From: Jonathan Blake Date: Fri, 11 Jan 2008 23:10:57 +0000 (+0000) Subject: capitalizing a few instances of "weapons" X-Git-Url: https://git.projectaon.org/?a=commitdiff_plain;h=c6f2fd65429909555ad2a61315652c17969c46b0;p=project-aon.git capitalizing a few instances of "weapons" git-svn-id: https://projectaon.org/data/en/xml@554 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- diff --git a/06tkot.xml b/06tkot.xml index d4da673..3befed8 100755 --- a/06tkot.xml +++ b/06tkot.xml @@ -423,7 +423,7 @@
Weapons
-
The maximum number of weapons that you may carry is two.
+
The maximum number of Weapons that you may carry is two.
Backpack Items
These must be stored in your Backpack. Because space is limited, you may keep a maximum of only eight articles, including Meals, in your Backpack at any one time.
Special Items
@@ -6293,7 +6293,7 @@

(Magnakai Disciplines) Replaced scent, and with scent and, points, and with points and, and danger, or with danger or. Removed all extraneous spaces between a number and its sign (e.g. replaced + 3 with +3). Set the list of items in initial capital letters instead of all capitals. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Added (Psi-surge and Mindblast cannot be used simultaneously.) to the description of Psi-surge. Replaced knowledge mastery with knowledge that mastery. Replaced weapons list with Weapons List. Replaced two weapons with two Weapons.

-

(Equipment) Capitalized the list of items rather than setting them in all capital letters. Removed (see front inside cover). Replaced pouch and with pouch, and, safe keeping with safekeeping, notes but with notes, but, effect it with effect they, and TINDERBOX carried with Tinderboxcarried. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Kai monastery with Kai Monastery. Replaced all occurrences of bow with Bow, arrow with Arrow, and arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore. Replaced all occurrences of two weapons with two Weapons.

+

(Equipment) Capitalized the list of items rather than setting them in all capital letters. Removed (see front inside cover). Replaced pouch and with pouch, and, safe keeping with safekeeping, notes but with notes, but, effect it with effect they, and TINDERBOX carried with Tinderboxcarried. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Kai monastery with Kai Monastery. Replaced all occurrences of bow with Bow, arrow with Arrow, and arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore. Replaced all occurrences of two weapons with two Weapons. Replaced number of weapons with number of Weapons.

(Rules for Combat) Replaced to evade combat, but with to evade combat but. Replaced reduced to zero with reduced to zero or below. Replaced points reduced with points possibly reduced. Replaced at which point the one with the zero score is declared dead. with at which point that combatant is declared dead..

diff --git a/07cd.xml b/07cd.xml index cb1643d..f961072 100755 --- a/07cd.xml +++ b/07cd.xml @@ -215,7 +215,7 @@

The fact that you are skilled with three weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional weapon to your list.

-

If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two weapons.

+

If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two Weapons.

@@ -331,7 +331,7 @@

Before leaving Elzian on your quest for the Lorestone of Herdos, the Elder Magi give you a map of their land and a pouch of gold. To find out how much gold is in the pouch, pick a number from the Random Number Table. Add 10 to the number you have picked. The total equals the number of Gold Crowns inside the pouch, and you should now enter this number in the Gold Crowns section of your Action Chart. If you have successfully completed books 16 of the Lone Wolf adventures, you may add this sum to the total sum of Crowns you already possess. You can carry a maximum of only fifty Crowns, but additional Crowns can be left in safekeeping at your Kai Monastery.

-

The Elder Magi offer you a choice of equipment to aid you on your perilous mission. You can take five items from the list below, again adding to these, if necessary, any you may already possess. However, remember that you can carry a maximum of two weapons and eight Backpack Items.

+

The Elder Magi offer you a choice of equipment to aid you on your perilous mission. You can take five items from the list below, again adding to these, if necessary, any you may already possess. However, remember that you can carry a maximum of two Weapons and eight Backpack Items.

  • Sword (Weapons)

  • Bow (Weapons)

  • @@ -412,7 +412,7 @@
    Weapons
    -
    The maximum number of weapons that you may carry is two.
    +
    The maximum number of Weapons that you may carry is two.
    Backpack Items
    These must be stored in your Backpack. Because space is limited, you may keep a maximum of only eight articles, including Meals, in your Backpack at any one time.
    Special Items
    @@ -435,7 +435,7 @@
    Weapons
    -

    Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your COMBAT SKILL. If you enter a combat with no weapons, deduct 4 points from your COMBAT SKILL and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two weapons at once.)

