</instance>
</illustration>
<p>The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every <cite>Lone Wolf</cite> book that you complete in the Magnakai series, you may add an additional Weapon to your list.</p>
- <p>If you choose this skill, write <quote>Weaponmastery: +3 <typ class="attribute">COMBAT SKILL</typ> points</quote> on your <a idref="action">Action Chart</a>, and tick your chosen weapons on the <a idref="action">Weapons List</a>. You cannot carry more than two weapons.</p>
+ <p>If you choose this skill, write <quote>Weaponmastery: +3 <typ class="attribute">COMBAT SKILL</typ> points</quote> on your <a idref="action">Action Chart</a>, and tick your chosen weapons on the <a idref="action">Weapons List</a>. You cannot carry more than <!--ERRTAG-RE-19529-->two Weapons<!--/ERRTAG-RE-19529-->.</p>
</data>
</section>
<data>
<dl class="paragraphed">
<dt>Weapons</dt>
- <dd><p>The maximum number of weapons that you may carry is two.</p></dd>
+ <dd><p>The maximum number of weapons that you may carry is <em>two</em>.</p></dd>
<dt>Backpack Items</dt>
<dd><p>These must be stored in your Backpack. Because space is limited, you may keep a maximum of only eight articles, including Meals, in your Backpack at any one time.</p></dd>
<dt>Special Items</dt>
<data>
<dl class="paragraphed">
<dt>Weapons</dt>
- <dd><p>Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your <typ class="attribute">COMBAT SKILL</typ>. If you enter a combat with no weapons, deduct 4 points from your <typ class="attribute">COMBAT SKILL</typ> and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two weapons at once.)</p></dd>
+ <dd><p>Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your <typ class="attribute">COMBAT SKILL</typ>. If you enter a combat with no weapons, deduct 4 points from your <typ class="attribute">COMBAT SKILL</typ> and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry <!--ERRTAG-RE-33961-->two Weapons<!--/ERRTAG-RE-33961--> at once.)</p></dd>
<dt>Bow and Arrows</dt>
<dd>
<p>During your adventure there will be opportunities to use a Bow and Arrow. If you equip yourself with this weapon, and you possess at least one Arrow, you may use it when the text of a particular section allows you to do so. The Bow is a useful weapon, for it enables you to hit an enemy at a distance. However, a Bow cannot be used in hand-to-hand combat; therefore it is strongly recommended that you also equip yourself with a close combat weapon, like a Sword or Mace.</p>
<li><p>Unless otherwise instructed, or unless you have an option to evade, the next round of combat now starts.</p></li>
<li><p>Repeat the sequence from <a idref="stage3">Stage 3</a>.</p></li>
</ol>
- <p>This process of combat continues until the <typ class="attribute">ENDURANCE</typ> points of either the enemy or Lone Wolf are reduced to zero or below, at which point the one with the zero score is declared dead. If Lone Wolf is dead, the adventure is over. If the enemy is dead, Lone Wolf proceeds but with his <typ class="attribute">ENDURANCE</typ> points possibly reduced.</p>
+ <p>This process of combat continues until the <typ class="attribute">ENDURANCE</typ> points of either the enemy or Lone Wolf are reduced to zero or below, at which point that combatant is declared dead. If Lone Wolf is dead, the adventure is over. If the enemy is dead, Lone Wolf proceeds but with his <typ class="attribute">ENDURANCE</typ> points possibly reduced.</p>
<p>A <a idref="crsumary">summary of Combat Rules</a> appears in the back of this book.</p>
<section class="frontmatter" id="evasion">
<meta>
</meta>
<instance class="text">
<p>
- <line><typ class="attribute">COMBAT SKILL</typ>: <ch.blankline></ch.blankline></line>
- <line><typ class="attribute">ENDURANCE</typ>: <ch.blankline></ch.blankline></line>
+ <line><typ class="attribute">COMBAT SKILL</typ>: <ch.blankline/></line>
+ <line><typ class="attribute">ENDURANCE</typ>: <ch.blankline/></line>
</p>
<p>Magnakai Disciplines:</p>
<ol>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
</ol>
<p>Bonus Disciplines:</p>
<ol>
- <li><ch.blankline></ch.blankline>: 4th Discipline if you've completed one Magnakai Adventure successfully</li>
