X-Git-Url: https://git.projectaon.org/?a=blobdiff_plain;f=en%2Fxml%2F16tlov.xml;h=03cccf63266cdf301e5d1843ec284af66767f663;hb=e6ab7977e539f326af0e7c7a6d88686d47572a4e;hp=62ad47b7c4f8e53e0f4a67c7e9d2ced1b8378a80;hpb=62c975128a6678f63955314e974e1e6b83767ba3;p=project-aon.git diff --git a/en/xml/16tlov.xml b/en/xml/16tlov.xml index 62ad47b..03cccf6 100644 --- a/en/xml/16tlov.xml +++ b/en/xml/16tlov.xml @@ -124,7 +124,7 @@
You are Grand Master Lone Wolf, last of the Kai Lords of Sommerlund and sole survivor of a massacre that wiped out the First Order of your
It is the year MS 5077, and twenty-seven years have passed since your brave kinsmen perished at the hands of the Darklords of Helgedad. These champions of evil, who were sent forth by Naar, the King of the Darkness, to destroy the fertile world of Magnamund, have themselves since been destroyed. You vowed to avenge the murder of the Kai and you kept your pledge, for it was you who brought about their downfall when alone you infiltrated their foul domain
It is the year MS
In the wake of their destruction, chaos befell the Darkland armies who, until then, had been poised to conquer all of Magnamund. Some factions which were part of this huge army, most notably the barbaric Drakkarim, began to fight with the others for control. This disorder quickly escalated into an all-out civil war, which allowed the Freeland armies of Magnamund time in which to recover and launch a counter-offensive. Skilfully their commanders exploited the chaos and secured a swift and total victory over an enemy far superior in numbers.
For seven years now peace has reigned in Sommerlund. Under your direction, the once-ruined Monastery of the Kai has been thoroughly rebuilt and restored to its former glory, and the task of teaching a Second Order of Kai warriors the skills and proud traditions of your ancestors is also well under way. The new generation of Kai recruits, all of whom were born during the era of war against the Darklords, possess latent Kai skills and show exceptional promise. These skills will be nurtured and honed to perfection during their time at the monastery so that they may teach and inspire future generations, thereby ensuring the continued security of your homeland in future years.
Your attainment of the rank of Kai Grand Master brought with it great rewards. Some, such as the restoration of the Kai and the undying gratitude of your fellow Sommlending, could have been anticipated. Yet there have also been rewards which you could not possibly have foreseen. The discovery that within you lay the potential to develop Kai Disciplines beyond those of the Magnakai, which, until now, were thought to be the ultimate that a Kai Master could aspire to, was truly a revelation. Your discovery has inspired you to set out upon a new and previously unknown path in search of the wisdom and power that no Kai Lord before you has ever possessed. In the name of your creator, the God Kai, and for the greater glory of Sommerlund and the Goddess Ishir, you have vowed to reach the very pinnacle of Kai perfection
Lord Rimoah fears that Naar is plotting to revive Vashna, the greatest of all the Darklords, whose spirit is trapped deep within the fathomless reaches of the Maakengorge. It has remained there, in uneasy entombment, ever since the day the Darklord was defeated in battle by King Ulnar I of Sommerlund. Vashna
If it is Naar
said an anxious Lord Rimoah, as you and he discussed the situation in the secure privacy of your vault below the Kai Monastery, then no free realm upon the face of Magnamund will be safe. It has always been Sommerlund
For several hours, you and your learned advisor deliberated what could be done to prevent such a catastrophe. You decided that the exact nature of the threat had first to be determined if you were to combat it effectively. You were confident that your Grand Master Disciplines would enable you to unravel this mystery quickly, and so you volunteered to journey to northern Magador and investigate the strange incidents at first hand. After all, there could be a perfectly innocent explanation for them.
-Let us hope it is so, Grand Master,
said Lord Rimoah, earnestly, but, nevertheless, do not forget what could confront you there. I shall pray to Kai and Ishir to watch over and guide you on the journey ahead, Lone Wolf, and bring you home, swiftly, safely, and victoriously.
Let us hope it is so, Grand Master,
said Lord Rimoah, earnestly, but, nevertheless, do not forget what could confront you there. I shall pray to Kai and Ishir to watch over and guide you on the journey ahead, Lone Wolf, and bring you home swiftly, safely, and victoriously.
The Discipline bonuses mentioned do not affect your permanent scores. If you have completed previous adventures, the Disciplines that you have mastered may still be beneficial. See the Grand Master Rules section of the Readers
If you have completed any previous Lone Wolf Grand Master adventures, remember to choose an additional Grand Master Discipline and add +1 to your basic
If you have completed any previous Lone Wolf Grand Master adventures, remember to choose an additional Grand Master Discipline and add
Weaponmastery bonuses are replaced by Grand Weaponmastery bonuses, not added cumulatively (cf. Lone Wolf Club Newsletter 28).
-If you have completed previous adventures, already possess the Magnakai Discipline of Weaponmastery with Bow, and have reached the rank of hidden loyalty bonus
(cf. Lone Wolf Club Newsletter 28). In view of this, the +2 Mentora bonus is therefore not cumulative with Grand Weaponmastery with Bow.
Certain sections direct the reader to use different bonuses when using a Bow, ranging from 3 to 5, if you have Grand Weaponmastery with Bow. This may be the author adjusting the Grand Weaponmastery bonus on a case-by-case basis (and therefore this bonus should be used instead of the standard bonus) or an error (and therefore all of these bonuses should be 5). It is up to you to decide, but it seems most reasonable to follow the first alternative, to replace the Grand Weaponmastery bonus with whatever bonus is mentioned in that section.