    +

    Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your COMBAT SKILL. If you enter a combat with no weapons, deduct 4 points from your COMBAT SKILL and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two Weapons at once.)

    Bow and Arrows

    During your adventure there will be opportunities to use a Bow and Arrow. If you equip yourself with this weapon, and you possess at least one Arrow, you may use it when the text of a particular section allows you to do so. The Bow is a useful weapon, for it enables you to hit an enemy at a distance. However, a Bow cannot be used in hand-to-hand combat; therefore it is strongly recommended that you also equip yourself with a close combat weapon, like a Sword or Mace.

    @@ -5428,9 +5428,9 @@

    (The Game Rules) Replaced both occurrences of ie, with i.e.. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Placed or below after fall to zero. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Added (Psi-surge and Mindblast cannot be used simultaneously.) to the description of Psi-surge. Replaced knowledge mastery with knowledge that mastery. Replaced on to with onto.

    -

    (Disciplines) Replaced weapons list with Weapons List.

    +

    (Disciplines) Replaced weapons list with Weapons List. Replaced two weapons with two Weapons.

    -

    (Equipment) Removed (see inside front cover of this book). Replaced safe keeping with safekeeping. Capitalized the list of items rather than setting them in all capital letters. Replaced fireseeds with Fireseeds. Replaced (eg with (e.g.. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Kai monastery with Kai Monastery. Replaced all occurrences of bow with Bow, arrow with Arrow, and arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore. Replaced bow with Bow.

    +

    (Equipment) Removed (see inside front cover of this book). Replaced safe keeping with safekeeping. Capitalized the list of items rather than setting them in all capital letters. Replaced fireseeds with Fireseeds. Replaced (eg with (e.g.. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Kai monastery with Kai Monastery. Replaced all occurrences of bow with Bow, arrow with Arrow, and arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore. Replaced bow with Bow. Replaced all occurrences of two weapons with two Weapons. Replaced number of weapons with number of Weapons.

    (Rules for Combat) Replaced reduced to zero with reduced to zero or below. Replaced points reduced with points possibly reduced. Deleted on the inside back cover of this book. Replaced at which point the one with the zero score is declared dead. with at which point that combatant is declared dead..

    diff --git a/08tjoh.xml b/08tjoh.xml index a527c98..d828827 100755 --- a/08tjoh.xml +++ b/08tjoh.xml @@ -211,7 +211,7 @@

    The fact that you are skilled with three weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional weapon to your list.

    -

    If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two weapons.

    +

    If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two Weapons.

    @@ -402,7 +402,7 @@
    Weapons
    -

    Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your COMBAT SKILL. If you enter a combat with no weapons, deduct 4 points from your COMBAT SKILL and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two weapons at once.)

    +

    Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your COMBAT SKILL. If you enter a combat with no weapons, deduct 4 points from your COMBAT SKILL and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two Weapons at once.)

    Bow and Arrows

    During your adventure there will be opportunities to use a Bow and Arrow. If you equip yourself with this weapon, and you possess at least one Arrow, you may use it when the text of a particular section allows you to do so. The Bow is a useful weapon, for it enables you to hit an enemy at a distance. However, a Bow cannot be used in hand-to-hand combat; therefore it is strongly recommended that you also equip yourself with a close combat weapon, like a Sword or Mace.

    @@ -5461,9 +5461,9 @@

    (The Game Rules) Removed that you will find in the front of this book. For further adventuring you can copy out the chart yourself or get it photocopied and on the last page of this book. Replaced all occurrences of Ie, with i.e. and corrected the surrounding punctuation. Replaced (eg with (e.g.. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced all occurrences of Kai monastery with Kai Monastery. Replaced all occurrences of bow with Bow, arrow with Arrow, and arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore.

    -

    (Magnakai Disciplines) Replaced with combat with without combat, as listed overleaf with in the list below, and page 9 with your Action Chart. Replaced weapons list with Weapons List. Removed that appears on your Action Chart.

    +

    (Magnakai Disciplines) Replaced with combat with without combat, as listed overleaf with in the list below, and page 9 with your Action Chart. Replaced weapons list with Weapons List. Removed that appears on your Action Chart. Replaced two weapons with two Weapons.