- <li><ch.blankline></ch.blankline>: 5th Discipline if you've completed two Magnakai Adventures successfully</li>
- <li><ch.blankline></ch.blankline>: 6th Discipline if you've completed three Magnakai Adventures successfully</li>
- <li><ch.blankline></ch.blankline>: 7th Discipline if you've completed four Magnakai Adventures successfully</li>
- <li><ch.blankline></ch.blankline>: 8th Discipline if you've completed five Magnakai Adventures successfully</li>
- <li><ch.blankline></ch.blankline>: 9th Discipline if you've completed six Magnakai Adventures successfully</li>
+ <li><ch.blankline/>: 4th Discipline if you've completed one Magnakai Adventure successfully</li>
+ <li><ch.blankline/>: 5th Discipline if you've completed two Magnakai Adventures successfully</li>
+ <li><ch.blankline/>: 6th Discipline if you've completed three Magnakai Adventures successfully</li>
+ <li><ch.blankline/>: 7th Discipline if you've completed four Magnakai Adventures successfully</li>
+ <li><ch.blankline/>: 8th Discipline if you've completed five Magnakai Adventures successfully</li>
+ <li><ch.blankline/>: 9th Discipline if you've completed six Magnakai Adventures successfully</li>
</ol>
<p>Weapons:</p>
<ol>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
</ol>
- <p>Belt Pouch: <ch.blankline></ch.blankline></p>
- <p>Meals: <ch.blankline></ch.blankline></p>
+ <p>Belt Pouch: <ch.blankline/></p>
+ <p>Meals: <ch.blankline/></p>
<p>Backpack Items:</p>
<ol>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
</ol>
<p>Special Items:</p>
<ol>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
- <li><ch.blankline></ch.blankline></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
+ <li><ch.blankline/></li>
</ol>
</instance>
</illustration>
<ol>
<li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Magnakai Disciplines.</li>
<li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
- <li>Pick number from <a idref="random">Random Number Table</a>.</li>
- <li>Turn to <a idref="crtable">Combat Results Table</a>.</li>
- <li>Find your Combat Ratio on the top of the chart and cross-reference to random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
- <li>Continue the combat from Stage 3 until one character is dead. This is when <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
+ <li>Pick a number from the <a idref="random">Random Number Table</a>.</li>
+ <li>Turn to the <a idref="crtable">Combat Results Table</a>.</li>
+ <li>Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
+ <li>Continue the combat from Stage 3 until one character is dead. This is when the <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
</ol>
<section class="backmatter" id="smevazn">
<ol>
<li>You may only do this when the text of the adventure offers you the opportunity.</li>
- <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
+ <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
<li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
</ol>
<tr>
<th scope="row" axis="random_number">8</th>
<td>4/4</td>
- <td>8/4</td>
+ <td>5/4</td>
<td>6/3</td>
<td>7/2</td>
<td>8/1</td>
<p>(<a idref="gamerulz">The Game Rules</a>) Replaced both occurrences of <quote>ie,</quote> with <quote>i.e.</quote>. Replaced <quote>fall to zero</quote> with <quote>fall to zero or below</quote>. Replaced each occurrence of <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series.</p>
- <p>(<a idref="discplnz">Magnakai Disciplines</a>) Added <quote>The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every <cite>Lone Wolf</cite> book that you complete in the Magnakai series, you may add an additional Weapon to your list.</quote> to the description of Weaponmastery. This text is taken directly from the Weaponmastery section found in <bookref series="lw" book="06tkot"><cite>The Kingdoms of Terror</cite></bookref>. Added <quote>(Psi-surge and Mindblast cannot be used simultaneously.)</quote> to the description of Psi-surge; also emphasized the first occurrence of <quote><em>Mindblast</em></quote> in this section. Replaced <quote>knowledge mastery</quote> with <quote>knowledge that mastery</quote>. Replaced each occurrence of <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series. Replaced <quote>weapons list</quote> with <quote><a idref="action">Weapons List</a></quote>.</p>