+If you have completed previous adventures, already possess the Magnakai Discipline of Weaponmastery with Bow, and have reached the rank of hidden loyalty bonus
(cf. Lone Wolf Club Newsletter 28). In view of this, the
Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3
This is a healing potion that can restore 4
This is a healing potion that can restore 4
Subtract the
Example
Lone Wolf (
He subtracts the Doomwolf pack
He subtracts the Doomwolf pack
When you have your Combat Ratio, pick a number from the Random Number Table.
Turn to the Combat Results Table. Along the top of the chart are shown the Combat Ratio numbers. Find the number that is the same as your Combat Ratio and cross-reference it with the random number that you have picked (the random numbers appear on the side of the chart). You now have the number of
Example
-The Combat Ratio between Lone Wolf and the Doomwolf Pack has been established as +5. If the number picked from the Random Number Table is a 2, then the result of the first round of combat is:
+The Combat Ratio between Lone Wolf and the Doomwolf Pack has been established as
The Elder
Seize him!
he bellows, and a score of acolytes turn around and run forward to obey the command. You draw your weapon and fight them with breathtaking skill and valour, but eventually you are overcome by their numbers. By the time they have disarmed you and pinned you to the rocky ground, more than thirty of them lie slain or seriously injured in a heaped circle around where you lie.
You stare back defiantly at the ring of grim torchlit faces that loom over you. Then the face of the Elder comes into view and he sneers with disdain. He places the tip of a glowing wand to your forehead and suddenly there is an explosion of white light. Sadly for you, it is the last sensation you will ever experience.
-Your life and your quest end here, on the trail to the Maakengorge.
+In the far corner of this hovel are a man and a woman. They are huddled close together, wide-eyed and shivering with fear. Their once-fine clothes are tattered and caked with mud, and in their midst you see that they are cradling an infant who is clearly sick with fever. You lower your weapon and offer them an assurance that you mean them no harm but, even though you can tell that they understand your words, they still look at you with terror in their eyes.
The Elder becomes angry. He scolds you for taking a forbidden
weapon and he orders you to hand it over to him at once. Aware that most of the acolytes in this section of the boat are watching you, and that any resistance would be sure to lead to the revealing of your true identity, you reach inside your robe and undo the buckle of your weapon
The Elder becomes angry. He scolds you for taking a forbidden
weapon and he orders you to hand it over to him at once. Aware that most of the acolytes in this section of the boat are watching you, and that any resistance would be sure to lead to the revealing of your true identity, you reach inside your robe and undo the buckle of your weapon
Still fuming, the Elder orders you to go to the rear of the ship where a score of acolytes are kneeling in prayer, and plead to the spirit of Vashna for forgiveness.
You throw the red-hot token away, but it hits a boulder and rebounds directly into the trough. There is a dreadful moment of silence; then the whole area is lit up by a blinding flash of yellow flame. Suddenly everything seems to be happening in slow motion. You see acolytes tumbling backwards, screaming, their robes sprouting tongues of flame, and chunks of marble from the trough hurtling skywards like fiery meteors. Then the heat and the shock of the explosion rip into your face and chest, sending you cartwheeling backwards into a black, unfeeling oblivion.
-Tragically, your life and your quest end here, on the trail to the Maakengorge.
+You draw on your psychic defences to keep you hidden from this creature. You cannot see it in the dense fog but you can hear it swooping down, and you are nearly flattened by the draught of its mighty wings as it roars past close overhead.
-As first it seems to be going away into the distance, but then you sense it turn about and come gliding back for a second pass. Suddenly you realize that your psychic defences are not hiding you from this creature at all; it is locking on to your life-force, not your mind.
+At first it seems to be going away into the distance, but then you sense it turn about and come gliding back for a second pass. Suddenly you realize that your psychic defences are not hiding you from this creature at all; it is locking on to your life-force, not your mind.
Swiftly you unshoulder your Bow, draw an Arrow to your lips, and take hurried aim as the man in black makes his daring leap across the street.
-Pick a number from the Random Number Table. If you possess the Discipline of Grand Weaponmastery with Bow, add 3 to the number you have picked.
+Pick a number from the Random Number Table. If you possess the Discipline of Grand Weaponmastery with Bow, add 5 to the number you have picked.
Your punch knocks the Elder off his feet and leaves him slumped unconscious against the gunwale. A deathly silence descends on the deck and all eyes turn to stare in disbelief at what you have done.
Seize him!
bellows another Elder, and a score of acolytes spring from the benches to obey the command. You draw your weapon and fight them with breathtaking skill and valour, but eventually you are overcome by the sheer weight of numbers. By the time they have disarmed you and pinned you to the deck, more than thirty of them lie slain or seriously injured in a heaped circle around where you lie.
You stare back defiantly at the ring of grim faces that loom over you. Then the face of an Elder comes into view and he sneers with disdain when he sees that you are a Sommlending. He places the tip of his glowing wand to your forehead and suddenly there is an explosion of white light. Sadly, it is the last sensation you will ever experience.
-Your life and your quest end here.
+Suddenly, a sparkling sheet of energy shimmers beneath the great arch, and you catch sight of a huge, booted foot stepping through it. You tremble at the thought of what will happen next, for you recognize only too well to whom the foot belongs. With mounting horror you watch as the Demoness Shamath emerges from the Shadow Gate in her entirety. Here on Magnamund she is five times greater in size and power than in her own domain, and she is hungry to exercise that terrible power.
She stoops down and plucks the Deathstaff from you as if she was removing a tiny splinter of wood from a lowly insect. Then she points a tree-sized finger at the ground before the dais and a huge hole appears.