    -

    (Equipment) Removed (see the inside front cover of this book). Replaced swamp-jungle with jungle-swamp and both occurrences of safe-keeping with safekeeping.

    +

    (Equipment) Removed (see the inside front cover of this book). Replaced swamp-jungle with jungle-swamp and both occurrences of safe-keeping with safekeeping. Replaced two weapons with two Weapons.

    (Rules for Combat) Removed on the inside back cover of the book. Replaced on the page after the Random Number Table with in the back of this book. Replaced reduced to zero with reduced to zero or below. Replaced points reduced with points possibly reduced. Deleted on the inside back cover of this book. Replaced at which point the one with the zero score is declared dead. with at which point that combatant is declared dead..

    diff --git a/09tcof.xml b/09tcof.xml index 61b134d..2339fa3 100755 --- a/09tcof.xml +++ b/09tcof.xml @@ -211,7 +211,7 @@

    The fact that you are skilled with three weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional weapon to your list.

    -

    If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two weapons.

    +

    If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two Weapons.

    @@ -431,7 +431,7 @@
    Weapons
    -

    Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your COMBAT SKILL. If you enter a combat with no weapons, deduct 4 points from your COMBAT SKILL and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two weapons at once.)

    +

    Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your COMBAT SKILL. If you enter a combat with no weapons, deduct 4 points from your COMBAT SKILL and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two Weapons at once.)

    Bow and Arrows

    During your adventure there will be opportunities to use a Bow and Arrow. If you equip yourself with this weapon, and you possess at least one Arrow, you may use it when the text of a particular section allows you to do so. The bow is a useful weapon, for it enables you to hit an enemy at a distance. However, a Bow cannot be used in hand-to-hand combat; therefore it is strongly recommended that you also equip yourself with a close combat weapon, like a Sword or Mace.

    @@ -5653,9 +5653,9 @@

    (The Game Rules) Replaced you you with you, and all occurrences of ie, with i.e.. Removed that you will find in the front of this book. For further adventuring you can copy out the chart yourself or get it photocopied. Deleted on the last page of this book. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Placed or below after fall to zero.

    -

    (Magnakai Disciplines) Deleted that appears on page 9. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Added (Psi-surge and Mindblast cannot be used simultaneously.) to the description of Psi-surge. Replaced knowledge mastery with knowledge that mastery. Replaced weapons list with Weapons List.

    +

    (Magnakai Disciplines) Deleted that appears on page 9. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Added (Psi-surge and Mindblast cannot be used simultaneously.) to the description of Psi-surge. Replaced knowledge mastery with knowledge that mastery. Replaced weapons list with Weapons List. Replaced two weapons with two Weapons.

    -

    (Equipment) Replaced all occurrences of ie with i.e. and eg with e.g. and removed (see the inside front cover of this book). Replaced all occurrences of safe-keeping with safekeeping. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced all three occurrences of Kai monastery with Kai Monastery. Replaced all occurrences of bow with Bow, arrow with Arrow, and arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore.

    +

    (Equipment) Replaced all occurrences of ie with i.e. and eg with e.g. and removed (see the inside front cover of this book). Replaced all occurrences of safe-keeping with safekeeping. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced all three occurrences of Kai monastery with Kai Monastery. Replaced all occurrences of bow with Bow, arrow with Arrow, and arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore. Replaced two weapons with two Weapons.

    (Rules for Combat) Removed on the inside back cover of the book. Replaced on the page after the Random Number Table with in the back of this book. Replaced reduced to zero with reduced to zero or below. Replaced points reduced with points possibly reduced. Replaced at which point the one with the zero score is declared dead. with at which point that combatant is declared dead..

    diff --git a/10tdot.xml b/10tdot.xml index 3f04cff..15a6863 100755 --- a/10tdot.xml +++ b/10tdot.xml @@ -208,7 +208,7 @@

    The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional Weapon to your list.

    -

    If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two weapons.

    +

    If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two Weapons.

    @@ -426,7 +426,7 @@
    Weapons
    -

    Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your COMBAT SKILL. If you enter a combat with no weapons, deduct 4 points from your COMBAT SKILL and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two weapons at once.)