+ <p>(<a idref="discplnz">Magnakai Disciplines</a>) Added <quote>The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every <cite>Lone Wolf</cite> book that you complete in the Magnakai series, you may add an additional Weapon to your list.</quote> to the description of Weaponmastery. This text is taken directly from the Weaponmastery section found in <bookref series="lw" book="06tkot"><cite>The Kingdoms of Terror</cite></bookref>. Added <quote>(Psi-surge and Mindblast cannot be used simultaneously.)</quote> to the description of Psi-surge; also emphasized the first occurrence of <quote><em>Mindblast</em></quote> in this section. Replaced <quote>knowledge mastery</quote> with <quote>knowledge that mastery</quote>. Replaced each occurrence of <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series. Replaced <quote>weapons list</quote> with <quote><a idref="action">Weapons List</a></quote>.<!--ERRTAG-RE-19529-ITEM--> Replaced <quote>two weapons</quote> with <quote>two Weapons</quote>.<!--/ERRTAG-RE-19529-ITEM--></p>
- <p>(<a idref="equipmnt">Equipment</a>) Replaced both occurrences of <quote>safe-keeping</quote> with <quote>safekeeping</quote>. Replaced all occurrences of <quote>bow</quote> with <quote>Bow</quote>, <quote>arrow</quote> with <quote>Arrow</quote>, and <quote>arrows</quote> with <quote>Arrows</quote>. Replaced <quote>quiver</quote> with <quote>Quiver</quote>. Replaced <quote>Weaponmastery with a bow</quote> with <quote>Weaponmastery with Bow</quote>. Replaced <quote>combat, therefore</quote> with <quote>combat; therefore</quote>. Replaced both occurrences of <quote>Kai monastery</quote> with <quote>Kai Monastery</quote>.</p>
+ <p>(<a idref="equipmnt">Equipment</a>) Replaced both occurrences of <quote>safe-keeping</quote> with <quote>safekeeping</quote>. Replaced all occurrences of <quote>bow</quote> with <quote>Bow</quote>, <quote>arrow</quote> with <quote>Arrow</quote>, and <quote>arrows</quote> with <quote>Arrows</quote>. Replaced <quote>quiver</quote> with <quote>Quiver</quote>. Replaced <quote>Weaponmastery with a bow</quote> with <quote>Weaponmastery with Bow</quote>. Replaced <quote>combat, therefore</quote> with <quote>combat; therefore</quote>. Replaced both occurrences of <quote>Kai monastery</quote> with <quote>Kai Monastery</quote>.<!--ERRTAG-RE-33961-ITEM--> Replaced <quote>two weapons</quote> with <quote>two Weapons</quote>.<!--/ERRTAG-RE-33961-ITEM--></p>
- <p>(<a idref="cmbtrulz">Rules for Combat</a>) Replaced <quote>on the page after the <a idref="random">Random Number Table</a></quote> with <quote>in the back of this book</quote>. Replaced <quote>points reduced</quote> with <quote>points possibly reduced</quote>. Replaced <quote>reduced to zero</quote> with <quote>reduced to zero or below</quote>.</p>
+ <p>(<a idref="cmbtrulz">Rules for Combat</a>) Replaced <quote>on the page after the <a idref="random">Random Number Table</a></quote> with <quote>in the back of this book</quote>. Replaced <quote>points reduced</quote> with <quote>points possibly reduced</quote>. Replaced <quote>reduced to zero</quote> with <quote>reduced to zero or below</quote>. Replaced <quote>at which point the one with the zero score is declared dead.</quote> with <quote>at which point that combatant is declared dead.</quote>.</p>
<p>(<a idref="lorecrcl">Lore-circles of the Magnakai</a>) Capitalized <quote>bonuses</quote> in the title <quote>Lore-circle Bonuses</quote>.</p>
<p>(<a idref="sect343">343</a>) Replaced <quote>creatures<ch.apos/>s</quote> with <quote>creature<ch.apos/>s</quote>.</p>
<p>(<a idref="sect348">348</a>) Replaced <quote>imposter</quote> with <quote>impostor</quote>.</p>
<p>(<a idref="sect350">350</a>) Replaced <quote>backpack</quote> with <quote>Backpack</quote>.</p>
- <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>. Replaced <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>.</p>
+ <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote>, and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>. Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>
</data>
</section>
</data>