From: Simon Osborne Date: Wed, 8 Apr 2015 21:35:11 +0000 (+0000) Subject: Make "Ammo Pouch" link to the Action Chart when deletions are required X-Git-Tag: 20150414~8 X-Git-Url: https://git.projectaon.org/?a=commitdiff_plain;ds=sidebyside;h=2f40c577b128febc4b28b47b8bfe5c07cd4cf781;p=project-aon.git Make "Ammo Pouch" link to the Action Chart when deletions are required git-svn-id: https://projectaon.org/data/trunk@2437 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- diff --git a/en/xml/01hh.xml b/en/xml/01hh.xml index 6df7819..2e3902e 100644 --- a/en/xml/01hh.xml +++ b/en/xml/01hh.xml @@ -555,7 +555,7 @@

You pull and release the bolt of your G-12 then level the barrel at the leading dog as it gets ready to make its leap. Hurriedly you squeeze off a burst of fire that rips through its chest and sends its lifeless body spinning backwards among the rest of the pack. The death of their brotherand the noise and fury of your weaponbrings the pack to a sudden halt.

-

Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.

+

Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.

Turn to 90.
@@ -597,7 +597,7 @@

Your bullet hits home, striking the machine gunner squarely in the chest and spinning him away from the window with the force of its impact. You breathe a little easier. Then a long burst of fire echoes from inside the building, causing you to duck involuntarily. But this time you are in no immediate danger. Your single shot proved fatal and, in the throes of death, your enemy has emptied a full magazine into the walls and shattered ceiling of the drugstore.

-

Remember to erase one 9mm round from your Ammo Pouch.

+

Remember to erase one 9mm round from your Ammo Pouch.

To continue, turn to 251.
@@ -784,7 +784,7 @@ 23 -

You squeeze the trigger and immediately the rider throws his hands to his face. He swoons, falls backwards, and then tumbles from the saddle. Before the sidecar rider can jump free, the speeding machine careers off the road into the wall of an office building, and explodes in a searing ball of flame. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

+

You squeeze the trigger and immediately the rider throws his hands to his face. He swoons, falls backwards, and then tumbles from the saddle. Before the sidecar rider can jump free, the speeding machine careers off the road into the wall of an office building, and explodes in a searing ball of flame. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

With grim satisfaction you stare at the burning wreckage, but your gaze is soon distracted by a column of motorcyclesthe main body of the clanas it rides into view. They are now less than a mile from the bridge. Cmon you two! shouts Cutter. Its time to go. The tanker has made it across the platform and is now parked with the other vehicles on the far side of the river. Kate is running towards you from the factory, and as she reaches the bridge, you call out to her: Set the bomb! Ill cover you!

@@ -859,7 +859,7 @@

As you unsling your rifle you glance at the breach, taking note of the red tag which indicates that a round is chambered ready to fire. Then swiftly you raise the gun to your shoulder, flick the safety, and take aim at the leading dog. You fire as it leaps and your bullet passes clean through its body, killing it instantly and wounding another in the pack behind.

-

Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.

+

Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.

@@ -1207,7 +1207,7 @@

All six bullets catch your enemy as he turns, hitting him in the side and lifting him into the air with the force of their deadly impact. He disappears from sight, and you hear him crash down upon the broken glass that carpets the floor of the drugstore.

-

Remember to erase six 9mm rounds from your Ammo Pouch.

+

Remember to erase six 9mm rounds from your Ammo Pouch.

To continue, turn to 251.
@@ -1257,7 +1257,7 @@

As the rumbling sound of your gunfire rolls out across the lake bed, the figure throws his hands to his face, staggers drunkenly, and then falls heavily to the ground. His body remains still, convincing you that your shooting has proved deadly accurate.

-

Remember to deduct the relevant number of rounds from your Ammo Pouch.

+

Remember to deduct the relevant number of rounds from your Ammo Pouch.

If you wish to search the body, turn to 303. If you decide to press on with the crossing, turn to 160.
@@ -1298,7 +1298,7 @@ 62 -

Over an ounce of lead shot hits the clansman in the chest, bringing him crashing to the ground. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) As he disappears from sight, his partner unleashes a long burst of automatic fire that powders the scree above and behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape before you have a chance to return fire.

+

Over an ounce of lead shot hits the clansman in the chest, bringing him crashing to the ground. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) As he disappears from sight, his partner unleashes a long burst of automatic fire that powders the scree above and behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape before you have a chance to return fire.

As soon as you are sure that the coast is clear, you rise cautiously and then help Kate to her feet. The sound of a motorcycle riding away into the distance reassures you that your ambusher has fled, and confidently you scramble up the slope and go to examine the body of the one who did not get away.

Turn to 175.
@@ -1482,7 +1482,7 @@ 77 -

At this range your bullet hits the clansman with devastating accuracy, passing through his heart and killing him instantly. (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.) He throws his hands in the air and falls forward. As he disappears from sight, his partner unleashes a long burst of fire that powders the scree behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape before you have a chance to return fire.

+

At this range your bullet hits the clansman with devastating accuracy, passing through his heart and killing him instantly. (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.) He throws his hands in the air and falls forward. As he disappears from sight, his partner unleashes a long burst of fire that powders the scree behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape before you have a chance to return fire.

As soon as you are sure that the coast is clear, you rise cautiously and help Kate to her feet. The sound of a motorcycle riding away into the distance reassures you that your ambusher has fled, and confidently you scramble up the slope and go to examine the body of the one who did not get away.

Turn to 175.
@@ -1733,7 +1733,7 @@ 96 -

Your gunfire fails to bring down the clansman, but it passes close enough to make him veer away from the edge of the slope. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Cursing your luck, you shoulder your weapon and turn to Kate.

+

Your gunfire fails to bring down the clansman, but it passes close enough to make him veer away from the edge of the slope. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Cursing your luck, you shoulder your weapon and turn to Kate.

Ive got to stop him before he reaches the roadster, you say. Kate protests, but you are determined to save your car, and reluctantly she agrees to cover you as best she can with a tiny Derringer pistol that she carries in her boot.

I call it Chihuahua, she quips, as she cocks the double-hammers and gets ready to fire. It dont look much but it makes one helluva noise!

You scan the slope. When you have picked out the best place to make your climb, you break cover and zigzag along the shore towards it. Immediately, the machine gunner opens up on you. Kate replies with a single shot, and he diverts his fire back to the rocks and bushes. Swiftly you claw your way to the top of the slope and run straight at the clansman, grimly determined to intercept him before he can do any damage. He sees you approaching, draws a pistol, and empties it at your chest.

@@ -1950,7 +1950,7 @@
-

Remember to erase one 12-gauge round from your Ammo Pouch.

+

Remember to erase one 12-gauge round from your Ammo Pouch.

To continue, turn to 251.
@@ -1959,7 +1959,7 @@ 112 -

Slowly you unshoulder your gun, slip the safety catch, and lower the barrel towards the ground. The rattlesnake darts its head forward and attempts to bury its fangs in your ankle. Its attack is all over, though, the moment you squeeze the trigger: at such close range your gunfire rips the snake apart (remember to erase the appropriate amount of ammunition from your Ammo Pouch).

+

Slowly you unshoulder your gun, slip the safety catch, and lower the barrel towards the ground. The rattlesnake darts its head forward and attempts to bury its fangs in your ankle. Its attack is all over, though, the moment you squeeze the trigger: at such close range your gunfire rips the snake apart (remember to erase the appropriate amount of ammunition from your Ammo Pouch).

You must now take a Drink (or lose 3 ENDURANCE points) before you climb back into your roadster and return to the convoy.

Turn to 185.
@@ -2200,7 +2200,7 @@

You draw your gun, take aim, and kill the Maverick machine gunner with a shot to the head. As he falls, you turn your weapon on the remaining biker, but he is using Kate as a shield and you dare not fire for fear of hitting her. With anger and fear welling up inside you, you reluctantly lower your gun.

-

Remember to deduct the relevant number of rounds from your Ammo Pouch.

+

Remember to deduct the relevant number of rounds from your Ammo Pouch.

Turn to 350.
@@ -2348,7 +2348,7 @@ 143 -

The fleeing man sees you and fires twice, but his aim is awry and the bullets pass high above your head. You raise your gun and order him to stop but he ignores your call. He shoots again and you return fire, killing him cleanly with a shot to the heart. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

+

The fleeing man sees you and fires twice, but his aim is awry and the bullets pass high above your head. You raise your gun and order him to stop but he ignores your call. He shoots again and you return fire, killing him cleanly with a shot to the heart. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

Cutter appears and beckons you over to the diner. Inside the doorway lies the body of another man, a rifle resting across his bloodstained chest. I reckon these two were from that Maverick gang that Rickenbacker warned us about, says Cutter, as he searches through the dead mans pockets. Seems like the Lions aint the only ones we gotta look out for.

You help Cutter search the bodies and the diner. You discover the following items:

    @@ -2511,7 +2511,7 @@

    Your short burst of fire catches the clansman across the midriff and doubles him over as he runs. As he crashes to the ground, his partner panics and begins to fire wildly, powdering the scree behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape while he still can.

    As soon as you are sure that the coast is clear, you rise and help Kate to her feet. The sound of a motorcycle riding away into the distance reassures you that your ambusher has fled, and confidently you scramble up the slope and walk over to examine the body of the one who did not get away.

    -

    Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.

    +

    Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.

    Turn to 175.
    @@ -2699,7 +2699,7 @@

    The hollow sound of your gunfire echoes across the dry lake bed and for a moment your target is obscured by smoke. As the cloud thins, you see that your efforts were in vain. The black figure is now running away from the tree towards a motorcycle that is lying on its side. Frantically he pulls the machine upright, kicks it into life, and makes a speedy escape.

    Helpless to prevent him from getting away, you signal once more to the others to restart their engines and continue with the difficult crossing.

    -

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    Turn to 271.
    @@ -2749,7 +2749,7 @@

    You lift your gun and squeeze the trigger, trusting your aim to instinct alone. At the same time, the double muzzle flash of your enemys weapon lights up the gloomy interior, making you cry out in anticipation of being caught by its deadly blast. But luck is with you. The shotgun spits its cloud of lead away to your right and you survive unscathed. Your enemy is not so lucky. Your gunfire hits him squarely in the chest, killing him instantly.

    -

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    Turn to 220.
    @@ -2790,7 +2790,7 @@ 172 -

    You have aimed too high: your gunfire passes over the drivers head, alerting his partner to your position. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He returns fire, sending a hail of bullets into the wreckage that shields you. They strike with devastating effect, the deadly tracer shells blowing the rusty metal to pieces.

    +

    You have aimed too high: your gunfire passes over the drivers head, alerting his partner to your position. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He returns fire, sending a hail of bullets into the wreckage that shields you. They strike with devastating effect, the deadly tracer shells blowing the rusty metal to pieces.

    Pick a number from the Random Number Table and add to it your current Stealth skill total.

    If your total score is 7 or less, turn to 47. If your total score is 8 or more, turn to 138. @@ -2814,7 +2814,7 @@

    You hear your enemy scream and catch a brief glimpse of him in your rear-view mirror when his body hits the dusty ground behind your speeding car. The other bikers lose interest and soon give up the chase. They peel away, cursing and firing ill-aimed shots at your back as you make your escape from Denton.

    -

    Remember to deduct the relevant number of 9mm rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of 9mm rounds from your Ammo Pouch.

    Turn to 198.
    @@ -2913,7 +2913,7 @@ -

    Remember to erase one 7.62mm round from your Ammo Pouch.

    +

    Remember to erase one 7.62mm round from your Ammo Pouch.

    To continue, turn to 251.
    @@ -3045,7 +3045,7 @@

    Your gunfire brings down another of the slavering dogs and the others halt in their tracks. Turning, they run away, scattering in all directions as they flee the highway.

    -

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    Turn to 90.
    @@ -3054,7 +3054,7 @@ 191 -

    Raising your weapon, you trust to instinct alone as you point it at the intruder and squeeze the trigger. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) At the same time, the double muzzle flash of his shotgun lights up the gloomy interior, and you cry out in pain as birdshot peppers your right arm and shoulder: lose 8 ENDURANCE points.

    +

    Raising your weapon, you trust to instinct alone as you point it at the intruder and squeeze the trigger. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) At the same time, the double muzzle flash of his shotgun lights up the gloomy interior, and you cry out in pain as birdshot peppers your right arm and shoulder: lose 8 ENDURANCE points.

    @@ -3550,7 +3550,7 @@ 229 -

    You fire and immediately the sniper clutches his chest. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He gives a loud scream and then tumbles over the parapet, landing with a thud on the sidewalk below. With grim satisfaction you stare at his body, but your gaze is distracted when a column of motorcyclesthe main body of the clanrides into view. They are now less than a mile from the bridge. Cmon, you two! shouts Cutter. Its time to go.

    +

    You fire and immediately the sniper clutches his chest. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He gives a loud scream and then tumbles over the parapet, landing with a thud on the sidewalk below. With grim satisfaction you stare at his body, but your gaze is distracted when a column of motorcyclesthe main body of the clanrides into view. They are now less than a mile from the bridge. Cmon, you two! shouts Cutter. Its time to go.

    The tanker has made it across the platform and is now parked with the other vehicles on the far side of the river. You leave the factory and run back towards the bridge. When you reach the position that Kate is defending, you say breathlessly: Set the bombIll stay here and cover you!

    @@ -3997,8 +3997,8 @@ 261 -

    You snatch your Beretta 92 from its holster and flick back the safety as you level it at the leading dog. You take aim between its wild, feral eyes, but as you squeeze the trigger it leaps up and your bullet strikes low, catching it in the throat. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) The dog crashes to the ground, mortally wounded, yet the others continue to advance, undeterred. They leap across the body of their injured brother and hurl themselves at your chest.

    -

    Pick a number from the Random Number Table and add to it your current Shooting skill total. Now decide how many rounds you wish to fire at the remaining dogs (minimum: one round; maximum: five rounds. Remember to deduct this number of rounds from your Ammo Pouch). For every round you fire, add 1 point to your score.

    +

    You snatch your Beretta 92 from its holster and flick back the safety as you level it at the leading dog. You take aim between its wild, feral eyes, but as you squeeze the trigger it leaps up and your bullet strikes low, catching it in the throat. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) The dog crashes to the ground, mortally wounded, yet the others continue to advance, undeterred. They leap across the body of their injured brother and hurl themselves at your chest.

    +

    Pick a number from the Random Number Table and add to it your current Shooting skill total. Now decide how many rounds you wish to fire at the remaining dogs (minimum: one round; maximum: five rounds. Remember to deduct this number of rounds from your Ammo Pouch). For every round you fire, add 1 point to your score.

