From: Jonathan Blake Date: Fri, 15 Feb 2008 23:23:43 +0000 (+0000) Subject: more errata X-Git-Url: https://git.projectaon.org/?a=commitdiff_plain;h=b947f7b85d24df4a742cbe8e6e9a9ea004050f1b;hp=ef494df82f5293d670273f3f4f96f983b5aab8bc;p=project-aon.git more errata git-svn-id: https://projectaon.org/data/en/xml@578 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- diff --git a/18dotd.xml b/18dotd.xml index 5a6d61d..c0fdcdc 100644 --- a/18dotd.xml +++ b/18dotd.xml @@ -2792,7 +2792,7 @@

After your long ride to Varetta, the youths offer of rest and assistance sounds inviting. You dismount and approach the door, but as you are about to enter, your Kai Sixth Sense screams a warning.

-

Suddenly, a gang of scurrilous rogues emerge from the shadows and come creeping towards your back. Swiftly you unsheathe your weapon and spin around to face them as they launch their cowardly attack.

+

Suddenly, a gang of scurrilous rogues emerges from the shadows and come creeping towards your back. Swiftly you unsheathe your weapon and spin around to face them as they launch their cowardly attack.

Thieves of Varetta3640 If you win this combat, turn to 222.
@@ -2838,7 +2838,7 @@ 158 -

From the top of the Tower of the Sun you survey the mountainous northern approaches with growing trepidation. Banedon is by your side, so too are Kai Masters Black Hawk and Wild Weasel and a score of Kai warmarns and savants. You sense the lower ranks of the Kai are proud and excited to be stationed here with their Grand Master. Your presence inspires their courage and you feel confident that they will fight exceptionally well in the coming battle.

+

From the top of the Tower of the Sun you survey the mountainous northern approaches with growing trepidation. Banedon is by your side; so too are Kai Masters Black Hawk and Wild Weasel and a score of Kai warmarns and savants. You sense the lower ranks of the Kai are proud and excited to be stationed here with their Grand Master. Your presence inspires their courage and you feel confident that they will fight exceptionally well in the coming battle.

You look down at the shattered wreck of the Skyrider lying in the monastery grounds far below, and it reminds you of your sky journey from Casiorn to Holmgard. You tell Banedon about the Cloud-dancer and you promise him that, if your mission to destroy the Shadow Gate is successful, you will make a gift of it to him in recognition of the help he has given the Kai in your absence.

Thank you, Grand Master, he says. Yours is a most gracious gesture.

Then the first of the Lavas horde are seen, their burnished wings glinting in the moonlight.

@@ -2896,10 +2896,16 @@
163 + + +

It is not certain whether you can add 3 for Sabito and also 3 for Kai-alchemy simultaneously, but that is a reasonable interpretation.

+
+
+

You are more than two-thirds of the way across the river when you become entangled in the submerged wreckage of a siege engine. You fight to free yourself but, in doing so, you quickly expend the last of the air in your lungs.

Pick a number from the Random Number Table.

-

If you possess any Sabito, or if you possess Kai-alchemy, add 3 to the number you have picked. If you possess Grand Nexus, add 1.

+

If you possess any Sabito, or if you possess Kai-alchemy, add 3 to the number you have picked. If you possess Grand Nexus, add 1.

If your total is now 4 or less, turn to 65. If it is 5 or more, turn to 116.
@@ -2910,7 +2916,7 @@

You focus your advanced Kai healing powers on the young mans wound and cause the punctured tissues to knit together (reduce your ENDURANCE score by 3 points). Your treatment deadens his pain and revives him, but you know that this remission is but temporary; the poison in his blood is too strong and too well-established to be neutralized by your Kai powers.

-

Through clenched teeth, he forces himself to speak. You hear him tell his father that Prince Luthas army is being aided by a sinister group of Cener Druids and renegade Nadziranim magicians. Lutha himself possesses a ring of power, which bestows upon him an invulnerability to weapons. The boy says this ring must be taken from him if he is to be slain.