A raging whirlwind arises from this abyss, a whirling vortex which quickly builds in power until it is sucking everything into its spinning black core. Screaming acolytes tumble past and disappear into its maw as you desperately hang on to the dais to stop yourself from being sucked to your death. But your resistance is futile. With a callous flick of her wrist, the Demoness Shamath consigns you to your doom.
-Tragically, your life and your quest end here.
+The interior of the hall is a dark and forbidding place, decorated with the ritualistic trappings of the Acolytes of Vashna. Spluttering candles dimly illuminate a central altar and a sickly-smelling incense saturates the air. The acolytes encircle the altar several ranks deep and listen intently as two of their Elders conduct a liturgy in praise of Darklord Vashna, and the victory he has seen fit to grant them. They conclude their sinister ceremony by crying out the words, We celebrate this eve of the
Great Welcoming
. May Lord Vashna, our master, vanquish his enemies and rule unchallenged ever more!
The acolytes respond spontaneously by repeatedly chanting their masterVashna! Vashna! Vashna!
they cry, as they slowly shuffle out of the hall in single file. At the door, each acolyte is handed a burning torch and made to parade past the Elders who give them their unholy blessing. You take care to keep your face concealed within the raised hood of your robe as your turn comes to pass before them.
Pick a number from the Random Number Table. If you possess Kai-alchemy, Kai-screen, or Assimilance, add 2 to the number you have picked (these bonuses are cumulative).
-Also, if you possess a Runic Disc, add 1; if you possess the Sommerswerd, deduct 3; and for every rank you have attained above that of Kai Grand Guardian, add 1.
+Also, if you possess a Runic Disc, add 1; if you possess the Sommerswerd but not the Korlinium Scabbard, deduct 3; and for every rank you have attained above that of Kai Grand Guardian, add 1.
The Elder
Seize him!
he bellows, and a score of acolytes spring forward to obey the command. You draw your weapon and fight them with breathtaking skill and valour, but eventually you are overcome by the sheer weight of their numbers. By the time they have disarmed you and pinned you to the rocky ground, more than thirty of them lie slain or seriously injured in a heaped circle around where you lie.
You stare back defiantly at the ring of grim torchlit faces that loom over you. Then the face of the Elder comes into view and he sneers with disdain. He places the tip of a glowing wand to your forehead and suddenly there is an explosion of white light. Sadly for you, it is the last sensation you will ever experience.
-Your life and your quest end here, on the trail to the Maakengorge.
+Galvanized into action by the fear of what will happen should the Demoness be allowed entry to this world, you cast your eyes and Kai senses across the symbols which are engraved upon the crystal surface of the uppermost tier. Then, in a sudden flash of inspiration, you realize that the symbols themselves are the key to the activation of the Shadow Gate.
You study the symbols and determine that a sequence must be completed in order for you to be able to close the Shadow Gate.
-Study the following grid of numbers carefully. When you think you know the missing number,
The young woman smiles at you and begins to laugh.
-You can
she says, full of confidence. You may as well sheathe that weapon for now, though you
You can
she says, full of confidence. You may as well sheathe that weapon for now, though you
Who are you? What do you want?
you hiss, still clutching your weapon defensively. Are you some cursed illusion, some mind-trick of Naar
You strike the young woman a savage blow to the head but to no effect. She laughs again and says, with a mocking tone, Now do you believe me?
You back away, looking to either side for a way of escaping this creature, but there is none. She advances, and you regard her with fearful caution. She is wearing a worn leather jerkin and ragged trousers which are cut short at the knees, and does not appear to be armed with a weapon.
@@ -3253,7 +3252,7 @@From the remainder I picked the loyal servants to guard my throne of power. I chose them all, except for one who was known to me as a traitor. I executed the traitor before I set my loyal servants to guard my throne.
So, mortal, answer my question: while I am here to do Naar
Study the words of Shamath
You unshoulder your Bow and draw an Arrow with one swift and fluid movement. Then, as the beast
Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, add 3 to the number you have picked.
+Pick a number from the Random Number Table. If you possess Grand Weaponmastery with Bow, add 5 to the number you have picked.
Your first attempt at deciphering the secret of the crystal dais was not successful and a new sequence of numbers materializes upon the surface of the upper tier.
This time the sequence appears to be harder. Now you will need to bring to bear all your Kai skill and intelligence if you are to break the code and close the Shadow Gate in time. Or will you be defeated by your old enemy, Arch Druid Cadak, even after his death?
-Study the following grid of numbers carefully. When you think you know the missing number,
Swiftly you unshoulder your Bow, draw an Arrow from your Quiver, and take hurried aim as the man in black leaps from the window ledge onto the balcony.
-Pick a number from the Random Number Table. If you possess the Discipline of Grand Weaponmastery with Bow, add 3 to the number you have picked.
+Pick a number from the Random Number Table. If you possess the Discipline of Grand Weaponmastery with Bow, add 5 to the number you have picked.
You fight to maintain your grip but you have been badly weakened during your conflict with Shamath and Cadak, and your reserves of strength are exhausted. Comforted by the knowledge that your actions have prevented the resurrection of Vashna and the destruction of your homeland, you finally release your grip and allow yourself to be sucked to your doom in the whirling abyss.
-Heroically, your life and your quest end here.
+As you draw level with the first Elder he reaches down and takes hold of your shoulder to make you halt. He says something in a dialect you do not understand and, when you do not answer, his suspicion swiftly turns to anger. He grabs your robe and pulls it open, revealing your leather tunic and breeches. Recognizing them at once to be Sommlending in origin, he gasps with shock as he guesses at your true identity.