    If your total score is now 10 or less, turn to 64. If your total score is now 11 or more, turn to 190.
    @@ -4172,7 +4172,7 @@ 275 -

    Your enemys reactions are lightning fast. He throws himself down behind the window and your gunfire passes harmlessly through the now empty frame. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) An instant later, the unexpected sound of running feet makes you spin on your heel. A leather-clad punk, his skull shaved and sprayed with rings of metallic brown paint, is charging at you from the ruins with a knife held high in his hand. You raise your weapon, but before you can squeeze the trigger, he dives full length and catches you in the chest with the crown of his head. His attack slams you backwards to the ground and, gasping for breath, you struggle to grab hold of his wrist before he can make use of his deadly blade.

    +

    Your enemys reactions are lightning fast. He throws himself down behind the window and your gunfire passes harmlessly through the now empty frame. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) An instant later, the unexpected sound of running feet makes you spin on your heel. A leather-clad punk, his skull shaved and sprayed with rings of metallic brown paint, is charging at you from the ruins with a knife held high in his hand. You raise your weapon, but before you can squeeze the trigger, he dives full length and catches you in the chest with the crown of his head. His attack slams you backwards to the ground and, gasping for breath, you struggle to grab hold of his wrist before he can make use of his deadly blade.

    Copperhead1424

    Owing to the suddenness of his attack, you must fight the first two rounds of combat unarmed and with your CLOSE COMBAT SKILL reduced by 2 points. If you are still alive at the start of the third combat round, you will then be able to draw your Hunting Knife.

    If you win the fight, turn to 63. @@ -4323,7 +4323,7 @@

    Steering with only your left hand, you snatch your Beretta auto from your shoulder holster with your right hand and thumb back its safety catch. The ruins are beginning to thin out and, as you hit the stony, pot-holed wasteland that surrounds the town, you dare not take your eyes off the ground ahead for fear of crashing. Without turning your head, you point your pistol over your shoulder and squeeze the trigger in the hope of hitting your attacker.

    -

    Pick a number from the Random Number Table and add to it your current Shooting and Perception skill totals. For every bullet you decide to fire, add an additional point to your total (but be sure to erase them from your Ammo Pouch).

    +

    Pick a number from the Random Number Table and add to it your current Shooting and Perception skill totals. For every bullet you decide to fire, add an additional point to your total (but be sure to erase them from your Ammo Pouch).

    If your total score is now 13 or less, turn to 259. If it is 14 or more, turn to 174.
    @@ -4406,7 +4406,7 @@

    Guided by instinct alone, you swing your gun around and squeeze the trigger. At the same time, the double muzzle flash of your enemys weapon lights up the store, and you cry out in pain as a fistful of birdshot clips your right shoulder: lose 3 ENDURANCE points.

    Your wound is superficial. However, your enemy is not so lucky. Your gunfire hits him squarely in the chest, killing him instantly.

    -

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    Turn to 220.
    @@ -4530,7 +4530,7 @@

    Your gunfire smashes the window and hits the Maverick rider in the upper chest, killing him instantly. With the Molotov cocktail still gripped in his hand, his lifeless body tumbles from the motorcycle and hits the road with terrific force. There is a flash as the bottle disintegrates; then his body and the bike are consumed by a ball of roaring flame.

    -

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    Turn to 188.
    @@ -4789,7 +4789,7 @@

    You pump a cartridge into the breach and take aim at the leading dog. You fire as it leaps, the full force of your shot catching it squarely in the chest. Its lifeless body somersaults backwards into the rest of the pack.

    -

    Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.

    +

    Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.

    If you wish to fire a second round at the rabid dogs and are able to do so, turn to 190. If you have run out of ammunition, or if you choose not to fire a second round, turn to 64.
    @@ -5081,7 +5081,7 @@ 340 -

    You have aimed too high and, as the window disintegrates, your gunfire passes harmlessly over the head of the Maverick rider. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He hurls his fire-bomb, and screams of terror fill your ears as your people scramble across the seats in a desperate attempt to escape the blast. You hear a sharp crack as the bottle strikes the edge of a seat; then there is a brilliant flash of orange and yellow light as it smashes and bursts into flames.

    +

    You have aimed too high and, as the window disintegrates, your gunfire passes harmlessly over the head of the Maverick rider. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He hurls his fire-bomb, and screams of terror fill your ears as your people scramble across the seats in a desperate attempt to escape the blast. You hear a sharp crack as the bottle strikes the edge of a seat; then there is a brilliant flash of orange and yellow light as it smashes and bursts into flames.

    Pick a number from the Random Number Table.

    If the number you have picked is 02, turn to 79. If the number is 39, turn to 197. @@ -5136,7 +5136,7 @@ 344 -

    Your bullet hits the clansman in the chest and knocks him clean off his feet. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) As he disappears from sight, his partner unleashes a long burst of fire that powders the scree behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape before you have a chance to return fire.

    +

    Your bullet hits the clansman in the chest and knocks him clean off his feet. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) As he disappears from sight, his partner unleashes a long burst of fire that powders the scree behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape before you have a chance to return fire.

    As soon as you are sure that the coast is clear, you rise cautiously and help Kate to her feet. The sound of a motorcycle riding away into the distance reassures you that your ambusher has fled, and confidently you scramble up the slope and go to examine the body of the one who did not get away.

    Turn to 175.
    @@ -5177,7 +5177,7 @@ 348 -

    You raise your arm and fire your shotgun without aiming. The speed of your reflexes and the spread of the Double-A target load guarantee that your enemy will never point his pistol at anyone again. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.)

    +

    You raise your arm and fire your shotgun without aiming. The speed of your reflexes and the spread of the Double-A target load guarantee that your enemy will never point his pistol at anyone again. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.)

    @@ -5197,7 +5197,7 @@ 349 -

    You have aimed too low: your gunfire hits the stone parapet of the roof, alerting the sniper to your position. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Quickly he lifts his assault rifle, swings the barrel around towards the factory, and focuses on your window. You glimpse a muzzle flash a split-second before the ledge and frame are blown to pieces by a dozen high-velocity bullets.

    +

    You have aimed too low: your gunfire hits the stone parapet of the roof, alerting the sniper to your position. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Quickly he lifts his assault rifle, swings the barrel around towards the factory, and focuses on your window. You glimpse a muzzle flash a split-second before the ledge and frame are blown to pieces by a dozen high-velocity bullets.

    Pick a number from the Random Number Table and add to it your current Stealth skill total.

    If your total score is now 7 or less, turn to 151. If your total score is now 8 or more, turn to 260. @@ -5782,7 +5782,7 @@

    (1) Replaced syphoned with siphoned. Replaced C.B. radio with CB radio.

    (3) Replaced on to with onto.

    -

    (5) Replaced brother, and the noise and fury of your weapon, brings with brotherand the noise and fury of your weaponbrings. Replaced G-12, then with G-12 then. Added Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch..

    +

    (5) Replaced brother, and the noise and fury of your weapon, brings with brotherand the noise and fury of your weaponbrings. Replaced G-12, then with G-12 then. Added Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch..

    (12) Replaced gulley with gully.

    (13) Added missing period after Random Number Table. Replaced life, then with life; then.

    (16) Replaced If the fight lasts four with If you win the fight in four.

    @@ -5790,10 +5790,10 @@

    (18) Replaced zig-zag with zigzag.

    (20) Replaced GEIGER COUNTER, ALTIMETER, and RADIATION SUIT with initial capitals. Replaced silver and with silver, and.

    (22) Replaced Two miles north with Two miles northwest. Replaced murderously chilling with chilling. Replaced each occurrence of Freeway 35 with Interstate 35 for accuracy and consistency with later books. Replaced Freeway 20, the interstate highway with Interstate Freeway 20, the highway. Replaced each occurrence of Highway 820 with Interstate 820 for accuracy and consistency with later books. Replaced 820, and with 820 and.

    -

    (23) Replaced Backpack items with Backpack Items. Replaced the front line of bikers open with the front line of bikers opens. Replaced Note with Note. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (23) Replaced Backpack items with Backpack Items. Replaced the front line of bikers open with the front line of bikers opens. Replaced Note with Note. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (24) Replaced gulley with gully.

    (26) Replaced machine-gunner with machine gunner.

    -

    (28) Replaced safety and with safety, and. Added Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.. Replaced or choose with or if you choose.

    +

    (28) Replaced safety and with safety, and. Added Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.. Replaced or choose with or if you choose.

    (29) Replaced salt and with salt, and. Replaced Freeway 35 with Interstate 35 for accuracy and consistency with later books.

    (30) Replaced indian with Indian. Replaced give, then with give; then.

    (31) Replaced head first with head-first.

    @@ -5811,10 +5811,10 @@

    (51) Replaced or do with or if you do.

    (55) Replaced thunderbird with Thunderbird.

    (57) Replaced weapon, and with weapon and. Replaced or do with or if you do.

    -

    (58) Replaced drunkenly and with drunkenly, and. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    (58) Replaced drunkenly and with drunkenly, and. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    (60) Replaced Current Stealth with current Stealth.

    (61) Replaced south-west with southwest. Replaced Freeway 20 with Interstate 20 for accuracy and consistency with later books.

    -

    (62) Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

    +

    (62) Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

    (63) Replaced Weapons list with Weapons List.

    (64) Replaced If the fight lasts four with If you win the fight in four. Replaced win, and with win and.

    (65) Replaced C.B. Radio with CB Radio.

    @@ -5825,7 +5825,7 @@

    (72) Replaced shooting skill with Shooting skill. Replaced (minimumone round; maximumfour rounds) with (minimum: one round; maximum: four rounds).

    (73) Replaced C.B. transceiver with CB transceiver. Replaced C.B. Radio with CB Radio. Replaced Backpack items with Backpack Items.

    (74) Replaced C.B. Radio with CB Radio.

    -

    (77) Replaced motor cycle with motorcycle. Added (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.).

    +

    (77) Replaced motor cycle with motorcycle. Added (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.).

    (78) Replaced on to with onto.

    (80) Replaced gulley with gully. Replaced head first with head-first.

    (82) Replaced needin with needin. Replaced drive towards with walk towards because all other sections in this sequence assume that Cal walks back from the campus.

    @@ -5837,7 +5837,7 @@

    (92) Replaced It it is 79 with If it is 79. Replaced Several of the colony follow with Several members of the colony follow.

    (93) Replaced the wild west with the Wild West. Replaced Freeway 20 with Interstate 20 for accuracy and consistency with later books.

    (94) Replaced shouting : with shouting: .

    -

    (96) Replaced machine-gunner with machine gunner. Replaced zig-zag with zigzag. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (96) Replaced machine-gunner with machine gunner. Replaced zig-zag with zigzag. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (98) Replaced is loud with is a loud. Replaced GEIGER COUNTER, ALTIMETER and RADIATION SUIT with initial capitals. Replaced silver and with silver, and.

    (99) Replaced H.E. Grenade with HE Grenade. Replaced engines, then with engines; then.

    (100) Replaced C.B. Radio with CB Radio. Replaced cheered with cheers. Replaced brought with brings. Replaced promised with promises. Replaced hopes were with hopes are.

    @@ -5859,7 +5859,7 @@

    (127) Replaced on to with onto. Replaced axle and with axle, and.

    (128) Replaced alsatians with Alsatians. Replaced or do with or if you do.

    (131) Replaced (minimumone round; maximumfive rounds) with (minimum: one burst; maximum: five bursts) Replaced If it is 12 with If it is 12 or more. Replaced fire, then with fire, and then.

    -

    (132) Replaced machine-gunner with machine gunner. Replaced aim and with aim, and. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    (132) Replaced machine-gunner with machine gunner. Replaced aim and with aim, and. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    (133) Replaced feet first with feet-first.

    (135) Replaced approaching, then with approaching; then. Replaced reply, then with reply; then you.

    (136) Replaced north-west with northwest. Replaced screams of their chief dispels with screams of their chief dispel. Replaced Freeway 20 with Interstate 20 for accuracy and consistency with later books.

    @@ -5867,13 +5867,13 @@

    (138) Replaced Backpack items with Backpack Items. Replaced NOTE with Note.

    (140) Replaced fire, then with fire, and then.

    (142) Replaced feet first with feet-first.

    -

    (143) Replaced ( with with (with. Replaced blood-stained with bloodstained. Replaced Water Canteen, containing with Water Canteen containing. Replaced sulphonamides with sulfonamides. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (143) Replaced ( with with (with. Replaced blood-stained with bloodstained. Replaced Water Canteen, containing with Water Canteen containing. Replaced sulphonamides with sulfonamides. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (144) Replaced on to with onto. Replaced Freeway 35 with Interstate 35 for accuracy and consistency with later books.

    (145) Replaced teeth, then with teeth, and then.

    (146) Replaced call, then with call; then you.

    (149) Replaced assess with assesses.

    (152) Replaced text based number puzzle with illustration.

    -

    (153) Added Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch..

    +

    (153) Added Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch..

    (154) Replaced call, then with call; then you.

    (155) Replaced red indian with Red Indian.

    (156) Replaced take its toll of those with take its toll on those. Replaced combined effects of the scorching heat and the poor road surface begins with combined effects of the scorching heat and the poor road surface begin.

    @@ -5881,15 +5881,15 @@

    (160) Replaced the Day with The Day. Replaced on to with onto. Replaced each occurrence of Freeway 35 with Interstate 35 for accuracy and consistency with later books.

    (162) Replaced Ammo pouch with Ammo Pouch. Replaced once sophisticated with once-sophisticated. Replaced Weapons list with Weapons List. Replaced engine, then with engine, and then. Replaced a holster and ammunition pouch with a holster and an ammunition pouch.

    (163) Replaced Backpack items with Backpack Items. Replaced ammunition and with ammunition, and. Added You also reclaim your Hunting Knife..

    -

    (164) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    (164) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    (165) Replaced rear view mirror with rear-view mirror.

    (167) Replaced bang with bang.

    -

    (168) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    (168) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    (169) Replaced on to with onto.

    (171) Replaced de-activates with deactivates.

    -

    (172) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (172) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (173) Replaced on to with onto. Replaced exertion and with exertion, and.

    -

    (174) Added Remember to deduct the relevant number of 9mm rounds from your Ammo Pouch..

    +

    (174) Added Remember to deduct the relevant number of 9mm rounds from your Ammo Pouch..

    (175) Replaced anti-biotics with antibiotics. Replaced H.E. Grenade with HE Grenade.

    (177) Replaced gulley with gully.

    (178) Replaced refraction with reflection. Replaced Freeway 20 with Interstate 20 for accuracy and consistency with later books.

    @@ -5898,8 +5898,8 @@

    (185) Replaced newly laid with newly-laid.

    (188) Replaced on to with onto.

    (189) Replaced womped with whomped. Replaced come an pay with come an pay.

    -

    (190) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    -

    (191) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (190) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    (191) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (194) Replaced de-activates with deactivates.

    (195) Replaced machine-gunner with machine gunner. Replaced hellava with helluva. Replaced zig-zag with zigzag.