+

Through clenched teeth, he forces himself to speak. You hear him tell his father that Prince Luthas army is being aided by a sinister group of Cener Druids and renegade Nadziran magicians. Lutha himself possesses a ring of power, which bestows upon him an invulnerability to weapons. The boy says this ring must be taken from him if he is to be slain.

Gradually, the effects of your healing powers wear off and the brave young man slips into a sleep from which he will not awaken.

Turn to 255.
@@ -2940,7 +2946,7 @@

Moments before you reach him, he throws the young woman and her child to the ground and spins around to face you, his dagger held poised to slash at your throat. He strikes and you dodge his first clumsy blow with ease. As he is about to strike out for a second time, you raise your weapon and aim a scything blow at his head.

- Eldenoran thug (drunk)3030 + Eldenoran Thug (drunk)3030 If you win this combat, turn to 333.
@@ -2949,7 +2955,7 @@ 168 -

You ask a street trader the way to the Halls of Learning and he points impatiently to an avenue on the west side of the square. A rusty plate fixed to the corner building says: Quill Street.

+

You ask a street trader the way to the Halls of Learning and he points impatiently to an avenue on the west side of the square. A rusty plate fixed to the corner building says Quill Street.

You ride along this narrow avenue, which is flanked by aromatic jala houses and perfumeries, until it turns abruptly right into a wider thoroughfare called Brass Street. A smile cracks your travel-grimy face when you see the courtyard entrance to a grand building. It has changed much since you were last here, but despite its new brick and marble faade you recognize Varettas Halls of Learning.

You ride along a gravelled path to a fountain where you stop to ask a brown-robed scholar if he knows where Gwynian can be found. Without speaking, he points to a nearby hall. A sign hanging over its richly-carved oak door says LIBRARY. You thank the robed man and dismount from your horse, leaving him tied to a ring which is set into the wall. Then you push open the door and enter the librarys cool interior.

Countless thousands of books and parchments crowd the stone shelves of this magnificent library. Your eyes travel along them until they reach another door at the far end of the hall. There, standing framed in the arch, is the man whose help you seek.

@@ -3098,7 +3104,7 @@

Stoically you swim against the powerful current and reach the distant shore, breathless and exhausted, but glad to have escaped in one piece from the hostile land of Eldenora.

-

Once you have fully recovered, you put on your boots and cloak and take stock of your surroundings. You have emerged from the Storn at a wooded stretch of river bank, less than a mile south of the city of Rhem. You set off along a track heading north and within a few minutes, you catch sight of the city walls and its famous horseshoe-shaped harbour.

+

Once you have fully recovered, you put on your boots and cloak and take stock of your surroundings. You have emerged from the Storn at a wooded stretch of river bank, less than a mile south of the city of Rhem. You set off along a track heading north and within a few minutes, you catch sight of the city's walls and its famous horseshoe-shaped harbour.

You enter the city by its south gate, using your Kai camouflage skills and your natural stealth to avoid the attentions of the watchful guards. Once inside, you merge with the crowds and soon find yourself in a square that is overshadowed by the twin towers of Rhem Cathedral. An avenue runs along the cathedrals south side and, at its far end, your eye is drawn to a rusty suit of armour which stands beside the door to a dingy-looking shop.

If you wish to enter this armoury, turn to 339. If you decide not to enter, turn to 36. @@ -3110,7 +3116,7 @@

You draw an Arrow and take careful aim at one of the leading Lavas. As it dips its head and opens its jaw, you release your straining bowstring and send your shaft whistling towards its head. The fire-hardened tip penetrates its eye and, with a hideous shriek, it spins end over end before crashing into the parapet of the tower.

-

Fire at their eyes! you shout, and a cloud of Kai arrows are sent screaming through the sky to seek their elusive mark. More than half find their target, decimating the first wave of the Lavas attack at a single stroke, yet those winged creatures who do survive this deadly volley are quickly among the defenders on the tower. Suddenly you are confronted by one of these beasts who attempts to bat you over the parapet with its horny tail. You leap to avoid its scything attack, draw your weapon in mid-air, and strike your first blow the moment your feet return to the towers flagstones.