Seize him!
bellows the other Elder, and a score of acolytes spring forward to obey the command. You draw your weapon and fight them with breathtaking skill and valour, but eventually you are overcome by the sheer weight of their numbers. By the time they have disarmed you and pinned you to the ground, more than thirty of them lie slain or seriously injured in a heaped circle around where you lie.
You stare back defiantly at the ring of grim torchlit faces that loom over you. Then the face of an Acolyte Elder comes into view and he sneers with disdain. He places the tip of a glowing wand to your forehead and suddenly there is an explosion of white light. Sadly for you, it is the last sensation you will ever experience.
-Your life and your quest end here.
+The brigands are clumsy in their eagerness to reach the copse, presenting themselves as easy targets to your Bow. Every Arrow finds its mark until their leader calls off the assault and they take cover among the boulders. Now the trees echo to the sound of steel bolts ripping through branches and ricocheting off stone; once more these brigands have begun firing at you with their crossbows.
Pick a number from the Random Number Table (0=10). The number you have picked is equal to the number of Arrows you have fired at the brigands (adjust your Action Chart accordingly).
-The Mongoose Publishing edition of The Legacy of Vashna adds here: If you do not possess any Gold Crowns, you must give the stable boy one item from your Backpack, of your own choosing.
However, it does not clarify what to do if you lack money and any Backpack Items. In such a scenario, it would seem best to simply disregard this cost.
The CollectorIf you do not possess any Gold Crowns, you must give the stable boy one item from your Backpack, of your own choosing.
However, it does not clarify what to do if you lack money and any Backpack Items. In such a scenario, it would seem best to simply disregard this cost.
(Blurb) Replaced THE LEGACY OF VASHNA
with The Legacy of Vashna
.
(The Story So Far) Replaced elite
with
. Replaced no Kai lord
with no Kai Lord
. Replaced strongholds fierce
with strongholds, fierce
. Replaced Right-Handed Magic
with Right-handed magic
. Replaced both occurrences of new-found
with newfound
. Replaced Dark God and
with Dark God, and
. Replaced vigilant for
with vigilant, for
. Replaced free-state
with Freeland
. Replaced body, and those
with body, along with those
. Replaced north-east
with northeast
. Replaced quickly and
with quickly, and
. Replaced monastery of the Kai
with Monastery of the Kai
. Replaced both occurrences of the Monastery
with the monastery
. Replaced Akagazad and
with Akagazad, and
. Replaced safely and
with safely, and
. Replaced comprised
with were part of
.
(The Story So Far) Replaced elite
with
. Replaced no Kai lord
with no Kai Lord
. Replaced strongholds fierce
with strongholds, fierce
. Replaced Right-Handed Magic
with Right-handed magic
. Replaced both occurrences of new-found
with newfound
. Replaced Dark God and
with Dark God, and
. Replaced vigilant for
with vigilant, for
. Replaced free-state
with Freeland
. Replaced body, and those
with body, along with those
. Replaced north-east
with northeast
. Replaced quickly and
with quickly, and
. Replaced monastery of the Kai
with Monastery of the Kai
. Replaced both occurrences of the Monastery
with the monastery
. Replaced Akagazad and
with Akagazad, and
. Replaced safely and
with safely, and
. Replaced comprised
with were part of
. Replaced home, swiftly
with home swiftly
.
(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages
. Removed on the last page of this book
. Replaced fall to zero
with fall to zero or below
. Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced Chart (you
with Chart. (You
. Replaced Items).
with Items.)
. Replaced on to
with onto
. Replaced each occurrence of Lone Wolf Kai
with Lone Wolf Kai
. Replaced each occurrence of Magnakai
with Magnakai
. Replaced Grand Master series
with Lone Wolf Grand Master series
. Replaced Lone Wolf Grand Master series
with Lone Wolf Grand Master series
. Added Silver Bracers
and Korlinium Scabbard
to the list of items permitted to be brought over from the Lone Wolf Kai and Lone Wolf Magnakai books in harmony with the Mongoose Publishing edition.
(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages
. Removed on the last page of this book
. Replaced fall to zero
with fall to zero or below
. Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced Chart (you
with Chart. (You
. Replaced Items).
with Items.)
. Replaced on to
with onto
. Replaced each occurrence of Lone Wolf Kai
with Lone Wolf Kai
. Replaced each occurrence of Magnakai
with Magnakai
. Replaced Grand Master series
with Lone Wolf Grand Master series
. Replaced Lone Wolf Grand Master series
with Lone Wolf Grand Master series
. Added Silver Bracers
and Korlinium Scabbard
to the list of items permitted to be brought over from the Lone Wolf Kai and Lone Wolf Magnakai books in harmony with the Collector
(Grand Master Disciplines) Replaced gods
with Gods
. Replaced smell and
with smell, and
. Replaced both occurrences of (ie,
with (i.e.
. Replaced gases, corrosive
with gases, and corrosive
. Replaced When you enter combat with one of your Grand Master weapons, you add 5 points to your
with When you enter combat with one of your Grand Weaponmastery weapons, you add 5 points to your
in harmony with the recent Mongoose Publishing editions. Replaced
with
according to Lone Wolf Club Newsletter No.24. Replaced Magi-Magic
with Magi-magic
. Replaced opposite and overleaf
with below
. Replaced venoms and
with venoms, and
. Replaced artifacts
with artefacts
. Replaced battle magic
with battle-magic
. Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced fortresses increases
with fortresses increase
. Replaced body, increases
with body, increase
. Added These skills include the basic use of Old Kingdom Spells such as
as found in the Magi-magic section in Books 19 and 20. Added These spells include
as found in the Kai-alchemy section in Books 19 and 20. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced each occurrence of battle wounds
with battle-wounds
. Added Brian Williamswill be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 to any number that you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced Lone Wolf Grand Master
with Lone Wolf Grand Master
. Replaced the next Grand Master adventure
with the next Lone Wolf Grand Master adventure
. Replaced darkness, and have
with darkness and have
. Replaced plants, and have
with plants and have
. Replaced Duration, and the protection of his inanimate body, increase
with Duration and the protection of his inanimate body increase
.