    (196) Replaced on to with onto. Replaced to bypass Strawn with to give Strawn wide berth because Strawn is miles north of Interstate 20 and therefore staying on the freeway would be sufficient to bypass Strawn whereas leaving the freeway and going cross-country to the south is an act of giving Strawn an even wider berth. Replaced Freeway 20 with Interstate 20 for accuracy and consistency with later books.

    @@ -5923,7 +5923,7 @@

    (211) Replaced Highway 820 with Interstate 820 for accuracy and consistency with later books. Replaced news, that with news that.

    (227) Replaced Why you with Why, you.

    (228) Replaced death cry with death-cry.

    -

    (229) Replaced breathlessly:Set with breathlessly: Set. Replaced across the bridge. at a run. with across the bridge at a run.. Replaced Backpack items with Backpack Items. Replaced motor cycles with motorcycles. Replaced open fire with opens fire. Replaced shouts Kate, and takes off with shouts Kate and takes off. Replaced NOTE with Note. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced Cmon you two with Cmon, you two.

    +

    (229) Replaced breathlessly:Set with breathlessly: Set. Replaced across the bridge. at a run. with across the bridge at a run.. Replaced Backpack items with Backpack Items. Replaced motor cycles with motorcycles. Replaced open fire with opens fire. Replaced shouts Kate, and takes off with shouts Kate and takes off. Replaced NOTE with Note. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced Cmon you two with Cmon, you two.

    (231) Replaced colony are with colony is.

    (232) Replaced alsatians with Alsatians.

    (233) Replaced (minimumone round; maximumfour rounds) with (minimum: one round; maximum: four rounds).

    @@ -5943,7 +5943,7 @@

    (257) Replaced the Day with The Day. Replaced west with northwest because Interstate 20 passes to the south of Strawn. Replaced west with northwest because Interstate 20 passes to the south of Strawn.

    (259) Replaced pistol with Pistol. Replaced If the fight lasts five with If you win and the fight lasts five.

    (260) Replaced Cmon with Cmon. Replaced Backpack items with Backpack Items. Replaced open fire with opens fire. Replaced shouts Kate, and takes off with shouts Kate and takes off. Replaced NOTE with Note.

    -

    (261) Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.). Replaced five rounds with five rounds. Remember to deduct this number of rounds from your Ammo Pouch.

    +

    (261) Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.). Replaced five rounds with five rounds. Remember to deduct this number of rounds from your Ammo Pouch.

    (262) Replaced or do with or if you do.

    (265) Replaced camp fire with campfire. Replaced halt, then with halt, and then.

    (266) Replaced head, then with head; then.

    @@ -5953,7 +5953,7 @@

    (270) Replaced water canteen with Water Canteen. Replaced Sabanna River with Sabana River. Replaced unit). with unit.). Replaced Comanche county with Comanche County.

    (271) Replaced A volley of shots ricochet with A volley of shots ricochets.

    (273) Started a new paragraph between you whisper. and I guess.

    -

    (275) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (275) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (277) Replaced a iron with an iron.

    (279) Added ONLY to the end of the sign to properly parallel Section 334.

    (280) Replaced bread, itll with bread. Itll. Replaced colony react with colony reacts.

    @@ -5964,7 +5964,7 @@

    (288) Replaced auto-wreck with auto wreck. Replaced reply, then with reply; then you.

    (289) Replaced camp fire with campfire. Replaced impact, then with impact, and then. Replaced halt, then with halt then.

    (290) Replaced weapon, and with weapon and. Replaced or do with or if you do.

    -

    293) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    293) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    (294) Replaced the Kickers with the Kickers. Replaced you boy with you, boy. Replaced eyes, and with eyes and.

    (295) Replaced C.B. radio with CB radio. Replaced north-west with northwest. Replaced each occurrence of K.L.F.M. with KLFM..

    (296) Replaced gulley with gully.

    @@ -5972,7 +5972,7 @@

    (298) Replaced red indian with Red Indian.

    (299) Replaced on to with onto. Replaced flood of squealing rats swarm with flood of squealing rats swarms. Replaced and break with and breaks.

    (300) Replaced red indian with Red Indian. Replaced young; books with youngbooks. Replaced cracks, then with cracks; then.

    -

    (302) Replaced disintegrates, then with disintegrates; then. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    (302) Replaced disintegrates, then with disintegrates; then. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    (303) Replaced on to with onto.

    (304) Replaced west and with west, and.

    (305) Replaced aint you boy? with aint you, boy?. Replaced fininshed with finished.

    @@ -5983,7 +5983,7 @@

    (315) Replaced on to with onto. Replaced ignition and with ignition, and. Replaced Freeway 35 with Interstate 35 for accuracy and consistency with later books.

    (316) Replaced frustration, then with frustration; then he.

    (318) Replaced rear view mirror with rear-view mirror. Replaced is one of the lucky few who have managed with was one of the lucky few who managed. Replaced Mad Dog Michigan with Mad Dog Michigan.

    -

    (320) Added Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.. Replaced dogs, and with dogs and. Replaced or choose with or if you choose.

    +

    (320) Added Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.. Replaced dogs, and with dogs and. Replaced or choose with or if you choose.

    (321) Replaced indian with Indian. Replaced north-west with northwest. Replaced on to with onto. Replaced Freeway 20 with Interstate 20 for accuracy and consistency with later books.

    (322) Replaced weapon, and with weapon and. Replaced or do with or if you do.

    (324) Replaced knees, then with knees; then you.

    @@ -5994,12 +5994,12 @@

    (336) Replaced letters, with letters:.

    (337) Replaced crowd grow with crowd grows.

    (338) Replaced bushwacked with bushwhacked. Replaced Rickenbaker with Rickenbacker.

    -

    (340) Replaced seat, then with seat; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (340) Replaced seat, then with seat; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (342) Replaced fusilage with fuselage.

    (343) Replaced Shackelford county sheriffs office with Shackelford County Sheriffs office.

    -

    (344) Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.).

    -

    (348) Replaced gulley with gully. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

    -

    (349) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (344) Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.).

    +

    (348) Replaced gulley with gully. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

    +

    (349) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (350) Replaced Freeway Warrior with Freeway Warrior when referring to the series.

    (Combat Rules Summary) Added missing period after from your total. Replaced cross-refer with cross-reference. Replaced Combat Results Table with Close Combat Results Table. Replaced zero ENDURANCE points, this with zero ENDURANCE points or below; this.

    diff --git a/en/xml/03toz.xml b/en/xml/03toz.xml index 06b528b..bf7756e 100644 --- a/en/xml/03toz.xml +++ b/en/xml/03toz.xml @@ -486,7 +486,7 @@ 4 -

    Your target falls to the ground, but you cannot be sure if he has been hit or if he is diving for cover. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) You move away from the window in case he tries to return fire, and with nerves on edge, you wait a full minute before chancing another glance out of the window. The assassin is nowhere to be seen, and you fear that he may have gained access to the courthouse. With gun in hand, you peer into the passage outside, and then through the banisters at the entrance and lobby below: all are empty.

    +

    Your target falls to the ground, but you cannot be sure if he has been hit or if he is diving for cover. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) You move away from the window in case he tries to return fire, and with nerves on edge, you wait a full minute before chancing another glance out of the window. The assassin is nowhere to be seen, and you fear that he may have gained access to the courthouse. With gun in hand, you peer into the passage outside, and then through the banisters at the entrance and lobby below: all are empty.

    You decide to make your escape from the courthouse while you can. The passage leads to a fire exit. Through a crack in the door, you see that the yard outside is empty, so you push open the locking bar and pass through. You have taken only a few steps from the door when the assassin rushes around the corner of the courthouse with his rifle in his hand.

    If you possess sufficient ammunition for one round of fire, turn to 181. If you do not, turn to 270. @@ -687,7 +687,7 @@ 19 -

    Your gunfire blows open the front tyre and sends the motorcycle skidding away to your left, missing the pump by inches. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) With a screech of buckled metal it crashes down on its side, rolls over and over, and then slams into the gas station wall. Cautiously you approach the tangled, smoking wreckage with your gun poised. You are still very wary of this maniacal rider even though the chances of his surviving such a terrible crash must be slim indeed.

    +

    Your gunfire blows open the front tyre and sends the motorcycle skidding away to your left, missing the pump by inches. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) With a screech of buckled metal it crashes down on its side, rolls over and over, and then slams into the gas station wall. Cautiously you approach the tangled, smoking wreckage with your gun poised. You are still very wary of this maniacal rider even though the chances of his surviving such a terrible crash must be slim indeed.

    As you expected, the rider is dead. A close examination of his broken body reveals that he was already dead before his machine hit the ground. He was killed by a ricocheting bullet as he sped over the bridge, and his body, slumped over the handlebars, kept the machine balanced in an upright and fixed line.

    Thinking of how close you came to death makes you break out in a cold sweat. Uneasily you wipe your forehead with the back of your trembling hand as you turn and walk away from the dead clansman and his shattered bike.

    Turn to 209. @@ -718,7 +718,7 @@

    With the clansmans position fixed in your mind, you spring up from behind the tailgate and raise your gun to fire. The truck is bumping along the highway, making it impossible to take accurate aim, but for an instant he fills your sights and immediately you pull the trigger.

    -

    Your shooting proves deadly accurate: the bullet hits him in the forehead, killing him before he can transmit his radio message. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Haskell looks at you and grins. He is clearly impressed by your marksmanship. He is about to congratulate you when the truck decelerates. When it stops, Captain Frankland leaves the cab and comes around to the back to check that you are both all right.

    +

    Your shooting proves deadly accurate: the bullet hits him in the forehead, killing him before he can transmit his radio message. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Haskell looks at you and grins. He is clearly impressed by your marksmanship. He is about to congratulate you when the truck decelerates. When it stops, Captain Frankland leaves the cab and comes around to the back to check that you are both all right.

    Were fine, you reply. Bruised, but otherwise just fine.

    You help the captain climb over the tailgate. Then, as soon as he is aboard, Knott restarts the engine and you continue on your journey west along Highway 9.

    Turn to 326. @@ -773,7 +773,7 @@

    You fire, but your aim is too high and your shot passes harmlessly over the head of the leading biker. His passenger replies by levelling his pistol, resting it on his shoulder, and squeezing off three rounds in rapid succession. The first slug clips your right shoulder and sends you reeling backwardslose 3 ENDURANCE points.

    -

    Immediately, the captain and Sergeant Haskell rush to your aid. Captain Frankland attends to your wound, (erase one Medi-kit unit from your Backpack), while the sergeant picks up your gun and returns fire at the pursuing bikers (erase from your Ammo Pouch the quantity of ammunition that is equal to one round of fire). Above the roar of the engines you hear the leading rider scream out in pain: Haskell has wounded him in the hand, severing a finger. He loses control, swerves violently to the left, somersaults, and then his machine bursts into flame.

    +

    Immediately, the captain and Sergeant Haskell rush to your aid. Captain Frankland attends to your wound, (erase one Medi-kit unit from your Backpack), while the sergeant picks up your gun and returns fire at the pursuing bikers (erase from your Ammo Pouch the quantity of ammunition that is equal to one round of fire). Above the roar of the engines you hear the leading rider scream out in pain: Haskell has wounded him in the hand, severing a finger. He loses control, swerves violently to the left, somersaults, and then his machine bursts into flame.

    The incident scares the other riders sufficiently for them to pull back to a safe distance. They continue to tail the truck, but at least they are now out of range.

    Turn to 149.
    @@ -882,7 +882,7 @@

    Nervously you wipe your palms then pump a shell into the breech of your Remington Brushmaster. A quick glance confirms that the safety catch is off. Then you tense yourself in preparation for this dangerous run.

    Slowly you count down from five and, the moment your count is complete, you leap to your feet and race up the steps. As you clear the crater you mark your destination and sprint towards it, whilst simultaneously covering yourself by firing your shotgun at the snipers position.

    -

    Add together your Stealth Skill total and your current ENDURANCE points score. To this total add 1 point for every round you choose to fire from your shotgun (minimum: one round; maximum: five rounds. Remember to deduct this number of rounds from your Ammo Pouch).

    +

    Add together your Stealth Skill total and your current ENDURANCE points score. To this total add 1 point for every round you choose to fire from your shotgun (minimum: one round; maximum: five rounds. Remember to deduct this number of rounds from your Ammo Pouch).

    If your total score is now 11 or less, turn to 249. If your total score is 12 or more, turn to 210.
    @@ -1077,7 +1077,7 @@ 53 -

    You ready yourself and rise to one knee, your gun coming up at the same time in one smooth, fluid motion. A clansman fills your sights and you snatch the trigger; the gun recoils and you see him buckle and fall. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Then you scan for another target and find one, but before you can shoot, he falls to a burst of fire from Sergeant Haskells machine pistol. Inspired by your action, the others join in the firefight and quickly dispatch the remaining clansmen. Then you hear the captain barking the order, Follow me! and see Knott and Haskell leaving the wall to run after him. He is heading towards a fire escape ladder on the far side of the roof. You pause just long enough to retrieve your Backpack and belt, and then you hurry after them before they disappear.

    +

    You ready yourself and rise to one knee, your gun coming up at the same time in one smooth, fluid motion. A clansman fills your sights and you snatch the trigger; the gun recoils and you see him buckle and fall. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Then you scan for another target and find one, but before you can shoot, he falls to a burst of fire from Sergeant Haskells machine pistol. Inspired by your action, the others join in the firefight and quickly dispatch the remaining clansmen. Then you hear the captain barking the order, Follow me! and see Knott and Haskell leaving the wall to run after him. He is heading towards a fire escape ladder on the far side of the roof. You pause just long enough to retrieve your Backpack and belt, and then you hurry after them before they disappear.

    Turn to 151.
    @@ -1612,7 +1612,7 @@ 97 -

    You fire and hit the Angelino clansman in the side as he roars past your hiding place, sending him tumbling from his machine to hit the ground in a cloud of dust. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) It is not until the dust settles and your heartbeat begins to slow that you realize that you have been wounded.

    +

    You fire and hit the Angelino clansman in the side as he roars past your hiding place, sending him tumbling from his machine to hit the ground in a cloud of dust. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) It is not until the dust settles and your heartbeat begins to slow that you realize that you have been wounded.

    A neat hole in your jacket sleeve marks the entry point of a machine pistol bullet. Fortunately, it is a clean wound and there is very little bleeding, the slug having passed through the muscle of your inner forearm, missing the bone by a hairs breadth: lose 3 ENDURANCE points.

    Soon the feeling returns and your arm begins to ache viciously. Marine Knott helps you to clean and bandage the wound while the others search the clansmens bodies.

    Turn to 209. @@ -1635,7 +1635,7 @@ 99 -

    The commander dives aside fast enough to avoid being hit, but one of his men is not so lucky. As he runs around the corner, he catches your gunfire full in the chest and is thrown backwards to the ground. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

    +

    The commander dives aside fast enough to avoid being hit, but one of his men is not so lucky. As he runs around the corner, he catches your gunfire full in the chest and is thrown backwards to the ground. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

    Angered by your attempt to kill him, the hard-faced clan commander unslings his rifle and throws himself down behind the man you have just shot, using his body as a shield.