+

Fire at their eyes! you shout, and a cloud of Kai arrows is sent screaming through the sky to seek their elusive mark. More than half find their target, decimating the first wave of the Lavas attack at a single stroke, yet those winged creatures who do survive this deadly volley are quickly among the defenders on the tower. Suddenly you are confronted by one of these beasts who attempts to bat you over the parapet with its horny tail. You leap to avoid its scything attack, draw your weapon in mid-air, and strike your first blow the moment your feet return to the towers flagstones.

Lavas4846 If you win this combat, turn to 49.
@@ -3223,13 +3229,19 @@
188 + + +

40 Lune is worth 10 Gold Crowns and also takes up the same space in your Belt Pouch as 10 Gold Crowns.

+
+
+

The woman reaches to her purse and counts out 40 silver Lune into the clerics trembling hands, and all the while she praises him loudly for taking the pain from her head. The cleric, whose name is Matho, sheepishly accepts her generous donation. Then, quite suddenly, he is swamped by the crowd of onlookers who all rush the stage at once. Each one waves a money purse and demands that he cure them as well. The frail old man is in danger of being crushed to death until you rescue him from this agitated crowd.

-

Once safely outside, he offers you all of the womans donation, for he knows only too well that it was your healing abilities which cured her, and not his own. (If you wish to accept this money, record it on your Action Chart as 40 Lune).

+

Once safely outside, he offers you all of the womans donation, for he knows only too well that it was your healing abilities which cured her, and not his own. (If you wish to accept this money, record it on your Action Chart as 40 Lune.)

Where are you bound for, stranger? he asks.

The east, you reply.

Thats where Ive journeyed from. Perhaps I can offer you a word of caution, eh? Theres plague in the Stornlands this year. You would be well to avoid the region if you can. If you cant, well, this potion will protect you. I can at least guarantee that.

-

The old cleric pulls a small flask from his pocket and offers it to you (if you wish to accept this potion, record it on your Action Chart as Mathos Potion).

+

The old cleric pulls a small flask from his pocket and offers it to you. (If you wish to accept this potion, record it on your Action Chart as Mathos Potion.)

Then the old cleric accompanies you back to the blacksmithy where he, too, is having his mount re-shoed. You collect your horse, and he collects his ragged old mule, then you bid each other good luck and farewell before going your separate ways.

Turn to 315.
@@ -3332,7 +3344,7 @@

As you draw an Arrow and raise your Bow at the dragons massive head, you hear the Lavas emitting a sound that approximates laughter. Clearly they are amused by your reliance on such a primitive weapon. Undaunted by their cackling sneers, you pull the bowstring as taut as you can and place your trust in the Gods Ishir and Kai to guide your aim.

- If you possess Magi-magic, and have attained the Kai rank of Sun Lord, or higher, turn to 297. + If you possess Magi-magic, and have attained the Kai rank of Sun Lord or higher, turn to 297. If you do not possess this skill, or if you have yet to attain this level of Kai Mastery, turn to 334.
@@ -3768,7 +3780,7 @@

You try to swim against the current, but your recent ordeal in Duadon has greatly weakened your constitution. The strength in your limbs is ebbing fast, and, with mounting panic, you feel unable to prevent yourself from sinking beneath the surface of the Storn.

If you possess Kai-alchemy, and have attained the Kai rank of Sun Knight, turn to 5. If you possess Kai-alchemy, and have attained the Kai rank of Sun Thane, or higher, turn to 227. - If you possess Telegnosis, and have attained the Kai rank of Sun Lord, or higher, turn to 264. + If you possess Telegnosis, and have attained the Kai rank of Sun Lord or higher, turn to 264. If you possess none of these skills, or if you have yet to attain the necessary levels of Kai Mastery, turn to 251.
@@ -4820,7 +4832,7 @@

Moments before you reach him, he throws the young woman and her child to the ground and spins around to face you, his dagger held poised to slash at your throat. He strikes and you dodge his first clumsy blow with ease. As he is about to strike out for a second time, you raise your weapon and aim a scything blow at his head.