(Grand Master Disciplines) Replaced gods
with Gods
. Replaced smell and
with smell, and
. Replaced both occurrences of (ie,
with (i.e.
. Replaced gases, corrosive
with gases, and corrosive
. Replaced When you enter combat with one of your Grand Master weapons, you add 5 points to your
with When you enter combat with one of your Grand Weaponmastery weapons, you add 5 points to your
in harmony with the Collector
with
according to Lone Wolf Club Newsletter No.24. Replaced Magi-Magic
with Magi-magic
. Replaced opposite and overleaf
with below
. Replaced venoms and
with venoms, and
. Replaced artifacts
with artefacts
. Replaced battle magic
with battle-magic
. Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced fortresses increases
with fortresses increase
. Replaced body, increases
with body, increase
. Added These skills include the basic use of Old Kingdom Spells such as
as found in the Magi-magic section in Books 19 and 20. Added These spells include
as found in the Kai-alchemy section in Books 19 and 20. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced each occurrence of battle wounds
with battle-wounds
. Added Brian Williamswill be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 to any number that you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced Lone Wolf Grand Master
with Lone Wolf Grand Master
. Replaced the next Grand Master adventure
with the next Lone Wolf Grand Master adventure
. Replaced darkness, and have
with darkness and have
. Replaced plants, and have
with plants and have
. Replaced Duration, and the protection of his inanimate body, increase
with Duration and the protection of his inanimate body increase
.
(Equipment) Replaced Magador you
with Magador, you
. Replaced eg Gold
with e.g. Gold
. Replaced map of the area
with map of the Maakengorge and surrounding territories
. Replaced safe-keeping
with safekeeping
. Replaced all occurrences of arrow
with Arrow
. Replaced all occurrences of bow
with Bow
. Replaced adds 3 points
with adds 5 points
. Removed (see the inside front cover of this book)
. Added a section about Gold Crowns which reads The currency of Magador is the Gold Crown. These are always carried in the Belt Pouch. It will hold a maximum of fifty Crowns.
Replaced quiver
with Quiver
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Deleted If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 to any number that you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Added You may only use one Weapon at a time in combat.
in harmony with the recent Mongoose Publishing edition.
(Equipment) Replaced Magador you
with Magador, you
. Replaced eg Gold
with e.g. Gold
. Replaced map of the area
with map of the Maakengorge and surrounding territories
. Replaced safe-keeping
with safekeeping
. Replaced all occurrences of arrow
with Arrow
. Replaced all occurrences of bow
with Bow
. Replaced adds 3 points
with adds 5 points
. Removed (see the inside front cover of this book)
. Added a section about Gold Crowns which reads The currency of Magador is the Gold Crown. These are always carried in the Belt Pouch. It will hold a maximum of fifty Crowns.
Replaced quiver
with Quiver
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 to any number that you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collector
(Rules for Combat) Removed on the inside back cover of this book
. Replaced on the page after the Random Number Table
with in the back of this book
. Replaced Lone Wolf (
with Lone Wolf (
. Replaced adds 3 points
with adds 8 points
. Replaced points reduced
with points possibly reduced
. Replaced to zero
with to zero or below
. Replaced at which point the one with the zero score is declared dead.
with at which point that combatant is declared dead.
.
(Grand MasterLone Wolf
with Lone Wolf
when referring to the series. Replaced Pick your four Grand
with Pick your Grand
.
(1) Replaced skyship Skyrider
with skyship, Skyrider
. Replaced scroll
with Scroll
. Replaced invisibility
with Invisibility
. Added (Record this Scroll as a Special Item that does not take up any space on your Action Chart.)
in harmony with the recent Mongoose Publishing edition.
(1) Replaced skyship Skyrider
with skyship, Skyrider
. Replaced scroll
with Scroll
. Replaced invisibility
with Invisibility
. Added (Record this Scroll as a Special Item that does not take up any space on your Action Chart.)
in harmony with the Collector
(2) Replaced animal kinship
with Animal Kinship
.
(3) Replaced beyond is
with beyond are
. Replaced Nexus, and
with Nexus and
. Replaced Sun Knight, or higher
with Sun Knight or higher
. Replaced Kai mastery
with Kai Mastery
.
(6) Replaced tier and
with tier, and
. Replaced shadow gate
with Shadow Gate
.
(31) Replaced life force
with life-force
. Replaced prey on which
with prey with which
.
(33) Replaced huntmastery
with Huntmastery
. Replaced swarthy-face
with swarthy-faced
. Replaced click
with
.
(34) Replaced Kraagenskul
with Kraagensk
.
(36) Replaced Vortex
with Vortexi
. Replaced vortexi
with Vortexi
. Replaced add 5 to your
with restore 5 points to your
in harmony with the recent Mongoose Publishing edition.
(36) Replaced Vortex
with Vortexi
. Replaced vortexi
with Vortexi
. Replaced add 5 to your
with restore 5 points to your
in harmony with the Collector
(38) Replaced belt pouch
with Belt Pouch
.
(39) Replaced curing
with Curing
. Replaced Vakovarian brigands
with Vakovarian Brigands
. Replaced rounds, by
with rounds by
.
(40) Removed the quotation marks around Lightning Hand
.