    If you wish to fire at the commander before he can fire at you, turn to 78. @@ -1800,7 +1800,7 @@ 112 -

    You fire, and above the roar of the engines you hear the leading rider scream out in pain. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Your gunfire has wounded him in the hand, severing two fingers. He loses control of his machine, which swerves violently to the left, somersaults, and then bursts into flame.

    +

    You fire, and above the roar of the engines you hear the leading rider scream out in pain. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Your gunfire has wounded him in the hand, severing two fingers. He loses control of his machine, which swerves violently to the left, somersaults, and then bursts into flame.

    The incident scares the other riders sufficiently for them to pull back to a safe distance. They continue to tail the truck, but at least they are now out of range.

    Turn to 149.
    @@ -1956,7 +1956,7 @@

    Nervously you wipe your sweaty palms on the front of your T-shirt before checking to see that there is a live round in the breech of your rifle. Then, once you are sure that your equipment is secure, you tense yourself to begin this dangerous run.

    Slowly you count down from five and, the moment your count is complete, you leap to your feet and race up the steps. As you clear the crater, you mark your destination and sprint towards it, whilst simultaneously covering yourself by firing your rifle at the snipers position.

    -

    Add together your Stealth skill total and your current ENDURANCE points score. To this total add 1 point for every round you choose to fire from your gun (minimum: one round; maximum: three rounds. Remember to deduct this number of rounds from your Ammo Pouch).

    +

    Add together your Stealth skill total and your current ENDURANCE points score. To this total add 1 point for every round you choose to fire from your gun (minimum: one round; maximum: three rounds. Remember to deduct this number of rounds from your Ammo Pouch).

    If your total score is now 13 or less, turn to 249. If your total score is 14 or more, turn to 210.
    @@ -2225,7 +2225,7 @@

    You pull back the slide of your Beretta just far enough to check that there is a bullet in the breech; then you tense yourself in preparation for this dangerous run.

    Slowly you count down from five and, the moment your count is complete, you leap to your feet and race up the steps. As you clear the crater, you mark your destination and sprint towards it, whilst simultaneously covering yourself by firing your pistol at the snipers position.

    -

    Add together your Stealth skill total and your current ENDURANCE points score. To this total add 1 point for every round you choose to fire from your pistol (minimum: one round; maximum: eight rounds. Remember to deduct this number of rounds from your Ammo Pouch).

    +

    Add together your Stealth skill total and your current ENDURANCE points score. To this total add 1 point for every round you choose to fire from your pistol (minimum: one round; maximum: eight rounds. Remember to deduct this number of rounds from your Ammo Pouch).

    If your total score is now 13 or less, turn to 249. If your total score is 14 or more, turn to 210.
    @@ -2251,7 +2251,7 @@ 150 -

    For a few seconds you stand entranced, not knowing for sure whether you are dead or alive. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Then, as the warm breeze clears the lingering gun smoke, you see the body of the assassin lying motionless beside the courthouse wall. You are filled with a great sense of relief, as if a huge weight has been lifted from your shoulders. Then the shock of your encounter takes hold of your body and you begin to shiver uncontrollably. You must now take a Drink or lose 3 ENDURANCE points.

    +

    For a few seconds you stand entranced, not knowing for sure whether you are dead or alive. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Then, as the warm breeze clears the lingering gun smoke, you see the body of the assassin lying motionless beside the courthouse wall. You are filled with a great sense of relief, as if a huge weight has been lifted from your shoulders. Then the shock of your encounter takes hold of your body and you begin to shiver uncontrollably. You must now take a Drink or lose 3 ENDURANCE points.

    With grim curiosity you move forward to search the body. You pull off his helmet and stare at the face of this killer. At once you recognize the cruel, angular features: he is Helmut Varken, a top HAVOC assassin who achieved infamy on 1 May, 2008 when he assassinated both the President of the United States, and the General Secretary of the Supreme Soviet at an emergency summit meeting in Rome. HAVOC was proud of his ignoble feat, and when by chance they leaked his identity, his photograph appeared on every television screen and on the front page of every newspaper around the world. You were only seven years old at the time, but the image of his face became synonymous with the evil that HAVOC represented, and it etched itself indelibly upon your mind.

    As your pulse returns to normal, you begin to search his bloodstained body. You are disappointed to find that his air-con suit has been irreparably damaged, but you discover more than enough useful items to compensate for the loss:

      @@ -2339,7 +2339,7 @@ 155 -

      You fire, hitting the Angelino clansman in the side as he roars past your hiding place, and sending him tumbling from his machine to hit the ground in a cloud of dust. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) It is not until the dust settles and your pulse slows that you realize just how close you came to being killed.

      +

      You fire, hitting the Angelino clansman in the side as he roars past your hiding place, and sending him tumbling from his machine to hit the ground in a cloud of dust. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) It is not until the dust settles and your pulse slows that you realize just how close you came to being killed.

      Seven neat indentations run in a line across the trash can, marking the place where the bikers machine pistol bullets ricocheted off the thick steel plate. They are barely an inch below the top of the rim. Had he aimed a fraction higher, the bullets would have hit you for sure.

      Thinking of how close you came to death makes you break out in a cold sweat. Uneasily you wipe your forehead with the back of your trembling hand as you climb out of the trash can and walk away from the bridge.

      Turn to 209. @@ -3051,7 +3051,7 @@ 213 -

      You fire, and almost immediately throw yourself to the floor of the truck, hoping to avoid your enemys counterfire. Fortunately, your move proves unnecessarily cautious: your burst of fire hits the clan commander in the head, killing him instantly. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      +

      You fire, and almost immediately throw yourself to the floor of the truck, hoping to avoid your enemys counterfire. Fortunately, your move proves unnecessarily cautious: your burst of fire hits the clan commander in the head, killing him instantly. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      His death travels like a shock wave through the other clansmen, bringing them to an abrupt halt. They abort their attack and fall back, a few of them stopping just long enough to pick up and bear his lifeless body away from the street.

      While there is a lull in the firing, you seize the chance to help Knott and Captain Frankland clear away the debris that is blocking your escape. A thick, wooden pole, which once supported overhead electricity cables in this part of town, is jammed between the wheel and the trucks front fender. With your help they are able to shift it, and Knott returns to the cab and starts the engine first time. Then, as he brings the truck over the mound, you and the captain leap onto the tailgate and pull yourselves aboard.

      The street ends at a piece of wasteland but a few hundred yards beyond it lies a highway running east to west. The captain peers through the cabs partition window and gives an ironic laugh when he sees the highway.

      @@ -3237,7 +3237,7 @@ 228 -

      Your gunfire catches the clansman in the upper chest and sends him spinning across the room. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He hits the far wall, rebounds, and then drops to his knees, his hands scrabbling all the while to maintain a grip on his weapon. He is determined to kill you but, as he struggles to raise his machine pistol, death robs him of the chance to avenge himself.

      +

      Your gunfire catches the clansman in the upper chest and sends him spinning across the room. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He hits the far wall, rebounds, and then drops to his knees, his hands scrabbling all the while to maintain a grip on his weapon. He is determined to kill you but, as he struggles to raise his machine pistol, death robs him of the chance to avenge himself.

      You scramble out from under the table to see the bloodhound scurrying away through the open door. Aware that the noise will have alerted the dead mans confederates, you waste no time in forcing open the window and leaving the building via the fire escape stairs.

      Turn to 158.
      @@ -3691,7 +3691,7 @@ 267 -

      You fire a snap shot from the hip and send one of the clansmen somersaulting backwards out of the truck. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) But before you can get a bead on his confederate, he leaps head-first from the tailgate and pulls you to the floor. Desperately you wrestle to get free, but your gun is dashed from your grasp and you steel yourself for a tough hand-to-hand combat.

      +

      You fire a snap shot from the hip and send one of the clansmen somersaulting backwards out of the truck. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) But before you can get a bead on his confederate, he leaps head-first from the tailgate and pulls you to the floor. Desperately you wrestle to get free, but your gun is dashed from your grasp and you steel yourself for a tough hand-to-hand combat.

      Gator1526

      Owing to the speed of your enemys attack, you are unable to use a close combat weapon until the second round of the fight.

      If you win the fight, turn to 117. @@ -3833,7 +3833,7 @@ 279 -

      Your gunfire catches the Angelino clansman in the side and sends him tumbling from his machine. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Simultaneously, however, you are hit by his burst of machine pistol fire, which knocks you off your feet. Pain fills your chest and a terrifying greyness clouds your vision. You hear voices, those of Sergeant Haskell and Marine Knott, but you cannot make out what they are saying.

      +

      Your gunfire catches the Angelino clansman in the side and sends him tumbling from his machine. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Simultaneously, however, you are hit by his burst of machine pistol fire, which knocks you off your feet. Pain fills your chest and a terrifying greyness clouds your vision. You hear voices, those of Sergeant Haskell and Marine Knott, but you cannot make out what they are saying.

      Swiftly the pain subsides and, despite your efforts to stay conscious, you drift off into a sleep from which you will never awaken.

      Tragically, your life and your mission end here in Mexico.
      @@ -4025,7 +4025,7 @@ 296 -

      Your gunfire hits the clan leader in the chest, killing him outright. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Realization of his death passes like a shock wave through the other clansmen, bringing them to an abrupt halt. They abort their attack and fall back, a few stopping just long enough to pick up and bear his lifeless body away from the street.

      +

      Your gunfire hits the clan leader in the chest, killing him outright. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Realization of his death passes like a shock wave through the other clansmen, bringing them to an abrupt halt. They abort their attack and fall back, a few stopping just long enough to pick up and bear his lifeless body away from the street.

      While there is a lull in the firing, you seize the chance to help Knott and Captain Frankland clear away the debris that is blocking your escape. A thick, wooden pole, which once supported overhead electricity cables in this part of town, is jammed between the wheel and the trucks front fender. With your help, they are at last able to shift it and Knott returns to the cab and starts the engine first time. As he brings the truck over the mound, you and the captain leap onto the tailgate and pull yourselves aboard.

      The street ends at a piece of wasteland but a few hundred yards beyond it lies a highway, running east to west. The captain peers through the cabs partition window and gives an ironic laugh when he sees the highway.

      Make for that road and head west, he commands, and Knott obeys. Then he turns to the sergeant and says, It looks like youre finally outvoted, Haskell. Seems were on our way to Mimbres.

      @@ -4347,7 +4347,7 @@

      You draw back the bolt of your G-12 and make a quick check of the magazine to ensure that you have sufficient bullets to cover yourself. Then, with your pulse pounding loudly in your ears, you get ready to run to the forest.

      Slowly you count down from five and, the moment your count is complete, you leap to your feet and scramble up the steps. As you clear the crater, you fix your destination and sprint towards it, your machine pistol blazing at your hip.

      -

      Add together your Stealth skill total and your current ENDURANCE points score. To this total add 1 point for every burst you choose to fire from your machine pistol (minimum: one burst; maximum: five bursts. Remember to deduct this number of rounds from your Ammo Pouch).

      +

      Add together your Stealth skill total and your current ENDURANCE points score. To this total add 1 point for every burst you choose to fire from your machine pistol (minimum: one burst; maximum: five bursts. Remember to deduct this number of rounds from your Ammo Pouch).

      If your total score is now 12 or less, turn to 249. If your total score is 13 or more, turn to 210.
      @@ -4412,7 +4412,7 @@ 328 -

      Your gunfire is accurateit hits the biker in the headbut it does not divert his machine. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The fact is, the biker is already dead, killed by a ricocheting bullet as he sped over the bridge. He is slumped forward over the handlebars in a racing pose, his right hand locked on the throttle and his weight balanced to keep his machine upright and fixed in a straight line.

      +

      Your gunfire is accurateit hits the biker in the headbut it does not divert his machine. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The fact is, the biker is already dead, killed by a ricocheting bullet as he sped over the bridge. He is slumped forward over the handlebars in a racing pose, his right hand locked on the throttle and his weight balanced to keep his machine upright and fixed in a straight line.

      In desperation you scramble to your feet to throw yourself out of the path of the bike, but you have left it too late. With a fearful crash, the motorcycle ploughs into the gas pump and explodes in a ball of bright flame. The last thing you see is a blinding yellow flash as you are engulfed by the blazing inferno. Death is instantaneous.

      Tragically, your life and your mission end here in Mexico.
      @@ -4563,7 +4563,7 @@ 341 -

      At such close range, your gunfire shatters the wooden lock (remember to erase the appropriate amount of ammunition from your Ammo Pouch). As the smoke clears, you call Knott to support your attack, and then you run forward and kick open the door.

      +

      At such close range, your gunfire shatters the wooden lock (remember to erase the appropriate amount of ammunition from your Ammo Pouch). As the smoke clears, you call Knott to support your attack, and then you run forward and kick open the door.

      It slams back against the wall and immediately you step aside to allow Knott to rush into the room beyond, crouching in combat stance, his pistol held before him, ready to fire. No shots are fired, and when you enter the room, you discover that the bearded man has vanished.

      Turn to 233.
      @@ -4606,7 +4606,7 @@

      The truck slams through the wall of cars with a tremendous crash. The impact sends a violent shudder through the floor but the truck is slowed very little by the collision. Once clear of the barricade, Knott accelerates along the main street and you hear angry voices and the sharp crackle of automatic gunfire amidst the roar of the vehicles engine. The air becomes livid with the sound of singing bullets, which pierce the canvas and shatter against the trucks cage-like frame. An occasional fragment singes your skin but otherwise you and the sergeant escape unharmed.

      -

      Haskell is at the tailgate, returning fire at the clansmen who were guarding the barricade, forcing them to quit their shooting and dive for cover. You join him and focus your sights on the doorways of the passing stores, where sleepy-eyed clansmen are stumbling into the street to investigate the commotion. (Erase from your Ammo Pouch ammunition equivalent to one round of fire.)

      +

      Haskell is at the tailgate, returning fire at the clansmen who were guarding the barricade, forcing them to quit their shooting and dive for cover. You join him and focus your sights on the doorways of the passing stores, where sleepy-eyed clansmen are stumbling into the street to investigate the commotion. (Erase from your Ammo Pouch ammunition equivalent to one round of fire.)

      You are starting to feel confident that you have beaten the clansmen when you feel the truck decelerating. A glance over your shoulder in the direction of the cab window reveals why Knott is slowing down. A bright yellow bulldozer, with its earth scoop lowered, is trundling along the main street towards you. The captain screams an order and Knott obeys. He spins the steering wheel and sends the truck screeching sharply to the left towards a narrow side street. His quick reactions and driving skill have saved you from the bulldozer, but immediately you are confronted by a new hazard.

      Several of the houses that back on to this street have collapsed, and the debris has formed a huge, uneven mound that blocks your path. Knott, confident that the truck is capable of scaling this obstacle, shifts the selector into all-wheel drive and stamps his foot on the gas pedal. Amid a whine of gears, the truck accelerates towards the mountain of bricks and shattered timbers. You hit the mound at speed and the truck lurches towards the peak, but, less than five feet from the top, the truck shudders to a halt.