-

Eldenoran thug (drunk) COMBAT SKILL 34 ENDURANCE 34

+

Eldenoran Thug (drunk) COMBAT SKILL 34 ENDURANCE 34

If you win this combat, turn to 333.
@@ -5017,7 +5029,7 @@

With renewed vigour you swim against the powerful current and reach the distant shore. As you emerge from the water you are thankful for two reasons: for having survived the crossing, and for having escaped in one piece from the hostile land of Eldenora.

-

Once you are fully recovered, you put on your boots and cloak and take stock of your surroundings. You have emerged from the Storn at a wooded stretch of river bank, less than a mile south of the city of Rhem. You set off along a track heading north and, within a few minutes, you catch sight of the city walls and its famous horseshoe-shaped harbour.

+

Once you are fully recovered, you put on your boots and cloak and take stock of your surroundings. You have emerged from the Storn at a wooded stretch of river bank, less than a mile south of the city of Rhem. You set off along a track heading north and, within a few minutes, you catch sight of the city's walls and its famous horseshoe-shaped harbour.

You enter the city by its south gate, using your Kai camouflage skills and your natural stealth to avoid the attentions of the watchful guards. Once inside, you merge with the crowds and soon find yourself in a square that is overshadowed by the twin towers of Rhem Cathedral. An avenue runs along the cathedrals south side and, at its far end, your eye is drawn to a rusty suit of armour which stands beside the door to a dingy-looking weapons shop.

If you wish to enter this armoury, turn to 339. If you decide not to enter, turn to 36. @@ -6063,24 +6075,25 @@

(150) Replaced damp uncomfortable with damp, uncomfortable.

(151) Replaced treeline with tree-line.

(154) Replaced birdsong with bird song. Replaced Vaderish brethren with Vaderish Brethren.

-

(155) Replaced Kai sixth sense with Kai Sixth Sense.

+

(155) Replaced Kai sixth sense with Kai Sixth Sense. Replaced gang of scurrilous rogues emerge with gang of scurrilous rogues emerges.

(156) Replaced bow with Bow.

(157) Replaced emotion, Im with emotion. Im. Replaced Reloni bridge with Reloni Bridge.

-

(158) Replaced says, yours with says. Yours. Replaced sky, and with sky. And. Replaced lavas with Lavas.

+

(158) Replaced says, yours with says. Yours. Replaced sky, and with sky. And. Replaced lavas with Lavas. Replaced side, so with side; so.

(159) Replaced Mastery add with Mastery, add.

(160) Replaced on to with onto.

(161) Replaced infra-vision with infravision.

(163) Replaced mastery of Kai-alchemy with Kai-alchemy.

-

(164) Replaced nadziranim with Nadziranim.

-

(168) Replaced Sage, I with Sage. I. Replaced recognise with recognize. Replaced says: LIBRARY with says &lsquot;LIBRARY&rsquot;.

+

(164) Replaced nadziranim with Nadziranim. Replaced Nadziranim magicians with Nadziran magicians.

+

(167) Replaced thug with Thug.

+

(168) Replaced Sage, I with Sage. I. Replaced recognise with recognize. Replaced says: LIBRARY with says &lsquot;LIBRARY&rsquot;. Replaced says: Quill Street with says &lsquot;Quill Street&rsquot;.

(170) Replaced Silversmiths Guild with Silversmiths Guild.

(172) Replaced Kai mastery with Kai Mastery.

(173) Replaced arrow with Arrow.

(174) Replaced Brotherhood spell with Brotherhood Spell. Replaced 5 arrows with 5 Arrows. Put the signposts into a table.

(175) Replaced Varnos harbour with Varnos Harbour. Replaced wharfs with wharves.

(176) Replaced forest of Salony with Forest of Salony.

-

(177) Replaced riverbank with river bank.

-

(178) Replaced the Tower with the tower. Replaced the Towers with the towers. Replaced both occurrences of lavas with Lavas. Replaced arrow with Arrow.

+

(177) Replaced riverbank with river bank. Replaced city walls with city's walls.

+

(178) Replaced the Tower with the tower. Replaced the Towers with the towers. Replaced both occurrences of lavas with Lavas. Replaced arrow with Arrow. Replaced cloud of Kai arrows are with cloud of Kai arrows is.

(179) Replaced animal control with Animal Control.