(44) Replaced dim blue
with dim, blue
. Replaced streches
with stretches
. Replaced light and in its dim glow you
with light, and in its dim glow, you
.
(45) Removed the superfluous semicolon in region; has
says, as
with says as
.
(46) Replaced vortexi
with Vortexi
.
(47) Added or do not wish to offer it
to the second option to clarify that it is not compulsory to give them food.
(48) Replaced arrow
with Arrow
. Replaced bow
with Bow
. Replaced Black corvayl
with Black Corvayl
.
(50) Replaced them they
with them, they
.
(51) Replaced discipline
with Discipline
.
(52) Replaced psychic ability
with psychic abilities
. Replaced rounds, by
with rounds by
. Replaced lair, then
with lair; then
.
(54) Replaced invisibility yet
with invisibility, yet
. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge.
in harmony with the recent Mongoose Publishing edition.
(54) Replaced invisibility yet
with invisibility, yet
. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge.
in harmony with the Collector
(55) Replaced runic disc
with Runic Disc
.
(56) Replaced eagle eyes
with eagle-eyes
. Replaced on to
with onto
. Replaced on to
with onto
.
(57) Replaced Brotherhood spell
with Brotherhood Spell
. Removed the quotation marks around Net
. Replaced shadow gate
with Shadow Gate
. Replaced A fluid gush of sticky strands shoot
with A fluid gush of sticky strands shoots
.
(76) Replaced acolyte Elders
with Acolyte Elders
. Replaced on to
with onto
.
(77) Replaced furrier
with furriers
. Replaced metres
with yards
as per Joe Dever
(80) Replaced huntmastery
with Huntmastery
. Replaced desolate but
with desolate, but
. Replaced camp fires
with campfires
.
(82) Replaced deck and
with deck, and
.
(82) Replaced deck and
with deck, and
. Replaced If you have a Bow, you may still keep it.
with If you have a Bow or any weapon-like Special Items, you may still keep them.
.
(83) Replaced vortexi
with Vortexi
. Replaced both occurrences of Guardian,
with Guardian or higher,
. Replaced Kai mastery
with Kai Mastery
. Replaced Assimilance, and
with Assimilance and
. Replaced Kai-screen, and
with Kai-screen and
.
(84) Replaced Black Talisman
with Black Amulet
. Replaced pathsmanship
with Pathsmanship
. Replaced rewrap
with re-wrap
. Replaced yellow streaked beard
with yellow-streaked beard
in both the text and the illustration
(86) Replaced spell
with Spell
. Removed the quotation marks from Sense Evil
.
(99) Replaced all occurrences of jackals
with Jackals
. Replaced rounds, by
with rounds by
. Replaced Sun Knight, or higher
with Sun Knight or higher
.
(100) Replaced t
with
. Replaced At first I, too, made
with At first, I too made
. Replaced hills and
with hills, and
.
(102) Replaced investigate and your
with investigate. Your
. Replaced acolyte of Vashna
with Acolyte of Vashna
.
(103) Replaced vortexi
with Vortexi
. Replaced add 5 to your
with restore 5 points to your
in harmony with the recent Mongoose Publishing edition. Replaced Kai mastery
with Kai Mastery
.
(103) Replaced vortexi
with Vortexi
. Replaced add 5 to your
with restore 5 points to your
in harmony with the CollectorKai mastery
with Kai Mastery
.
(104) Replaced gulley
with gully
. Replaced Kai mastery
with Kai Mastery
.
(105) Replaced Citystate
with City-state
. Replaced destoyed
with destroyed
. Replaced Casiorn, then
with Casiorn, and then
. Replaced give rise for
with give cause for
.
(106) Replaced life force
with life-force
. Replaced weapon, or
with Weapon or
.
(106) Replaced life force
with life-force
. Replaced weapon, or
with Weapon or
. Replaced As first
with At first
.
(107) Removed the quotation marks from Invisible Fist
. Replaced battle spell
with battle-spell
. Replaced metres
with yards
as per Joe Dever
(108) Replaced hesitation he
with hesitation, he
.
(109) Replaced bow and draw an arrow
with Bow and draw an Arrow
. Replaced bow and the arrow
with Bow and the Arrow
. Replaced says, sneeringly
with says, sneering
.
(110) Replaced shadow gate
with Shadow Gate
.
(111) Replaced Sun Lord, or higher
with Sun Lord
since Sun Lord is the highest available rank in this book. Replaced Kai-surge, and
with Kai-surge and
.
(112) Replaced shore and
with shore, and
. Replaced both occurrences of jackals
with Jackals
. Replaced Kai mastery
with Kai Mastery
. Added If you are able to only eat 1 Meal, you lose only 3
in harmony with the recent Mongoose Publishing edition.
(112) Replaced shore and
with shore, and
. Replaced both occurrences of jackals
with Jackals
. Replaced Kai mastery
with Kai Mastery
. Added If you are able to only eat 1 Meal, you lose only 3
in harmony with the Collector
(113) Replaced off-balance
with off balance
. Replaced them you
with them, you
. Replaced can and
with can, and
. Replaced heels, pausing
with heels pausing
. Replaced chase but
with chase, but
.
(118) Replaced add 5 to your
with restore 5 points to your
in harmony with the recent Mongoose Publishing edition.
(120) Replaced bow, draw an arrow
with Bow, draw an Arrow
.
(118) Replaced add 5 to your
with restore 5 points to your
in harmony with the Collector
(120) Replaced bow, draw an arrow
with Bow, draw an Arrow
. Replaced add 3
with add 5
.