      Knott and the captain both leap from the cab desperate to clear away the debris that has jammed the front wheels. As they begin their work, three clansmen come running around the corner, firing their weapons as they sprint towards the truck. Haskell answers them with a burst of fire that fells the leading two and sends the survivor scurrying for cover. This does little to deter the attack: more clansmen are appearing by the second, and, judging by their blood-curdling screams, they do not intend to take prisoners.

      @@ -4619,7 +4619,7 @@ 346 -

      Your gunfire impacts against the pillar and instinctively you pull away from the window in case the assassin attempts to return fire. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) A few seconds later, there is a crash of breaking glass and you catch sight of something vaguely resembling a can of food as it flies through the window and bounces on the carpeted floor. Immediately there is a flash and a stream of sickly, cream-coloured gas shoots from its base. As the gas rapidly fills the room, your throat tightens and your eyes stream. A wave of nausea hits you and you rush frantically from the room before it fills to the ceiling with noxious tear gas: lose 3 ENDURANCE points.

      +

      Your gunfire impacts against the pillar and instinctively you pull away from the window in case the assassin attempts to return fire. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) A few seconds later, there is a crash of breaking glass and you catch sight of something vaguely resembling a can of food as it flies through the window and bounces on the carpeted floor. Immediately there is a flash and a stream of sickly, cream-coloured gas shoots from its base. As the gas rapidly fills the room, your throat tightens and your eyes stream. A wave of nausea hits you and you rush frantically from the room before it fills to the ceiling with noxious tear gas: lose 3 ENDURANCE points.

      Coughing and retching, you stagger along the corridor until you come to a fire exit at the rear of the building. Desperate for clean air, you kick its locking bar and stumble out into the courthouse yard. You have taken just two steps when the assassin comes rushing around the corner of the courthouse, his rifle in his hand.

      If you have sufficient ammunition for one round of fire, turn to 181. If you do not, turn to 270. @@ -5245,7 +5245,7 @@

      (Close Combat Rules) Replaced cross-refer with cross-reference. Replaced zero with zero or below. Replaced 1) He with 1). He. Replaced are reduced to zero, at which point the one whose score is zero is declared dead. with are reduced to zero or below, at which point that combatant is declared dead.. Replaced with a reduced ENDURANCE point score with with his ENDURANCE points possibly reduced. Removed on the inside back cover of the book.

      (1) Replaced Cruces, then with Cruces, and then. Replaced north-west with northwest. Replaced make you way with make your way. Replaced says, I with says. I.

      -

      (4) Replaced outside, then with outside, and then. Replaced leads to a staircase, at the bottom of which is a fire exit with leads to a fire exit as you can only reach this section by not climbing the stairs in Section 298. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (4) Replaced outside, then with outside, and then. Replaced leads to a staircase, at the bottom of which is a fire exit with leads to a fire exit as you can only reach this section by not climbing the stairs in Section 298. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (5) Replaced curse, then with curse, and then.

      (6) Replaced shock, then with shock, and then.

      (7) Replaced stalls, then with stalls; then.

      @@ -5255,15 +5255,15 @@

      (12) Replaced Pantona Wash with Pantano Wash.

      (13) Replaced nearby, then with nearby; then. Replaced If the fight lasts with If you win and the fight lasts.

      (14) Replaced plateau, towards with plateau towards. Replaced plateau, under with plateau under.

      -

      (19) Replaced over, then with over, and then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      -

      (22) Replaced reply; bruised with reply. Bruised. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (19) Replaced over, then with over, and then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (22) Replaced reply; bruised with reply. Bruised. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (23) Replaced equal to, or less than, the with less than or equal to the.

      (25) Replaced each occurrence of on to with onto. Replaced bang with bang.

      (29) Replaced equipment then with equipment and then.

      (30) Replaced despatched with dispatched.

      (32) Replaced spyhole with spy-hole.

      (34) Replaced motorcyle with motorcycle.

      -

      (36) Replaced shot-shell with shell. Replaced (minimum equals one round; maximum equals five rounds) with (minimum: one round; maximum: five rounds. Remember to deduct this number of rounds from your Ammo Pouch). Replaced breach with breech.

      +

      (36) Replaced shot-shell with shell. Replaced (minimum equals one round; maximum equals five rounds) with (minimum: one round; maximum: five rounds. Remember to deduct this number of rounds from your Ammo Pouch). Replaced breach with breech.

      (37) Replaced OK men with OK, men. Replaced Frankland; we with Frankland. We. Replaced on to with onto. Replaced Looks like with Looks like.

      (39) Replaced Within a minute he has made a hole large enough to of the truck, there is another sharp crack with On the other side of the truck, there is another sharp crack.

      (41) Replaced on to with onto.

      @@ -5271,7 +5271,7 @@

      (43) Replaced much-needed with much needed.

      (44) Replaced OK then, lets with OK then. Lets. Added a paragraph break between Ready?. Replaced Marine Knott nods his head.

      (46) Replaced spyhole with spy-hole. Replaced dimly-lit with dimly lit. Replaced lock, and with lock and.

      -

      (53) Replaced despatch with dispatch. Replaced belt, then with belt, and then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (53) Replaced despatch with dispatch. Replaced belt, then with belt, and then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (54) Replaced HE Grenade, and with HE Grenade and. Replaced Tennon Saw, and with Tenon Saw and. Replaced Backpack item with Backpack Item. Replaced or choose with or if you choose.

      (57) Replaced you mission with your mission.

      (59) Replaced Backpack item with Backpack Item.

      @@ -5292,18 +5292,18 @@

      (89) Replaced pistol; the with pistol, the.

      (92) Replaced syphoning with siphoning. Replaced syphon with siphon. Replaced Backpack items with Backpack Items.

      (95) Replaced or do with or if you do.

      -

      (97) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (97) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (98) Replaced If is is 11 or more with If it is 11 or more.

      -

      (99) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (99) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (100) Replaced Backpack items with Backpack Items. Replaced Backpack item with Backpack Item.

      (103) Replaced Swisshelm Mountain with Swisshelm Mountains.

      (104) Replaced reassurringly with reassuringly.

      (105) Replaced sky, then with sky; then in both the section and the illustrations caption.

      (106) Replaced Backpack items with Backpack Items. Replaced on to with onto.

      -

      (112) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (112) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (123) Replaced motorcyle with motorcycle. Replaced rockface, then with rock-face, and then. Replaced limbs, then with limbs, and then.

      (124) Replaced As the team are preparing with As the team prepares.

      -

      (125) Replaced (minimum equals one round; maximum equals three rounds) with (minimum: one round; maximum: three rounds. Remember to deduct this number of rounds from your Ammo Pouch). Replaced breach with breech.

      +

      (125) Replaced (minimum equals one round; maximum equals three rounds) with (minimum: one round; maximum: three rounds. Remember to deduct this number of rounds from your Ammo Pouch). Replaced breach with breech.

      (126) Replaced your binoculars with your magnifying device since you might also be using a Telescope (cf. Section 80). Replaced to focus your lenses on with to focus on.

      (129) Replaced syphon with siphon.

      (131) Replaced them, then with them, and then. Replaced equipment then with equipment and then. Replaced segeant, Ill with sergeant. Ill. Added a paragraph break between understood?. Replaced Sargeant Haskell.

      @@ -5316,11 +5316,11 @@

      (143) Replaced on to with onto. Replaced bang with bang.

      (144) Replaced What the with What the?.

      (145) Replaced Backpack item with Backpack Item.

      -

      (148) Replaced (minimum equals one round; maximum equals eight rounds) with (minimum: one round; maximum: eight rounds. Remember to deduct this number of rounds from your Ammo Pouch). Replaced breach, then with breech; then.

      -

      (150) Replaced gunsmoke with gun smoke. Replaced blood-stained with bloodstained. Replaced Knife [2] with Knife (2). Replaced HAVOC were with HAVOC was. Replaced eight years old with seven years old as Cal was born on Thanksgiving Day 2000, which is in November, so could not be eight years old on 1 May 2008. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (148) Replaced (minimum equals one round; maximum equals eight rounds) with (minimum: one round; maximum: eight rounds. Remember to deduct this number of rounds from your Ammo Pouch). Replaced breach, then with breech; then.

      +

      (150) Replaced gunsmoke with gun smoke. Replaced blood-stained with bloodstained. Replaced Knife [2] with Knife (2). Replaced HAVOC were with HAVOC was. Replaced eight years old with seven years old as Cal was born on Thanksgiving Day 2000, which is in November, so could not be eight years old on 1 May 2008. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (152) Replaced Hunting Knife [2] with Hunting Knife (2). Replaced Bowie Knife [3] with Bowie Knife (3).

      (153) Replaced half-way with halfway. Replaced It it is with If it is.

      -

      (155) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (155) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (156) Replaced on to with onto.

      (157) Replaced shockwave with shock wave. Replaced on to with onto.

      (159) Replaced contact, then with contact; then.

      @@ -5354,14 +5354,14 @@

      (205) Replaced are the terrified screams with is the terrified screams.

      (208) Replaced Backpack, then with Backpack and belt, and then (cf. Section 306).

      (209) Replaced much-needed with much needed. Replaced to the west with to the east.

      -

      (213) Replaced shockwave with shock wave. Replaced counter-fire with counterfire. Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (213) Replaced shockwave with shock wave. Replaced counter-fire with counterfire. Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (215) Replaced What the with What the?.

      (220) Replaced landcruiser with Landcruiser.

      (222) Replaced spyhole with spy-hole. Replaced lock, and with lock and.

      (223) Replaced you Action Chart with your Action Chart. Replaced Backpack items with Backpack Items. Replaced on to with onto.

      (226) Replaced motorcyle with motorcycle. Replaced over, then with over, and then. Replaced bang with bang.

      (227) Replaced blood-stained with bloodstained.

      -

      (228) Replaced rebounds, then with rebounds, and then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (228) Replaced rebounds, then with rebounds, and then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (230) Replaced on to with onto.

      (232) Replaced Knott, and with Knott and.

      (234) Replaced pistol; the with pistol, the.

      @@ -5378,7 +5378,7 @@

      (264) Replaced encumberance with encumbrance. Replaced Backpack items with Backpack Items.

      (265) Replaced pistol; the with pistol, the. Replaced alerting its handler with alerting his handler.

      (266) Replaced spyhole with spy-hole. Replaced lock, and with lock and.

      -

      (267) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (267) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (269) Replaced syphon with siphon.

      (270) Replaced instant, then with instant, and then. Replaced flame, then with flame, and then.

      (271) Replaced weapon, then with weapon; then.

      @@ -5386,7 +5386,7 @@

      (274) Replaced on to with onto.

      (276) Replaced one a.m. with 1 a.m..

      (278) Replaced chest, then with chest; then.

      -

      (279) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (279) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (280) Replaced floor, then with floor, and then.

      (281) Replaced on to with onto.

      (282) Replaced Backpack items with Backpack Items.

      @@ -5398,7 +5398,7 @@

      (292) Replaced silence, then with silence, and then.

      (293) Replaced on to with onto. Replaced bang with bang.

      (295) Replaced Backpack items with Backpack Items.

      -

      (296) Replaced shockwave with shock wave. Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (296) Replaced shockwave with shock wave. Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (298) Replaced Ahead the with Ahead, the.

      (300) Replaced Cochise county with Cochise County. Replaced newly acquired with newly-acquired.

      (303) Replaced flash, then with flash, and then.

      @@ -5415,8 +5415,8 @@

      (319) Replaced chin, then with chin, and then. Replaced approaching, then with approaching, and then. Replaced equal to, or less than, the with less than or equal to the.

      (320) Replaced Bowie Knife [3] with Bowie Knife (3).

      (322) Replaced clansman, to with clansman to. Replaced or do with or if you do.

      -

      (323) Replaced (minimum equals one round; maximum equals five rounds) with (minimum: one burst; maximum: five bursts. Remember to deduct this number of rounds from your Ammo Pouch).

      -

      (328) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (323) Replaced (minimum equals one round; maximum equals five rounds) with (minimum: one burst; maximum: five bursts. Remember to deduct this number of rounds from your Ammo Pouch).

      +

      (328) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (330) Replaced skid, then with skid, and then. Replaced on to with onto. Replaced bang with bang.

      (332) Replaced down, then with down, and then.

      (334) Replaced drawbolt with bolt.

      @@ -5426,7 +5426,7 @@

      (340) Replaced Backpack items with Backpack Items. Replaced Note. If with Note: If.

      (341) Replaced attack, then with attack, and then.

      (345) Replaced commotion (erase with commotion. (Erase. Replaced fire). with fire.).

      -

      (346) Replaced come to a flight of stairs that descends to a fire exit with come to a fire exit as you can only reach this section by not climbing the stairs in Section 298. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (346) Replaced come to a flight of stairs that descends to a fire exit with come to a fire exit as you can only reach this section by not climbing the stairs in Section 298. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (350) Replaced Haskell and with Haskell, and. Replaced CALIFORNIA COUNTDOWN with California Countdown. Replaced question, and the final part of your exodus to California, await with questionand the final part of your exodus to Californiaawait. Replaced colony are with colony is. Replaced Pantona Bridge with Pantano Bridge. Replaced Freeway Warrior with Freeway Warrior when referring to the series.

      (Combat Rules Summary) Replaced cross-refer with cross-reference. Replaced Combat Results Table with Close Combat Results Table. Replaced zero ENDURANCE points, this with zero ENDURANCE points or below; this.

      diff --git a/en/xml/04cc.xml b/en/xml/04cc.xml index 87846c5..6f439d9 100644 --- a/en/xml/04cc.xml +++ b/en/xml/04cc.xml @@ -520,7 +520,7 @@ 4 -

      Your burst of fire hits the clansman in the chest, killing him instantly. (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.) The sight of his body tumbling backwards down the slope sends a shock wave through his confederates, and at once their attack falters. Encouraged by their sudden change of heart, you watch as they fall back towards their trucks, which are parked in the centre of the freeway.

      +

      Your burst of fire hits the clansman in the chest, killing him instantly. (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.) The sight of his body tumbling backwards down the slope sends a shock wave through his confederates, and at once their attack falters. Encouraged by their sudden change of heart, you watch as they fall back towards their trucks, which are parked in the centre of the freeway.

      Turn to 141.
      @@ -788,8 +788,8 @@ 25 -

      You raise your gun and squeeze the trigger just as the clansman looses off a second burst of fire. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Bullets thud into the side of the car, dangerously close, but you fight the urge to dive for cover. The firing stops, and your adversary clutches at his chest and crumples in a heap in the doorway. Rickenbacker, having finally lost his patience, slams his gun angrily against the front of the car. To his surprise, the sudden impact is just what is needed to dislodge the faulty shell.