    +

    Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your COMBAT SKILL. If you enter a combat with no weapons, deduct 4 points from your COMBAT SKILL and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two Weapons at once.)

    Bow and Arrows

    During your adventure there will be opportunities to use a Bow and Arrow. If you equip yourself with this weapon, and you possess at least one Arrow, you may use it when the text of a particular section allows you to do so. The bow is a useful weapon, for it enables you to hit an enemy at a distance. However, a Bow cannot be used in hand-to-hand combat; therefore it is strongly recommended that you also equip yourself with a close combat weapon, like a Sword or Mace.

    @@ -5365,9 +5365,9 @@

    (The Game Rules) Removed that you will find in the front of this book. For further adventuring you can copy out the chart yourself or get it photocopied. Placed or below after fall to zero. Replaced both occurrences of ie, with i.e.. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series.

    -

    (Magnakai Disciplines) Added The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional Weapon to your list. to the description of Weaponmastery. This text is taken directly from the Weaponmastery section found in The Kingdoms of Terror. Added (Psi-surge and Mindblast cannot be used simultaneously.) to the description of Psi-surge. Replaced knowledge mastery with knowledge that mastery. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced weapons list with Weapons List.

    +

    (Magnakai Disciplines) Added The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional Weapon to your list. to the description of Weaponmastery. This text is taken directly from the Weaponmastery section found in The Kingdoms of Terror. Added (Psi-surge and Mindblast cannot be used simultaneously.) to the description of Psi-surge. Replaced knowledge mastery with knowledge that mastery. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced weapons list with Weapons List. Replaced two weapons with two Weapons.

    -

    (Equipment) Removed (see the inside front cover of this book), replaced currency of Anari with currency of Eru and replaced 1 Gold Crown with one Gold Crown. Replaced all occurrences of safe-keeping with safekeeping. Replaced all three occurrences of Kai monastery with Kai Monastery. Replaced all occurrences of bow with Bow, arrow with Arrow, and arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore.

    +

    (Equipment) Removed (see the inside front cover of this book), replaced currency of Anari with currency of Eru and replaced 1 Gold Crown with one Gold Crown. Replaced all occurrences of safe-keeping with safekeeping. Replaced all three occurrences of Kai monastery with Kai Monastery. Replaced all occurrences of bow with Bow, arrow with Arrow, and arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore. Replaced two weapons with two Weapons.

    (Rules for Combat) Removed on the inside back cover of the book. Replaced on the page after the Random Number Table with in the back of this book. Replaced reduced to zero with reduced to zero or below. Replaced points reduced with points possibly reduced. Replaced at which point the one with the zero score is declared dead. with at which point that combatant is declared dead..

    diff --git a/11tpot.xml b/11tpot.xml index 78716dd..abee32e 100755 --- a/11tpot.xml +++ b/11tpot.xml @@ -208,7 +208,7 @@

    The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional Weapon to your list.

    -

    If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two weapons.

    +

    If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two Weapons.

    @@ -436,7 +436,7 @@
    Weapons
    -

    Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your COMBAT SKILL. If you enter a combat with no weapons, deduct 4 points from your COMBAT SKILL and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two weapons at once.)

    +

    Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your COMBAT SKILL. If you enter a combat with no weapons, deduct 4 points from your COMBAT SKILL and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two Weapons at once.)

    Bow and Arrows

    During your adventure there will be opportunities to use a Bow and Arrow. If you equip yourself with this weapon, and you possess at least one Arrow, you may use it when the text of a particular section allows you to do so. The Bow is a useful weapon, for it enables you to hit an enemy at a distance. However, a Bow cannot be used in hand-to-hand combat; therefore it is strongly recommended that you also equip yourself with a close combat weapon, like a Sword or Mace.

    @@ -5349,9 +5349,9 @@ safe do you stop to catch your breath and check your equipment. To your dismay y

    (The Game Rules) Replaced both occurrences of ie, with i.e.. Replaced fall to zero with fall to zero or below. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series.

    -

    (Magnakai Disciplines) Added The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional Weapon to your list. to the description of Weaponmastery. This text is taken directly from the Weaponmastery section found in The Kingdoms of Terror. Added (Psi-surge and Mindblast cannot be used simultaneously.) to the description of Psi-surge. Replaced knowledge mastery with knowledge that mastery. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced weapons list with Weapons List.