(121) Replaced metres
with yards
as per Joe Dever
(123) Removed the quotation marks around Lightning Hand
. Replaced replaced spell
with Spell
. Replaced offguard
with off-guard
. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge.
in harmony with the recent Mongoose Publishing edition.
(123) Removed the quotation marks around Lightning Hand
. Replaced replaced spell
with Spell
. Replaced offguard
with off-guard
. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge.
in harmony with the Collector
(124) Replaced adgana
with Adgana
. Replaced long discordant
with long, discordant
.
(125) Replaced far sinister
with far more sinister
. Replaced psi-screen
with Psi-screen
.
(127) Removed the quotation marks from around Levitation
. Replaced replaced spell
with Spell
. Removed the choices at the end since they are superfluous: Lone Wolf must have Kai-alchemy to reach this section. The choices read:
(132) Replaced Kai Blast
with Kai-blast
.
(133) Replaced Kai mastery
with Kai Mastery
. Replaced Telegnosis, and
with Telegnosis and
. Replaced Discipline, or
with Discipline or
.
(134) Replaced acolyte Elder
with Elder
.
(135) Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge.
in harmony with the recent Mongoose Publishing edition.
(135) Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge.
in harmony with the Collector
(136) Replaced invisibility
with Invisibility
. Replaced arrow
with Arrow
. Removed the quotation marks around
.
(137) Replaced unconscious and
with unconscious, and
. Replaced inside, then you
with inside, you
. Replaced If, before
with If before
.
(138) Replaced vortexi
with Vortexi
.
(139) Replaced arrow
with Arrow
. Replaced metres
with yards
as per Joe Dever
(140) Replaced battle frenzy
with battle-frenzy
.
(141) Replaced shadow gate
with Shadow Gate
.
(142) Replaced add 5 to your
with restore 5 points to your
in harmony with the recent Mongoose Publishing edition.
(143) Replaced we celebrate
with We celebrate
. Replaced acolytes of Vashna
with Acolytes of Vashna
. Added (these bonuses are cumulative)
in harmony with the recent Mongoose Publishing edition.
(142) Replaced add 5 to your
with restore 5 points to your
in harmony with the Collector
(143) Replaced we celebrate
with We celebrate
. Replaced acolytes of Vashna
with Acolytes of Vashna
. Added (these bonuses are cumulative)
in harmony with the Collector
(144) Replaced vortexi
with Vortexi
. Replaced swoop
with swoops
.
(146) Replaced Telegnosis, and
with Telegnosis and
. Replaced skill, or
with skill or
.
(147) Replaced streetfighters
with street-fighters
.
(149) Replaced command and
with command, and
.
(150) Replaced hilltrack
with hill track
. Added (these bonuses are cumulative)
in harmony with the recent Mongoose Publishing edition.
(150) Replaced hilltrack
with hill track
. Added (these bonuses are cumulative)
in harmony with the Collectorbut not the Korlinium Scabbard
.
(151) Replaced mineshaft
with mine shaft
.
(152) Replaced metres
with yards
as per Joe Dever
(153) Replaced If you do not possess these skills, or if you have yet to attain the rank of Sun Lord,
with Otherwise,
. Replaced Telegnosis, and
with Telegnosis and
. Replaced Kai-alchemy, and
with Kai-alchemy and
.
(154) Replaced guttering
with gutter
.
(155) Added These nutritious blossoms have no healing properties.
in harmony with the recent Mongoose Publishing edition.
(155) Added These nutritious blossoms have no healing properties.
in harmony with the Collector
(157) Replaced shadow gate
with Shadow Gate
.
(158) Replaced rounds, by
with rounds by
.
(159) Replaced and it makes
with which makes
. Replaced vortexi
with Vortexi
.
(168) Replaced metres
with yards
as per Joe Dever
(169) Replaced accordingly, then
with accordingly, and then
.
(171) Replaced Kai mastery
with Kai Mastery
.
(173) Replaced says,
with says.
. Replaced demoness
with Demoness
.
(173) Replaced says,
with says.
. Replaced demoness
with Demoness
. Replaced later I fancy
with later, I fancy
.
(174) Replaced furrier
with furriers
.
(175) Replaced acolytes of Vashna
with Acolytes of Vashna
.
(180) Replaced bow
with Bow
. Replaced both occurrences of scavengers
with Scavengers
. Replaced paces for
with paces, for
. Replaced attack; they
with attack: they
.
(186) Replaced tunic, and
with tunic and
.
(187) Replaced kilometre
with mile
.
(188) Replaced quivers and
with quivers, and
.
(189) Replaced In addition to the loyal servants, there are two Dwellers of the Abyss.
with I possess two Dwellers of the Abyss. My loyal servants are equal in number to the months in a Magnamund year, less the number of my Dwellers of the Abyss.
in harmony with Mongoose Publishing
.
(189) Replaced In addition to the loyal servants, there are two Dwellers of the Abyss.
with I possess two Dwellers of the Abyss. My loyal servants are equal in number to the months in a Magnamund year, less the number of my Dwellers of the Abyss.
in harmony with the Collector
.
(190) Replaced cloak and
with cloak, and
.
(193) Replaced Kai mastery
with Kai Mastery
.
(194) Replaced Kai mastery
with Kai Mastery
. Replaced mouth, then
with mouth; then
. Replaced pass, then
with pass; then
.
(195) Replaced eyes,
with eyes.
.
(197) Replaced on to
with onto
.
(198) Replaced bow and draw an arrow
with Bow and draw an Arrow
. Replaced jaw
with jaws
.
(198) Replaced bow and draw an arrow
with Bow and draw an Arrow
. Replaced jaw
with jaws
. Replaced add 3
with add 5
.