      -

      Then you hear running footsteps somewhere above and behind you. You turn in time to see two clansmen rushing to take up firing positions on the roof of a nearby bank. You shout a warning and immediately Rickenbacker spins around to face the threat. With no time to take proper aim, the two of you trust to your luck as you spray the parapet of the roof with gunfire (remember to erase an additional round of fire from your Ammo Pouch). Your swift action is rewarded: the clansmen are caught in your crossfire before they have you fixed in their sights. With gurgling screams they tumble from the roof of the bank and crash onto the street below.

      +

      You raise your gun and squeeze the trigger just as the clansman looses off a second burst of fire. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Bullets thud into the side of the car, dangerously close, but you fight the urge to dive for cover. The firing stops, and your adversary clutches at his chest and crumples in a heap in the doorway. Rickenbacker, having finally lost his patience, slams his gun angrily against the front of the car. To his surprise, the sudden impact is just what is needed to dislodge the faulty shell.

      +

      Then you hear running footsteps somewhere above and behind you. You turn in time to see two clansmen rushing to take up firing positions on the roof of a nearby bank. You shout a warning and immediately Rickenbacker spins around to face the threat. With no time to take proper aim, the two of you trust to your luck as you spray the parapet of the roof with gunfire (remember to erase an additional round of fire from your Ammo Pouch). Your swift action is rewarded: the clansmen are caught in your crossfire before they have you fixed in their sights. With gurgling screams they tumble from the roof of the bank and crash onto the street below.

      You OK? asks Rickenbacker.

      Sure, jus fine, you reply, confidently. I guess wed better check out the bodies, n make sure theyre Outlaws.

      He nods in agreement and follows as you walk across the street towards the fallen clansmen.

      @@ -902,7 +902,7 @@ 33 -

      You fire first, easily beating your adversary to the draw, but to your horror your gunfire goes awry, missing its target by several feet. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Undaunted by how near he has come to death, your enemy fixes you grimly in his sights and squeezes the trigger of his machine pistol.

      +

      You fire first, easily beating your adversary to the draw, but to your horror your gunfire goes awry, missing its target by several feet. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Undaunted by how near he has come to death, your enemy fixes you grimly in his sights and squeezes the trigger of his machine pistol.

      If you wish to dive to the ground to avoid being hit, turn to 245. If you wish to fire a second time and are able to do so, turn to 158.
      @@ -946,7 +946,7 @@ 37 -

      Barlow throws his hands in the air as the force of your gunfire pitches him forwards. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He crashes to the ground and immediately tries to rise, but it is a futile effort: he has sustained a fatal wound and death is but seconds away. The clan biker moves as if he is going to dismount and help his confederate. Then, realizing that he is beyond help, he quickly changes his mind and makes a hasty escape from the plaza.

      +

      Barlow throws his hands in the air as the force of your gunfire pitches him forwards. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He crashes to the ground and immediately tries to rise, but it is a futile effort: he has sustained a fatal wound and death is but seconds away. The clan biker moves as if he is going to dismount and help his confederate. Then, realizing that he is beyond help, he quickly changes his mind and makes a hasty escape from the plaza.

      Rickenbacker and Cutter come running across the plaza and take cover with you behind the garbage cart. You tell them how you dispatched Barlow, and how you are now absolutely convinced that he was guilty.

      Youre right, says Cutter, glancing across at his motionless body. He must have been a clan infiltrator. Id hazard a guess that this whole attack was an effort by the Outlaws t get him out o here.

      Well now theyre too late, you reply. His sentence has already been served in full.

      @@ -1064,7 +1064,7 @@ 46 -

      Your gunfire hits the clansman in the chest, sending him flying backwards to crash heavily against one of the barbecue ranges. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) As he slides to the ground, his limbs move jerkily; then his whole body relaxes, resigned to its fate.

      +

      Your gunfire hits the clansman in the chest, sending him flying backwards to crash heavily against one of the barbecue ranges. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) As he slides to the ground, his limbs move jerkily; then his whole body relaxes, resigned to its fate.

      Rickenbacker appears at the edge of the barbecue area, drawn by the sound of gunfire. His face is lined with worry until he sees that you are still standing.

      Turn to 305.
      @@ -1483,7 +1483,7 @@ 78 -

      You pull the trigger, and see the clansman hesitate in mid-step as your bullet punctures his chest. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) A moment later he returns fire, but the impact of your slug has been enough to divert his aim, and his bullet passes harmlessly over your head. He staggers, and then falls, yet no sooner has his body hit the dirt than one of his screaming comrades leaps over him and dives headlong into the ditch. Growling like an angry dog, he knocks the pistol from your hand and lunges forwards to fasten his steely fingers around your throat.

      +

      You pull the trigger, and see the clansman hesitate in mid-step as your bullet punctures his chest. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) A moment later he returns fire, but the impact of your slug has been enough to divert his aim, and his bullet passes harmlessly over your head. He staggers, and then falls, yet no sooner has his body hit the dirt than one of his screaming comrades leaps over him and dives headlong into the ditch. Growling like an angry dog, he knocks the pistol from your hand and lunges forwards to fasten his steely fingers around your throat.

      Stonewall1626 If you win the combat, turn to 311.
      @@ -1688,7 +1688,7 @@ 94 -

      Your gunfire misses the fleeing traitor by a hands breadth. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The sheer closeness of it makes him dive to the ground, but when a second burst does not materialize, he scrambles quickly to his feet and runs head-up towards the waiting clan biker. The moment he is astride the pillion, the clansman winds back the throttle and the two of them make their getaway along a side street bordering the plaza.

      +

      Your gunfire misses the fleeing traitor by a hands breadth. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The sheer closeness of it makes him dive to the ground, but when a second burst does not materialize, he scrambles quickly to his feet and runs head-up towards the waiting clan biker. The moment he is astride the pillion, the clansman winds back the throttle and the two of them make their getaway along a side street bordering the plaza.

      As the traitor and his confederate disappear, Rickenbacker and Cutter come running across the plaza and take cover with you behind the garbage cart. Quickly you tell them that Barlow has escaped and that you are now absolutely convinced he was guilty.

      Youre right, says Cutter. He must have been a clan infiltrator. Id hazard a guess that this whole attack was staged t get him out o here.

      From behind the metal lip of the garbage cart you survey the battle that is raging around the plaza. Most of the colonists have now armed themselves and taken cover, and they are putting up a worthy defence of the vehicles. The few clansmen you do see are either dead or attempting to escape from the town now that they have achieved their objective. All of them, that is, apart from one. He is a blond-haired thug, dressed in a studded leather vest and striped pants, who is busy hammering at the glass door panels of the DC1 school bus with the stock of his machine pistol. The sight of him senselessly attacking the door of the empty bus does not bother you unduly until you remember that there is one person still on board the busKateand your heart nearly stops with shock.

      @@ -1703,7 +1703,7 @@

      Carefully you wind the strap of your rifle around your left forearm for extra stability, and then settle against the lip of the hollow and take aim at the distant figure. When you are sure that you are on target, you fire, but at that precise moment a cloud of oily smoke wafts up from the burning barricade and obscures your view. The smoke clears quickly, but when it does there is no trace of Mad Dog Michigan.

      -

      Remember to deduct the relevant number of rounds from your Ammo Pouch.

      +

      Remember to deduct the relevant number of rounds from your Ammo Pouch.

      Turn to 154.
      @@ -1736,7 +1736,7 @@ 98 -

      Your shot goes wide, tearing a chunk of masonry from the parapet of the roof to the left of the clan group. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Alerted by the noise and the muzzle flash, the two riflemen swing around and pour a withering hail of automatic fire at you. You try to duck back, but an agonizing pain erupts in the centre of your forehead and you are lifted off your feet by the force of the high-velocity bullet that has penetrated your skull.

      +

      Your shot goes wide, tearing a chunk of masonry from the parapet of the roof to the left of the clan group. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Alerted by the noise and the muzzle flash, the two riflemen swing around and pour a withering hail of automatic fire at you. You try to duck back, but an agonizing pain erupts in the centre of your forehead and you are lifted off your feet by the force of the high-velocity bullet that has penetrated your skull.

      Blinded and numbed by the shock of impact, you fail to stop yourself from tumbling over the edge of the fire escape platform. Mercifully, death claims you before you crash head-first through the roof of the clan truck that is parked in the alley below.

      Your journey and your life terminate here at Wellton, Arizona.
      @@ -1818,7 +1818,7 @@ 103 -

      You take aim and fire at a point waist-high in the centre of the huts wooden panelling, to the left of the open door. Your gunfire blasts a large hole in the rotten timbers, and you can now see that the hut is empty. (Remember to erase this round of fire from your Ammo Pouch.)

      +

      You take aim and fire at a point waist-high in the centre of the huts wooden panelling, to the left of the open door. Your gunfire blasts a large hole in the rotten timbers, and you can now see that the hut is empty. (Remember to erase this round of fire from your Ammo Pouch.)

      Cursing your luck you turn to look elsewhere for clues to his whereabouts. Then, as you move away from the playground, a burst of automatic gunfire rings out from the other side of the site.

      Rickenbacker, you whisper to yourself, as you turn to run back towards the truck and the parking lot.

      Turn to 259. @@ -1936,7 +1936,7 @@ 113 -

      You raise your gun and fire at the first enemy clansman you see, but your gunfire is rushed and poorly aimed and misses him by a wide mark. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      +

      You raise your gun and fire at the first enemy clansman you see, but your gunfire is rushed and poorly aimed and misses him by a wide mark. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      One of the raiding party singles you out as a target. His burst of fire rips up the ground around your feet, and you are knocked down by a ricocheting slug: lose 4 ENDURANCE points.

      To continue, turn to 171.
      @@ -2043,7 +2043,7 @@ 122 -

      You fire a short burst and see the clansman shudder as a line of bullet holes appears across his chest. (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.) A second later he returns fire, but the impact of your slugs has diverted his aim and his bullet passes harmlessly over your shoulder. He staggers and falls. No sooner has his body hit the dirt than one of his screaming comrades leaps over him and dives straight at you with his hands outstretched. Before you can fire again, he grapples the machine pistol from your hands, and then lunges forwards to fasten his steely fingers around your throat.

      +

      You fire a short burst and see the clansman shudder as a line of bullet holes appears across his chest. (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.) A second later he returns fire, but the impact of your slugs has diverted his aim and his bullet passes harmlessly over your shoulder. He staggers and falls. No sooner has his body hit the dirt than one of his screaming comrades leaps over him and dives straight at you with his hands outstretched. Before you can fire again, he grapples the machine pistol from your hands, and then lunges forwards to fasten his steely fingers around your throat.

      Blowback1628

      Owing to the suddenness of the attack, you cannot make use of a close combat weapon until the second round of combat.

      If you win the fight, turn to 311. @@ -2171,7 +2171,7 @@ 132 -

      Your burst of gunfire hits both of the riflemen, sending them tumbling over the edge of the parapet. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The remaining clansman, whom you first saw seated next to the parapet, cowers on the ground like a frightened child as you rush across the roof. His hands have been tied behind his back and, as you bend to grab hold of his arms to pull him to his feet, he pleads for his life. Dont kill me, please dont kill me, he cries. Ill help you; I can help you, if youll just let me live.

      +

      Your burst of gunfire hits both of the riflemen, sending them tumbling over the edge of the parapet. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The remaining clansman, whom you first saw seated next to the parapet, cowers on the ground like a frightened child as you rush across the roof. His hands have been tied behind his back and, as you bend to grab hold of his arms to pull him to his feet, he pleads for his life. Dont kill me, please dont kill me, he cries. Ill help you; I can help you, if youll just let me live.

      You shout an all clear to Rickenbacker in the street below, and, as you turn your face away, you see the headlights of the convoy vehicles as they enter the town.

      Without untying his hands, you escort the clansman down slowly from the roof and retrace your steps along the alley that leads back to the main street.

      Turn to 340. @@ -2313,7 +2313,7 @@ 143 -

      You fire and hit the clansman in the upper chest. The force of the impact, at such close range, sends his gun flying out of his hands and spins him backwards to the ground. For a few moments his limbs move jerkily; then his whole body relaxes as if resigned to its fate. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      +

      You fire and hit the clansman in the upper chest. The force of the impact, at such close range, sends his gun flying out of his hands and spins him backwards to the ground. For a few moments his limbs move jerkily; then his whole body relaxes as if resigned to its fate. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      Rickenbacker appears at the edge of the barbecue area, drawn by the sound of gunfire. His face is lined with worry until he sees that you are still standing.

      Turn to 305.
      @@ -2791,7 +2791,7 @@ 178 -

      Your gunfire shatters the lock and the doors swing open to grant you access to the lobby beyond. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) A study of the hospital plan reveals the exact location of the medicine storage facility, details of which you commit to memory.

      +

      Your gunfire shatters the lock and the doors swing open to grant you access to the lobby beyond. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) A study of the hospital plan reveals the exact location of the medicine storage facility, details of which you commit to memory.

      Third rightsecond leftsecond right you mumble as you set off in search of the vital Atropine you need to save Kates life.

      Turn to 337.
      @@ -2849,7 +2849,7 @@ 182 -

      An ounce of lead shot hits the clansman in the chest, killing him instantly. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) The sight of his gross body tumbling backwards down the slope sends a shock wave through his confederates, and at once their attack falters. Encouraged by their sudden change of heart, you watch as they retreat towards their trucks, which are parked in the centre of the freeway.

      +

      An ounce of lead shot hits the clansman in the chest, killing him instantly. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) The sight of his gross body tumbling backwards down the slope sends a shock wave through his confederates, and at once their attack falters. Encouraged by their sudden change of heart, you watch as they retreat towards their trucks, which are parked in the centre of the freeway.

      Turn to 141.
      @@ -2895,7 +2895,7 @@ 186 -

      Although your gunfire misses the clansman, it penetrates the side of the pick-up truck and tears a hole in a metal container full of industrial blasting powder, which is standing in the back. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) A spark, created when the container is holed, ignites the powder with devastating effect. There is a jarring boom, and then the truck erupts into a blazing fireball of orange and scarlet flame.

      +

      Although your gunfire misses the clansman, it penetrates the side of the pick-up truck and tears a hole in a metal container full of industrial blasting powder, which is standing in the back. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) A spark, created when the container is holed, ignites the powder with devastating effect. There is a jarring boom, and then the truck erupts into a blazing fireball of orange and scarlet flame.

      Turn to 347.
      @@ -2950,7 +2950,7 @@ 191 -

      Your gunfire hits the clansman squarely in the chest, sending him crashing backwards down the embankment. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Kate looses off a burst of automatic fire from her machine pistol, deftly putting paid to his partner.

      +

      Your gunfire hits the clansman squarely in the chest, sending him crashing backwards down the embankment. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Kate looses off a burst of automatic fire from her machine pistol, deftly putting paid to his partner.

      Two more clansmen attempt to copy their actions, but end up exactly the same waylying in a tangled heap on the railroad tracks. For a minute there is a lull in the fighting; then you spot a new threat taking shape.

