X-Git-Url: https://git.projectaon.org/?a=blobdiff_plain;f=en%2Fxml%2Ftmc.xml;h=13ef886e15bb717c79c8a4662024f594b1cb616c;hb=dd568470653ebd302c5baf1807b2556fa9016d08;hp=9389388594c4410a3cd31c83a188a6f1a6ba719d;hpb=f4bdee5083ca9a72713637e1e979aa183e06faea;p=project-aon.git diff --git a/en/xml/tmc.xml b/en/xml/tmc.xml index 9389388..13ef886 100644 --- a/en/xml/tmc.xml +++ b/en/xml/tmc.xml @@ -113,7 +113,7 @@
In MS 3262, Vashna began the construction of Helgedad, the mightiest Darklord city. Perched upon an island of granite at the centre of a huge volcanic chasm, it claimed the lives of one million Giak slaves during the many years it took to build its walls, towers, and turrets of black steel. A bridge of twisted steel now spans the fiery chasm joining Helgedad to the desolate plain of the Naogizaga where craters of molten rock belch forth a black gas that keeps the city forever in shadow.
-Beneath the towers and the streets of iron, are many dungeons that descend through solid rock towards the blazing chasm floor. Here lie the breeding pits of a host of Vashna
Beneath the towers and the streets of iron, are many dungeons that descend through solid rock towards the blazing chasm floor. Here lie the breeding pits of a host of Vashna
He vowed to destroy Sommerlund and its king, and set about the creation of a new evil to unleash upon his enemies. His efforts spawned the Helghast, undead beings of great power who could adopt the form of humans at will. They were used to great effect during the Helghast Wars (MS 3520-50), but the strength and resolve of the Sommlending finally overcame them. The magicians of Toran identified them, and using the Sommerswerd, a sword of great magical power wielded by their king, drove them out of the land. This sword then brought about the destruction of Vashna himself, at the Great Battle of Maakengorge, where, upon the edge of the chasm of doom, King Ulnar I slew and in turn was slain by the evil Darklord.
@@ -243,7 +243,7 @@Ruler: Unknown
Capital: No major settlements
-
Population: 50,000 +
+
Population: 50,000
Resources: Undeveloped
Currency: None
This vast tract of forest swamp lies in the crater of an ancient volcano, and is fed by the many rivers and streams that flow down from the encircling hills and mountains. Ferocious monsters, the legacy of the Agarashi empire, control the swamp and occasionally raid the freelands of Talestria. It is said that the lost temple of the Elder Magi still stands at the heart of the Danarg, but as yet these rumours have not been confirmed.
@@ -251,7 +251,7 @@Ruler: Darklord Dakushna of Kagorst
Capital: Torgar
-
Population: 25,000 +
+
Population: 25,000
Resources: Sulphur, slave labour
Currency: Kika (10 Kika = 1 Gold Crown)
The hills of Ghatan have harboured creatures of evil since the dark days of the Agarashi empire. Nothing grows in the sulphurous soil, except for the twisted trees that border upon the source of the Hellswamp. In MS 2801, Ghatan was overrun by the Drakkarim who, in the midst of this desolation, constructed the city of Torgar for the grim purpose of imprisoning and torturing their enemies. In MS 3150, when the Drakkarim allied themselves to the Darklords, Torgar came under Darklord control.
@@ -282,7 +282,7 @@Ruler: High Warlord Magnaarn of Darke
Capital: Darke
-
Population: 55,000 +
+
Population: 55,000
Resources: Shipbuilding, timber, slaves, agriculture
Currency: Kika (10 Kika = 1 Gold Crown)
[Illustration]
-Vordaks were the first undead to be summoned and controlled during VashnaVordak gems
, and when they are destroyed they revert back to this crystal state. They possess strong psychic powers and often act as lieutenants in Darklord armies to control Drakkarim regiments.
Vordaks were the first undead to be summoned and controlled during VashnaVordak gems
, and when they are destroyed they revert back to this crystal state. They possess strong psychic powers and often act as lieutenants in Darkland armies to control Drakkarim regiments.
Ruler: King Alin IV
Capital: Hammerdal
-
Population: 96,000 +
+
Population: 96,000
Resources: Iron ore, agriculture, shipbuilding, gold, silver, copper, fish, gems, timber
Currency: Gold Crown
Ruler: Magi Regnanti
(The Council of Elder Wizards)
Capital: Elzian
-
Population: 4000 +
+
Population: 4000
Resources: Iron ore, gold, silver, platinum, rare gems, minerals
Currency: Gold Crown
Ruler: Arch-Chief Borghanaphon
Capital: Gleesh
-
Population: 11,000 +
+
Population: 11,000
Resources: Fishery, timber, copper, bronin
Currency: Lune (4 Lune = 1 Gold Crown)
Ruler: Magnalord Fennic
Capital: Talon
-
Population: 8000 +
+
Population: 8000
Resources: Rare herbs, timber, fish, copper, bronin
Currency: Gold Crown
Ruler: Council of Thirty
Capital: Telchos
-
Population: 30,000 +
+
Population: 30,000
Resources: Silver, platinum, iron ore, gold, agriculture, fish, rare gems
Currency: Telc (1 Telc = 1 Gold Crown)
Ruler: Imperial Autarch Sejanoz
Capital: Otavai
-
Population: 350,000 +
+
Population: 350,000
Resources: Fish, shipbuilding, timber, agriculture, silver, copper, jadin
Currency: Ren (10 Ren = 1 Gold Crown)
Following the creation of Bhanar during the Great Civil War (MS 1620), the Imperial Autarch set about the expansion of his empire. In the north, vast tracts of dense timberland were laid bare and the city of Sejanoz built in his honour. Rumour is rife that the Imperial Autarch has entered into a pact with the demonic creatures of Naaros: it is based on the fact that Autarch Sejanoz has not aged a day since the completion of the city, over 3000 years ago.