(200) Replaced counter-attack
with counterattack
. Replaced acolyte Elders
with Acolyte Elders
. Replaced face it you see, two
with face it, you see two
. Replaced acolytes of Vashna
with Acolytes of Vashna
. Replaced Bow, and
with Bow and
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
. Replaced these, or
with these or
.
(202) Replaced salute, then
with salute, and then
.
(203) Replaced kilometres
with miles
.
(226) Replaced furrier
with furriers
. Replaced mitts
with Mitts
. Replaced all occurrences of cloaks
with Cloaks
. Replaced corvayl
with Corvayl
. Replaced both occurrences of pelts
in the sale list with Pelts
. Replaced White wolf
with White Wolf
. Replaced hides
with Hides
. Replaced furs, or
with furs or
.
(227) Replaced arrow
with Arrow
. Replaced man, clad in furs clutching
with man clad in furs and clutching
. Replaced Telegnosis, and
with Telegnosis and
. Replaced skill, or
with skill or
.
(228) Replaced Kai lord
with Kai Lord
. Replaced maniacally,
with maniacally.
.
(229) Replaced Your Kai blast
with Your devastating blast
. Replaced weakened by Kai blast
with weakened by psychic attack
in harmony with the recent Mongoose Publishing edition. Replaced add 5 to your
with restore 5 points to your
in harmony with the recent Mongoose Publishing edition.
(229) Replaced Your Kai blast
with Your devastating blast
. Replaced weakened by Kai blast
with weakened by psychic attack
in harmony with the Collectoradd 5 to your
with restore 5 points to your
in harmony with the Collector
(230) Replaced horseshoe circle
with horseshoe shape
. Replaced wintery
with wintry
. Replaced kilometre
with mile
.
(231) Replaced eagle eyes
with eagle-eyes
. Replaced each occurrence of on to
with onto
.
(232) Replaced cloud of crypt spawn
with cloud of Crypt Spawn
. Replaced Crypt spawn
with Crypt Spawn
.
(263) Replaced vortexi
with Vortexi
.
(264) Replaced psi-screen
with Psi-screen
. Replaced metres
with yards
as per Joe Dever
(265) Replaced acolyte Elder
with Acolyte Elder
.
(267) Replaced offguard
with off-guard
. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge.
in harmony with the recent Mongoose Publishing edition.
(267) Replaced offguard
with off-guard
. Added Arch Druid Cadak is immune to Mindblast and Psi-surge, but he is vulnerable to Kai-surge.
in harmony with the Collector
(268) Replaced Vakovarian brigands
with Vakovarian Brigands
. Replaced rounds, by
with rounds by
.
(269) Replaced spell
with Spell
. Removed the quotation marks around Mind Charm
. Replaced be
with be: a lowly Acolyte of Vashna
.
(272) Replaced arrow
with Arrow
.
(287) Replaced gold crowns
with Gold Crowns
. Replaced lop-sided
with lopsided
.
(288) Replaced Elder-magi
with Elder Magi
.
(290) Replaced belt pouch
with Belt Pouch
.
(293) Replaced backpack
with Backpack
. Replaced Backpack (up to a maximum of 2 Meals).
with Backpack. (You may take up to a maximum of 2 Meals. These nutritious blossoms have no healing properties.)
in harmony with the recent Mongoose Publishing edition.
(293) Replaced backpack
with Backpack
. Replaced Backpack (up to a maximum of 2 Meals).
with Backpack. (You may take up to a maximum of 2 Meals. These nutritious blossoms have no healing properties.)
in harmony with the Collector
(294) Replaced spell
with Spell
. Removed the quotation marks from Mind Charm
. Replaced eyes, then
with eyes; then
.
(295) Replaced throng who are kneeling
with throng kneeling
.
(296) Replaced ever-nearer
with ever nearer
.
(297) Replaced Kai mastery
with Kai Mastery
. Replaced out,
with out.
. Replaced Guardian, or higher
with Guardian or higher
. Replaced kilometres
with miles
. Replaced Mastery, and
with Mastery and
.
(298) Replaced curse, then
with curse; then
.
(300) Replaced kilometre
with mile
.
(301) Replaced bow, draw an arrow from your quiver
with Bow, draw an Arrow from your Quiver
. Replaced on to
with onto
.
(301) Replaced bow, draw an arrow from your quiver
with Bow, draw an Arrow from your Quiver
. Replaced on to
with onto
. Replaced add 3
with add 5
.
(302) Replaced Kai pathsmanship
with Magnakai Pathsmanship
.
(304) Replaced arrow
with Arrow
. Replaced Thok!
with thok!
. Replaced screams, and
with screams and
. Replaced lips, then
with lips; then
.
(305) Replaced vortexi
with Vortexi
.
(327) Replaced stalagtites
with stalactites
. Replaced young teenage
with young, teenage
. Replaced chasm of doom
with Chasm of Doom
. Replaced seven metres
with twenty feet
as per Joe Dever
(328) Replaced arrow
with Arrow
. Replaced metres
with yards
as per Joe Dever
(329) Replaced arrows
with Arrows
.
(330) Replaced bow
with Bow
. Replaced all occurrences of arrows
with Arrows
. Replaced quiver
with Quiver
. Replaced If, after
with If after
.
(330) Replaced bow
with Bow
. Replaced all occurrences of arrows
with Arrows
. Replaced quiver
with Quiver
. Replaced If, after
with If after
. Replaced greater than the number
with greater than or equal to the number
.
(333) Replaced metres
with yards
as per Joe Dever
(334) Replaced both occurrences of automatons
with Automatons
. Replaced Kai Blast
with Kai-blast
.
(335) Replaced journey, then
with journey; then
.