
-       <li><a idref="sect94">Small 6</a></li>
-       <li><a idref="sect168">Small 7</a></li>
-       <li><a idref="sect160">Small 8</a></li>
-       <li><a idref="sect78">Small 9</a></li>
-       <li><a idref="sect300">Small 10</a></li>
-       <li><a idref="sect93">Small 11</a></li>
+       <li><a idref="equipmnt">Equipment</a></li>
+       <li><a idref="discplnz">Kai Disciplines</a></li>
+       <li><a idref="sect78">Section 78</a></li>
+       <li><a idref="sect85">Section 85</a></li>
+       <li><a idref="sect93">Section 93</a></li>
+       <li><a idref="sect94">Section 94</a></li>
+       <li><a idref="sect141">Section 141</a></li>
+       <li><a idref="sect160">Section 160</a></li>
+       <li><a idref="sect163">Section 163</a></li>
+       <li><a idref="sect168">Section 168</a></li>
+       <li><a idref="sect176">Section 176</a></li>
+       <li><a idref="sect186">Section 186</a></li>
+       <li><a idref="sect201">Section 201</a></li>
+       <li><a idref="sect211">Section 211</a></li>
+       <li><a idref="sect228">Section 228</a></li>
+       <li><a idref="sect231">Section 231</a></li>
+       <li><a idref="sect232">Section 232</a></li>
+       <li><a idref="sect249">Section 249</a></li>
+       <li><a idref="sect266">Section 266</a></li>
+       <li><a idref="sect270">Section 270</a></li>
+       <li><a idref="sect273">Section 273</a></li>
+       <li><a idref="sect284">Section 284</a></li>
+       <li><a idref="sect300">Section 300</a></li>
+       <li><a idref="sect308">Section 308</a></li>
+       <li><a idref="sect332">Section 332</a></li>
+       <li><a idref="sect335">Section 335</a></li>
       </ul>
      </data>
     </section>
@@ -5569,4 +5560,4 @@ Initial revision
 
   </data>
  </section>
-</gamebook>
\ No newline at end of file
+</gamebook>