@@ -924,7 +924,7 @@Ruler: King Rhetaka
Capital: Vaduz
-
Population: 120,000 +
+
Population: 120,000
Resources: Fish, timber, shipbuilding, gold, silver, iron ore, copper, spices
Currency: Ren (10 Ren = 1 Gold Crown)
Ruler: Khea-khan of Pensei
Capital: Pensei
-
Population: 89,000 +
+
Population: 89,000
Resources: Fish, timber, gold, silver, iron ore, agriculture, copper, bronin, jadin
Currency: Ren (10 Ren = 1 Gold Crown)
The natural defences of Chai
Ruler: Mother Magri
Capital: Port of Suhn
-
Population: 25,000 +
+
Population: 25,000
Resources: Fish, spices, rare herbs, rare minerals, shipbuilding
Currency: Noble (1 Noble = 1 Gold Crown)
Ruler: Mother Lhasa
Capital: Forlu
-
Population: 36,000 +
+
Population: 36,000
Resources: Agriculture, timber, iron ore, jadin
Currency: Noble (1 Noble = 1 Gold Crown)
Formally ruled by the corrupt household of Mesanna, this principality suffered its ruthless leadership for several centuries. The populace grew weaker and poorer as the Lords of Mesanna hoarded the wealth of the jadin-rich Shuri Mountains. They entered into an alliance with the evil forces of the Shadakine Empire, but were betrayed during the War of the Winds. For the Shadakine invaded and took control of the Mesanna palace in Forlu, throwing the former corrupt rulers to the angry citizens.
@@ -1044,7 +1044,7 @@Ruler: Grandar Beylian
Capital: Firina
-
Population: 89,000 +
+
Population: 89,000
Resources: Cloth, textiles, agriculture, iron ore (little)
Currency: Lune (4 Lune = 1 Gold Crown)
Ruler: King Korl
Capital: Mount Vost
-
Population: 2000 +
+
Population: 2000
Resources: Iron ore, gold, gems, rare minerals, bronin, silver
Currency: Ain (1 Ain = 1 Gold Crown)
The Drodarin giants of Starn have occupied the halls of Mount Vost ever since the Age of the Old Kingdoms. They are an insular race who have shunned all contact with humans since the Great Plague of 2514 MS devastated their population. A strong bond of friendship exists with the dwarves of Boden, who, in spite of their great physical differences, are also of Drodarin descent.
Ruler: Svedchek Moldo
Capital: Orello
-
Population: 6000 +
+
Population: 6000
Resources: Iron ore, copper, timber, fish, shipbuilding, agriculture, silver
Currency: Lune (4 Lune = 1 Gold Crown)
This small but resourceful free state is the home of a Drodarin race of blue-skinned creatures called Ogrons. Closely related to the dwarves of Bor and the giants of Starn, they frequently have had cause to call on their aid to repel their sinister neighbours
Ruler: Count Laj of Sheasu
Capital: Sheasu
-
Population: 2000 + (Sheasu)/30,000 (Mainland)
+
Population: 2000
Resources: Shipbuilding, fish, agriculture
Currency: Ren (10 Ren = 1 Gold Crown)
The Isle of Sheasu is the only human settlement in the Kelderwastes, the mainland being a vast jungle populated by lizards and other semi-intelligent reptilians of Agarashi descent, that fled there after the fall of Naaros. Count Laj rules over a small population of exiles from several nations who, for a variety of reasons, choose not to return to the lands of their birth.
@@ -1150,14 +1150,14 @@Ruler: King Lomaer II
Capital: Anarin
-
Population: 120,000 +
+
Population: 120,000
Resources: Iron ore, bronin, gold, silver, rare metals, rare minerals, agriculture, fish
Currency: Ain (1 Ain = 1 Gold Crown)
Ruler: Shasarak the Wytch-king
Capital: None
-
Population: 2000 +
+
Population: 2000
Resources: Sparse agriculture
Currency: Noble (1 Noble = 1 Gold Crown)
Ruler: Unknown
Capital: None
-
Population: 1000 +
+
Population: 1000
Resources: Silver, gems, rare metals, rare herbs
Currency: None
A complete game lasts for 16 game rounds. At the end of the Gaming Quarter of the 16th round, calculate each player
Missile | Target Distance | ENDURANCE loss | |||
---|---|---|---|---|---|
1 | 2/4 | 5/7 | 8+ | ||
1 | 2/4 | 5/7 | 8 | ||
Dagger | 2 | 4 | 6 | 8 | 3 |
Axe/Other Thrown Weapons | 2 | 4 | 5 | 6 | 4 |
Chair | 3 | 7 | M | M | 2 |