X-Git-Url: https://git.projectaon.org/?a=blobdiff_plain;f=01gstw.xml;h=a4527162bf25eef07445bb41201bd5390ae90c98;hb=ee35ea2fc49adbfcf83b947403b572e2ce069c79;hp=dde86a3588c36fc413b917597400fc4ee62d2682;hpb=4a3b37198a4fd3e4c321bc78168c6c5d9942f320;p=project-aon.git diff --git a/01gstw.xml b/01gstw.xml index dde86a3..a452716 100755 --- a/01gstw.xml +++ b/01gstw.xml @@ -206,7 +206,7 @@
To keep a record of your adventure, use the Action Chart.
Before you set off on your adventure, you must discover how well your Shianti masters have prepared you for your quest by determining your fighting prowess
The first number that you pick from the Random Number Table in this way represents your
The second number that you pick from the Random Number Table represents your
The second number that you pick from the Random Number Table represents your
The third number that you pick from the Random Number Table represents your powers of
If your
When you start your adventure, your education in the ways of wizardry is incomplete. You have mastered only five of the seven Magical Powers that the Shianti call the
When you start your adventure, your education in the ways of wizardry is incomplete. You have mastered only five of the seven Magical Powers that the Shianti call the
The seven Magical Powers available to you are listed below. When you have chosen your five Powers, enter them in the Magical Powers section of your Action Chart.
(The Story So Far) Replaced the second occurrence of
with Shadow Gate
, day no
with day, no
, eyes,
with eyes.
and Star
with Star.
.
(The Game Rules) Removed at the front of this book. If you run out of space, you can copy out the chart or have it photocopied
and on the last page of this book
. Replaced adventure and
with adventure, and
and all occurrences of eg
with e.g.
. Replaced fall to zero
with fall to zero or below
.
(The Game Rules) Removed at the front of this book. If you run out of space, you can copy out the chart or have it photocopied
and on the last page of this book
. Replaced adventure and
with adventure, and
and all occurrences of eg
with e.g.
. Replaced fall to zero
with fall to zero or below
. Replaced falls to zero
with falls to zero or below
.
(Magical Powers) Replaced all occurrences of ie
with i.e.
, all occurrences of eg
with e.g.
, alchemy
with Alchemy
, both occurrences of prophecy
with Prophecy
, fortell
with foretell
, Chart..
with Chart.
and quarterstaff yet
with quarterstaff, yet
. Replaced all occurrences of magical powers
with Magical Powers
. Replaced magical power
with Magical Power
. Replaced all occurrences of five powers
with five Powers
. Replaced all occurrences of power
with Power
, except in the description of the Wizardlesser magicks
with Lesser Magicks
.
(Equipment) Replaced six
with eight
according to a correction made in a Lone Wolf Club Newsletter, sulphur
with Sulphur
, saltpetre
with Saltpetre
, vial
with Vial
within the Herb Pouch contents list, all occurrences of Item).
with Item)
, notes but
with notes, but
, both occurrences of your Belt Pouch
with the pocket of your robe
and Shianti and
with Shianti, and
.
(Equipment) Replaced six
with eight
according to a correction made in a Lone Wolf Club Newsletter, sulphur
with Sulphur
, saltpetre
with Saltpetre
, vial
with Vial
within the Herb Pouch contents list, all occurrences of Item).
with Item)
, notes but
with notes, but
, both occurrences of your Belt Pouch
with the pocket of your robe
and Shianti and
with Shianti, and
. Replaced are, is
with are is
.
(Rules for Combat) Replaced of chart
with of the chart
, to random
with to the random
, to 0
with 0 or below
, and on the page after the Random Number Table
with in the back of this book
. Replaced the one with the zero score
with that combatant
. Replaced reduced to zero
with reduced to zero or below
. Replaced points reduced
with points possibly reduced
.