      Turn to 71.
      @@ -2961,7 +2961,7 @@ 192 -

      The clansman groans as your snap shot hits him between the shoulder blades. For a moment he shudders, and then he arches his back and falls from the doorway to land in a heap at the bottom of the steps. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      +

      The clansman groans as your snap shot hits him between the shoulder blades. For a moment he shudders, and then he arches his back and falls from the doorway to land in a heap at the bottom of the steps. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      At once you leap out from behind the garbage cart and run to the bus to check that Kate is all right. Inside you discover both her and your Aunt Betty-Ann sheltering behind the rear seats. They are shaken but appear otherwise unharmed.

      You have only just helped them to their feet when Rickenbacker appears at the doorway. Cmon Cal, weve gotta get back to the roadster. Macy reports more Outlaws at the edge of town. Weve got to lead the convoy outta here.

      Kate and Aunt Betty-Ann say they are all right, and urge you to do as your partner says. The colonists are beginning to return to their vehicles and, as you follow Rickenbacker across the plaza towards your roadster, it worries you to note that several of them are nursing wounds.

      @@ -2975,7 +2975,7 @@ 193 -

      You fire your rifle and see the clansman lifted off his feet by the shock of being struck by a high-velocity bullet at such short range. (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.) Yet no sooner has his body hit the ground than one of his comrades leaps over him and dives straight at you with his hands outstretched. Before you can work another round into the breech and fire again, he grapples the rifle from your hands, and then lunges forwards to fasten his steely fingers around your throat.

      +

      You fire your rifle and see the clansman lifted off his feet by the shock of being struck by a high-velocity bullet at such short range. (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.) Yet no sooner has his body hit the ground than one of his comrades leaps over him and dives straight at you with his hands outstretched. Before you can work another round into the breech and fire again, he grapples the rifle from your hands, and then lunges forwards to fasten his steely fingers around your throat.

      Dumper1427

      Owing to the suddenness of the attack, you cannot make use of a close combat weapon until the second round of combat.

      If you win the fight, turn to 311. @@ -2987,7 +2987,7 @@ 194 -

      Your gunfire causes the driver to slam on the brakes and send his car into a violent skid. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) His eyes and mouth open wide with horror as desperately he fights to regain control, but already it is too late. The vehicle begins to spin and its tyres to screech like banshees as it comes whirling towards your roadster.

      +

      Your gunfire causes the driver to slam on the brakes and send his car into a violent skid. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) His eyes and mouth open wide with horror as desperately he fights to regain control, but already it is too late. The vehicle begins to spin and its tyres to screech like banshees as it comes whirling towards your roadster.

      Look out! screams Rickenbacker, as he dives to avoid the oncoming car. Collision is but seconds away as frantically you try to scramble out of its path.

      Pick a number from the Random Number Table and add to it your Stealth skill score.

      If your total score is 8 or less, turn to 38. @@ -3049,7 +3049,7 @@

      Your rifle shot hits the clansman in the chest and passes through his heart, killing him instantly. The sight of his body tumbling backwards down the slope sends a shock wave through his confederates, and at once their attack falters. Encouraged by their sudden change of heart, you watch as they retreat towards their trucks, which are parked in the centre of the freeway.

      -

      Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.

      +

      Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.

      Turn to 141.
      @@ -3128,7 +3128,7 @@ 205 -

      Your gunfire knocks one of the group to the ground, but an empty shell case has become jammed in the breech of your gun, preventing you from firing a second burst. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Shouldering your gun, you draw a close combat weapon and jump onto the roof. As you move swiftly towards the group, the clansman, who is sitting with his back to the parapet, sees you approaching. A wave of fear knots your stomach as you wait expectantly for him to shout out in alarm. However, to your surprise, he does nothing to alert his companions.

      +

      Your gunfire knocks one of the group to the ground, but an empty shell case has become jammed in the breech of your gun, preventing you from firing a second burst. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Shouldering your gun, you draw a close combat weapon and jump onto the roof. As you move swiftly towards the group, the clansman, who is sitting with his back to the parapet, sees you approaching. A wave of fear knots your stomach as you wait expectantly for him to shout out in alarm. However, to your surprise, he does nothing to alert his companions.

      Instinct prompts you to act quickly in case he has a change of heart. You rush forward and lunge at the throat of the remaining rifleman. He dodges your blow, but in doing so drops his rifle over the edge of the parapet. Before he has a chance to draw a knife, you press home your advantage and attack again.

      Cape Cod1523

      Owing to the surprise of your attack, ignore any ENDURANCE point losses that you sustain during the first round of combat.

      @@ -3347,7 +3347,7 @@ 222 -

      Your shot misses the running clansman, but it passes near enough to frighten him into increasing his pace. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Rickenbacker, having now reloaded a fresh magazine, gets up and begins to weave his way through the barbecue ranges towards the fleeing enemy.

      +

      Your shot misses the running clansman, but it passes near enough to frighten him into increasing his pace. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Rickenbacker, having now reloaded a fresh magazine, gets up and begins to weave his way through the barbecue ranges towards the fleeing enemy.

      You too, Cal, he shouts, and you obey, your gun held ready as you follow in his tracks.

      The clansman reaches the restaurant cabin as you and Rickenbacker emerge on the far side of the barbecue area. A burst of gunfire from the cabin doorway makes you dive for cover; then, moments later, you see something round and black fly from the doorway and land on the beaten earth path just a few yards away to your right.

      Grenade! shouts Rickenbacker, and covers his head with his hands.

      @@ -3530,7 +3530,7 @@ 233 -

      Your gunfire wounds the clansman fatally. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) With his last ounce of strength, he staggers to the pick-up truck and falls across the rear tailgate. There, standing in the back, is a keg filled with blasting powder. The clansman believes you are a rival clan who are out to steal this explosive, and rather than allow it to fall into your hands, he pulls the self-igniting fuse that is attached to its cap. Less than a minute later, the fuse runs out and the powder explodes, with devastating effect. There is a shuddering boom, and then the truck erupts into a blazing fireball of orange and scarlet flame.

      +

      Your gunfire wounds the clansman fatally. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) With his last ounce of strength, he staggers to the pick-up truck and falls across the rear tailgate. There, standing in the back, is a keg filled with blasting powder. The clansman believes you are a rival clan who are out to steal this explosive, and rather than allow it to fall into your hands, he pulls the self-igniting fuse that is attached to its cap. Less than a minute later, the fuse runs out and the powder explodes, with devastating effect. There is a shuddering boom, and then the truck erupts into a blazing fireball of orange and scarlet flame.

      Turn to 347.
      @@ -3848,7 +3848,7 @@ 255 -

      You bring your gun up and fire at the first enemy clansman you see. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Your snap shot catches him in the legs and sends him tumbling to the ground, but not before he has had a chance to return the compliment. Fortunately, in the heat of this firefight, your reactions have become lightning fast. His machine-pistol fire rips up the ground around your feet, but you save yourself by diving for cover amongst the sparse scrub that borders the railroad line.

      +

      You bring your gun up and fire at the first enemy clansman you see. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Your snap shot catches him in the legs and sends him tumbling to the ground, but not before he has had a chance to return the compliment. Fortunately, in the heat of this firefight, your reactions have become lightning fast. His machine-pistol fire rips up the ground around your feet, but you save yourself by diving for cover amongst the sparse scrub that borders the railroad line.

      To continue, turn to 171.
      @@ -3950,7 +3950,7 @@ 264 -

      The car brakes violently and goes into a spin. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The driver, his eyes and mouth open wide with horror, fights desperately to correct the skid. But before he can regain control, Rickenbacker machine-guns the rear tyres and sends the car careering through the crash barrier. With a crunch of buckling metal, it hits a telegraph pole, overturns, and spills its occupants out onto the sun-baked earth as it rolls to a halt at the bottom of a steep embankment.

      +

      The car brakes violently and goes into a spin. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The driver, his eyes and mouth open wide with horror, fights desperately to correct the skid. But before he can regain control, Rickenbacker machine-guns the rear tyres and sends the car careering through the crash barrier. With a crunch of buckling metal, it hits a telegraph pole, overturns, and spills its occupants out onto the sun-baked earth as it rolls to a halt at the bottom of a steep embankment.

      Turn to 322.
      @@ -3996,7 +3996,7 @@ 268 -

      You fire your shotgun and see the clansman thrown backwards by the force of the lead shot at such short range. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) No sooner has his body crashed lifelessly to the ground than one of his comrades leaps over him and jumps straight at you with his hands outstretched. Before you can pump another round into the breech and fire again, he grapples the shotgun from your hands, and then lunges forwards to fasten his steely fingers around your throat.

      +

      You fire your shotgun and see the clansman thrown backwards by the force of the lead shot at such short range. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) No sooner has his body crashed lifelessly to the ground than one of his comrades leaps over him and jumps straight at you with his hands outstretched. Before you can pump another round into the breech and fire again, he grapples the shotgun from your hands, and then lunges forwards to fasten his steely fingers around your throat.

      Re-con1325

      Owing to the suddenness of the attack, you cannot make use of a close combat weapon until the third round of combat.

      If you win the fight, turn to 311. @@ -4031,7 +4031,7 @@ 271 -

      Your pistol shot hits the clansman in the chest, killing him instantly. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) The sight of his body tumbling backwards down the slope sends a shock wave through his confederates, and at once their attack falters. Encouraged by their sudden change of heart, you watch as they fall back towards their trucks, which are parked in the centre of the freeway.

      +

      Your pistol shot hits the clansman in the chest, killing him instantly. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) The sight of his body tumbling backwards down the slope sends a shock wave through his confederates, and at once their attack falters. Encouraged by their sudden change of heart, you watch as they fall back towards their trucks, which are parked in the centre of the freeway.

      Turn to 141.
      @@ -4076,7 +4076,7 @@ 275 -

      Your shot misses the clansman, but its proximity makes him recoil and crash backwards down the embankment. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Unfortunately, his fall diverts your attention from his partner, who has successfully climbed the bank and is now rushing your position with a knife in his hand. As you turn to face him, he leaps upon you and wrestles your gun from your grasp.

      +

      Your shot misses the clansman, but its proximity makes him recoil and crash backwards down the embankment. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Unfortunately, his fall diverts your attention from his partner, who has successfully climbed the bank and is now rushing your position with a knife in his hand. As you turn to face him, he leaps upon you and wrestles your gun from your grasp.

      Deacon Blue1623 If you win and the fight lasts four rounds or less, turn to 161. If the fight is still in progress at the start of the fifth round, do not continue. Instead, turn to 128. @@ -4128,7 +4128,7 @@

      Expectantly you ease open the door but something makes you stop dead in your tracks. It is a dog-like whimpering, followed by a low growl. The sound makes you uneasy, and you reach for your gun before opening the door any wider.

      The room beyond is dimly lit by the glow from the roadsters headlights which filters in through an open window. The light is just enough for you to make out something moving near the ground. Suddenly a howl splits the silence and the shape leaps up at your chest.

      -

      At once you raise and fire your gun at the moving shadow. For a split second the open mouth and head of a ravenous coyote is lit up by the muzzle flash of your weapon. Then, as your shot catches it in the chest, the wild dog stops in mid-air and falls dead at your feet. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      +

      At once you raise and fire your gun at the moving shadow. For a split second the open mouth and head of a ravenous coyote is lit up by the muzzle flash of your weapon. Then, as your shot catches it in the chest, the wild dog stops in mid-air and falls dead at your feet. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      Still trembling with the shock of your encounter, you step over the coyote and peer into the room, only to find that it is filled with dusty, orthopaedic apparatus.

      Turn to 306.
      @@ -4214,7 +4214,7 @@ 285 -

      Your shot catches one of the clansmen in the side. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He screams and falls against his partner, who is forced to drop his rifle in order to catch his wounded companion. Rather than fire a second shot, you jump onto the roof and run towards the group. The clansman who is sitting with his back to the parapet sees you approaching, and a wave of fear knots your stomach as you wait expectantly for his shout of alarm. But curiously he does nothing to alert his companions.

      +

      Your shot catches one of the clansmen in the side. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He screams and falls against his partner, who is forced to drop his rifle in order to catch his wounded companion. Rather than fire a second shot, you jump onto the roof and run towards the group. The clansman who is sitting with his back to the parapet sees you approaching, and a wave of fear knots your stomach as you wait expectantly for his shout of alarm. But curiously he does nothing to alert his companions.

      Instinct prompts you to act quickly in case he has a change of heart. You rush forward and attack the two riflemen before they can disentangle themselves. Your first blow sends the wounded clansman tumbling over the parapet. Then, before his companion recovers his senses, you jump forward and attack.

      Cape Cod1523

      Owing to the surprise of your attack, ignore any ENDURANCE point losses that you sustain in the first round of combat.

      @@ -4338,7 +4338,7 @@ 294 -

      You raise your gun and fire at the first enemy clansman you see. Your snap shot catches him in the legs and sends him tumbling to the ground, but not before he has had a chance to return fire. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) His burst of machine-pistol fire rips up the ground around your feet, and you are knocked down by a ricocheting slug: lose 2 ENDURANCE points.

      +

      You raise your gun and fire at the first enemy clansman you see. Your snap shot catches him in the legs and sends him tumbling to the ground, but not before he has had a chance to return fire. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) His burst of machine-pistol fire rips up the ground around your feet, and you are knocked down by a ricocheting slug: lose 2 ENDURANCE points.

      To continue, turn to 171.
      @@ -4611,7 +4611,7 @@ 313 -

      To your dismay, your snap shot misses its intended target and punches a hole in the side of the bus, just a few inches to the left of the door. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Undaunted, the clansman enters and quickly disappears from sight. Then you hear Kate scream as she catches sight of him. Her scream is quickly echoed by another, one that you recognize immediately as Aunt Betty-Anns.

      +

      To your dismay, your snap shot misses its intended target and punches a hole in the side of the bus, just a few inches to the left of the door. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Undaunted, the clansman enters and quickly disappears from sight. Then you hear Kate scream as she catches sight of him. Her scream is quickly echoed by another, one that you recognize immediately as Aunt Betty-Anns.

      You respond to their cries by leaping out from behind the garbage cart and running headlong towards the open door, oblivious to the bullets that are whistling past on all sides. As you reach the entrance, you almost throw yourself aboard the bus in your haste to prevent the clansman from harming the two women. As you regain your feet you see your aunt grappling with the thug in the centre aisle, her hands locked around the muzzle of his gun in a desperate attempt to prevent him from firing it.

      @@ -4807,7 +4807,7 @@ 325 -

      You take aim at the clansmans chest and pull the trigger. Your gunfire hits him squarely in the torso, the force of its impact knocking him flat on his back. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He does not get up. Like a bounding lion, Rickenbacker hurries towards the ditch and leaps in to land by your side as the first of the dead clansmans confederates comes running across the bridge. Then there is a jarring boom as the truck explodes with a brilliant flash of bright orange flame.