(180) Replaced Kai master with Kai Master. Replaced layed with laid. Replaced Sun-Crystal with Sun-crystal. Replaced replies, though with replies. Though. Split Rimoahs comments into a separate paragraph for clarity. Replaced hopes; with hopes:. Replaced lavas with Lavas and lavas with Lavas.

(181) Replaced naptha with naphtha.

@@ -6088,6 +6101,7 @@

(184) Replaced Durncrag mountains with Durncrag Mountains.

(185) Replaced dug-out with dugout.

(187) Replaced Kai mastery with Kai Mastery. Replaced face-down with face down.

+

(188) Replaced Lune). with Lune.). Replaced you (if with you. (If. Replaced Potion). with Potion.).

(189) Replaced animal control with Animal Control. Replaced Kai alchemy with Kai-alchemy.

(190) Replaced zig-zags with zigzags. Replaced whove with who have in the illustration caption.

(191) Replaced Meal and with Meal or.

@@ -6095,7 +6109,7 @@

(193) Replaced try and with try to.

(194) Replaced Lone Wolf with Lone Wolf when referring to the series. Replaced says, I with says. I. Replaced says: LIBRARY with says &lsquot;LIBRARY&rsquot;. Replaced words: HALLS OF LEARNING with words &lsquot;HALLS OF LEARNING&rsquot;.

(195) Replaced 58 with 58.

-

(196) Replaced lavas with Lavas and Kai mastery with Kai Mastery. Replaced bow with Bow. Replaced arrow with Arrow.

+

(196) Replaced lavas with Lavas and Kai mastery with Kai Mastery. Replaced bow with Bow. Replaced arrow with Arrow. Replaced Sun Lord, or higher with Sun Lord or higher.

(197) Replaced both occurrences of dug-out with dugout. Replaced are marching with is marching.

(61) Replaced tunic, what with tunic. What. Replaced gulleys with gullies. Replaced Kai-screen with Psi-screen.

(198) Replaced lest it detects with lest it detect.

@@ -6121,7 +6135,7 @@

(228) Replaced Kai mastery with Kai Mastery.

(230) Replaced Kai mastery with Kai Mastery.

(231) Replaced inkeeper with innkeeper.

-

(232) Replaced Kai mastery with Kai Mastery.

+

(232) Replaced Kai mastery with Kai Mastery. Replaced Sun Lord, or higher with Sun Lord or higher.

(233) Replaced both occurrences of lavas with Lavas. Replaced Kai mastery with Kai Mastery. Replaced Sun-Crystal with Sun-crystal. Replaced the Gate with the Shadow Gate.

(236) Replaced horsedrawn with horse-drawn. Replaced backpack and with backpack, and. Replaced Items however with Items, however.

(237) Replaced ear, you with ear. You.

@@ -6179,13 +6193,14 @@

(307) Deleted at the beginning of this book. Replaced all occurrences of Captain with captainwhen it doesn't proceed Cearmaine's name.

(308) Replaced Lone Wolf with Lone Wolf when referring to the series. Replaced says, I with says. I. Replaced candlemakers with candle-makers. Replaced says: LIBRARY with says &lsquot;LIBRARY&rsquot;. Replaced words: HALLS OF LEARNING with words &lsquot;HALLS OF LEARNING&rsquot;.

(310) Replaced Captain with captain.

+

(311) Replaced thug with Thug.

(312) Replaced mindforce with Mindforce.

(314) Replaced lavas with Lavas.

(315) Replaced camp fire with campfire.

(318) Replaced an startling with a startling.

(320) Replaced infra-red with infrared. Replaced both occurrences of dug-out with dugout. Replaced are marching with is marching.

(322) Replaced Old Kingdom spell with Old Kingdom Spell.

-

(327) Replaced riverbank with river bank.

+

(327) Replaced riverbank with river bank. Replaced city walls with city's walls.

(328) Replaced Fryelund forest with Fryelund Forest. Replaced add 1 with add 1.. Replaced lavas with Lavas.

(329) Replaced rock face with rock-face.

(331) Replaced Sun-Crystal with Sun-crystal. Replaced door, Raggin with door. Raggin.