    +

    (Magnakai Disciplines) Added The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional Weapon to your list. to the description of Weaponmastery. This text is taken directly from the Weaponmastery section found in The Kingdoms of Terror. Added (Psi-surge and Mindblast cannot be used simultaneously.) to the description of Psi-surge. Replaced knowledge mastery with knowledge that mastery. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced weapons list with Weapons List. Replaced two weapons with two Weapons.

    -

    (Equipment) Removed both occurrences of Surplus Special Items may be left in safe-keeping at your Kai monastery. since safekeeping is not available at the beginning of this adventure. Replaced all occurrences of bow with Bow, arrow with Arrow, and arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore.

    +

    (Equipment) Removed both occurrences of Surplus Special Items may be left in safe-keeping at your Kai monastery. since safekeeping is not available at the beginning of this adventure. Replaced all occurrences of bow with Bow, arrow with Arrow, and arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore. Replaced two weapons with two Weapons.

    (Rules for Combat) Replaced on the page after the Random Number Table. with in the back of this book. Replaced reduced to zero with reduced to zero or below. Replaced points reduced with points possibly reduced. Replaced at which point the one with the zero score is declared dead. with at which point that combatant is declared dead..

    diff --git a/12tmod.xml b/12tmod.xml index e5a1abe..4952816 100755 --- a/12tmod.xml +++ b/12tmod.xml @@ -207,7 +207,7 @@

    The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional Weapon to your list.

    -

    If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two weapons.

    +

    If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two Weapons.

    @@ -457,7 +457,7 @@
    Weapons
    -

    Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your COMBAT SKILL. If you enter a combat with no weapons, deduct 4 points from your COMBAT SKILL and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two weapons at once.)

    +

    Weapons aid you in combat. If you have the Magnakai Discipline of Weaponmastery and a correct weapon, it adds 3 points to your COMBAT SKILL. If you enter a combat with no weapons, deduct 4 points from your COMBAT SKILL and fight with your bare hands. If you find a weapon during the adventure, you may pick it up and use it. (Remember that you can only carry two Weapons at once.)

    Bow and Arrows

    During your adventure there will be opportunities to use a Bow and Arrow. If you equip yourself with this weapon, and you possess at least one Arrow, you may use it when the text of a particular section allows you to do so. The Bow is a useful weapon, for it enables you to hit an enemy at a distance. However, a Bow cannot be used in hand-to-hand combat; therefore it is strongly recommended that you also equip yourself with a close combat weapon, like a Sword or Mace.

    @@ -6580,9 +6580,9 @@

    (The Game Rules) Replaced both occurrences of ie, with i.e.. Replaced fall to zero with fall to zero or below. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series.

    -

    (Magnakai Disciplines) Added The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional Weapon to your list. to the description of Weaponmastery. This text is taken directly from the Weaponmastery section found in The Kingdoms of Terror. Added (Psi-surge and Mindblast cannot be used simultaneously.) to the description of Psi-surge; also emphasized the first occurrence of Mindblast in this section. Replaced knowledge mastery with knowledge that mastery. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced weapons list with Weapons List.

    +

    (Magnakai Disciplines) Added The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional Weapon to your list. to the description of Weaponmastery. This text is taken directly from the Weaponmastery section found in The Kingdoms of Terror. Added (Psi-surge and Mindblast cannot be used simultaneously.) to the description of Psi-surge; also emphasized the first occurrence of Mindblast in this section. Replaced knowledge mastery with knowledge that mastery. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced weapons list with Weapons List. Replaced two weapons with two Weapons.

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    (Equipment) Replaced both occurrences of safe-keeping with safekeeping. Replaced all occurrences of bow with Bow, arrow with Arrow, and arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore. Replaced both occurrences of Kai monastery with Kai Monastery.

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    (Equipment) Replaced both occurrences of safe-keeping with safekeeping. Replaced all occurrences of bow with Bow, arrow with Arrow, and arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore. Replaced both occurrences of Kai monastery with Kai Monastery. Replaced two weapons with two Weapons.

    (Rules for Combat) Replaced on the page after the Random Number Table with in the back of this book. Replaced points reduced with points possibly reduced. Replaced reduced to zero with reduced to zero or below. Replaced at which point the one with the zero score is declared dead. with at which point that combatant is declared dead..