      +

      You take aim at the clansmans chest and pull the trigger. Your gunfire hits him squarely in the torso, the force of its impact knocking him flat on his back. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He does not get up. Like a bounding lion, Rickenbacker hurries towards the ditch and leaps in to land by your side as the first of the dead clansmans confederates comes running across the bridge. Then there is a jarring boom as the truck explodes with a brilliant flash of bright orange flame.

      What the heck! you gasp, stunned by the unexpected force of the explosion.

      They had a keg of blasting powder in the back, cries Rickenbacker, shouting to make himself heard above the rumbling echo of the explosion. So I lit the fuse!

      As the dust clears, the clansmen struggle to their feet and run towards the blazing remains of their truck. As they get nearer, you grit your teeth and prepare to open fire.

      @@ -4853,7 +4853,7 @@ 328 -

      Your gunfire misses its intended target, but wounds one of the scouts following closely behind. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The clansman you missed stops in mid-stride and raises his weapon to his shoulder: this time he intends to make sure his bullets hit you.

      +

      Your gunfire misses its intended target, but wounds one of the scouts following closely behind. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) The clansman you missed stops in mid-stride and raises his weapon to his shoulder: this time he intends to make sure his bullets hit you.

      If you wish to fire again and are able to do so, turn to 75. If you wish to duck into the hollow to avoid being hit by the clansmans fire, turn to 214.
      @@ -5105,7 +5105,7 @@ 345 -

      You fire and almost immediately you see the clansman throw his hands in the air and fall forward stiffly to the ground. For a few moments his limbs move jerkily; then his whole body relaxes as it surrenders to death. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      +

      You fire and almost immediately you see the clansman throw his hands in the air and fall forward stiffly to the ground. For a few moments his limbs move jerkily; then his whole body relaxes as it surrenders to death. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

      Rickenbacker appears at the edge of the barbecue area, drawn by the sound of gunfire. His face is lined with worry until he sees that you are still standing.

      Turn to 305.
      @@ -5768,26 +5768,26 @@

      (1) Replaced south-west with southwest. Replaced the Day with The Day. Replaced Colorado river with Colorado River. Replaced women and with women, and. Replaced looting and with looting, and. Replaced appoints you, and three others, as with appoints you and three others as. Replaced Pantona Wash with Pantano Wash.

      (2) Replaced the Day with The Day.

      (3) Replaced sarcasm, But with sarcasm. But.

      -

      (4) Replaced shockwave with shock wave. Added (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.).

      +

      (4) Replaced shockwave with shock wave. Added (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.).

      (5) Replaced attack, and the with attack and the.

      (7) Replaced on to with onto.

      (9) Replaced Macy and with Macy, and. Replaced Dateland and with Dateland, and. Replaced to the east with to the west.

      (11) Replaced inflamations with inflammation. Replaced neck and with neck, and.

      (16) Replaced on to with onto.

      (24) Replaced Micheal with Michael. Replaced swifty with swiftly. Replaced machine gunfire with machine gun fire.

      -

      (25) Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (25) Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (28) Replaced tracks, then with tracks, and then. Replaced click with click.

      (29) Replaced Most of the colony still distrust with Most of the colony still distrusts. Replaced the Chargers clan are in control with the Chargers clan is in control.

      (31) Replaced storerooms with store rooms.

      -

      (33) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced time, and with time and.

      +

      (33) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced time, and with time and.

      (36) Replaced or are with or if you are.

      -

      (37) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced bus, and with bus and. Replaced or are with or if you are.

      +

      (37) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced bus, and with bus and. Replaced or are with or if you are.

      (39) Replaced infra-red with infrared. Replaced blocks or with blocks, or.

      (40) Replaced north-east with northwest. Replaced Cookie and with Cookie, and.

      (41) Replaced floorplan with floor plan. Replaced desks and with desks, and. Replaced HE Grenade, and with HE Grenade and.

      (43) Replaced reopens with re-opens.

      (45) Replaced town to Tacna with town of Tacna. Replaced bang with bang.

      -

      (46) Replaced jerkily, then with jerkily; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (46) Replaced jerkily, then with jerkily; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (48) Replaced Macy and with Macy, and.

      (49) Replaced You focus your lenses on with You focus on.

      (51) Replaced 1 Pistol with One Pistol. Replaced stiffen, then with stiffen, and then.

      @@ -5806,7 +5806,7 @@

      (73) Replaced gunfire, then with gunfire, and then.

      (74) Replaced youself with yourself. Replaced blood stains with bloodstains. Replaced for, Phonenix. with for, Phoenix?.

      (76) Replaced syphon with siphon. Replaced on to with onto.

      -

      (78) Replaced staggers, then with staggers, and then. Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.).

      +

      (78) Replaced staggers, then with staggers, and then. Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.).

      (79) Replaced light, then with light, and then.

      (80) Replaced intact, then with intact, and then.

      (82) Replaced you Shooting skill with your Shooting skill.

      @@ -5816,15 +5816,15 @@

      (91) Replaced click with click. Replaced clansman, and with clansman and. Replaced or are with or if you are.

      (92) Replaced fuse, then with fuse; then.

      (93) Replaced words, then with words, and then.

      -

      (94) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced bus, and with bus and. Replaced or are with or if you are.

      -

      (95) Replaced stability, then with stability, and then. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

      -

      (98) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (94) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced bus, and with bus and. Replaced or are with or if you are.

      +

      (95) Replaced stability, then with stability, and then. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

      +

      (98) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (99) Replaced ammuntion with ammunition. Replaced The only thing displayed with The only things displayed.

      (100) Replaced hesitates, then with hesitates, and then. Replaced lucky, I with lucky; I. Replaced water that unless with water that, unless.

      (110) Replaced take two Drinks or lose 6 ENDURANCE points with take two Drinks or lose 3 ENDURANCE points per drink missed. Replaced the pain and the trembling subsides with the pain and the trembling subside.

      (111) Replaced your Strength skill with your Stealth skill.

      (112) Added missing period after turn to 295.

      -

      (113) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (113) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (115) Replaced bolt, then with bolt, and then.

      (116) Replaced gun, then with gun, and then. Replaced twitching, then with twitching, and then.

      (117) Replaced words, then with words, and then.

      @@ -5832,17 +5832,17 @@

      (119) Replaced river, then with river, and then.

      (120) Replaced slides and with slides, and.

      (121) Replaced Micheal with Michael. Replaced machine gunfire with machine gun fire. Replaced No! with No!.

      -

      (122) Replaced hands, then with hands, and then. Added (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.).

      +

      (122) Replaced hands, then with hands, and then. Added (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.).

      (125) Replaced you say, frustratedly. with you say in frustration.. Replaced agrees, then with agrees, and then. Replaced see a thing, I with see a thing. I.

      (127) Added a paragraph break after he gasps..

      (128) Replaced fighting, then with fighting; then.

      (130) Replaced HE Grenade, and with HE Grenade and.

      -

      (132) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (132) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (136) Replaced briefing, then with briefing, and then. Replaced flare, he says, and removes with flare. He removes. Replaced a promise, but with a promise; but.

      (139) Replaced your life, and the case of food, intact with your lifeand the case of foodintact.

      (141) Replaced try and with try to.

      (142) Replaced ear, then with ear, and then.

      -

      (143) Replaced jerkily, then with jerkily; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (143) Replaced jerkily, then with jerkily; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (144) Replaced luck, then with luck, and then. Replaced weapons, then with weapons, and then.

      (145) Replaced examing with examining. Replaced overnight, then with overnight, and then.

      (147) Replaced valve, then with valve, and then. Replaced extent, then with extent, and then.

      @@ -5859,26 +5859,26 @@

      (174) Replaced syphon with siphon. Replaced gasolene thats all with gasolene, thats all.

      (175) Replaced flash, then with flash, and then.

      (176) Replaced breach with breech. Replaced his machine pistol with your partners machine pistol (cf. Section 298).

      -

      (178) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (178) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (179) Replaced Avenal and with Avenal, and.

      (180) Replaced words, then with words, and then.

      (181) Replaced sight, then with sight, and then.

      -

      (182) Replaced shockwave with shock wave. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

      +

      (182) Replaced shockwave with shock wave. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

      (184) Replaced dry and with dry, and.

      (185) Replaced on to with onto.

      -

      (186) Replaced boom, then with boom, and then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (186) Replaced boom, then with boom, and then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (187) Replaced your adventure and your life ends with your adventure and your life end.

      -

      (191) Replaced fighting, then with fighting; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      -

      (192) Replaced shudders, then with shudders, and then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      -

      (193) Replaced suddeness with suddenness. Replaced hands, then with hands, and then. Replaced breach with breech. Added (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.).

      -

      (194) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (191) Replaced fighting, then with fighting; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (192) Replaced shudders, then with shudders, and then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (193) Replaced suddeness with suddenness. Replaced hands, then with hands, and then. Replaced breach with breech. Added (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.).

      +

      (194) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (196) Replaced HE Grenade, and with HE Grenade and. Replaced Tear Gas Grenade, and with Tear Gas Grenade and. Replaced weapon, and with weapon and. Replaced or do with or if you do.

      (198) Replaced floorplan with floor plan. Replaced HE Grenade, and with HE Grenade and.

      -

      (199) Replaced shockwave with shock wave. Added Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch..

      +

      (199) Replaced shockwave with shock wave. Added Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch..

      (200) Replaced the Day with The Day.

      (201) Replaced on to with onto.

      (203) Replaced storeroom with store room.

      -

      (205) Replaced on to with onto. Replaced breach with breech. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (205) Replaced on to with onto. Replaced breach with breech. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (207) Replaced your realize with you realize.

      (209) Replaced breach with breech.

      (211) Replaced syphon with siphon and added missing period after creaks into action. Replaced happens, then with happens; then. Replaced on to with onto.

      @@ -5887,7 +5887,7 @@

      (217) Replaced pillion and is with pillion, and is. Replaced bus, and with bus and. Replaced or are with or if you are.

      (220) Replaced yourself and with yourself, and. Replaced brake, then with brake, and then. Replaced compliment with complement.

      (221) Replaced reopens with re-opens.

      -

      (222) Replaced cover, then with cover; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (222) Replaced cover, then with cover; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (223) Replaced on to with onto.

      (224) Replaced scores, when added to gether, total with scores when added together total.

      (225) Replaced painkillers with pain killers. Replaced on to with onto. Replaced After consulting with with After you consult with. Replaced pockets consist of with pockets contain.

      @@ -5896,7 +5896,7 @@

      (229) Replaced shockwave with shock wave.

      (230) Replaced you Shooting skill with your Shooting skill.

      (231) Replaced gullys with gullies. Replaced assembled and with assembled, and. Replaced helmet and with helmet, and in both the text and the illustrations caption.

      -

      (233) Replaced boom, then with boom, and then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (233) Replaced boom, then with boom, and then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (235) Replaced Kate, then with Kate, and then. Replaced their car and run with their car, and run.

      (237) Replaced hesitates, then with hesitates, and then.

      (238) Replaced zig-zags with zigzags. Replaced San Christobal Wash with San Cristobal Wash.

      @@ -5908,25 +5908,25 @@

      (250) Replaced Consult the map at the front of the book with Consult your map. Replaced face, then with face, and then.

      (251) Replaced are half-naked, yet with are half-naked; yet. Replaced wierdos with weirdos. Replaced Using your lenses with Using your magnifying device.

      (253) Replaced says, have with says. Have.

      -

      (255) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (255) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (256) Replaced smile, then with smile, and then.

      (257) Replaced overturns, then with overturns, and then. Replaced on to with onto. Replaced lose 1 ENDURANCE points with lose 1 ENDURANCE point.

      (262) Replaced colonists faces with colonists faces.

      -

      (264) Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (264) Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (265) Replaced painkillers with pain killers. Replaced on to with onto.

      -

      (268) Replaced hands, then with hands, and then. Replaced breach with breech. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

      -

      (271) Replaced shockwave with shock wave. Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.).

      -

      (275) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced win, and with win and.

      +

      (268) Replaced hands, then with hands, and then. Replaced breach with breech. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

      +

      (271) Replaced shockwave with shock wave. Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.).

      +

      (275) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced win, and with win and.

      (276) Replaced pause, then with pause, and then. Replaced You bring your lenses to with You bring your magnifying device to.

      (277) Replaced click with click.

      -

      (279) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (279) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (280) Replaced rolls, then with rolls, and then. Replaced pass, then with pass, and then. Replaced bang with bang.

      (282) Removed duplicate seat.. Replaced holes, then with holes, and then. Replaced or choose with or if you choose.

      (283) Replaced air, then with air, and then. Replaced Michigan, in with Michigan in. Replaced Pantona Wash with Pantano Wash.

      -

      (285) Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (285) Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (290) Replaced distant poppings with distant popping. Replaced on to with onto. Replaced reassuringly, were with reassuringly. Were.

      (291) Replaced on to with onto. Replaced scuttling scratching with scuttling, scratching.

      -

      (294) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (294) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (295) Replaced Gorgass with Gorgas.

      (297) Replaced bang with bang.

      (298) Replaced breach with breech.

      @@ -5939,7 +5939,7 @@

      (309) Replaced halt, then with halt, and then. Replaced buildings, then with buildings, and then. Added a paragraph break after screams Rickenbacker..

      (310) Replaced storeroom with store room. Replaced total scores with total score is.

      (312) Replaced ceases, then with ceases, and then. Replaced on to with onto.

      -

      (313) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (313) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (314) Replaced weapon, and with weapon and. Replaced or do with or if you do.

      (315) Replaced Cuckelbur with Cucklebur. Replaced reply; Ill with reply. Ill.

      (316) Replaced If your total score 1014 with If your total score is 1014.

      @@ -5949,9 +5949,9 @@

      (321) Replaced Avenal and with Avenal, and.

      (322) Replaced accorindly with accordingly.

      (323) Replaced turn 281 with turn to 281.

      -

      (325) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (325) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (327) Replaced on to with onto.

      -

      (328) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced again, and with again and.

      +

      (328) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced again, and with again and.

      (329) Replaced on to with onto.

      (330) Replaced sound, then with sound; then.

      (331) Replaced bus, and with bus and. Replaced or are with or if you are.

      @@ -5960,7 +5960,7 @@

      (338) Replaced the army have with the army has. Replaced wierdos with weirdos.

      (339) Replaced north-westerly with northwesterly. Replaced the Day with The Day. Replaced rock and with rock, and. Replaced the beginnings of a hot, northwesterly wind sweeps across with the beginnings of a hot, northwesterly wind sweep across. Replaced brewin, dare say its with brewin. Daresay its.

      (342) Replaced much-needed with much needed. Replaced schoolbus with school bus. Replaced gasps, then with gasps, and then.

      -

      (345) Replaced jerkily, then with jerkily; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      +

      (345) Replaced jerkily, then with jerkily; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

      (348) Replaced on to with onto.

      (349) Replaced on to with onto.

      (350) Replaced message, then with message; then. Added a paragraph break after from his brow..